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Game Akses Dini

Dapatkan akses instan untuk bermain; ikut terlibat dalam game seiring perkembangannya.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Dungeon Companion is a game with a unique concept that combines productivity and entertainment. We want to launch it in Early Access so the community can try it out, give us valuable feedback, and help us improve the experience based on real-world usage.

Our goal is to create a game that truly works for people who work long hours (developers, students, writers, designers), and the best way to achieve this is with direct feedback from those who use it in real-world situations. Early Access allows us to iterate on mechanics, balance, and features based on real usage data, not just our assumptions.

Furthermore, we want the community to actively participate in development by suggesting improvements, reporting bugs, and helping us prioritize which features to add first.”

Berapa lama game ini akan berada dalam Akses Dini?

“We plan to keep the game in Early Access for approximately 3 to 5 months, depending on community feedback and the pace of new feature development. Our goal is to reach a full release that includes all the main features we have planned, but we want to ensure that each addition is well-polished and balanced before considering the game "complete."

The exact timeframe will depend on several factors, including community response, the complexity of the new features we add, and our feedback-based iteration process.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“The current Early Access version includes the core game system: auto-battle with gambits, APM system, passive gold and stat generation, relic system, Guild upgrades, and permanent progression mechanics with Runes. The game is fully functional and playable in its current state.

For the full version, we plan to add:

- More content: Different maps with varying difficulties
- Greater variety: More enemy and boss types with distinct behaviors and strategies
- Expanded relic system: More relics to create more diverse builds and custom strategies
- UI/UX improvements: Refined interface based on community feedback, better information organization, and customization options
- Localization: Support for multiple languages ​​to make the game accessible to a global audience
- Balance and polish: Ongoing balance adjustments, performance optimizations, and mechanic refinements based on feedback

These are our current intentions, but we are open to adjusting our plans based on community feedback during Early Access.”

Apa status saat ini dari versi Akses Dini ini?

“The game is fully playable in its current state and offers hours of content. We are at a stage where the core gameplay is established and we are ready to expand content and features based on community feedback. The main features are implemented and working:

- Auto-combat system with gambits
- APM system that detects real keyboard/mouse activity
- Passive gold and stat generation
- Relic system with drops from enemies and bosses
- Guild upgrade system with permanent progression
- Rune system and permanent enhancements
- Elemental skill system and strategic combat
- Save and load system
- Steam integration (achievements)
- Difficulty scaling system”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We don't plan to change the price when we leave Early Access. The price will remain the same throughout Early Access and after the full launch. We want everyone who supports the game early to receive the same value as those who purchase it later, and we believe that maintaining a consistent price is the fairest way to do that.

Everyone who buys the game during Early Access will automatically receive all updates and additional features we add, at no extra cost.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“The community is fundamental to the development of Dungeon Companion. We plan to engage with it in several ways:

Direct Feedback:
- Steam Forums: We will actively monitor the community forums to gather suggestions, bug reports, and general feedback.
- Bug Reporting: We will maintain a clear system for reporting issues and will respond promptly.

Transparent Communication:
- Regular Updates: We will publish regular updates on development progress, new features, and changes based on feedback.
- Public Roadmap: We will share our development roadmap (with the flexibility to adjust it based on feedback).
- Detailed Patch Notes: Each update will include clear notes on what changed and why.

Our goal is to create a game that truly serves its audience, and the best way to achieve this is by actively listening to those who play it.”
Baca Selengkapnya

Beli Dungeon Companion

 
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Tentang Game Ini

Ubah produktivitasmu menjadi kekuatan.

Dungeon Companion adalah Roguelike Idle RPG yang berkembang saat kamu bekerja. Setiap ketikan dan klik mouse berubah menjadi emas, damage, dan progres.

Tanpa gangguan. Hanya perkembangan stabil di latar belakang.

🤖 Sistem Gambit Otomatis – Atur aturan dan biarkan pertarungan berjalan otomatis.

💰 Progres Pasif – Sumber daya terkumpul secara terus-menerus.

Sistem APM – Aktivitas nyata meningkatkan bonus dan efisiensi.

🌐 Bergabunglah dengan komunitas Discord resmi kami:

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

Generative AI tools were used exclusively for the creation of marketing materials and store capsules. No generative AI was used to create the in-game assets, which consist of a mix of custom work and hand-crafted assets from third-party creators.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS *: Windows 7/10/11 (64-bit)
    • Prosesor: Intel Core i3-2100 / AMD FX-4300
    • Grafis: Graphics card with DX9
    • DirectX: Versi 9.0
    • Penyimpanan: 500 MB ruang tersedia
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.

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