Log in om dit item aan je verlanglijst toe te voegen, het te volgen of te negeren

Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Dungeon Companion is a game with a unique concept that combines productivity and entertainment. We want to launch it in Early Access so the community can try it out, give us valuable feedback, and help us improve the experience based on real-world usage.

Our goal is to create a game that truly works for people who work long hours (developers, students, writers, designers), and the best way to achieve this is with direct feedback from those who use it in real-world situations. Early Access allows us to iterate on mechanics, balance, and features based on real usage data, not just our assumptions.

Furthermore, we want the community to actively participate in development by suggesting improvements, reporting bugs, and helping us prioritize which features to add first.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan to keep the game in Early Access for approximately 3 to 5 months, depending on community feedback and the pace of new feature development. Our goal is to reach a full release that includes all the main features we have planned, but we want to ensure that each addition is well-polished and balanced before considering the game "complete."

The exact timeframe will depend on several factors, including community response, the complexity of the new features we add, and our feedback-based iteration process.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The current Early Access version includes the core game system: auto-battle with gambits, APM system, passive gold and stat generation, relic system, Guild upgrades, and permanent progression mechanics with Runes. The game is fully functional and playable in its current state.

For the full version, we plan to add:

- More content: Different maps with varying difficulties
- Greater variety: More enemy and boss types with distinct behaviors and strategies
- Expanded relic system: More relics to create more diverse builds and custom strategies
- UI/UX improvements: Refined interface based on community feedback, better information organization, and customization options
- Localization: Support for multiple languages ​​to make the game accessible to a global audience
- Balance and polish: Ongoing balance adjustments, performance optimizations, and mechanic refinements based on feedback

These are our current intentions, but we are open to adjusting our plans based on community feedback during Early Access.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game is fully playable in its current state and offers hours of content. We are at a stage where the core gameplay is established and we are ready to expand content and features based on community feedback. The main features are implemented and working:

- Auto-combat system with gambits
- APM system that detects real keyboard/mouse activity
- Passive gold and stat generation
- Relic system with drops from enemies and bosses
- Guild upgrade system with permanent progression
- Rune system and permanent enhancements
- Elemental skill system and strategic combat
- Save and load system
- Steam integration (achievements)
- Difficulty scaling system'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We don't plan to change the price when we leave Early Access. The price will remain the same throughout Early Access and after the full launch. We want everyone who supports the game early to receive the same value as those who purchase it later, and we believe that maintaining a consistent price is the fairest way to do that.

Everyone who buys the game during Early Access will automatically receive all updates and additional features we add, at no extra cost.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The community is fundamental to the development of Dungeon Companion. We plan to engage with it in several ways:

Direct Feedback:
- Steam Forums: We will actively monitor the community forums to gather suggestions, bug reports, and general feedback.
- Bug Reporting: We will maintain a clear system for reporting issues and will respond promptly.

Transparent Communication:
- Regular Updates: We will publish regular updates on development progress, new features, and changes based on feedback.
- Public Roadmap: We will share our development roadmap (with the flexibility to adjust it based on feedback).
- Detailed Patch Notes: Each update will include clear notes on what changed and why.

Our goal is to create a game that truly serves its audience, and the best way to achieve this is by actively listening to those who play it.'
Meer informatie

Dungeon Companion kopen

 
Alle discussies weergeven

Meld bugs en laat feedback voor dit spel achter op de discussiefora

Over dit spel

Verander je productiviteit in kracht.

Dungeon Companion is een Roguelike Idle RPG dat groeit terwijl je werkt. Elke toetsaanslag en muisklik wordt omgezet in goud, schade en voortgang.

Geen afleiding. Alleen constante vooruitgang op de achtergrond.

🤖 Automatisch Gambit-systeem – Stel regels in en laat gevechten automatisch verlopen.

💰 Passieve progressie – Grondstoffen worden continu verzameld.

APM-systeem – Je echte activiteit verhoogt bonussen en efficiëntie.

🌐 Sluit je aan bij onze officiële Discord-community:

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Generative AI tools were used exclusively for the creation of marketing materials and store capsules. No generative AI was used to create the in-game assets, which consist of a mix of custom work and hand-crafted assets from third-party creators.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7/10/11 (64-bit)
    • Processor: Intel Core i3-2100 / AMD FX-4300
    • Grafische kaart: Graphics card with DX9
    • DirectX: Versie 9.0
    • Opslagruimte: 500 MB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

Klantenrecensies voor Dungeon Companion Over gebruikersrecensies Je voorkeuren

Algemene recensies:
Grotendeels positief (16 recensies)
Recente recensies:
Verdeeld (11 recensies)






Om recensies in een datumbereik te bekijken, klik en sleep je een selectie op een grafiek hierboven of klik je op een specifieke balk.




Filter recensies op speeltijden van gebruikers toen ze geschreven werden:




Geen minimum tot Geen maximum

Recensies weergeven in de geselecteerde volgorde





Meer informatie
Filters
Irrelevante recensieactiviteit uitgesloten
Speeltijd:
Vooral gespeeld op de Steam Deck
Besturingssysteem:
CPU:
GPU:
Soort apparaat: