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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Project - Labyrinth is an ambitious solo-developed dungeon-crawling RPG that blends real-time parry-based combat, card mechanics inspired by Italian blackjack (Sette e Mezzo), and dense narrative cutscenes

Early Access is crucial for me to polish and expand.

My goal with Early Access is to:

Gather feedback on combat systems — especially how players engage with parry timings, enemy attack patterns, and risk-reward mechanics tied to card draws and turn economy.

Balance progression pacing — I want to ensure dungeon layouts, enemy difficulty spikes, and rewards feel satisfying and fair without handholding.

Improve accessibility and onboarding — player feedback will help me streamline tutorials, controls, and UI flows, especially in complex areas like the shop system, deck building, or puzzle rooms.

Iterate on content updates — Early Access will allow me to test and roll out additional changes.


Berapa lama game ini akan berada dalam Akses Dini?

“There's no fixed timeline for the full release, but we're currently developing with late 2026 as a tentative goal.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“We plan to expand on the current gameplay with deeper dungeon content and continued improvements to combat. Future updates may include new mechanics, enemies, items, and gear, building on what's already in place.



Apa status saat ini dari versi Akses Dini ini?

“The Early Access version currently contains the full first dungeon, with encounters, mechanics, item systems, puzzles, and bosses designed to reflect the intended experience. Dialogue and cutscenes are also included where implemented.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We plan to gradually raise the price as we ship new content and features.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“Community feedback during Early Access will primarily be used to identify bugs, balance issues, and usability improvements. Players will be encouraged to report technical issues and provide feedback on combat flow, difficulty, and pacing.

Please leave any feedback on the Steam forums. ”
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Game ini belum tersedia di Steam

Rencana Tanggal Rilis: 2026

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Tentang Game Ini

Project - Labyrinth is a first-person dungeon-crawling turn-based RPG that blends real-time parry combat with blackjack-style card mechanics.

Players explore enemy-filled labyrinths, time precise blocks, draw and manage cards to push their advantage, and survive brutal battles that test both reflexes and strategy.

The game’s core loop revolves around anticipating attacks, countering with perfect timing, and cashing in calculated card risks to break enemies before they break you. Fans of turn-based Rpgs will feel right at home.

This is a game for players who crave intensity, precision, and experimentation—not just polish for polish’s sake. While Project - Labyrinth will continue to grow in content and complexity, what’s already here is fully playable, highly re-playable, and unapologetically bold in its design.

I trust players to decide if it’s worth the risk.

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

It uses every kind of AI, and I'm proud to use it. I edit the art in photoshop and make things AI can't but I still use AI.

I learned to code with AI, and have complex methods and coroutines, public bools, private voids, you name it, I have Managers Galore, and modular systems that work.

I can use AI to make this.

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

Its a deep dark Labyrinth, blood, violence, gore, and stuff expected.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 (64-bit)
    • Prosesor: Intel Core i5-2500K / AMD FX-6300
    • Memori: 4096 MB MB RAM
    • Grafis: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870
    • DirectX: Versi 11
    • Penyimpanan: 2048 MB MB ruang tersedia
    • Kartu suara: DirectX compatible
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 / 11 (64-bit)
    • Prosesor: Intel Core i7-7700K / AMD Ryzen 5 3600
    • Memori: 8192 MB MB RAM
    • Grafis: NVIDIA GeForce GTX 1060 / AMD RX 580
    • DirectX: Versi 12
    • Penyimpanan: 4096 MB MB ruang tersedia
    • Kartu suara: DirectX compatible
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