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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Leaving Early Access: Q4 2026

What the developers have to say:

Why Early Access?

“Project - Labyrinth is an ambitious solo-developed dungeon-crawling RPG that blends real-time parry-based combat, card mechanics inspired by Italian blackjack (Sette e Mezzo), and dense narrative cutscenes

Early Access is crucial for me to polish and expand.

My goal with Early Access is to:

Gather feedback on combat systems — especially how players engage with parry timings, enemy attack patterns, and risk-reward mechanics tied to card draws and turn economy.

Balance progression pacing — I want to ensure dungeon layouts, enemy difficulty spikes, and rewards feel satisfying and fair without handholding.

Improve accessibility and onboarding — player feedback will help me streamline tutorials, controls, and UI flows, especially in complex areas like the shop system, deck building, or puzzle rooms.

Iterate on content updates — Early Access will allow me to test and roll out additional changes.


Approximately how long will this game be in Early Access?

“There's no fixed timeline for the full release, but I'm currently developing with late 2026 as a tentative goal.”

How is the full version planned to differ from the Early Access version?

“I plan to expand on the current gameplay with deeper dungeon content and continued improvements to combat. Future updates may include new mechanics, enemies, items, and gear, building on what's already in place.



What is the current state of the Early Access version?

“The Early Access version currently contains the full first dungeon, with encounters, mechanics, item systems, puzzles, and bosses designed to reflect the intended experience. Dialogue and cutscenes are also included where implemented.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as I ship new content and features.”

How are you planning on involving the Community in your development process?

“Community feedback during Early Access will primarily be used to identify bugs, balance issues, and usability improvements. Players will be encouraged to report technical issues and provide feedback on combat flow, difficulty, and pacing.

Please leave any feedback on the Steam forums. ”
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About This Game

You wake with no memory. Bound to the Blade of Spades, you find yourself deep within a labyrinth that stretches endlessly downward. What could have brought you here?

You Are The Rogue Queen. The Dealer. The Death Dealer.



Sette e Mezzo — Blackjack — 21. Pushing your luck is part of the strategy. Get close to 21, press your advantage. Bust, and suffer the consequences. Time your parries or take the full hit.

Delve Deeper

The labyrinth is not just corridors. Solve puzzles, break them, uncover secrets, and scavenge what you can. The deeper you go, the worse it gets.

Item Creation

Create and upgrade items, learn new recipes!

A Tale in Fragments

Recall the pieces of a life you no longer remember.

Score Inspired by Chopin and his Visits to Italy

🎶🎶🎶

Original music composed in the spirit and style of Frédéric Chopin.




Act 1 available now. Act 2 - in Development, wish-list and follow for more

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI Assisted

Human finished.

Mature Content Description

The developers describe the content like this:

Its a deep dark Labyrinth, blood, violence, gore, and stuff expected.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-2500K / AMD FX-6300
    • Memory: 4096 MB MB RAM
    • Graphics: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870
    • DirectX: Version 11
    • Storage: 2048 MB MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i7-7700K / AMD Ryzen 5 3600
    • Memory: 8192 MB MB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD RX 580
    • DirectX: Version 12
    • Storage: 4096 MB MB available space
    • Sound Card: DirectX compatible

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