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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We’re launching Shrapnel in Early Access to build it alongside our community. While the core experience is already fun , tuning and optimizng our game mode—its characters and weapons—is best done with real player feedback.

As an indie development team, our goal is to create a shooter players will love and return to for the long term. Releasing in stages allows us to listen, iterate, and improve based on how the game actually feels in your hands.

Early Access gives the community a meaningful role in helping shape Shrapnel from a solid foundation into its best possible version.」

這款遊戲的搶先體驗時間大約會持續多久?

「We are currently planning for approximately two months in Early Access.

During the first month, we intend to release a lot of pure gameplay content that will be outlined in our Shrapnel Roadmap. Following that, we plan to introduce progression features such as Missions and the Battle Pass. We expect to spend additional time responding to community feedback, tuning systems, and ensuring players feel the game delivers strong value.

Depending on player feedback and development needs, the Early Access period may be extended. We will keep the community informed with regular roadmap updates and development communication throughout the process.」

正式版預計會與搶先體驗版有何不同?

「The full release of Shrapnel is planned to be a more complete, polished, and feature-rich experience compared to Early Access.

Planned improvements and additions include:

- Ongoing refinement across weapons, movement, animations, and abilities
- Additional playable Operators released over time
- Expanded Operator progression with more perks and traits that support meaningful build choices
- New versions and time-of-day variations of the Tokyo map
- A map rotation system to increase match variety
- Additional ways to play through mode variants and rotating playlists
- Controller support
- Party systems and the ability to play with friends
- A weapon customization system
- New free and paid Battle Passes
- Expanded cosmetic offerings
- Daily Missions

Early Access allows us to gather real player data and feedback that directly informs balance, progression, and systems design as development continues toward full release. 」

搶先體驗版目前的開發進度如何?

「At Early Access launch, Shrapnel features a single competitive game mode: Stockpile.

Game Mode: Stockpile

SHRAPNEL: Stockpile is a 4v4 objective-based FPS where squads compete to collect and deposit 300 grav-kilos of volatile Sigma before their rivals. Players take on contracts as Operators working for Valdacha, navigating hostile environments, engaging enemy squads, and securing Sigma from both the world and opposing teams.

Gameplay Overview

- 4v4 squad-based matches
- First team to deposit 300 grav-kilos of Sigma wins
- Sigma can be gathered from the environment or stolen from enemy Operators
- Teams deposit Sigma at their active Grav-Sync to increase progress
- As more Sigma is deposited, your team’s Sigma Abilities grow more powerful: 5 unique Sigma Abilities
- 5 Weapon types
- Single Map: Tokyo
- Time of Day: Dusk

Operators

Early Access includes 2 playable Operators that will scale to 5 Operators, each with a unique primary weapon and Sigma Ability. Players can switch Operators on respawn to adapt to match conditions and team needs

Core Player Systems

The Early Access version includes:

- Skill-Based Matchmaking
- Weapon Loadout System
- Account Progression System

Additional social features are planned for future updates, including Steam Friends integration and voice chat.

Supported Languages: English

Important Notes
- Stockpile is the only playable mode at Early Access launch
- There are no bots, private matches, or training modes currently available
- Some content received in Early Access will be reset or changed upon full release 」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Shrapnel will remain free-to-play during both Early Access and full release.

Optional purchases include:

Free and paid Battle Passes Cosmetic items Unlocking additional Operators (which can also be earned through Battle Pass progression) Operator progression and leveling options

The range of purchasable content will expand over time, but all core gameplay remains accessible without purchase.」

在開發過程中,您打算如何與社群互動?

「Community involvement is a core part of our Early Access plan.

We will maintain and regularly update a public Roadmap so players can clearly see what content and features are coming in the weeks ahead. Each week, we will communicate upcoming updates and let the community know what to expect.

We also plan to host scheduled play sessions where members of the community can test new content directly with the development team, allowing us to gather first-hand feedback. In addition, we will provide clear channels for written feedback and ensure the team actively reviews and responds where appropriate.

When community feedback meaningfully shifts our priorities, we will update the Roadmap to reflect those changes and keep players informed.」
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進入犧牲區

時序2043年。五年前,小行星西格瑪-38撞擊月球,在地球表面劃出500公里寬的毀滅帶 。此處即為犧牲區 ,月球隕石至今仍在此地傾瀉,不斷帶來新的 西格瑪礦物——這種不穩定元素具備顛覆世界的潛能。

瓦爾達查集團築起圍牆遏止初期掠奪混亂,現已授權首場官方認可的西格瑪回收行動

你的任務: 以四人小隊部署,確保西格瑪礦物安全並撤離。 但覓取報酬的隊伍不止你們。競爭者皆全副武裝,環境充滿敵意,而西格瑪的真正力量仍成謎。

《儲備戰場》:搭載特工能力的4v4目標型FPS

以策略、協同與風險管理為核心的4v4目標型第一人稱射擊遊戲。 在旗艦模式「囤積」 中,小隊必須搶先敵方確保並存入300重力公斤的西格瑪物質

  • 「掠奪隕石坑」 等待月球隕石撞擊區域。衝向隕石坑,確保新鮮西格瑪物質,並將其運送至重力同步器 。 但務必掌握時機——若過於接近撞擊點,你將命喪當場。

  • 突襲敵營: 渴望激戰?強攻敵方基地,直接從其重力同步裝置竊取西格瑪,並運回己方基地。

西格瑪之力

西格瑪不僅是計分——更是你力量的源頭。

  • 動態進階: 存入西格瑪將強化你操作員的技能 於對戰期間。團隊佔領越多,你便愈強大。

  • 斷電風險: 若敵方竊取儲備使能量歸零,你的能力將立即失效 。回收西格瑪方能恢復系統運作。

  • 死亡標記: 攜帶過量西格瑪時,敵方地圖將顯示你身上帶有發光腳印的標記。 頻繁存取以隱匿行蹤,或豪賭一搏成為眾矢之的?

挑選你的特工

選擇並強化特工,使其契合你的作戰風格或小隊需求。

  • 特工進階: 解鎖彰顯精進造詣的特工天賦,強化特定戰術定位——機動突擊、偵察偵查、防禦堅守或干擾破壞。

  • 動態能力: 部署獨特西格瑪技能,隨著小隊在賽中佔領資源點,能力將即時升級強化。

  • 靈活角色: 因應團隊配置調整——重生時切換特工以反制敵方戰術。

保持警覺

  • 動態目標: 重力同步礦點於賽程中持續變動,迫使玩家不斷調整進攻路線與防禦策略。

  • 無限重生: 契約達成前戰鬥永不終結。短時間內重生並於賽中更換特工,以反制敵方戰術。

  • 不可預測的風暴: 隕石撞擊於隨機地點投放新鮮西格瑪,形成高強度戰場熱點。

目標驅動的戰場張力 – 擊殺有助益,但佔領西格瑪方能取勝。路線佈局、時機掌握與陣地控制決定勝負。

動態戰場變革 – 輪替的出生點、變動的目標點與突發風暴,實時重塑每場戰局。 

戰略深度 —— 近未來武器庫,槍法造詣與戰術協作在此交鋒。

2026年第一季上線:立即加入願望清單,成為首批特工。

成人內容說明

開發者表示產品內容如下:

This game contains:
- Depictions of combat with firearms and explosives
- Depictions of injury and blood during combat encounters
- Blood effects during combat

The game does not include sexual content, nudity, or violence against minors.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64位元
    • 處理器: 英特爾 Core i5-9600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1080 Ti
    • 網路: 寬頻網際網路連線
    • 儲存空間: 25 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統

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