PROJECT LEVELS is a platform where you create, share and play minigames.
Julkaisupäivä:
12.12.2025
Kehittäjä:
Julkaisija:
Kuvakaappaus 1
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Tulossa pian Early Accessiin

Pelin kehittäjät julkaisevat sen kehitysvaiheessa ja jatkavat työstämistä pelaajien palautteen pohjalta.

Huomaa: Early Access -pelit ovat keskeneräisiä ja saattavat vielä muuttua. Jos et halua pelata peliä sen tämänhetkisessä tilassa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

PROJECT LEVELS is a product that doesn't follow the typical game development rules. I don't have "a few bosses to test" or "make sure the level is beatable problems". There are thousands and thousands of possible combinations when you give the players an in-game editor and you want to build the game on top of it.
Early Access is the most effective way to shape this product into it's ultimate form.
Thanks to players feedback we will essentially bend the current formula into what the community thinks it's the best way to proceed, and together we'll build a solid editor for the years to come.
There are also simply too many things to test for a single individual, and even for a small team. With everyone trying their most remote ideas, i'll be able to identify bugs and technical problems with higher speed and efficiency.
My feedback and experiences alone would create a product for me alone, and that is the exact opposite of what i want to do.
Early Access will give me enough time to add all the missing features and shape the current ones to everyone's liking, on top of fixing all the bugs and technical issues.

Miten kauan peli tulee arviolta olemaan Early Access -vaiheessa?

It will essentially depend on the amount of feedback i get, but as soon as i feel like the editor and the platform are expressing their full potential with little to no technical problems and all the planned features have been implemented, i will leave early access.
If everything goes accordingly to plan, this should take something between 12 to 18 months.

Millä tavoin lopullinen versio tulee eroamaan Early Access -versiosta?

The main objective is consolidating the existing structure by fixing all the existing problems and improving the overall performance (especially loading times), but i also plan to at least double the current "special objects", add an entire library of textures, expand the "properties" catalog and have a fully integrated multiplayer.

Mikä on Early Access -version tila tällä hetkellä?

I would say that as of version 0.1 PROJECT LEVELS is around 30% complete and all the features in the "About This Game" section are currently implemented. As soon as I get enough feedback I will start publishing regular updates (either weekly or monthly depending on the feedback volume on that specific time) and eventually reach 1.0 when all the features above have been fully integrated.

Muuttuuko pelin hinta Early Access -vaiheen jälkeen?

I plan to raise the price as more features are successfully implemented.

Miten yhteisö otetaan mukaan kehitysprosessiin?

We have a discord server where i personally read and answer to everyone's feedback as well as my personal email where you can write me about anything that comes up in your mind regarding the project. I will also share a public page where users can monitor the progress of certain features at any time and ask me anything about it.
My objective is to shape up this game to the community's liking and i'll do my very best to hear everyone's voice.
Lue lisää

Lataa PROJECT LEVELS Demo

Peli ei ole vielä saatavilla Steamissä

Suunniteltu julkaisupäivä: 12.12.2025

Pelin avautumiseen on aikaa noin 6 viikkoa

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PROJECT LEVELS - Created by Fili

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä *: Windows 7 (SP1+), Windows 10, Windows 11
    • Suoritin: Intel Core i3-4370 or Equivalent
    • Muisti: 4 GB RAM
    • Grafiikka: NVIDIA GeForce GTX 1050Ti or Equivalent
    • Tallennus: 500 MB kiintolevytilaa
* 1.1.24 alkaen Steam-asiakasohjelma tukee vain Windows 10:tä ja uudempia versioita.
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