BRUTAL shooter focused on action, gore, and old school death metal music. Unleash your overpowered arsenal to goreblast hordes of ferocious beasts on your way through ancient dark forest.
Gameplay |
Gameplay | Release Trailer
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Includes 3 items: BLOODKILL, RUSLICSTAN INVADES, BLOODKILL: Goreblast Overkill

-15%
$27.17
 

About This Game

KEY FEATURES

  • 8 overpowered guns right from the beginning.

  • Big hordes of ferocious beasts.

  • Lots of blood and gore.

  • Seamless game world without loading screens.

  • Old School Death Metal music: "GUTS - Decay" provided by Vargheist Records.

THE WORLD

  • Atmospheric forest, ancient ruins, gothic cathedrals.

  • Linear campaign in a seamless game world without loading screens, not divided into levels.

  • Destructible trees

  • Game completion takes 2-4 hours depending on the difficulty selected.

    8 OVERPOWERED GUNS RIGHT FROM THE BEGINNING

    In this game you can aim, which gives different buffs to the guns.

    • P90 - regular, precise autogun that transforms into a 10,000 RPM BEAST when aiming!

    • Grenade Launcher - shoots big, spiky projectiles that damage enemies on physical hit and explode after.

    • MP5 - charges up when you hit enemies, increasing fire rate, damage and accuracy. Every hit also adds 3 ammo to the clip!

    • Machine Gun - very high damage output at the cost of your speed.

    • Winchester - shoots explosive projectiles, explosion is bigger if you shoot heads!

    • Shotgun - shoots fast, and even faster when Aiming!

    • Super Shotgun - completely overpowered gun with penetrative bullets, but slow

    • Pistol - burst firing, pretty powerful with high damage despite having infinite ammo and serving as a backup weapon.

SLAM AWAY

powerful melee attack ability that deals enormous damage in a big area

  • Killing enemies charges up your Slam Away ability.

  • When you kill anyone with Slam Away, you refill all your guns clips.

  • Enemies who die from Slam Away drop more health/armor/ammo pickups.

ENEMIES

  • Range attacking enemies will hide from you while reloading their attack.

  • Melee enemies will move in a strafing manner and will try to surround you.

  • Many enemies have combined behaviors.

  • Many enemies will change their behavior depending on damage received. If you shoot hands off some enemies, they will become range attacking only, others will bite you with their teeth.

  • Some enemies have their quirks: for example, Hydra, with each head lost, becomes faster, or Goblin with a shield will be very fast and angry if you destroy his shield.

  • Enemies varying from very fast, with unpredictable behavior, to slow and tanky.

  • Most enemies can have armor.

  • Overall, there are 21 enemy types + 11 mini bosses.

GORE SYSTEM

  • Detailed dismemberment allows you to cut off enemies limbs: hands, forearms, upper arms, etc.

  • Physically simulated interactive gore can be pushed around by shooting or explosions

  • Gore parts and blood splatters are eternal (not disappearing)! But to not fry your PCs, there's a limit to the gore/blood amount. Same with dead enemies bodies.

PLAYER MOVEMENT

  • Sprint

  • Directional double jump - while in the air, you can jump not up, but to the side. Good for jumping over enemies

  • Bunny hop - gain speed by jumping fast without stopping. Combine with Sprint to gain even more speed!

  • If not moving, you jump higher.

DIFFICULTY

  • Game created with 100% "Very Challenging" preset difficulty in mind. It's very hard and requires constant movement, strategic use of resources, and good positioning.

  • The game difficulty scales from very challenging to super easy.

  • You can manually set difficulty values lower than the lowest preset, reducing incoming damage down to 5% and enemy speed down to 50%.

  • Lots of checkpoints - if you die, you don't lose more than 5 minutes of your time!

TUTORIALS

  • Non-gameplay-interruptive tutorials are displayed for each gun and for each player ability.

  • Disappear once you complete them.

  • Always available from the pause menu.

Game made by one person - may contain issues. Please report if you encountered any.

Mature Content Description

The developers describe the content like this:

Blood and gore

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows
    • Processor: 4 cores / 8 threads
    • Memory: 8 GB RAM
    • Graphics: RTX 3060 / RX 6600 XT / 8GB VRAM
    • DirectX: Version 12
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows
    • Processor: 8 cores / 16 threads
    • Memory: 16 GB RAM
    • Graphics: RTX 4070 / RX 7800 XT
    • DirectX: Version 12
    • Storage: 10 GB available space

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