Gloria Victis is a MMORPG with an emphasis on realism, set in a low-fantasy medieval open world. Enjoy MMO with skill-based non-target combat, open PVP with territory control, deep crafting system and player-driven economy – all that served with beautiful graphics and immersive atmosphere.
Recent Reviews:
Mixed (101) - 61% of the 101 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,729) - 66% of the 2,729 user reviews for this game are positive.
Release Date:
Jun 9, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“2 years after getting Greenlit, thanks to the intensive full-time work of our team, Gloria Victis finally moved to Steam Early Access. We have waited with launch until now to make sure the game will be polished enough to meet your expectations. However, we know that we can achieve a lot more together, so we encourage the players to discuss the game and its core features, as well as the recent progress and future development plans.

Early Access gives us an invaluable chance to increase the development pace and make sure that the final game will be polished as much as possible. Thank you very much for your priceless support and giving us a chance to bring our dream to life!

DISCLAIMER

Please remember that the game is currently in alpha stage and you may experience some issues or some of the features may not be implemented yet. We recommend supporting us only if you want to help us develop the game!”

Approximately how long will this game be in Early Access?

“Thanks to the Steam release we will hopefully be able to expand the development team and release the complete game as soon as possible.”

How is the full version planned to differ from the Early Access version?

“While in Early Access you receive a solid foundation of what Gloria Victis is and will be, some of the awesome features (in big part designed in co-operation with our Community!) are still being under development and will be implemented in future updates. Our plans for future development include:

– Replacing the character’s model and hiring the motion capture studio to rework animations, particular for combat [DONE]
– Implementation of the playable female characters [DONE]
– Continuous increasing of the servers capability, until there is only a single server per supported region of the world (since then you can freely switch between current servers) [DONE]
– Implementation of siege engines
– Implementations of sailing and naval combat
– Implementation of mounts and mounted combat
– Implementation of housing system
– Implementation of dynamic events dynamically changing the world according to the players’ actions [DONE]
– Implementation of new playable factions [DONE]
– Developing the available world [DONE]
– Numerous minor features, including fishing, gambling and emotes [PARTIALLY DONE]”

What is the current state of the Early Access version?

“Early Access of Gloria Victis includes most of the core features planned for the final release. Some of them are still being discussed with our Community, improved or developed.

Non-Target Combat – Engage in action-based, non-target combat where your skills and tactics matter! Prove your skills and earn fame as an undefeatable duelist, eagle-eyed archer or respected commander inspiring your allies in battle! With the income from Early Access we are going to greatly improve the animations and overall combat experience, as well as to implement mounts and siege engines.
Open PVP – Fight to the death in tournaments, towns and castles sieges and epic wars where entire armies collide!
Territory Control – Conquer the lands, siege non-instantiated towns and castles and develop fortifications to earn an advantage in the everlasting conflict of the realms! In future the player guilds will be able to control and develop towns and castles with surrounding keeps, farms and mines, to forge alliances and declare wars to the other guilds.
Innovative Partial Loot System – Defeated your enemy? Take your reward, selecting which specific items you would like to loot – but hurry, the clock is ticking!
Fame and Disgrace – Be a part of a living feudal society, establish your reputation and move up the feudal hierarchy, leading your allies to victory under your guild’s banner – or run and hide as an outlaw! In the final version you will even get a chance to become the ruler of your nation or the public enemy.
Complex Crafting System – Look for the best resources and materials, use crafting workstations and co-operate with others to increase your efficiency and achieve mastery in one of 8 different realistic crafts. The economy is in your hands – swords don’t drop from wolves but are forged by the blacksmiths!
Class-less Progression – Become who you want to be, shaping your character without artificial classes and fully customizing your equipment using hundreds of available items! Thanks to income from Early Access we will be able to add playable female characters!
Open Living World – Seamless, breathtaking, unpleasant, dynamically reacting to your actions – the diversified and overwhelming world of Gloria Victis awaits you!
Low-fantasy Setting – Explore the lands based upon medieval Europe and Middle-East, discover ancient secrets, seek for forgotten treasures and face creatures designed after medieval tales!”

Will the game be priced differently during and after Early Access?

“No, since the price is calculated to cover the costs of the constant development of Gloria Victis, upkeep the servers and supporting the game after release. If a free-to-play option ever becomes viable and necessary for us -- which will be something that may only happen long after the official release -- we will make sure that the players who bought the game for the original price will receive much more than what they paid for.”

How are you planning on involving the Community in your development process?

“We are continuously looking for insightful feedback and brilliant ideas from our Community, often discussing them and applying the best ones to the game. We also invite the most active players to check the latest features and changes during internal tests before they are released in the official updates.”
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Recent updates View all (222)

May 17

Sneak Peek on the upcoming update!



Hello Community!

We have been working hard over the entire week to complete the upcoming huge update but, unfortunately, we’re still missing a few hours to make sure everything works as intended. For this reason, we have to postpone this update for Monday – but we’d also like to give you a sneak peek of the incoming changes! What will come with the new update:

  1. Brandon world event has been moved to a new location in the North, being placed near the Lord’s Wrath Abbey, in the central part of the Midland-Ismir link
  2. Brand new world event – Sangmar-themed raid – has been added! Not only it takes place in a unique fortress and tells a new story of Sirius the Exile, a veteran of the war between Sangmar Empire and Midlanders, but also makes use of several new mechanics, one of these being...
  3. Fire projectiles for catapults! You’ll be able to set the wooden fortification on fire with burning projectiles. We already love it! https://gph.is/g/a9ppvro
    And speaking of catapults...
  4. A further iteration of the siege engines and sieges overall – we did many tweaks basing on your feedback and recorded data, and we’re finally moving the sieges balance towards using the siege engines instead of axes and torches. Battles over castles will get even more epic and intense!
Also, join us for a PVP event this weekend! It will start at 9:00 PM GMT (Saturday, May 18). Join us in the arena on the [NorthAmerica] Aquilla server and fight for fame in 5v5 battles. The winners will be immortalized on the in-game monuments and every participant will be rewarded – to arms!

By the way, we’d like to remind that we’re hunting all potential issues with the State of War and guild mechanics and that players who report critical problems with working reproduction will be rewarded, while exploiting such issues can end with an appropriate punishment. Thank you for obeying the rules!

See you in battle!
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May 14

An extra update – let's start the week with a load of improvements and fixes! (Update v.0.8.8.8.6.1 – Steam Patch 175)



Hello warriors!

Let’s start this week with some load of gameplay improvements and fixes! It’s just a mid-week hotfix – we’re going to apply a regular update closer to the end of this week too – but it solves some unexpected troubles which we experienced after the latest weekly update, which affected the servers performance and prevented some players from logging in with selected characters. We would like to apologize everyone affected by this issues – for this reason, every user who was playing between the last update and today's hotfix, when the performance problems occurred, has received a compensation in Contribution Points. Likely, the players who experienced troubles with logging in with their characters have been given Ambers as a thank-you gift, since this problem was caused by one of the skins.

Once again, we’d like to ask you to forgive us these turbulences – and thank you all for your awesome support! It’s a very demanding project to work on, but to see so many players caring of it and engaged in its development is the greatest reward possible for any developer. Kudos!

See you in battle!

Gameplay improvements:

– Disabled generating the Siege Points during the Nightlock to prevent spawning the siege engines at night in order to prevent the occurrence of entire towns being destroyed at night
– Added disabling the static siege engines during the Nightlock in order to prevent the occurrence of entire towns being destroyed at night
– Updated the siege engines speed – from now on, a siege engine achieves 70% of maximum speed with even only 1 player pushing (the maximum value is still capped at 100% with max number of players)
– Reduced the number of Siege Points generated over time by 50% due to gathered data and feedback
– Removed the timer from the Upcoming Events icon under minimap – this timer remained after replacing the VoD icon with the Upcoming Events button
– Updated the Nightlock’s description displayed in the buffs section and the system log

Fixes:

– Fixed an issue causing that some players who owned one of the helm skins couldn’t log in with female characters over the weekend and rewarded these players with Ambers as a compensation – it can be redeemed in the Notifications Center
– Fixed an issue causing the server-side performance degrading over time, which was occurring over the weekend, and rewarded all users who played in this time with Contribution Points as a compensation – it can be redeemed in the Notifications Center
– Fixed an issue causing everlasting State of War on neutral guild provinces, securing the potential exploit where a guild would abandon a province and capture it again to clear the tokens put on the province
– Fixed feints when the attacks were performed with keybinds
– Fixed stacking resources in the guild storehouse chests
– Fixed an issue causing that the siege engines chassis durability was 10 times too high
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About This Game

Gloria Victis – A medieval MMORPG where Mount & Blade meets Planetside 2! Explore a breathtaking and atmospheric open world designed by lovers of the Witcher and Gothic series. Be part of a living society and become a soldier, knight, archer, assassin, swordmaster, berserker, huntsman, blacksmith, builder, merchant, farmer, healer, and more...the choice is yours!

FEATURES:

Non-Target Combat & Epic PVP
Engage in action-based, non-target combat where your skills and tactics matter! Show your warrior spirit and earn fame as an undefeatable duelist, eagle-eyed archer, or respected commander inspiring your allies in battle. Compete for territory in the open world, and fight to the death in tournaments, castle sieges, and epic wars where entire armies collide!



Challenging Territory Control
Conquer land, siege non-instanced towns and castles and build advantageous fortifications in the everlasting conflict of the realms. Fight for glory in one of three nations or claim a castle for your guild and rule your lands!



Innovative Partial Loot System
Defeat your enemies and take your reward by selecting which specific items you will loot – but hurry, the clock is ticking!

Player-driven Economy
Look for the best resources and materials out in the world, and capture resource nodes. Use workstations to craft high quality items, and cooperate with others to increase your efficiency and achieve mastery in one of 8 different realistic crafts. Plant your own seeds, tend your crops, and keep them safe from pillaging enemies! The economy is in your hands – swords don’t drop from wolves, they are forged by blacksmiths!



Class-less Progression
Become who you want to be! Build your character without artificial classes, and fully customize your equipment using hundreds of available items!

Forge Your Legend
Establish your reputation and move up the feudal hierarchy, leading your allies to victory under your guild’s banner. Mark your way to the top with the blood of your enemies – become a hero and make them fear you!

Living Open World
Seamless, breathtaking, challenging, dynamically reacting to your actions – the massive and diversified world of Gloria Victis awaits you!



Freedom
Explore the vast world and face various challenges – go solo and complete quests, or group up and take part in massive PVE events including open world dungeons! Or, gather materials and focus on crafting and trading. Or, leave it all behind and unleash your warrior spirit in huge PVP battles. The choice is yours!

Low-fantasy Setting
Explore lands inspired by medieval Europe including frosted mountaintops, deep forests, swamps, ruins, and rocky, arid plateaus. Discover ancient secrets, seek forgotten treasures, and face mythical creatures inspired by medieval tales!

DISCLAIMER

Please remember that the game is currently in alpha stage and you may experience some issues or some of the features may not be implemented yet. Read the "Early Access" section above for details!
We are continuously improving and expanding all the described features according to the Community voice, while the others are under development or on our to-do list.

Features which will come with the future updates:

Mounts – Tired of walking? Get on a horse, take your lance and charge the enemy – or prove your incomparable skills in mounted archery!
Full-scale Sieges – Rams, ballistae, trebuchets, and catapults – medieval warfare in all its beauty and glory!
Sailing and Naval Combat – Build a cog to deliver goods to distant realms, lead your fleet in naval warfare or make your mark as a world-known corsair!
Housing – Build your own house, develop and decorate it – home sweet home!
Freedom and Immersion – Want to rest for a while? Enjoy numerous side-activities, such as fishing, gambling, and the beer drinking contest!
Mature storyline – Choose one of three playable nations based upon the old powers from medieval Europe and the Middle-East – Midlanders, Ismirs, and Sangmars – and enjoy an epic adventure to discover their rich culture, history and an own beliefs system!

We are currently hosting servers for following regions:

  • Europe
  • North America
  • South America
  • South East Asia

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 Sp. 64-bit
    • Processor: Intel Core i3 or AMD Athlon II X4 with at least 2,7 GHz
    • Memory: 6 GB RAM
    • Graphics: GeForce GeForce GT 740, Radeon HD 7750 - at least 1GB GPU memory
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Game requirements may change in time (optimization).
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit
    • Processor: Intel Core i5 or AMD Phenom II X4 with at least 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 960, Radeon HD 7970 - at least 2GB GPU memory
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Game requirements may change in time (optimization).

What Curators Say

38 Curators have reviewed this product. Click here to see them.

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