A vida no Pequeno Planeta era tranquila e despreocupada até que ocorreu um grande desastre - o planeta sofreu o impacto de um meteorito! O mundo desmoronou e agora o seu futuro depende apenas de ti! Utiliza a tua imaginação e criatividade: para restaurar o Pequeno Planeta e ajudar os seus habitantes terás que reparar uma variedade de...
Análises de utilizadores:
Recentes:
Muito positivas (47 análises) - 89% das 47 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (1,748 análises) - 90% das 1,748 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 22 Abr, 2011

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Comprar Tiny Bang Story

PROMOÇÃO DE VERÃO! A promoção acaba 4 de Julho

 

Análises

“We are not afraid of declaring hidden object games as potentially great puzzles, and The Tiny Bang Story is a superb piece of evidence for that / The 25 Best Puzzle Games Ever Made”
Rock, Paper, Shotgun

“Click on the unusual colorful landscape by wonderful guitar play and solve puzzles unpretentious - a process that quickly turns into a healing meditation and relaxation session, which does not want to give up too soon”
8/10 – Игромания

Acerca deste jogo



A vida no Pequeno Planeta era tranquila e despreocupada até que ocorreu um grande desastre - o planeta sofreu o impacto de um meteorito! O mundo desmoronou e agora o seu futuro depende apenas de ti! Utiliza a tua imaginação e criatividade: para restaurar o Pequeno Planeta e ajudar os seus habitantes terás que reparar uma variedade de máquinas e mecanismos assim como resolver quebra-cabeças em cada um dos cinco capítulos deste jogo. A navegação é simples e intuitiva. Não te distrai dos enigmas desafiadores e poderás viver por completo a atmosfera única do jogo.

  • Não há qualquer texto neste jogo. É divertido para todas as idades e adequado para toda a família!
  • Cinco capítulos muito diferentes e mais de 30 enigmas emocionantes (minijogos)
  • Um mundo brilhante e deslumbrante criado totalmente à mão
  • Jogabilidade cativante e navegação simples
  • 10 temas musicais encantadores

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: Microsoft® Windows® XP SP1 or newer
    • Processor: 1.5 GHz equivalent or higher processor
    • Memory: 512 MB
    • Hard disk space: 180 MB
    • Video: Standard
    • DirectX®: DirectX® 9.0c
    • Sound: Standard
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.5 Ghz Intel and above
    • Memory: 512 MB RAM
    • Hard Disk Space: 180Mb
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.5 GHz equivalent or higher processor
    • Memory: 512 MB
    • Hard disk space: 180 MB
    • Video: Standard
    • Sound: Standard
Análises de clientes
Sistema de análises de utilizadores atualizado! Fica a saber mais
Recentes:
Muito positivas (47 análises)
No geral:
Muito positivas (1,748 análises)
Publicadas recentemente
Lakers be back
( 4.8 hrs em registo )
Publicada: 30 de Junho
great visuals
Dai
( 6.5 hrs em registo )
Publicada: 29 de Junho
Great game to play when its time to take a break from MMOs and enjoy the music. Challenging enough but yet fun to play!
loekmansungkar
( 5.7 hrs em registo )
Publicada: 26 de Junho
Good graphic and attention to detail, nice gameplay, but too short. Recommended on discount
AurA
( 2.7 hrs em registo )
Publicada: 21 de Junho
Entirely Frustrating. I wish i hadnt spent the money. Controls for most of the minigames dont work. Or just flat out glitch and close the program with critical errors.
ponga 榊
( 2.3 hrs em registo )
Publicada: 21 de Junho
Fat little child on store page is too smug, it was hard to trust him and his ugly mug



But the game is fine if you can come to trust the portly little demon
_LightningBlade_
( 4.2 hrs em registo )
Publicada: 19 de Junho
I love it
Clobiant
( 5.5 hrs em registo )
Publicada: 18 de Junho
I was pleasantly surprised. Great game for 1.99.
Bloo
( 3.8 hrs em registo )
Publicada: 16 de Junho
Nice atmosphere in the game, interesting puzzles. Nothing too hard or tricky - just the right amount to relax while playing it, but not be bored. Lovely drawings! If you like the HOG games and puzzles, it's really worth trying this one.
MO49
( 11.7 hrs em registo )
Publicada: 16 de Junho
change the scree resolution.

[1920×1080]→[1600×900]

this good !
waterbabies.20
( 13.5 hrs em registo )
Publicada: 15 de Junho
This is a brilliant game, very entertaining.....beware the puzzles get harder as go along...everthing is not as it seems....makes for a wonderful game......thank goodness for you tube lol!!!. Lets have the next series please. :)
Análises mais úteis  Nos últimos 30 dias
2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
3.3 hrs em registo
Publicada: 6 de Junho
Very relaxing.
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3 de 5 pessoas (60%) acharam esta análise útil
Recomendado
5.9 hrs em registo
Publicada: 3 de Junho
This game is cute and creative! I only wish there were more levels or a second version.
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Análises mais úteis  No geral
7 de 25 pessoas (28%) acharam esta análise útil
Não recomendado
4.4 hrs em registo
Publicada: 1 de Março de 2014
ok vamos la aparada é o seguinte,você vive num mundo e um meteoro escroto cai no planeta terra sé e que aquilo é um planeta,se for e uma bosta e o que acontece? o mundo vira quebra cabeças,isso mesmo vc tem que ficar achando as partes do mundo,e bom,achou e pegou,grande bosta vo da um zero negativo só de zoas rçrçrçrç
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84 de 98 pessoas (86%) acharam esta análise útil
Recomendado
9.8 hrs em registo
Publicada: 29 de Junho de 2014
SUPER
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60 de 65 pessoas (92%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
3.8 hrs em registo
Publicada: 4 de Novembro de 2014
This game genuinely makes me happy.

The devs succeeded in creating a really atmospheric puzzle game. The music really mellows you out, and the artwork is fitting extremely well done; simple but elegant. The puzzles come in all shapes and sizes with a few minigames for variety's sake. They arent easy enough to make the game boring, nor are they impossible because of the game's voluntary hint system (which I think is clever). Even the one or two hard puzzles that you can't use hints on (I'm looking at you world map) are beatable if you rack your brain a bit and give you a pleasant sense of accomplishment. Its a game that one would enjoy playing between games, something to relax and fall in to after a disasterous game of league, doto, or cs.

My only complaint is that this game is too short and that I'm going to miss it when I finish it :c
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61 de 70 pessoas (87%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Recomendado
6.5 hrs em registo
Publicada: 20 de Novembro de 2014
Short Version:
  • Recommended, but only if on sale, and mainly for the great art.
  • Seasoned P&C/HOG players will not be impressed by gameplay.
  • If you're colorblind, skip this altogether - the minigames rely too much on color-matching.

PROS:
+ Beautiful art
+ Nice soundtrack
+ Smooth mechanics
+ Some unique puzzles

CONS:
- No real story
- Repetitive tasks
- No instructions for puzzles/minigames
- No choice to skip puzzles/minigames
- Includes 2 short but stressful 8-bit 'obstacle-avoidance' action minigames (not what P&Cers are looking to play)
- Hint system not very good
- Anticlimactic and unsatisfying "ending" (if it can be called one)
- No replay value.
__________________________________

Long Version:
My feelings towards this game are mixed. I bought it based on all the positive reviews, and while I did enjoy it (mostly), and I do recommend the game (on sale), I still have a bunch of curmudgeonly gripes.

STORY
It didn't feel like there was much of a story. The wordless intro clip only show a basic scenario: meteor hits planet, planet breaks into puzzle pieces, you need to find them all and fix the planet. Not much of a plotline, just an excuse for the player to do stuff. The store description says that the world "fell apart" and "its future depends on you", but I honestly expected a bit more for the main objective than literally putting a picture puzzle back together. And aside from the puzzle pieces, the actual game feels disconnected from the initial "story" idea; it doesn't seem like there's any dire trouble to tackle in the world - just finding misplaced parts and accessing new areas. There's not much that connects the minigames, puzzles, and hidden object bits to an actual story, anyway. Yes, the puzzle pieces fix the planet. But how does anything else in the game itself factor into the "story"? I know that's being nitpicky, but if "Story" is in your title, there should at least be more plot-like connections between the tasks a player must complete.

GAMEPLAY
You get a couple of initial tutorial arrows showing what to click on, but then you're on your own. The puzzle piece hunt is obvious, but you still have to click around to find out what parts of the scene need "fixing". Those bits give you an secondary objective to find a certain number of objects (gears, pipes, dice, etc) to fix the broken part. Sort of a semi-hidden-object hunt. After fixing your ladder/panel/door/whatever, you either unlock another area, or are presented with a minigame/puzzle to complete in order to get the last piece for another secondary objective. Basically, "Find all the _____, or else you'll never get that last _____." At least clicks are precise, and the movement between scenes/areas is very fluid.

MINIGAMES/PUZZLES
Many of the puzzles were very familiar/common in other games. But there are a handful I haven't seen in P&Cs/HoGs before, and the difficulty varied, which was nice. Either way, you get NO instructions once you start. Some are intuitive - like the "Simon Says" levers, or a version of that tube puzzle where you rotate pipes to complete a network. But many have you scratching your head before you realize what you're supposed to be doing in the first place. (I spent far too long on the Compass "puzzle" until I looked up the solution out of frustration.) At least you can click the red X to exit and reset everything if you mess up.

I really didn't like the action 'video game' minigames you're forced to play to continue, and was very glad there were only two. They're 8-bit obstacle games: one guiding a boat up and down to avoid walls, and one moving a plane left and right to avoid trees and planes. If you crash even once, you start over. They're not all that difficult, but they introduce an unwelcome level of stress that I generally play P&Cs/HoGs to avoid.

Oh, and forget about finishing the game if you get stuck. You can't skip a single thing. Not cool.

HINT SYSTEM
The hint system is cute, but iffy. Click on the blue flies to fill the "?" meter. Once it's full and clicked, a red bug will fly out and circle around whatever you're supposed to click or focus on next. The problem is that if you're in the wrong scene within a level, the bug will simply fly to the edge of the screen to the signpost arrow. I understand that means the next 'piece' or whatever is not in the current scene, but when you move to the next scene the bug disappears. So all you really got as a hint was "Nope, it's not here". Then the hint bar won't release a bug again for quite a while, even when full. I don't know what the timer is on it, but it's annoying to unknowingly "waste" hints like that. It's not difficult to refill the meter, but that really doesn't do much good if you can't use it.

VARIETY
The description calls each chapter "vastly different". I disagree with most of that. Different, somewhat. Vastly, no. Any major differences between levels are purely cosmetic. It's just different scenes, music, and what type of objects you need to find. The minigames/puzzles themselves are obviously going to be different, but that's expected for any game like this, so I wouldn't consider that a "vast" difference.
The tasks in each level are pretty much the same:
1) Find all the hidden puzzle pieces.
2) Find multiple objects to "fix" things so you can progress. Objects are hidden in similar ways in each level (behind panels, overlaying a similar shape, blending into the background, etc).
3) Help some random person (usually just a version of "find this many ____").
4) Solve a handful of minigames or puzzles.
5) Put the puzzle pieces together at the end of each level.
That said, it didn't take long for it to feel a little repetitive.

ENDING
What ending? When you complete the world puzzle, you're put in a room with the people you helped out. Initially you think it's a bonus level, but then you realize all you can do is change the radio to play music from each level, and in the next room you can replay each minigame/puzzle individually. Beyond that...what exactly was accomplished? It's very anticlimactic and unfulfilling.

REPLAY VALUE
None whatsoever. You can't complete a level if you don't find/solve everything, so once you play through, you're done. Maybe it has replay value if you want to revisit a minigame. But I don't see myself loading this up again just to play a puzzle with a 1-minute-or-less solution.

CONCLUSION
Despite my nitpicking, I do recommend the game to PoC/HoG fans (wait for a sale though - save the $5 for a latte or something). The lovely art and music are worth a look, at the very least. If the game was any more expensive, I'd probably just go look at some nice galleries on deviantART instead. But honestly I can't comment/complain about value, since I got it on sale for $0.49.

Developers: Beautiful game, nice puzzles, but if you advertise it as a story, it needs more plot depth to be "immersive" or feel that I'm saving or helping anyone.
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59 de 67 pessoas (88%) acharam esta análise útil
Recomendado
4.5 hrs em registo
Publicada: 22 de Abril de 2014
The Tiny Bang Story is something between a traditional point'n'click and a 'hidden object' type of game. It's biggest flaw is its length. It can be completed in 2 hours and although every puzzle enthusiast will find this time enjoyable, you have to decide whether such a short adventure is worth your buck. The Tiny Bang Story has a ton of puzzles and a great atmosphere. You can't deny that a lot of love has been put into this game. One of my few major gripes however is that you will notice there's a lack of variety, as you progress through this pretty short game. However if you can look past this matter, you will find a rather charming game.The Tiny Bang Story is a perfect lunch break companion, but it doesn't offer enough for a long lasting appeal.
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59 de 68 pessoas (87%) acharam esta análise útil
Recomendado
9.7 hrs em registo
Publicada: 27 de Novembro de 2013
If you liked Botanicula or Machinarium, you'll probably like this game. It's a mini-version of them-- it took me about 7 hours to finish and I tend to take my time...but it's only $5 and sometimes goes on sale. But the game is charming, with a nice art style, pretty accessible to a variety of ages, not maddenly difficult but not simplistic either (at least to me). Could probably be ported to the iPad if it hasn't been already. It could also be played co-operatively with a son or daughter.

The ending is a little disappointing, though...in fact, it's hard to tell that it ended except that there's nothing left to do.
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51 de 65 pessoas (78%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
5.2 hrs em registo
Publicada: 7 de Dezembro de 2015
I really liked it on the first playthrough, and I was a sad panda when I found out several artist had their pieces copied to the game with no credit :(
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36 de 41 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
13.0 hrs em registo
Publicada: 3 de Novembro de 2015
One of the best puzzle games I ever played. Love the art (which is handdrawn). Refreshing that it has no text at all and is good for all ages.
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