Elämä Tiny Planetilla oli rauhaisaa ja huoletonta, kunnes sitä kohtasi suuri onnettomuus - planeetan pinnalle iskeytyi meteoriitti! Maailma romahti ja nyt sen kohtalo on sinun käsissäsi! Käytä mielikuvitustasi ja luovuuttasi: Tiny Planetin uudelleenrakentamiseksi ja sen asukkaiden auttamiseksi sinun tulee korjata erilaisia koneita ja...
Käyttäjäarvostelut: Erittäin myönteinen (864 arvostelua)
Julkaisupäivä: 22. huhti, 2011

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Osta Tiny Bang Story

LOMATARJOUS! Päättyy 2. tammikuu


Kuraattoreiden suosittelema

"A great way to pass a relaxing hour or three, this game thrives on its beautiful visual style and jigsaw theme."

Tietoja pelistä

Elämä Tiny Planetilla oli rauhaisaa ja huoletonta, kunnes sitä kohtasi suuri onnettomuus - planeetan pinnalle iskeytyi meteoriitti! Maailma romahti ja nyt sen kohtalo on sinun käsissäsi! Käytä mielikuvitustasi ja luovuuttasi: Tiny Planetin uudelleenrakentamiseksi ja sen asukkaiden auttamiseksi sinun tulee korjata erilaisia koneita ja mekanismeja sekä selvittää pulmia pelin viidessä eri jaksossa. Navigointi on helppoa ja vaistonvaraista. Se ei häiritse sinua nokkelien aivopähkinöiden aikana, ja pystyt uppoutumaan pelin ainutlaatuiseen tunnelmaan täysin.

  • Pelissä ei ole lainkaan tekstejä. Se on hupia kaikenikäisille ja sopii koko perheelle!
  • Viisi hyvin erilaista jaksoa ja yli 30 jännittävää aivopähkinää (minipeliä)
  • Täysin käsin piirretty, kirkas, upea maailma
  • Mukaansatempaava pelattavuus ja yksinkertainen navigointi
  • 10 lumoavaa musiikillista teemaa


Mac OS X
    • Käyttöjärjestelmä: Microsoft® Windows® XP SP1 tai uudempi
    • Prosessori: 1.5 GHz tai parempi prosessori
    • Muisti: 512 Mt
    • Kiintolevy: 180 Mt
    • Video: Vakio
    • DirectX®: DirectX® 9.0c
    • Ääni: Vakio
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.5 Ghz Intel and above
    • Memory: 512 MB RAM
    • Hard Disk Space: 180Mb
Hyödylliset arvostelut
35/37 (95%) arvioi tämän hyödylliseksi
3.8 tuntia pelattu
Julkaistu 4. marraskuu.
This game genuinely makes me happy.

The devs succeeded in creating a really atmospheric puzzle game. The music really mellows you out, and the artwork is fitting extremely well done; simple but elegant. The puzzles come in all shapes and sizes with a few minigames for variety's sake. They arent easy enough to make the game boring, nor are they impossible because of the game's voluntary hint system (which I think is clever). Even the one or two hard puzzles that you can't use hints on (I'm looking at you world map) are beatable if you rack your brain a bit and give you a pleasant sense of accomplishment. Its a game that one would enjoy playing between games, something to relax and fall in to after a disasterous game of league, doto, or cs.

My only complaint is that this game is too short and that I'm going to miss it when I finish it :c
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
34/42 (81%) arvioi tämän hyödylliseksi
7.4 tuntia pelattu
Julkaistu 29. kesäkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
20/23 (87%) arvioi tämän hyödylliseksi
3.9 tuntia pelattu
Julkaistu 20. marraskuu.
Short Version:
  • Recommended, but only if on sale, and mainly for the great art.
  • Seasoned P&C/HOG players will not be impressed by gameplay.
  • If you're colorblind, skip this altogether - the minigames rely too much on color-matching.

+ Beautiful art
+ Nice soundtrack
+ Smooth mechanics
+ Some unique puzzles

- No real story
- Repetitive tasks
- No instructions for puzzles/minigames
- No choice to skip puzzles/minigames
- Includes 2 short but stressful 8-bit 'obstacle-avoidance' action minigames (not what P&Cers are looking to play)
- Hint system not very good
- Anticlimactic and unsatisfying "ending" (if it can be called one)
- No replay value.

Long Version:
My feelings towards this game are mixed. I bought it based on all the positive reviews, and while I did enjoy it (mostly), and I do recommend the game (on sale), I still have a bunch of curmudgeonly gripes.

It didn't feel like there was much of a story. The wordless intro clip only show a basic scenario: meteor hits planet, planet breaks into puzzle pieces, you need to find them all and fix the planet. Not much of a plotline, just an excuse for the player to do stuff. The store description says that the world "fell apart" and "its future depends on you", but I honestly expected a bit more for the main objective than literally putting a picture puzzle back together. And aside from the puzzle pieces, the actual game feels disconnected from the initial "story" idea; it doesn't seem like there's any dire trouble to tackle in the world - just finding misplaced parts and accessing new areas. There's not much that connects the minigames, puzzles, and hidden object bits to an actual story, anyway. Yes, the puzzle pieces fix the planet. But how does anything else in the game itself factor into the "story"? I know that's being nitpicky, but if "Story" is in your title, there should at least be more plot-like connections between the tasks a player must complete.

You get a couple of initial tutorial arrows showing what to click on, but then you're on your own. The puzzle piece hunt is obvious, but you still have to click around to find out what parts of the scene need "fixing". Those bits give you an secondary objective to find a certain number of objects (gears, pipes, dice, etc) to fix the broken part. Sort of a semi-hidden-object hunt. After fixing your ladder/panel/door/whatever, you either unlock another area, or are presented with a minigame/puzzle to complete in order to get the last piece for another secondary objective. Basically, "Find all the _____, or else you'll never get that last _____." At least clicks are precise, and the movement between scenes/areas is very fluid.

Many of the puzzles were very familiar/common in other games. But there are a handful I haven't seen in P&Cs/HoGs before, and the difficulty varied, which was nice. Either way, you get NO instructions once you start. Some are intuitive - like the "Simon Says" levers, or a version of that tube puzzle where you rotate pipes to complete a network. But many have you scratching your head before you realize what you're supposed to be doing in the first place. (I spent far too long on the Compass "puzzle" until I looked up the solution out of frustration.) At least you can click the red X to exit and reset everything if you mess up.

I really didn't like the action 'video game' minigames you're forced to play to continue, and was very glad there were only two. They're 8-bit obstacle games: one guiding a boat up and down to avoid walls, and one moving a plane left and right to avoid trees and planes. If you crash even once, you start over. They're not all that difficult, but they introduce an unwelcome level of stress that I generally play P&Cs/HoGs to avoid.

Oh, and forget about finishing the game if you get stuck. You can't skip a single thing. Not cool.

The hint system is cute, but iffy. Click on the blue flies to fill the "?" meter. Once it's full and clicked, a red bug will fly out and circle around whatever you're supposed to click or focus on next. The problem is that if you're in the wrong scene within a level, the bug will simply fly to the edge of the screen to the signpost arrow. I understand that means the next 'piece' or whatever is not in the current scene, but when you move to the next scene the bug disappears. So all you really got as a hint was "Nope, it's not here". Then the hint bar won't release a bug again for quite a while, even when full. I don't know what the timer is on it, but it's annoying to unknowingly "waste" hints like that. It's not difficult to refill the meter, but that really doesn't do much good if you can't use it.

The description calls each chapter "vastly different". I disagree with most of that. Different, somewhat. Vastly, no. Any major differences between levels are purely cosmetic. It's just different scenes, music, and what type of objects you need to find. The minigames/puzzles themselves are obviously going to be different, but that's expected for any game like this, so I wouldn't consider that a "vast" difference.
The tasks in each level are pretty much the same:
1) Find all the hidden puzzle pieces.
2) Find multiple objects to "fix" things so you can progress. Objects are hidden in similar ways in each level (behind panels, overlaying a similar shape, blending into the background, etc).
3) Help some random person (usually just a version of "find this many ____").
4) Solve a handful of minigames or puzzles.
5) Put the puzzle pieces together at the end of each level.
That said, it didn't take long for it to feel a little repetitive.

What ending? When you complete the world puzzle, you're put in a room with the people you helped out. Initially you think it's a bonus level, but then you realize all you can do is change the radio to play music from each level, and in the next room you can replay each minigame/puzzle individually. Beyond that...what exactly was accomplished? It's very anticlimactic and unfulfilling.

None whatsoever. You can't complete a level if you don't find/solve everything, so once you play through, you're done. Maybe it has replay value if you want to revisit a minigame. But I don't see myself loading this up again just to play a puzzle with a 1-minute-or-less solution.

Despite my nitpicking, I do recommend the game to PoC/HoG fans (wait for a sale though - save the $5 for a latte or something). The lovely art and music are worth a look, at the very least. If the game was any more expensive, I'd probably just go look at some nice galleries on deviantART instead. But honestly I can't comment/complain about value, since I got it on sale for $0.49.

Developers: Beautiful game, nice puzzles, but if you advertise it as a story, it needs more plot depth to be "immersive" or feel that I'm saving or helping anyone.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
12/15 (80%) arvioi tämän hyödylliseksi
5.3 tuntia pelattu
Julkaistu 2. marraskuu.
I love this game! It took me about 5 hours to play through, and a couple of the puzzles had me stumped for a bit. Overall a beautiful, peaceful and charming game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
10/12 (83%) arvioi tämän hyödylliseksi
6.8 tuntia pelattu
Julkaistu 15. elokuu.
A short and sweet little gem of a puzzle/hidden object game.

Three key words to describe it: Soothing, cute, colourful.

This game manages to remain interesting and compelling even with a family-friendly design, aesthetics and what little story it has.
Recommended playing after a hard day.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
12/17 (71%) arvioi tämän hyödylliseksi
2.0 tuntia pelattu
Julkaistu 17. marraskuu.
cool game, same as Machinarium...$0.29 USD...i like it:)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
5/5 (100%) arvioi tämän hyödylliseksi
6.6 tuntia pelattu
Julkaistu 29. lokakuu.
Tiny Bang Story is an indie puzzle adventure which drives the player through a beautiful story of family and science.

Pleasant graphical style. Nice background story told without actual texts. Varying puzzles, some of them worth a redo. Great soundtrack.

Puzzles might be too easy or clueless at times. In-game computer games are tedious and uninspired. A little bit short.

Overall, I enjoyed the 3 hours that I spent playing this game. It might be a little bit straightforward, but the good presentation makes your time pleasant while you play TBS.

My Opinion:
OVERALL: 7.5/10
Graphics: 8/10
Puzzles: 7/10
Sound: 9/10
Replay Value: 6/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
10/15 (67%) arvioi tämän hyödylliseksi
0.4 tuntia pelattu
Julkaistu 5. marraskuu.
I'm personally not a fan of point and click games as I like rpg, fps and those kind of games more. But...
This was quite relaxing game with nice music and it was really cheap on sale so if you're into point&click games or just looking for something cheap and relaxing this may be for you!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
4/4 (100%) arvioi tämän hyödylliseksi
4.0 tuntia pelattu
Julkaistu 18. marraskuu.
This game is absolutely adorable, but sadly very short. Finished the whole thing in 4 hours, and it just... ended. No rewarding end cutscene of awesomeness or anything. As short as it is, I was suprised that it had a couple of bugs. On level 2, I found extra puzzle pieces, then on level 3, it let me through with still 4 to collect. A few things that were a little disappointing here and there, but overall, just a heartwarming experience. Buy it when it goes on sale for under a dollar, it's worth it for a relaxing afternoon.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
4/4 (100%) arvioi tämän hyödylliseksi
9.3 tuntia pelattu
Julkaistu 13. marraskuu.
Point and click Puzzle game. Not very long. Nice Music. Nice art style. Limited resolutions. Good game to play on low end Windows tables.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
4/4 (100%) arvioi tämän hyödylliseksi
2.7 tuntia pelattu
Julkaistu 30. marraskuu.
Point and Click Adventure <3

To start off, I do not enjoy most Point and Click adventure games. Though this was an exception. I was blown away with the mystery behind it. I managed to spend 22 hours to complete the game, even though most of it was offline. The graphics were something special also adding difficulty to finding those puzzle pieces.

Looking at the title and game picture, I assumed it'd be another cheap platformer based on its price. Though this game turned out to be a P&CA. It has a basic story line, with mini story lines, or as you might like to call them quests, though the people seem to speak no words.

The game has a main objective in each level, to find the missing puzzle pieces and recreate the destroyed planet. Within these levels you have to find a series of items to progress through. It presented some difficulty, some not too hard, others frustrating and rage inducing. The graphics and mechanisms of this game added to the gameplay and made it worth every single cent. The only critism was that it was fairly short, only 6 levels (which are time consuming) and no difficulty levels, for replaying.

Money well spent, on what seems to be an addicting game.

First Posted: 30/11/2014
Last Edited: 30/11/2014
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
5/6 (83%) arvioi tämän hyödylliseksi
2.5 tuntia pelattu
Julkaistu 23. marraskuu.
Mosquito catching simulator 2011, 9.7/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
3/3 (100%) arvioi tämän hyödylliseksi
1.0 tuntia pelattu
Julkaistu 20. lokakuu.
I went back to my childhood cause this game. Amazing cute and fun to play game. Of course it's pure casual and i hope everyone eat it piece by piece not whole just at once. I have realy good time playing it. GJ devs.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
3/3 (100%) arvioi tämän hyödylliseksi
4.4 tuntia pelattu
Julkaistu 3. joulukuu.
It's quite short... but it's SO amazing! I really fell in love with this 'lil game & I'll play it again after some time - there's still hope to forget the answers... ;)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/25 (56%) arvioi tämän hyödylliseksi
2.8 tuntia pelattu
Julkaistu 29. lokakuu.
This is a casual adventure-lite game leaning towards the hidden object genre but without formal "finding scenes". It gets a lot of things right. It has lovely art-work and whimsical world design in the vein of Amanita Designs. It has decent relaxing music. It seems solidly put together and doesn't suffer some of the technical issues of other casual market games of similar vintage with things like alt-tab.

Where it goes a bit wrong is in the mini-game designs. It contains "arcade" mini-games, which many players of these sorts of games are not looking to play. It also has some of the worst examples of colour-blind ignorant puzzle design I've ever seen. It literally has a puzzle where the only "can you work it out?" element is whether you can see colours correctly or not. What makes these choices unforgivable is that the mini-games are unskippable. If you can't complete one then that's it, no more game for you. These are really terrible design choices that will kill the game for many people and that's why I can't recommend it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
3.5 tuntia pelattu
Julkaistu 18. marraskuu.
Cutest game ever!
Loved the whole atmosphere of this game, you should definitely try it out!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
6.0 tuntia pelattu
Julkaistu 18. marraskuu.
Sometimes you just want to click on stuff and work a jigsaw puzzle.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
4.5 tuntia pelattu
Julkaistu 28. marraskuu.
i like dis game
i need to find so much things but its not hurting my eyes,
cute artworks
the puzzles too
dont forget the music
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
11.9 tuntia pelattu
Julkaistu 29. elokuu.
I bought this from sale and for price so low this was very good game. Calming to look at and puzzles were fun enough. I would not have wanted to pay any more than I did on sale because the game is very short. Once you got hold of how puzzles work the game was quickly over and there is no many point to replay this. Buy it when on sale but don't spent too mmuch money on it!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
3.8 tuntia pelattu
Julkaistu 28. kesäkuu.
Rating: 6/10

Pretty nice puzzle-adventure game, based on finding hidden items needed to proceed. Graphics kind of reminds me Machinarium. Game play is not very long, I was done in one night, but overall it was enjoyment for me.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei