Julian Luxemburg hat ein Abendessen für sich und sein Date bei sich zu Hause gekocht - aber alles wird über den Haufen geworfen als seine Verabredung nicht auftaucht und er ganz allein am Tisch sitzt und dem Ticken der Uhr zuhören muss, das immer lauter zu werden scheint.
Nutzerreviews: Ausgeglichen (586 Reviews)
Veröffentlichung: 1. März 2011

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Von Kuratoren empfohlen

"This game makes a lot of promises that it does NOT keep. Absolutely avoid this."

Über dieses Spiel

Julian Luxemburg hat ein Abendessen für sich und sein Date bei sich zu Hause gekocht - aber alles wird über den Haufen geworfen als seine Verabredung nicht auftaucht und er ganz allein am Tisch sitzt und dem Ticken der Uhr zuhören muss, das immer lauter zu werden scheint.

„Dinner Date” ist ein Charakterporträt von Julian: Sie werden zu seinem Unterbewusstsein und erhalten einen Einblick in seine Sorgen. Je länger sich die Wartezeit auf seine hübsche Freundin hinzieht, desto offensichtlicher werden Julian's wahren Probleme: wie sieht es mit seinem Job und seinem Chef aus? Wer ist der Abwerber, warum ist er fasziniert von Byron und seiner Freundschaft zu Jerry, der letztendlich die Person war, die Julian zu dieser Verabredung überredet hat?

Sie hören nicht nur zu - in dieser nie zuvor für möglich gehaltenen Rolle als Julian's Unterbewusstsein klopfen Sie auf den Tisch, schauen auf die Uhr und fangen letztendlich auch an zu essen, während Julian's Gedankennetz eine komplett einzigartige Art von Intimität um Sie herum spinnt.

Sie werden „Dinner Date” mit ein paar Gläsern Wein, etwas Brot und Suppe erleben, und auch mit einer Uhr, die durch ihr langsames Ticken die Wartezeit auf das trügerische Mädchen, das am Ende alles auflösen wird, nur noch gemeiner erscheinen lässt.

Eigenschaften:

  • Julian’s Hintergrundgeschichte erstreckt sich über 25 Minuten lang und wird durch verschiedene einzigartige Animationen sowie zum ersten Mal in dieser Form in einer Echtzeit-3D-Umwelt mit einzigartigem Interface als sein Unterbewusstsein dargestellt.
  • Das Spiel wird außerdem durch die Musik des Komponisten Than van Nispen tot Pannerden ergänzt.
  • Beim Independent Game Festival 2011 wurde „Dinner Date” für den Nuovo Award nominiert, einer Auszeichnung, die "abstrakte, Kurzform- und unkonventionelle Spielentwicklung honoriert, welche das Medium avancieren lässt und unsere Art wie wir über Spiele denken verändert."

Systemvoraussetzungen

    • Betriebssystem: Windows® XP/Vista/7
    • Prozessor: 1.6 GHz
    • Speicher: 1 GB RAM
    • Grafik: DirectX® 9 kompatibel Grafikkarte
    • DirectX®: 9.0c
    • Festplatte: 256 MB
    • Sound: OpenAL kompatible Soundkarte
Hilfreiche Kundenreviews
2 von 2 Personen (100%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 24. November 2014
Da es hier keinen "unentschieden" Daumen gibt gebe ich dem Spiel eine Empfehlung, auch wenn es nicht wirklich ein "Spiel" ist. Schließlich macht man nicht viel mehr als einem komischen Typen bei seinen Gedanken zu lauschen, etwas Brot zu dippen und ihm in den Mund zu schieben in der stillen Hoffnung der Typ hört endlich auf zu denken und erstickt am Brot.

Immerhin hat man sich irgendwann so weit betrunken das man dann doch endlich die Dame die zum Date nicht erscheint vergisst und aufhört daran zu denken mit wem die Alte so alles knattern könnte (ausser einem selber natürlich) das man wankend das Haus verlässt.

Wenn das "Spiel" irgendwo in einem Bundle ist oder im Sale kann man ruhig zuschlagen um zumindest die Idee zu würdigen ein "Spiel" zu machen bei dem man eigentlich nichts wirklich aktiv spielt in der stillen Hoffnung das nächste Spiel des Autors wird besser, denn die Idee dahinter das unterbewusstsein des Spielers zu beeinflussen ist nicht schlecht, einzig die Umsetzung lässt noch etwas an echter Interaktivität mangeln.

Das ganze in Videoform auch bei mir auf dem Kanal: https://www.youtube.com/watch?v=mZ7b3la5Rrw
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3 von 5 Personen (60%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 11. Oktober 2014
Im Grunde handelt es sich hier nicht um ein Spiel, sondern eher um eine Art interaktiver Arthouse Film. Deshalb kann ich auch eher abraten.

Man spielt das Spiel aus der Sicht eines Mannes, der auf seine Verabredung wartet, aber offenkundig von ihr versetzt wird, Während man also das selbstgekochte Essen selbst auffuttert, sich unfreiwillig besäuft (da man den Wein jetzt allein trinkt) und eine Frustzigarette raucht wird man von den eigenen Gedanken verfolgt.

Mehr bietet dieses Erlebnis nicht. Nach knapp 30 Min ist es vorbei und man wird das Gefühl nicht los, die 30 Min in jedem Fall anders besser genutzt zu haben. Speziell wenn man selbst schon mal im Real Life versetzt worden ist, bietet sich einem hier nichts neues. Nicht selbst kaufen, sondern darauf warten, dass es einem Indie Bundke beiligt. Und auch dann zweimal überlegen, ob man nicht etwas besseres zu tun hat.

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78 von 92 Personen (85%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
0.4 Std. insgesamt
Verfasst: 28. November 2014
This game is good if your life sucks like mine

I mean it's the same price than a chocolate bar or a beer, but you can cry to this game longer
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76 von 95 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
29.2 Std. insgesamt
Verfasst: 1. Dezember 2014
This game is amazing. If offered me an experience I never had before and I probably never will have. I had so many feelings come over me. I felt the amazing feeling of having a date. I felt the horible feeling of someone not showing up to the date. It simulated real life perfectly. I'm glad I played this game before going on a real life date. If I ever feel lonley in by bedroom in the dark with the blinds closed then I can just play dinner date and feel the sensation of having a date. Then I will feel the depressing feeling of having my date not show up. In conclusion, this game is the best game I have played since Lunch date simulatior. I give this game a 20/10
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66 von 81 Personen (81%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.5 Std. insgesamt
Verfasst: 20. Oktober 2014
Watch forever alone Julian Luxemburg eating his meal that comes every time back with the power of Jeannies Magic.
This game has a heart breaking story with full of twists. Soon you will ask yourself: "Why am I playing? What where they thinking?" And the story will fully get you. I was shocked when he brutally murdered that slice of bread by dipping it in the sauce until it was drawn. I can hear it scream in my nightmares. But that was only the start. He uses some kind of Magic device to reverse the time and let the slice of bread suffer again and again while he murder him and his Son Bread,his Daughter Bread and his Wife bread. And it goes on, He lightens an innocent Cigarette! And draws all of his life by sucking on it. What is wrong with this guy? Why is he in such a Murder Rampage? Nobody will know! And it ends with an Cliff Hangar, he goes out of his House. What will come next? Will he clomp over innocent sidewalks? Will he buy a donut and eat it while the family of Daddy donut has to watch this? I cannot tell you. But someone who drawn innocent bread is able to do anything!
This game needs a second part the next episode should be called "Dinner Date Rampage of Julian Luxemburg"
I would recommend this game but the Story about a man who has tortured slice of bread to death is to much for me. So you better play something more innocent with less violence. Maybe Postal 2!
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43 von 50 Personen (86%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 4. November 2014
Dinner Date is a first person experience that puts you into someone's subconscious. You'll see what he sees and hear his thoughts as he waits for his date and you'll push keys. The key prompts float in little bubbles that have hints about what they'll do. Different keys do different things. You'll get to pour a glass of wine, look at the clock, check your left hand and gaze at your right hand. There are even such details like putting your spoon into soup, stirring it, put the spoon back down and so on. You'll hear the character talk, basically telling you which of the things to do next.

Going into the game I thought it would be another 'crazy hand simulator' like Surgeon Simulator or Ampu-Tea. Nope, you just press keys to do things when the prompts are up.

You have no control over movement or the camera, just over what the character does as he continues to worry about his date. He will wonder whether to drink another glass of wine and what else he could be doing. The dinner date is a quick experience, over in about 30 minutes. Trying to replay it again didn't lead me to think that there are different outcomes.

Dinner Date has a lot going for it, the voice acting is good, the environment is great, but its just a small kitchen with a table in it. You'll go to the window to have a cigarette, but that's it. This could be the demo of a bigger more detailed game, there is talent here, but I just didn't have fun playing the game. Plus there's not much here to get excited about. Its over quick. If a bobbing camera gets you motion sick, avoid this game.

Here's something to think about when telling a story. If its not the most interesting thing that happens to the character, why aren't you telling the more interesting story? Is it technical limitations such as having characters to interact with? Is this what leads the character up to his suicide or finding his true love after the game has ended? Is it witty banter amongst two characters blended with subconscious thought? No, but maybe that will happen in Dinner Date 2: The Reckoning. I'm sure that Luke Skywalker had moments where he just chilled in his bedroom thinking about a girl. That never made it into Star Wars.

Dinner Date was just watching something while I mash all keys at once since there's no sort of right or wrong. Other narrative experiences like Dear Esther and Gone Home at least give you movement control and environments to explore. Like the plot of Dinner Date, it stands in a category all its own.
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37 von 46 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.3 Std. insgesamt
Verfasst: 8. Dezember 2014
Ever found yourself sitting around at home in your kitchen thinking "Boy, I wish I could play a game where I sit around at home in my kitchen whining about being stood up for a date for 25 minutes"? Neither have I.
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32 von 43 Personen (74%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.4 Std. insgesamt
Verfasst: 2. November 2014
Skip the game - just go eat dinner.
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11 von 11 Personen (100%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.4 Std. insgesamt
Verfasst: 24. Januar
Forever Alone Simulator

made me cry :'(
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14 von 19 Personen (74%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.3 Std. insgesamt
Verfasst: 28. Oktober 2014
The protagonist Julian Luxemburg has prepared a dinner for two and is waiting for his date. During the wait you're supposed to listen to him talking about his problems, luckily the game is very short (10 min) so it's not too painful. There are a few interactions like eating cake and drinking wine. I think this little review could be seen as a spoiler because that's basically all there is.

There are some positive things though: The narration is pretty good and the graphics are not bad. Perhaps I would've recommended it if it was free.
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9 von 13 Personen (69%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.4 Std. insgesamt
Verfasst: 29. Dezember 2014
Lately, I've been making a habit of trying out games with "Mixed" reviews--often, I find them to be the most interesting. Dinner Date is a game that isn't for everyone; some might not enjoy the concept, others might find it boring. This isn't a game in which the goal is clear, and the end result isn't necessarily what you would call gratifying. There are no bosses to defeat or world to save. To me, this game embodies "virtual reality" in a much more emotional sense.

You are the subconscious of the protagonist, Julian, as he experiences the agony of waiting on his "dinner date" to arrive. This means, you really have no control over what is happening. You can merely observe and react in the most subtle of ways. As the story unfolds before you, you are given a set of choices. Will Julian glance nervously at the clock, have a cigarette to calm his nerves or have another glass of wine as he bemoans his situation? The voiceover acting is very well done, and adds to realism of the game. If you've ever experienced the anxiety of anticipation. and the agony of disappointment, the game expresses both perfectly.

In order to truly enjoy this game, you have to accept the fact that nothing you do will change its outcome. You are merely along for the ride, guiding Julian's thoughts and actions along the way via a growing number of options by pressing specific buttons on your keyboard, which lead to certain interactions. But it's not as if you're sitting there idle while a long cinematic cutscene plays either; it's an experience you can be a part of from start to finish. As Julian's subconscious, you are like the director with Julian as the actor. Considering the options are numerous, and you can choose them in any order you wish, everybody's experience in the game will be slightly different and unique to them, even if the ending is the same. It gives it a very personal feel which I enjoyed. Overall, this is an overlooked and misunderstood little gem of a game.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 28. Dezember 2014
Ok let me start of by saying the quality of the graphics actually surprised me when i first loaded up the game.

Next I'll say this is a pretty good addition to the do hardly anything but just watch and experience genre.

Finally I could'nt tell you how many pieces of bread I ate while listening to this guy the game even allows you to be a double dipper! 8/10
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9 von 15 Personen (60%) fanden dieses Review hilfreich
0.7 Std. insgesamt
Verfasst: 17. Oktober 2014
The "game" plays itself. It's more of an interactive movie.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 29. Januar
This "game" is something. I' not sure what I would really call it. If you or a friend is feeling down because you/ your friend don't have a love life then I would recommend this "game". However I would never pay full price if I was just going to play out of pure curiosity.

completion time: 20 minutes

Satisfaction: 3.5 out of 5 stars simply because i can relate to the character in a few ways.

I hope you all have a great day and remember that things can get better in your life but you have to continue to move forward. Also most of the time the player's life is the losers life. Peace
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4 von 6 Personen (67%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 2. Januar
This is not a game. This is more of an experience of a nervous man waiting for his date to come...well...that never shows up. I have to say the experience is pretty good and I feel for this man with his anxiety issues. However, I don't feel this game-err...experience is worth 3 dollars. If it is on sale, it's worth it to try it. Otherwise, wait for the sale to happen and get it.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 27. Oktober 2014
The game starts you off by telling you you're not playing the character, which is sort of true. You don't control the character in the traditional sense, instead you play a part of his subconcious, you direct where he looks and what draws his attention. You have some minor impulse control in your repetoir as well, but in the end the guy basically just does what he wants anyway... or at least the game forces you to give him what he wants.

You play a 27 year old guy who has just been stood up by the 20 year old japanese girl that one of his mates has set him up with. She's pretty, and flirty, and from what I understood of the games dialogue she's something of a party girl. As the story progresses you learn a great deal about the young man you're almost controlling, but on the whole thats about all you do.

There are few choices offered to you by the game. You get to control where the young man looks, which things draw his attention, and which inconsequential actions he peforms; from staring at the clock to eating a piece of bread or smoking. The game progresses down the same path every time. I'm guessing that eventually, if you try to refrain from eating bread or soup, the game will force you to do so as some of the dialogue comments on the things you're eating. I plan to explore this game further.

On the whole this game really isn't worth it. It's an interesting concept, and the voice acting is interesting... but if you have to miss an out there indie game this year, this is the one to miss.
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4 von 7 Personen (57%) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 3. September 2014
great
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7 von 13 Personen (54%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 29. Oktober 2014
Personal Rating: 2/10

This game is bad. It fails in pretty much everything it does. A story driven game and the voice acting is bad and muffled, you can't hear it even at max volume. The graphics are fine, nothing to talk about, they're average, OK, fine, mediocre. It tells you how to use the hand, but from the eight minutes I could bare to play, I never used the hand once and just mashed buttons to turn his head slightly, drink wine or eat bread.

Don't bother buying this game, unless you get it gifted, but if you do get it gifted send it back to that person with the message "No Chance."
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1 von 2 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.4 Std. insgesamt
Verfasst: 21. Januar
This game prepared me for my PlentyOfFish date.
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4 von 8 Personen (50%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 10. November 2014
I just... no. I can't recommend this. It's not that it's bad, it's that it's as stale as the left-over bread at the end of a failed dinner date.

I'm sure you can make the justification that this is art, expressing the tedium and anguish that comes with an uncertain future, but you have to have some initial investment in the situation to really get that feeling. It's why when someone dies in the first five minutes of a movie, we don't really care nearly as much as when they die right at the end. It makes it hard to care. Sure, the voice acting's alright. The game does a decent job conveying what it's like to be stood up, and it's short, to the point, but I just can't recommend it.

I'm sure this game means a lot to someone, but this someone ain't me.
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