Julian Luxembourg a préparé à dîner pour deux, chez lui, mais les choses tournent mal quand celle avec qui il a rendez-vous n’arrive pas, et qu’il reste seul à l’attendre à table, alors que le tic-tac de l’horloge s’intensifie de façon insupportable.
Évaluations des utilisateurs : Variable (604 évaluation(s))
Date de parution: 1 mar 2011

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Recommandé par les curateurs

"This game makes a lot of promises that it does NOT keep. Absolutely avoid this."

À propos de ce jeu

Julian Luxembourg a préparé à dîner pour deux, chez lui, mais les choses tournent mal quand celle avec qui il a rendez-vous n’arrive pas, et qu’il reste seul à l’attendre à table, alors que le tic-tac de l’horloge s’intensifie de façon insupportable.

"Dinner Date" est le portrait du personnage de Julian : en devenant son subconscient, vous avez un point de vue imprenable sur les inquiétudes qui l’assaillent. Alors que l’attente de la belle jeune femme se poursuit, il devient clair que le véritable problème de Julian pourrait en fait n’avoir rien à voir avec elle : Qu’en est-il de son travail, de son patron ? Et le chasseur de tête, sa fascination pour Byron, et son amitié pour Jerry, qui est d’ailleurs celui qui l’a finalement poussé à inviter cette femme ?

Vous ne faites pas qu’écouter – dans le rôle, sans précédent, de son subconscient, vous pianotez sur la table, regardez l’horloge, alors que Julian a bien d’autres choses en tête, vous commencez doucement à manger à contrecœur, et vos actions résonnent avec les pensées de Julian pour former une forme singulière d’intimité.

C’est ainsi que vous vivrez l’expérience de "Dinner date" : Avec quelques verres de vin, du pain, de la soupe – et une horloge qui se moque face à votre attente constante de l’arrivée de cette femme insaisissable qui va tout régler.

Caractéristiques :

  • L’histoire de Julian dure 25 minutes, elle est racontée a travers une série d’animations uniques, dans un environnement en 3D et avec l’interface unique du rôle de subconscient, le premier du genre.
  • Le jeu est complété d’une musique originale écrite par Than van Nispen tot Pannerden.
  • Au Festival du Jeu Indépendant de 2011, "Dinner Date" a été nominé pour le prix Nuovo, un prix qui récompense ‘le développement de jeux abstraits, condensés et non-conventionnels, qui font avancer le genre et la façon dont les jeux sont perçus.'

Configuration requise

    • Système d'exploitation : Windows® XP/Vista/7
    • Processeur : Processeur de 1.6 GHz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : Carte vidéo compatible DirectX® 9
    • DirectX® : 9.0c
    • Disque dur : 256 Mo d'espace disque disponible
    • Son : Carte son compatible OpenAL
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 16 février
J'étais curieuse à propos de ce jeu et j'ai été tentée de l'essayer mais je suis bien déçue...
On ne peux pas parler de jeu, le gameplay se résume à appuyer sur des touches du clavier pour tourner la tête ou prendre un objet, c'est tout ! Alors je m'attendais bien à ce que ce soit limité mais là même si on ne fait rien la narration continue, le "jeu" n'a même pas besoin du joueur (sauf pour clore les chapitres).
D'ailleurs la narration qui est censée être le cœur du jeu n'est vraiment pas très bonne, le doubleur s'ennuie et articule très peu. Oui, le personnage s'ennuie et cela fait bien passer ce sentiment mais c'est presque incompréhensible surtout si on ne se focalise pas sur les sous-titres. De toute manière les dialogues ne sont pas très intéressants, le mec se plaint que la fille n'arrive pas, il se met à manger tout seul tout en se lamentant qu'il aurait bien voulu se la faire celle-là... Moyen...
Sans parler du fait que le jeu ne dure que 20 minutes, léger, même pour 3€... Avec un jeu si court je ne voudrais pas vous spoiler la fin sinon le peu d'intérêt qu'il y a à y jouer aurait disparu mais sachez que la fin est à l'image du jeu dans son intégralité : banale et ennuyeuse.
Bon, après le jeu est original, jamais on n'a eu à incarner un subconscient donc de ce côté là c'est plutôt une bonne idée, elle n'est juste pas assez exploitée et le jeu est bien trop court pour qu'on puisse ressentir de l'empathie pour Julian.
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91 personne(s) sur 112 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 28 novembre 2014
This game is good if your life sucks like mine

I mean it's the same price than a chocolate bar or a beer, but you can cry to this game longer
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86 personne(s) sur 108 (80%) ont trouvé cette évaluation utile
34 personnes ont trouvé cette évaluation amusante
29.2 heures en tout
Posté le : 1 décembre 2014
This game is amazing. If offered me an experience I never had before and I probably never will have. I had so many feelings come over me. I felt the amazing feeling of having a date. I felt the horible feeling of someone not showing up to the date. It simulated real life perfectly. I'm glad I played this game before going on a real life date. If I ever feel lonley in by bedroom in the dark with the blinds closed then I can just play dinner date and feel the sensation of having a date. Then I will feel the depressing feeling of having my date not show up. In conclusion, this game is the best game I have played since Lunch date simulatior. I give this game a 20/10
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43 personne(s) sur 50 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.5 heures en tout
Posté le : 4 novembre 2014
Dinner Date is a first person experience that puts you into someone's subconscious. You'll see what he sees and hear his thoughts as he waits for his date and you'll push keys. The key prompts float in little bubbles that have hints about what they'll do. Different keys do different things. You'll get to pour a glass of wine, look at the clock, check your left hand and gaze at your right hand. There are even such details like putting your spoon into soup, stirring it, put the spoon back down and so on. You'll hear the character talk, basically telling you which of the things to do next.

Going into the game I thought it would be another 'crazy hand simulator' like Surgeon Simulator or Ampu-Tea. Nope, you just press keys to do things when the prompts are up.

You have no control over movement or the camera, just over what the character does as he continues to worry about his date. He will wonder whether to drink another glass of wine and what else he could be doing. The dinner date is a quick experience, over in about 30 minutes. Trying to replay it again didn't lead me to think that there are different outcomes.

Dinner Date has a lot going for it, the voice acting is good, the environment is great, but its just a small kitchen with a table in it. You'll go to the window to have a cigarette, but that's it. This could be the demo of a bigger more detailed game, there is talent here, but I just didn't have fun playing the game. Plus there's not much here to get excited about. Its over quick. If a bobbing camera gets you motion sick, avoid this game.

Here's something to think about when telling a story. If its not the most interesting thing that happens to the character, why aren't you telling the more interesting story? Is it technical limitations such as having characters to interact with? Is this what leads the character up to his suicide or finding his true love after the game has ended? Is it witty banter amongst two characters blended with subconscious thought? No, but maybe that will happen in Dinner Date 2: The Reckoning. I'm sure that Luke Skywalker had moments where he just chilled in his bedroom thinking about a girl. That never made it into Star Wars.

Dinner Date was just watching something while I mash all keys at once since there's no sort of right or wrong. Other narrative experiences like Dear Esther and Gone Home at least give you movement control and environments to explore. Like the plot of Dinner Date, it stands in a category all its own.
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43 personne(s) sur 55 (78%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.3 heures en tout
Posté le : 8 décembre 2014
Ever found yourself sitting around at home in your kitchen thinking "Boy, I wish I could play a game where I sit around at home in my kitchen whining about being stood up for a date for 25 minutes"? Neither have I.
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37 personne(s) sur 50 (74%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 2 novembre 2014
Skip the game - just go eat dinner.
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15 personne(s) sur 16 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 24 janvier
Forever Alone Simulator

made me cry :'(
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16 personne(s) sur 22 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.3 heures en tout
Posté le : 28 octobre 2014
The protagonist Julian Luxemburg has prepared a dinner for two and is waiting for his date. During the wait you're supposed to listen to him talking about his problems, luckily the game is very short (10 min) so it's not too painful. There are a few interactions like eating cake and drinking wine. I think this little review could be seen as a spoiler because that's basically all there is.

There are some positive things though: The narration is pretty good and the graphics are not bad. Perhaps I would've recommended it if it was free.
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13 personne(s) sur 18 (72%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 9 novembre 2014
The longest 20 minutes, or so, of your life.

What can I say that hasn't already been said about this? The graphics are alright, it's fairly simple, it's cheap, it's very easy to figure out what you need to do, and it's pretty much a, "Being stood up." simulator. You're just waiting on your date, endlessly. She never shows up; or he. Your dinner date never arrives. Whether or not the gender of the other person is ever specified, I can't recall.

It's the type of thing you're likely to only play once. Most of it will stick with you, so it's definitely not forgettable. I'm not angry that I have this game in my library, I'm not angry that it cost $3.00. Actually, I probably got it from a bundle or something similar.

What this game does give you is art... Awkward, uncomfortable, flabbergasting art. Does it make you feel? Yes, it does. Does it make you feel good? No. No, it doesn't make you feel good. It almost seems like a sympathy test. I could see them forcing someone to play it over and over to find out what their reaction would be. Certainly, to sit through it for an hour would be a chore. But that's not the point of dinner date - the point of dinner date is that it seems cathartic for whoever, and whenever, they made the game.

I have to guess that this was an individual developer's expression of a real life event, and releasing that annoyance in this format, running through thoughts, etc., probably helped them release that tension.

Sure, it annoys a lot of people, do you think the developer really cares about that? Probably not. This is their art form. And really, it's a neat piece of folk art that you don't really see in video games, but it's starting to creep its way in to the nooks and crannies. Cheap, accessible, and I can imagine someone who has never played a game before ever sitting down and playing it, deciding that it's too much like all of their previous dates, and giving up on video games forever, immediately.

If you want to feel anything from a game, go ahead and pick it up, especially if it goes on sale. If you want to be entertained in a more shooty, faster paced way - skip it. I personally thought it was pretty neat at the time, albeit a bit confusing as to why someone would make something like this in the first place.

Oh, also, it runs! This automatically makes it better than about 60% of the games on Steam, because it actually works.

Interesting, when you view it as a cathartic art piece. Boring, when you view it as a video game. Recommending this based on the value of its independence and refusal to conform to norms. 6/10.
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11 personne(s) sur 18 (61%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 29 décembre 2014
Lately, I've been making a habit of trying out games with "Mixed" reviews--often, I find them to be the most interesting. Dinner Date is a game that isn't for everyone; some might not enjoy the concept, others might find it boring. This isn't a game in which the goal is clear, and the end result isn't necessarily what you would call gratifying. There are no bosses to defeat or world to save. To me, this game embodies "virtual reality" in a much more emotional sense.

You are the subconscious of the protagonist, Julian, as he experiences the agony of waiting on his "dinner date" to arrive. This means, you really have no control over what is happening. You can merely observe and react in the most subtle of ways. As the story unfolds before you, you are given a set of choices. Will Julian glance nervously at the clock, have a cigarette to calm his nerves or have another glass of wine as he bemoans his situation? The voiceover acting is very well done, and adds to realism of the game. If you've ever experienced the anxiety of anticipation. and the agony of disappointment, the game expresses both perfectly.

In order to truly enjoy this game, you have to accept the fact that nothing you do will change its outcome. You are merely along for the ride, guiding Julian's thoughts and actions along the way via a growing number of options by pressing specific buttons on your keyboard, which lead to certain interactions. But it's not as if you're sitting there idle while a long cinematic cutscene plays either; it's an experience you can be a part of from start to finish. As Julian's subconscious, you are like the director with Julian as the actor. Considering the options are numerous, and you can choose them in any order you wish, everybody's experience in the game will be slightly different and unique to them, even if the ending is the same. It gives it a very personal feel which I enjoyed. Overall, this is an overlooked and misunderstood little gem of a game.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 13 avril
$2.50 chocolate bar > this
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 28 décembre 2014
Ok let me start of by saying the quality of the graphics actually surprised me when i first loaded up the game.

Next I'll say this is a pretty good addition to the do hardly anything but just watch and experience genre.

Finally I could'nt tell you how many pieces of bread I ate while listening to this guy the game even allows you to be a double dipper! 8/10
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5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 2 janvier
This is not a game. This is more of an experience of a nervous man waiting for his date to come...well...that never shows up. I have to say the experience is pretty good and I feel for this man with his anxiety issues. However, I don't feel this game-err...experience is worth 3 dollars. If it is on sale, it's worth it to try it. Otherwise, wait for the sale to happen and get it.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 23 avril
♥♥♥♥ Jerry.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 13 janvier
You can call it art if you want to but that doesn't take away that it is boring as sin. There is almost no choice in it either.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 25 mars
Alright, if your love life doesn't work too well, eat some soup, get drunk and then join your buddies at the bar.
This short game is just an episode of the ordinary man's sad life and, oh man, it definitely hits the sore spot.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 14 janvier
10/10 would eat infinite bread and jam again.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 29 janvier
This "game" is something. I' not sure what I would really call it. If you or a friend is feeling down because you/ your friend don't have a love life then I would recommend this "game". However I would never pay full price if I was just going to play out of pure curiosity.

completion time: 20 minutes

Satisfaction: 3.5 out of 5 stars simply because i can relate to the character in a few ways.

I hope you all have a great day and remember that things can get better in your life but you have to continue to move forward. Also most of the time the player's life is the losers life. Peace
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 30 décembre 2014
Possibly the dryest 'game' I've ever played. You sit at a table waiting for your date to show up, (SPOILERS) she never shows up. The game lures you into thinking it's going to be like surgeon simulator, explaining hand controls using 'q w e r' for the movement of each finger, and 'g' for the thumb. You are then disappointingly backhanded when you instead are greeted with the option to press various keys in order to perform movements/action, all with the aim to waste enough time for more key options to become available, each duller than the last - This functionality saps any potential morsel of comedy, unlike an actual 'key per finger' style, where there are morsels to be found.

First, you are limited to tapping your fingers on the table, and looking up at the clock. Then it really gets crazy when the option to eat some bread appears. From thereout you will continue to pointlessly press buttons and observe the mundane animation. My favorite part has to be where you are granted the option to dip your bread into the soup you've been stirring for 10 minutes.

The game ends when your character staggers out of the apartment after a few glasses of wine, presumably to perform some kind of aggressive crime against the elusive date. This means you basically miss the most exciting part of the protagonists evening.

1/10. There is no challenge, no excitement, and no respite from the ball-achingly dull key tapping. Only play this game if someone has a gun to your head.
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7 personne(s) sur 13 (54%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 29 octobre 2014
Personal Rating: 2/10

This game is bad. It fails in pretty much everything it does. A story driven game and the voice acting is bad and muffled, you can't hear it even at max volume. The graphics are fine, nothing to talk about, they're average, OK, fine, mediocre. It tells you how to use the hand, but from the eight minutes I could bare to play, I never used the hand once and just mashed buttons to turn his head slightly, drink wine or eat bread.

Don't bother buying this game, unless you get it gifted, but if you do get it gifted send it back to that person with the message "No Chance."
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