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Julian Luxemburg ha preparado cena para dos en su casa – pero las cosas se tuercen cuando su cita no aparece y él se queda esperando en la mesa, con el sonido de las agujas del reloj siendo cada vez más y más molesto.
Fecha de lanzamiento: 1 Mar 2011
Etiquetas populares para este producto:
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Julian Luxemburg ha preparado cena para dos en su casa – pero las cosas se tuercen cuando su cita no aparece y él se queda esperando en la mesa, con el sonido de las agujas del reloj siendo cada vez más y más molesto.

„Dinner Date” es el retrato del personaje de Julian: convirtiéndote en su subconsciente consigues un punto de vista privilegiado acerca de las preocupaciones que le asolan. Conforme aumenta la espera por la bella joven resulta evidente que los verdaderos problemas de Julian no tienen siquiera origen en la chica: ¿qué pasa con su trabajo y su jefe? ¿Y qué pasa con el cazatalentos, su fascinación con Byron y su amistad con Jerry quien, todo sea dicho, fue la persona que en última instancia presionó a Julian a embarcarse en esta cita?

No te limitas a escuchar – en este papel sin precedentes como su subconsciente puedes dar golpecitos en la mesa, mirar el reloj y conforme Julian ponga su mente más al descubierto, reacio a empezar a cenar, tus acciones resonarán con los pensamientos de Julian para formar un estado de intimidad absolutamente único.

De esta forma vas a experimentar „Dinner Date”: con unos vasos de vino, algo de pan, algo de sopa - y con un reloj que lentamente se mofa de la espera constante a que ella llegue, esta joven difícil de alcanzar que será la solución para todo.

Características principales:

  • La historia de Julian conforma 25 minutos de relato vocal y es contada a través de varias animaciones excepcionales, localizadas en un ambiente 3D en tiempo real con la interfaz única de jugar como una entidad subconsciente, la primera de su género.
  • El juego se completa con un guión original, escrito por Than van Nispen tot Pannerden.
  • En el festival de juegos independientes IGF 2011, „Dinner Date” ha sido nominado al premio Nuovo, premio que "honra el desarrollo de juegos abstractos, reducidos y poco convencionales que hacen avanzar a los medios y a la forma en que pensamos acerca de los juegos".

Requisitos del sistema

    • SO: Windows® XP / Vista / 7
    • Procesador: 1.6 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Tarjeta Gráfica Compatible DirectX® 9
    • DirectX®: 9.0c
    • Disco Duro: 256 MB de espacio libre
    • Sonido: Compatible con OpenAL
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
73 productos en la cuenta
1 análisis
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Teneis que jugarlo, es inolvidable
Publicado: 4 enero 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
354 productos en la cuenta
38 análisis
0.4 h registradas
Un juego que puedes terminar en menos de media hora, incluso no sé si podría clasificarlo como un juego, porque no sé si lo es. Un gameplay fuera de lo común y bastante sencillo. Lo compré para ver de qué se trataba y me agradó a pesar de su corta duración. No lo recomiendo porque no es algo que la gente promedio acostumbra, aunque el concepto para mí es bastante bueno y saliendo de lo que uno acostumbra (8/10).
Publicado: 13 diciembre 2013
¿Te ha sido útil este análisis? No
A 154 de 191 personas (81%) les ha sido útil este análisis
427 productos en la cuenta
24 análisis
0.4 h registradas
Dinner Date is a very short indie title about a man waiting for his date to arrive and I ♥♥♥♥ing hated it.

The main reason I hated this game was mainly due to the usual false expectations scenario. Rather than just completely rip this game apart let me explain what I thought the game was going to be, and then what the game actually is.

What I thought Dinner Date was going to be:

Everything I thought this game was going to be came from what people posted about on the internet. Nothing I am writing in this section is what I hoped the game would be, this is what I expected based on others experiences with it. Like I mentioned above, this is a game about a man waiting for his date to arrive at his house. However, I was under the assumption that this would be 1st person, without any narration, and you are completely free to do whatever you want while you wait for the date. You do not know who the date is, or why this man is possibly being stood up. Maybe this is him being dumped, maybe he murdered her, maybe he doesn’t have a date and he’s lonely, we just don’t know. While waiting for your possible date to arrive, you are free to do whatever you want in your apartment. Doing actions will affect the outcome of “The Date”. Maybe you could eat your entire meal before he/she shows up, would that have an effect? Maybe if you drink the whole bottle of wine you will pass out and miss the date entirely, never knowing if the person came by or not. Maybe you could just sit there and wait the entire time, twiddling your thumbs, eagerly watching the clock. Maybe you could just ♥♥♥♥ing kill yourself, the point is what sold me on this game was mystery. Every time I looked into this game online, for whatever reason, the game was completely shrouded in mystery, and this made me want to play the game so badly. I was honestly expecting to play this game multiple times just to see what else I could make happen. There could’ve been so many possibilities, so many outcomes, but as you can guess I ended up being tremendously disappointed.

What Dinner Date actually is:

A monologue. The game is literally just a monologue disguised as a video game. If there are any David Cage fanboys reading this, buy this game right now. NOTHING you do while you “wait” for you date matters. I only played this game once and I went in with the intention of killing my character through alcohol abuse, but even though I am drinking down a glass of wine every 5 seconds, the character doesn’t shut up…even while he is drinking. You are forced to listen to this guy whine and complain and there’s nothing you can do about it. Yeah, there are actions, but they are ♥♥♥♥ing meaningless. I’m pretty sure if someone smoked 47 cigarettes in a row he would maybe cough a few times in the middle of his ♥♥♥♥♥ing. The game kept giving me hope that something good would happen. Oh look! He’s getting up! Can I jump out the window? Nope. Can I open my fridge? Nope. Well, can I grab that endless bottle of wine again? Not right now, nope. When I realized that I could just sit back and the game would play itself I decided to stick through to the end, with the hope that maybe something interesting would happen, but of course not. You listen to this guy whine and complain about life for awhile and then that’s it, it just ends. He doesn’t kill himself (sadly), the date never shows up, nothing ♥♥♥♥ing happens. The best part about the uh experience is the torture is short. My game time for this is 23 minutes and I waiting till the credits ended.

So that’s it, I can’t even recommend this game to people who enjoy monologues, or hearing sad..ish life stories. Rather that waste your time listening to this guys issue’s you could go hang out with your friends, and maybe help them with their problems. I can promise in that situation different outcomes and functionality that makes an impact, I dare you to try and drink as much wine as I did in this game while hearing your friend talk. In other words, real life is more of a video game than Dinner Date.
Publicado: 25 noviembre 2013
¿Te ha sido útil este análisis? No
A 78 de 103 personas (76%) les ha sido útil este análisis
197 productos en la cuenta
80 análisis
0.4 h registradas
Forever Alone: The Video Game
Publicado: 5 enero 2014
¿Te ha sido útil este análisis? No
A 55 de 77 personas (71%) les ha sido útil este análisis
1,155 productos en la cuenta
86 análisis
0.4 h registradas
25 minutes of sheer boredom while you wait for something interesting to happen. I mean I can forgive the game not being a game per see if it actually does something worth experiencing.

Don't waste your time here fellas.
Publicado: 7 noviembre 2013
¿Te ha sido útil este análisis? No

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