Der Krieg geht weiter... X-COM: UFO Defense schickte Sie auf ein galaktisches Schlachtfeld. X-COM: Terror from the Deep versetzt den Alien-Terror in eine komplett neue Dimension. Als die Erde geschwächt ist, ändert der Feind aus den Weiten des X-COM-Weltalls seine Strategie und startet einen zweiten, mächtigen Vorstoß gegen den Planeten...
Nutzerreviews: Sehr positiv (132 Reviews)
Veröffentlichung: 1. Apr. 1995

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Enthält 5 Artikel: X-COM: Terror From the Deep, X-COM: Apocalypse, X-COM: Interceptor, X-COM: UFO Defense, X-COM: Enforcer


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"The first game but even harder. Have fun."

Über dieses Spiel

Der Krieg geht weiter... X-COM: UFO Defense schickte Sie auf ein galaktisches Schlachtfeld. X-COM: Terror from the Deep versetzt den Alien-Terror in eine komplett neue Dimension.

Als die Erde geschwächt ist, ändert der Feind aus den Weiten des X-COM-Weltalls seine Strategie und startet einen zweiten, mächtigen Vorstoß gegen den Planeten Erde.

Mächtige Wesen, die in der Finsternis der Ozeane geruht haben, wurden von den Signalen ihrer Brüder und Schwestern aus dem All erweckt. Langsam aber stetig erwacht eine Armee außerirdischer Tiefseekreaturen aus dem Tiefschlaf. Der Kampf führt Sie nun auch in die befremdlichen Welten der Tiefe, von denen eine neue Alien-Bedrohung ausgeht, die den - Ihren - Planeten Erde erneut in Gefahr bringt.

  • Nachfoger zum höchst erfolgreichen X-COM: UFO Defense
  • Authentisch nachgebildete Tiefseelandschaft mit hohem topografischem Detailgrad
  • Komplettes Arsenal an militärischer Unterwassertechnologie
  • Fantastische Grafik mit Wasser-Verfärbung und Wrackteilen
  • Taktische, auf verschiedene Stufen ausgelegte Schlachtfelder mit Unterwasserlandschaften und Gebäuden
  • Die Alien-Enzyklopädie beinhaltet Informationen über die Mutationstechnologie und die glitschigen Wasserbewohner.


    Minimum: Windows XP*, 33 MHz 386, 4 MB RAM, 520 KB freier Speicherplatz, DirectX 6.1 oder besser.

    Sie müssen eine Maus an Ihren PC angeschlossen haben. (Die Rede ist von dem Eingabegerät; bitte binden oder kleben Sie keine hilflosen, kleinen Tiere an die Tastatur.) Sie benötigen die Maustreiber von Microsoft in Version 8.01 oder höher oder ein voll kompatibles Äquivalent.

Hilfreiche Kundenreviews
2 von 2 Personen (100%) fanden dieses Review hilfreich
38.7 Std. insgesamt
I purchased a copy of this game in the late 90's for DOS. It was the first X-Com game I owned, but not the first turn based strategy. I still have not completed it, as I never played it on an easy difficulty. What is the fun in that? It remains one of the best games I have ever played. And I will tell you why:

- This game, unlike the original X-Com and the new X-Com offers nearly limitless tactical combat. Every part of the environments you fight in, except the base ground itself, can be utterly destroyed. My favorite tactic was to equip all my soldiers with high explosive weapons and literally blast the landscape apart. You cannot destroy certain parts until you unlock technologies later in the game, but eventually you can destroy pretty much everything. The best armor has a hover option like the others. You can use motion scanners to map out enemy movements and plan your strike room by room. You can use motion detecting mines to lock down/minimize enemy flanking movements. You can equip a stunning melee weapon and charge unprepared aliens. If you encounter an unwinnable situation you can recover as much gear as possible and evacuate your remaining troops. Even light plays a factor, you can use flares and phosporous weapons to reveal enemies at longer distances, night missions are horribly difficult.

- The AI is fantastically brilliant, for the most part. Sometimes Aliens will seem to wander randomly, however, once they "know" you are there, they are deviously adept at tearing apart your troops. It really takes a strong tactical strategy to take them down when on a ground mission. On the overworld, the UFO sightings are not random, they are actually building forces, completing objectives, and growing in power over time.

- The research projects are wonderful, they are complex enough to require a serious effort in maintaining a technological paralell with the enemy, while not so overburdened to make useless items.

It isn't a perfect game, there are some notable issues:

- There are bugs with the research tree that make the game unwinnable if not researched in the right order. There are in game fixes to this but they are near impossible to figure out without a guide. Research these before you seriously play the game, or get a community-made patch that fixes it.

- Sometimes you may click the wrong spot or accidentially click as you are examining the battlefield and your soldier performs the wrong action or leaves himself horribly exposed. This is an unfortunate side effect of the way the engine was made. Save often.

- This game has a hard hard learning curve. You will have to restart several times a-la Dark Souls to actually learn how to play the game.

You should play this game. Do it now. :)
Verfasst: 30. September
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
13.5 Std. insgesamt
Floating underwater brain aliens with tentacles that turn people into zombies. Awesome!
Verfasst: 8. Oktober
War dieses Review hilfreich? Ja Nein
85.7 Std. insgesamt
Pretty awesome, there's lots to do, enemy ships and bases require strategy to take them down, great research, but be aware there are some bugs that can screw it up for you. Basically the research needs to be done in specific order, otherwise you'll miss important things and possibly won;t be able to finish it.

The research bugs aside, the game has great everything, music, acceptable graphics even so many years after being made, The aliens can attack your base so don't forget base defence.

The only thing I can as against the game is that once you start it and get into it, it's very difficult to stop ...
Verfasst: 27. September
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
4.2 Std. insgesamt
Der zweite Teil der Reihe gehört für mich immer noch zu den Juwelen der Rundenstrategie und Wirtschaftssimulation.
Die beiden Elemete werden glaubwürdig in einem Spiel verpackt. Die Möglichkeiten sind für ein so altes Spiel immer noch ziemlich weitreichend und wenn man möchte, kann man das Spiel als Endlosgame bis zur Perfektion spielen. Ein Spielstand mit über 1500 abgeschossenen UFOs sollte andeuten, dass ich alles im Spiel schon erlebt habe und die Motivation niemals stirbt.

Mein persönliches Highlight war die komplettierte Freakshow (a la Independence Day) aller Aliens.

- Langzeitmotivation
- gutes balancing und Spieldynamik (Tag/Nacht oder wechselnde Land-/Unterwasserlandschaften)
- viele Details (bis hin zu Namensbenennung der Aquanauten)
- auch für Fortgeschrittene noch eine Herausforderung
- Abwechslungsreich -> Wechsel zwischen Wirtschaftssimulation (baue, forsche und verwalte) und Rundenstrategie

- Grafik ist wohl nur noch was für Nostalgiker
- zeitweise auffallend eintöniger Sound (recht prägnante Spitzen)

Für wenig Geld bekommt man ein kleines altes Juwel für zwischendurch, dass durchaus Potenzial für mehr als nur Daddeln bietet. Zugreifen und ausprobieren! :)
Verfasst: 24. Juli
War dieses Review hilfreich? Ja Nein
3 von 5 Personen (60%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Immer noch ein geniales spiel welches seinen charme nicht verloren hat
Verfasst: 21. Juni
War dieses Review hilfreich? Ja Nein
57 von 60 Personen (95%) fanden dieses Review hilfreich
0.2 Std. insgesamt
It's really hard for me to do an unbiased review of this game, so I would rather speak about my
personal experience.

When I was about 11 years old, I played the first X-COM: UFO Defense through and through.
As a kid I thought it was the most challenging, well-put togheter game I'd ever played.

Time passed by, and, one fateful day, I read the review of X-COM: Terror From the Deep in a french
magazine. There was only one thing left to do: BUY. IT. NOW.

And, thanks to my parents (and me being a good boy around xmas ;)) I got my hands on a copy of this
game. I still own the original box, floppy disc edition.

I played this game at least one week per month for about a year and a half.

It's now 2014, and I still haven't found a game so compelling since. Everything in this game pulled me
in, and would never let me go. The music. The atmosphere. This always present feeling of dread. The pressure put on your shoulders when trying to save as many civilians as possible during a Terror mission without sacrificing your favorite soldiers.
And, above all else, the incredible depth of the tactical options that were offered to you throughout the game. Both in combat situation and on the Geosphere's more laid-back, strategical planning.

This is the kind of game that involves you so much that you start to create your own stories about your pixelated soldiers. I knew their names.I knew what they were capable, or uncapable of doing while on a mission. I knew them, and losing any of them had some kind of impact on me. "They were my soldiers. my mates. They were good soldiers, and I'll never forget them."

To me, X-COM: Terror From the Deep defines the word "classic" when it comes to Strategic planning and Tactical
Verfasst: 15. Juli
War dieses Review hilfreich? Ja Nein
29 von 33 Personen (88%) fanden dieses Review hilfreich
13.8 Std. insgesamt
It's X-com with mermaids and amazing bubblegum color graphics, and I ain't being sarcastic either.

Everything about this game is amazing.
Verfasst: 16. Juli
War dieses Review hilfreich? Ja Nein
16 von 17 Personen (94%) fanden dieses Review hilfreich
1.7 Std. insgesamt
All my squad got killed by a camping aquatoid
This game literally cheats and slaughters your squad leaving no one alive and you'll be lucky if your troops get past recruit
and thats why its fun and so satisfying to win, to defeat the aliens and to save the human race
Verfasst: 4. August
War dieses Review hilfreich? Ja Nein
10 von 10 Personen (100%) fanden dieses Review hilfreich
51.7 Std. insgesamt
A great game, but as a sequel it does the bare minimum.

The aliens have launched a Terror attack on a cargo vessel. My X-COM operatives have fought their way into the middle cabins on the deck of the tanker. Three units are grouped together, preparing to breach another room. Suddenly, one of the three is taken under molecular control but opts not to shoot the other two and instead runs into the unexplored room. Now I face a decision: do I enter the room knowing that I will likely be fired upon by my own unit or wait it out, leaving her inside with unknown terrors?

I decide to wait. As soon as my aquanaut comes to her senses she is blasted repeatedly by a Bio Drone until she drops unconscious. Now I face another problem as the room is quite small and there is nowhere I can safely fire upon the Bio Drone without getting caught in its death explosion. But I have a wounded soldier that needs help ASAP so I burst into action. One unit dashes into the room taking only time to grab the unconscious body of his comrade before rushing back out. While the door is still open the remaining aquanaut pulls a grenade off his belt, primes it and throws it right at the base of the Bio Drone before retreating a short ways. The blast from the grenade blows out the walls, yet still hovering in the smoke is the Bio Drone, now able to see my exposed grenadier. Fortunately his Ion Armor absorbs most of the shots that rain down on him leaving him a little shaken but with no fatal wounds. Suspecting that the alien can't take much more punishment he sets up and fires back. He connects and this time the floating death disc goes down in a fiery explosion even bigger than that of the grenade. My shooter is ok but a poor civilian gets caught in the edge of the blast and is killed.

The fighting is over in this sector but there is still drama left. My unconscious warrior is bleeding out but the nearest medic is several rooms away. The medic and the aquanaut hauling her limp form sprint toward each other. Will they make it in time to save her? Yes! He patches her up and pumps her with stimulants to get her back on her feet. Now weaponless, weak and in need of a few weeks off to recover, she is out of the fight; but she is alive.
X-COM has the ability to create moments like these that are wholly your own. This episode felt like something out of an action film to me. It's complete with heroics, suspense, mad dashes, aliens, hard decisions, explosions and a nameless citizen as collateral damage. Combine the combat side with the also enjoyable base management and research side and Terror From the Deep is truly an excellent game.

However, taken in context of its predecessor, UFO Defense, it is a weak sequel. It is largely just a reskin with some tweaked stats for equipment and aliens. The biggest additions are new environments to fight in and a bit of alien lore. Ultimately it's more like a standalone expansion than a true sequel.

I would be remiss if I didn't mention a few gripes I had beyond the weak sequel issue. First, the game has a few pretty bad bugs, mostly within the research tree. Fortunately there is a small, free, fan made fix for these bugs called XcomUtil that is popular enough that you shouldn't have trouble finding it. And finally, the last place you invade at the end of the game, T'Leth, is just awful. The 2nd and 3rd portions of this mission are seemingly never ending slogs through linear winding corridors and rooms with relatively sparse alien resistance. My units were constantly out of energy from all the running. To top it off you cannot save your game during the final (3rd) portion which made for a marathon of several hours to finish both the 2nd and 3rd maps in one sitting. It left a definite bitter aftertaste lingering after completing this otherwise fantastic game.
Verfasst: 14. September
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
1.0 Std. insgesamt

Finally besides the PS1 version there is a Working WINDOWS compatible version of this game.
With Windows 7 i experienced no super-fast gameplay problems like other versions (so there's no need to underclock your processor to dangerously low levels), and all of the original videos and game ran fine without any crashes or freezes or superfast scroll speed problems like other versions.

The in-game timer ticks at ORIGINAL speeds and its finally...FINALLY working 99% like the original. (see below for the minor hiccup)

Either play it here on Steam, or on Ps1 these are the two, best versions.

The only one hickup i found on this version, is that it changes the Mouse Speed on your system to default setting, when i normally run mine 3-4 notches faster, so be sure to correct your mouse speed after playing this.
Verfasst: 16. Juli
War dieses Review hilfreich? Ja Nein
8 von 15 Personen (53%) fanden dieses Review hilfreich
30.6 Std. insgesamt
Worth every second of your life.
Verfasst: 21. Juni
War dieses Review hilfreich? Ja Nein
8 von 41 Personen (20%) fanden dieses Review hilfreich
45.4 Std. insgesamt
I love this series, but pick up X-Com, UFO Defense for the original feel or XCOM: Enemey Unknown for the updated play. Terror from the deep has fewer enemy types, less intereseting technology, and a less cohesive story than the original X-Com. There are a lot of game-ending bugs as well. For example, if you research things in the wrong order, you can't get a certain technology you need to move forward. Overall, this is just a sloppy art skin slapped on the original. Pass on this, even if you're a hardcore fan.
Verfasst: 1. Juni
War dieses Review hilfreich? Ja Nein
2 von 34 Personen (6%) fanden dieses Review hilfreich
2.2 Std. insgesamt
Let me get started by saying that I'm not only going to point out the bad parts and bash it a round.

Anyway so lets begin.....

Now I've played the X-com: Enemy Unkown although it was not the first I enjoyed it and to my stupidity I tried basing XCOM around it, knowing I was wrong I bought this one.....

Now this game can be fun once you get into it but it's difficult to get around, such as they don't give you a tutorial all that they do is put you into the game with a cut scene, I found this difficult to do - infact due to this I had to restart many times.

So after that I gave up on it, I may come back to it in the future and play it but untill then I don't know what to do with it.

Also if you enjoy old games or looking for a XCOM game got either this one or the Enemy unkown.
Verfasst: 21. Mai
War dieses Review hilfreich? Ja Nein
25.0 Std. insgesamt
Für Freunde der X-Com Serie ist es ein muß:
Es ist der direkte Nachfolger von X-Com Ufo Defence.
DIe Weltkarte und einige andere Features schauen auch genau so aus.
Dann enden die Ähnlichkeiten auch schon.
Da die Aliens letztes mal an Land gescheitert sind versuchen sie es nun Unterwasser !
In bester X-Com manier bekommen wir eine kleine Basis mit dem nötigsten an Besatzung, Flugbooten und Ausrüstung und etwas Startkapital an einen Punkt unserer Wahl auf der Welt.
Wir haben ein monatliches Einkommen welches von den einzelnen Fraktionen der Welt bezahlt wird und je nachdem wie gut oder schlecht wir diese Schützen steigen oder sinken die Bezüge.
Unsere Aufgabe besteht nun darin die auserirdischen Flugboote aufzuspüren und abzuschießen dann Bodentruppen zu entsenden und schließlich die Aliens im Bodenkampf gefangen zu nehmen oder zu töten.Dann ihre Technologie zu erforschen und gegen die Kreaturen selber zu richten.
Der Bodenkampf findet in der Iso Perspektive statt und verlangt dem Spielenden einiges ab.
Dieser Kampf ist ein taktikscher rundenbasierter Shooter.

Am Anfang sind die Aliens technisch leicht überlegen aber einigermaßen Beherrschbar da sie nur schwache Rassen und kleine Schiffe schicken.
Später im Spiel kommen immer stärkere Aliens mit besserem Equippment und größeren Schiffen ,so das wir einen gewissen Zeitdruck haben und die Forschung und Konstruktion nicht vernachlässigen dürfen.

Mein Fazit:
Ich will nicht unken das Erscheinungsbild ist auf dem Stand des Spielerelease so das Grafikfetischisten eine Herzattacke bekommen aber doch glänzt das Spiel mit anderen Qualitäten.
Es ist komplex und schwer.
Es ist günstig zu haben und verspricht etliche Wochen Spielspaß von daher kann man nichts falsch machen.

Das Spiel wurde in die Dosbox Umgebung verfrachtet damit es überhaupt startfähig ist auf aktuellen Computern.Man muß nicht viel Einstellen aber sie sollten schon in der Lage sein ein Config File zu öffnen und zu editieren bzw jemanden kennen der das für sie machen kann.
Verfasst: 30. April
War dieses Review hilfreich? Ja Nein
0.6 Std. insgesamt
Mein absolutes Lieblingsspiel. Unglaubliche Atmosphäre. Zu seiner Zeit gesuchtet ohne Ende. Randnotiz: Ein paar Forschungsbugs verhindern, dass man das Spiel beenden kann (wenn man in der falschen Reihenfolge forscht). Dazu einige wunderbar schwierige Level, nach denen man am liebsten das eigene Zimmer demolieren möchte. Zwei oder drei Verluste im Kampf und die Moral des Teams geht baden. Aber hey, damals hab ich Spiele noch aus Spaß gespielt und nicht, um sie zu schaffen. =)
Verfasst: 29. Juni
War dieses Review hilfreich? Ja Nein
6.7 Std. insgesamt
A brilliant combination of unforgiving turn-based strategy and company management. Do not be misled by the dated graphics, X-XOM TFTD is a fantastic game.
Verfasst: 18. Mai
War dieses Review hilfreich? Ja Nein
5.4 Std. insgesamt
Who played it years ago will know what is this game. I know its old and graphics is weak, but I still like to play it.
Verfasst: 26. Mai
War dieses Review hilfreich? Ja Nein
3.3 Std. insgesamt
"Prepare to Die" fits this game far better than dark souls, or even its predecessor X-COM: UFO Defense. A fan of the modern remake really does need to experience this, even with its balls-crushingly difficult gameplay and outdated UI.
Verfasst: 26. Juni
War dieses Review hilfreich? Ja Nein
13.6 Std. insgesamt
Some of my earliest memmories of games come from wathcing my family play x-com terror fromt eh deep on playstation. This game is by far the best x-com and one of the best if not the best tactical squad based strategy game. There is just somethign cool about researching new tech and killing aliens under water, though i always hated the stupid tanker/liner terror missions.
Verfasst: 26. Juni
War dieses Review hilfreich? Ja Nein
13.3 Std. insgesamt
Another great classic from the X-Com series.
Verfasst: 22. Juni
War dieses Review hilfreich? Ja Nein