La guerre continue... X-COM: UFO Defense vous emmène sur un champ de bataille galactique. X-COM: Terror from the Deep apporte la terreur alien dans une toute nouvelle dimension. Souhaitant prendre l'avantage sur une Terre affaiblie, les ennemis du lointain espace de X-COM changent de stratégie de manière inattendue et lancent un deuxième...
Évaluations des utilisateurs : très positives (240 évaluation(s)) - 90% des 240 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 1 avr 1995

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Acheter X-COM: Terror From the Deep

SOLDES DE L'ANNÉE LUNAIRE ! L'offre se termine le 12 février

-75%
$4.99
$1.24

Packages qui comprennent ce jeu

Acheter X-COM: Complete Pack

Inclut les 5 articles suivants : X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

SOLDES DE L'ANNÉE LUNAIRE ! L'offre se termine le 12 février

 

À propos de ce jeu

La guerre continue... X-COM: UFO Defense vous emmène sur un champ de bataille galactique. X-COM: Terror from the Deep apporte la terreur alien dans une toute nouvelle dimension.

Souhaitant prendre l'avantage sur une Terre affaiblie, les ennemis du lointain espace de X-COM changent de stratégie de manière inattendue et lancent un deuxième offensive puissante contre la planète Terre.

Dans les profondeurs sombres des vastes océans, les forces en sommeil depuis longtemps sont réveillées par des signaux de réanimation émis au travers du silence galactique par leurs frères et sœurs interstellaires. Lentement mais surement, une armée de créatures alien des mers en hibernation se réveille. Votre combat s'étend désormais aux étranges nouveaux mondes des profondeurs où les technologies alien de pointe menacent la survie de cette planète - votre planète - la Terre.

  • La suite de l'immense succès X-COM: UFO Defense
  • Système de cartographie des fonds marins avec de riches détails topographiques
  • Vaste gamme de technologie militaire sous-marine
  • Graphismes riches comprenant coloration de l'eau et épaves
  • Cartes tactiques à plusieurs niveaux incluant paysages sous-marins et bâtiments
  • Encyclopédie alien qui présente les mutations technologiques et les nouveaux habitants aquatiques

Configuration requise

    Minimum : Windows XP*, 33MHz 386, 4Mo RAM, 520KB d'espace libre, DirectX 6.1 ou plus ancien.

    Vous devez avoir une souris avec votre ordinateur. (Nous voulons dire le périphérique; s'il vous plaît ne collez pas et n'agrafez pas de petit animal sans défense à votre clavier.) Le driver de la souris doit être celui de Microsoft version 8.01 ou supérieure ou quelque chose d'entièrement compatible avec cela.

Évaluations intéressantes des utilisateurs
69 personne(s) sur 72 (96%) ont trouvé cette évaluation utile
38 personnes ont trouvé cette évaluation amusante
34.1 heures en tout
Posté le : 16 décembre 2015
Évaluation avant sortie
Playing this game will put hair on your chest, allow you to eat lightning and crap thunder.

Bought this game the year it came out.

It makes Dark Souls, and Darkest Dungeon-like games seem kind to you.

If you make it through the first mission without losing over 1/2 of your team, the A.I. just gave you a freebee.

Playing this game on easy will allow you to conquer the rest of the X-Com franchise games, as well as most other games like this as if you were a God.

If you like unforgiving, yet rewarding games... this game is for you.

If you hate a challenge... run. the. hell. away. very. far. and. very. fast.

110/10 would allow this game to humiliate me again for another 20 years.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
26 personne(s) sur 28 (93%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
22.7 heures en tout
Posté le : 24 août 2015
Summary: A harder version of X-Com 1 set underwater
Multiplayer: No
Completion: 20 hrs
Cards: No
Cloud: No

I have a love/hate relationship with the second X-Com game. On the one hand, it's X-Com! On the other hand, it's X-Com... but 4x harder! For all intents and purposes this is X-Com 1 with a few important tweaks and changes.

The first change you'll notice is that everything takes place under water, with the exception of a few terror missions. Thus you cannot place bases on land. It's essentially the inverse of the first game. It's no big deal, but it's worth noting that some weapons do not operate on land, you cannot use flying suits on land, and some aliens only appear on land while others only appear in water.

Clips have been reduced *drastically*. Powerful cannons are now limited to 10 shots, with full-auto removed on heavy weapons, which I think is a good, though perhaps overly punishing change. Sonic weapons should be limited, sure, but I feel the Gauss weapons should have retained unlimited ammo, or at least given much more generous clips. At least the limited Sonic Cannon ammo is somewhat offset by the fact that you'll find Sonic Cannon clips up the wazoo when all aliens start carrying them.

Enemies received some interesting changes. Remember how Chryssalids became 100% non-threatning as soon as you got flying suits? Not so in this game. Tentaculats will float across the ocean floor and happily devour your brains wherever you are. Hallucinoids and Xarquids don't explode upon death, unlike pesky cyberdiscs (however Bio-Drones do, but they're relatively rare), but they appear much more often.

TFTD introduces my possibly favorite weapon, melee drills, particularly the lowest level drill. If you turn a corner and face an alien, these drills make short work of them using barely any time units with unlimited ammo. Bloody brilliant, and highly effective against lobsters. Blaster Launchers and Mind Control are as effective as they were in the previous game, so roughly the same tactics apply by the endgame.

Probably the biggest change and single worst feature about the game is how massive the maps can be. They're not just huge length an width-wise, but they span multiple stories high. I loathe the start of the next month, where shipping route attacks occur. The abominable ships take forever to search, and the disturbance scanner doesn't work if the aliens don't move. Alien bases equally suffer. Go ahead. Take a peek inside one, I dare you.

Exacerbating the problem is how quickly your soldiers run out of energy. Your poor energy bar doesn't replenish nearly enough to cover that much ground in reasonable time. It does allow for more time units to be retained for reaction fire, but I'd rather have my troops be able to move into better cover instead of saving up TUs for reaction shots. For this reason, it may be a good idea to take a few Displacers/Coelacanths to scout for you on those gratuitously large maps.

The research system in some old versions of the game are somewhat buggy. I believe the Steam version does not have this problem, but it is something to be aware of, just in case.

I admit it; I'm too scared to try this game without save-scumming. Even then it's still challenging, and the large maps are still tedious. It's fun, though not as fun as the first game, and the charm goes down very fast because of the problems. Ultimately, if you want a harder X-Com 1, this is it. I rate this a 7/10.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
15 personne(s) sur 23 (65%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
43.7 heures en tout
Posté le : 18 août 2015
A great evergreen still capable to pin you to the screen for hours.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.0 heures en tout
Posté le : 17 septembre 2015
-Quick Review-
Welcome back to the early X-COM games, prepare yourself for no handholding, brutal difficulty for beginners, and much micromanaging to be had. X-COM: Terror From the Deep is a complex, difficult, turn-based, strategy/tactical game. Terror From the Deep was developed by Micro Prose and released in 1995.
http://steamcommunity.com/sharedfiles/filedetails/?id=443213499


-Detailed breakdown review-
Story: Generally speaking the story is the same as X-COM: UFO Defense; you're humanities last hope, as the head of the X-COM project, all of the major world governments are funding you to keep the world safe from the extraterrestrial invasion.
The big difference about this game is that it's more polished and now you're fighting underwater and everything is underwater themed.
http://steamcommunity.com/sharedfiles/filedetails/?id=517395764

Gameplay: The controls are the same as X-COM: UFO Defense, so coming into the game, if you can successfully learn the first game, you can learn the second. The strategies do change somewhat, but fundamentally the game remains very similar to the first game.
The most note worthy changes I noticed were sound related. (The community for the classic X-COM games is really outstanding: there have been mods created to help make these games easier/more-user-friendly to play. However, I don't like modding games right away... I prefer to just suck it up and learn how to play it in it's native format)
http://steamcommunity.com/sharedfiles/filedetails/?id=517396228&fileuploadsuccess=1

Achievements: There are no steam achievements for these kind of games. Just playing this game unlocked a self proclaimed title called “I can play a retro video game, and not completely stink at it”.

Price: X-COM Terror From the Deep is priced at $4.99 this is a fair asking price for a game that is quite old, and will easy pass my “dollar for every hour” played value system.

Conclusion: I personally a adore playing classic video games, and I especially have a softspot for games that were played on PC DOS. I recommend this game to Gamers who enjoy: DOS games, strategy games, and retro video games.

Other Related Reviews Reviews coming soon
Here's the URL to see my review for X-COM: UFO Defense
Here's the URL to see my review for X-COM: Apocalypse
Here's the URL to see my review for X-COM: Interceptor
Here's the URL to see my review for X-COM: Enforcer
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 23 (57%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
4.2 heures en tout
Posté le : 20 août 2015
TFTD is my favorite X-Com and Once a year, out of nowhere I will not be able to live on without playing a couple hours of X-COM TFTD...

I think I need help...

Please help me.

10/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante