在终结(Closure)黑暗和神秘的世界中,只有见到的才是存在的。在这个屡获殊荣的益智游戏中,操纵灯光来将物体移入现实或移出现实。游戏中玩家将作为一个古怪的蜘蛛般的魔鬼,在探索 3 个人类角色故事的同时,穿越诸如破旧工厂、阴暗森林和废弃狂欢节等美丽而又可怕的环境,还有将这些全部联系到一起的怪异离奇的领域。
用户评测: 特别好评 (405 篇评测)
发行日期: 2012年9月7日

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购买 Closure

 

由鉴赏家推荐

"Showed at PAX Prime 2012 - Solve puzzles in a world where only what you see is truly present."

评测

IGN: 8.5/10 - “时尚又迷人,Closure 在益智游戏上缜密和深思的做法值得赞赏。”

1-UP: A- - “游戏中充满了挑战和可收集品,这将很好的保持玩家注意力,这样一来这款游戏的寿命将比其他可下载游戏的寿命还长。”

Joystiq: 4/5 - “Closure 提供了一个独特的益智游戏体验,以一个美妙多变的环境为背景,游走在 Dan Paladin 和 Edward Gorey 的设计之中。”

关于这款游戏

在终结(Closure)黑暗和神秘的世界中,只有见到的才是存在的。在这个屡获殊荣的益智游戏中,操纵灯光来将物体移入现实或移出现实。游戏中玩家将作为一个古怪的蜘蛛般的魔鬼,在探索 3 个人类角色故事的同时,穿越诸如破旧工厂、阴暗森林和废弃狂欢节等美丽而又可怕的环境,还有将这些全部联系到一起的怪异离奇的领域。

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统:Windows 7/Vista/XP
    • 处理器:英特尔酷睿 2 Duo 或更高
    • 内存:512 MB RAM
    • 显卡:512MB 并支持 OpenGL 2.0 的显卡,较早显卡或集成显卡可能无法运行
    • 硬盘所需空间:512 MB 硬盘可用空间
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
    建议配置:
    • 内存:1 GB RAM
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
    最低配置:
    • 操作系统:10.6
    • 处理器:英特尔酷睿 2 Duo 或更高
    • 内存:512 MB RAM
    • 显卡:512MB 并支持 OpenGL 2.0 的显卡,较早显卡或集成显卡可能无法运行
    • 硬盘所需空间:512 MB 硬盘可用空间
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
    建议配置:
    • 内存:1 GB RAM
    • 备注:如果您遇到了问题,请发邮件到 support@closuregame.com
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
10.2 小时(记录在案的)
发布于:11月2日
看着攻略达成了全成就。我喂自己袋盐!
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
14.4 小时(记录在案的)
发布于:10月30日
Closure is a puzzle game with a simple premise - What you cant see really isnt there. I thought this was a cool premise

Most of the puzzles were very easy some even purely atmospheric. However many times i fell threw annoying small holes in the ground or messed up on something really minute causing me to replay the whole level. This game was still very fun despite being really annoying.

The final level set and secret bonuses were mostly pretty challenging and enjoyable. Closure has no replay value but the over 100 levels should last a decent amount of time themselves. There is also a developer commentary unlocked when you complete the game any% I found it fairly interesting

i got this game in the 1$ humble bundle not going to comment on the price overall i thought it was a great game buy it if you like an atmospheric puzzler
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
7.8 小时(记录在案的)
发布于:10月31日
Closure is a game unlike anything else out there.

Which isn't necessarily saying much on its own merit; there are many games out there are that are one-of-a-kind but also aren't really well-made games.

Closure isn't this game.

The core mechanics consist of a puzzle-platformer where solid ground shifts according to what is visible in the light. A very simple concept to understand, yet in end-game becomes very complex.

The atmosphere and art direction contribute substantially to the light/dark dynamic, and overall create a particular experience that only Closure can deliver.

If you enjoy puzzle-platformers, interesting art design, and conceptually stimulating gamesets, this is a game you cannot miss.
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
17.5 小时(记录在案的)
发布于:11月5日
B&W platformer with a dark atmosphere. Play with lights & shadows, tons of possibilities. Just began trying to speedrun it, and there are some amazing shortcuts. Ambiant music is quite soft, has a nice ring, and not too tedious, even after listening to it for couple hours straight !
这篇评测是否有价值?
6 人中有 4 人(67%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:11月7日
Do not buy this game.

I was entranced by the idea of the game's core mechanic, but sadly this game is a buggy mess. I've had it crash on me multiple times. I've had it lose track of where the player was, and of the geometry of the level.

Here's a sign your game hasn't gone through enough QA. Level 2, you have a ball on top of a ramp that the player is to push down. However, sometimes the level spawns and the ball rolls the wrong way off the ledge under its own power. The level must be restarted. This happened six times in a row for me. I thought there was something I was missing. No, seventh time was the charm: The ball stayed in place and I could complete the level.
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:11月3日
Love the simple & clever gameplay and the weird art style. Great puzzle game to sink time into.
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:11月7日
It's a nice little platformer if you like puzzles.
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4 人中有 2 人(50%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:11月10日
This is a game for those who enjoy solving puzzles. A game for those who are tired of photo-realistic and complex graphics.

The premise is simple. Get from point A to point B, carrying items to unlock the door at point B. The trick is that everything is dark, save for small pockets of light. Where it's dark, the surfaces cease to exist. Where it's light, the world comes alive.

It sounds great, and probably would be, if it wasn't so buggy. The game crashes repeatedly or fails to start, saves get corrupted, and so on. I can't recommend a game that is so buggy.
这篇评测是否有价值?
3 人中有 0 人(0%)觉得这篇评测有价值
0.7 小时(记录在案的)
发布于:11月1日
Nice little platformer
这篇评测是否有价值?
22 人中有 5 人(23%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:10月27日
Pretentious Indie ♥♥♥♥. Thank god I got this in a 1$ bundle.
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0.3 小时(记录在案的)
发布于:11月8日
An interesting title. I can't say its bad. I will simply say its a different game that gets my thumbs up for being unique and not sucking.
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1.4 小时(记录在案的)
发布于:11月14日
I probably will not finish this game because of the great puzzles in the game. I refuse to look up the answers to the puzzles, but have made it about half way on each of the 3 doors in the hub area. This is a great puzzler with a very creepy atmoshpere. I will however come back (after letting my mind refresh to try to beat the puzzles again).
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9.0 小时(记录在案的)
发布于:11月14日
A fun little puzzle/platformer. The use of light to reveal environment to walk on presented puzzles that had me grinning with delight at times. Some puzzles later in the game were a little frustrating, but overall it was challenging and interesting to the end. The art style is very nice, complementing the use of light and dark. The level design features a great variety in puzzles.

It's unusual for me to pull metaphors out of gameplay mechanics, but I found it interesting that only what can be seen was real. This ties in nicely with the quasi-afterlife theme of the game.
这篇评测是否有价值?
1.1 小时(记录在案的)
发布于:11月15日
Its a atmospheric puzzle game where the floor only exists when you shine your light on it that you carry around.
这篇评测是否有价值?
6.8 小时(记录在案的)
发布于:11月16日
I loved the original web game this is based on, and this fully fledged version added a ton of things to the light/dark and lights on rails formula I'd experienced back then, a ton of new mechanics for the puzzles! Rolling lights, blocks, spotlights, moths, water physics, deaths, multiple characters... the game was complex before, but this is a whole new level of complex puzzle solving! Really satisfying when you finally win.
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2.8 小时(记录在案的)
发布于:11月16日
Spent the last 5 minutes just falling into the water and rebirthing while playing fullscreen in 1080p. 10/10
这篇评测是否有价值?
15.4 小时(记录在案的)
发布于:11月17日
Closure is a creative puzzle game based on the light/dark relationship. Black and white aesthetics are very well done, music is good too and adds a lot to the experience. The game may be a little short but the puzzles are enjoyable and some of them will really twist your brain.
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1 人中有 0 人(0%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:6月25日
CPU占用为何这么高。。。
这篇评测是否有价值?
16 人中有 15 人(94%)觉得这篇评测有价值
7.1 小时(记录在案的)
发布于:7月6日
Closure is a platform-puzzle game in a very unique form.

It has a very beautiful and minimalist (and kind of creepy) design all in black and white and very good sound and music as well. The way the game works with the shadow/light is pretty cool, and the levels are very well design, some of them has more than one way to be completed or some "secrets", and that's pretty cool.

The gameplay is pretty simple: you walk, grab some items, jump and enter the doors. That's it. The little tutorial in the beginning of the game is cool and teach that in a nice and practical way.

The light/shadow trick is the heart of the game, only the things that are in the light are visible and exists, you can't go out or place any object in the shadow. This is the point of most fun and sometimes frustration.

The idea of taking a light always with you to know and (literally) make your path is awesome, and very original. It is explored in many ways until the end of the game but there are levels that you will take so much time to you figure what to do and in the last moment you let go that beam of light and it's all lost because the key is gone in the dark.

The good point is that you can play it for 15 minutes or so, clear one or two levels and return later, because you will not have to learn all over again. It's pretty intuitive.

So, if you like some puzzles you should definitely try Closure, it is nice, simple, beautiful, original and challenging.
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9 人中有 9 人(100%)觉得这篇评测有价值
14.3 小时(记录在案的)
发布于:10月13日
Guide your little person up the ladder, across the gaps in the floor and out the door. But if you can't see it, It doesn't exist. Walk off into the darkness and fall into oblivion. Wall lamps can be rotated to reveal floors and glowing orbs can be carried to light your way. Some doors need to be unlocked with a key and you can carry only one thing at a time. Appropriate for a game about light and shadow the odd art design is done entirely in black and white.

The levels were a bit on the easy side, But I enjoyed the light/dark aspect, music and art design. Things are kept at a minimum, Though perhaps too minimal. I think more interesting things could have been done with the games gimmick. There's no story in the game. Just different themes for the three groups of levels. Which is fine as the game is fairly abstract anyway, But filling out the vignettes more would have been nice.
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