In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky...
Évaluations des utilisateurs : Très positive (563 évaluation(s))
Date de parution: 7 sept 2012

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Recommandé par les curateurs

"Showed at PAX Prime 2012 - Solve puzzles in a world where only what you see is truly present."

Articles

IGN: 8.5/10 - "Stylish and engaging, Closure’s thoughtful and pensive approach to the puzzle genre should be applauded."

1-UP: A- - "The game is crammed with challenges and collectibles that will hold your attention well passed the expiration date of most downloadable titles."

Joystiq: 4/5 - "Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey."

À propos de ce jeu

In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky forest, an abandoned carnival, and the strange, surreal realm that connects them together.

Configuration requise

Windows
Mac OS X
    Minimum :
    • Système d'exploitation : Windows 7/Vista/XP
    • Processeur : Intel Core 2 Duo ou supérieur
    • Mémoire vive : 512 Mo de RAM
    • Affichage : Carte vidéo comportant 512 Mo de mémoire vidéo avec support OpenGL 2.0, les cartes intégrées ou plus anciennes peuvent ne pas fonctionner
    • Disque dur : 512 Mo d'espace disque disponible
    • Supplémentaire : Envoyez un e-mail à support@closuregame.com si vous rencontrez des problèmes
    Recommandée :
    • Mémoire vive : 1 Go de RAM
    • Supplémentaire : Envoyez un e-mail à support@closuregame.com si vous rencontrez des problèmes
    Minimum :
    • Système d'exploitation :10.6
    • Processeur : Intel Core 2 Duo ou supérieur
    • Mémoire vive : 512 Mo de RAM
    • Affichage : Carte vidéo comportant 512 Mo de mémoire vidéo avec support OpenGL 2.0, les cartes intégrées ou plus anciennes peuvent ne pas fonctionner
    • Disque dur : 512 Mo d'espace disque disponible
    • Supplémentaire : Envoyez un e-mail à support@closuregame.com si vous rencontrez des problèmes
    Recommandée :
    • Mémoire vive : 1 Go de RAM
    • Supplémentaire : Envoyez un e-mail à support@closuregame.com si vous rencontrez des problèmes
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
12.0 heures en tout
Posté le : 20 mars
Charmant et intelligent.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 20 mars
In Closure you will find challenging puzzles based on special orbs of light which you play with in a strategic way to reach the end of each level . It's got original and funny graphics along with a great soundtrack as well.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
10.0 heures en tout
Posté le : 5 mars
If I can’t see it, it doesn’t exist. This is pretty much the premise of the game and it is executed to very good effect. Closure is a puzzle platformer in which you are a weird little creature with no face, running about in the dark, and clinging desperately to the light so you don’t fall off into nothingness while you try to map out each level and locate the exit. Oh and then you steal some people’s faces or something and solve light based puzzles in their bodies or whatever.

The puzzles themselves are pretty clever. In each new zone you start out with some pretty simple puzzles which gradually introduce new elements to you, but towards the end of the zone you’re having to work out some pretty complicated stuff. The way these puzzles work is that walls and floors do not exist in the dark, so you have to position lamps and orbs of light about the place to let you do stuff like pass through a wall and not fall through the floor into the abyss, or maybe ride a spotlight up a wall to the exit. It’s a bit weird at first really, but definitely an innovative twist on the standard puzzle platformer. One thing I really like about Closure as a puzzle platformer is that it doesn’t just delight in killing you for no reason (unlike certain other dark puzzle platformers). Every level has a good sense of logic about it that you could probably work out without dying if you were careful and really thought about it; Closure doesn’t resort to tricking you into dying, that’s just not its style. The fact that Closure puts such a weighting on logic rather than trickery or trial and error (though I did have many trial an error moments trying to get my head around some of the harder puzzles) means that every level completed comes with a strong sense of accomplishment, as opposed to other puzzle platformers which only provide the feeling that you’re glad it’s over before you walk into the next ridiculous trap.

The music that accompanies the game is top notch and really adds to the atmosphere of the game. Closure even makes use of some Tuban throat singing, which I don’t think I’ve heard in a game before, but it works really well for the existential and slightly creepy theme that Closure has going on.

There is one thing that I would warn people about with this game, and that is that I encountered a really weird bug playing this game on my new laptop (Windows 8.1 with integrated intel graphics) which caused light to not interact with surfaces properly and made me perpetually fall through the floor and die even though it was lit up – it was a game breaker. I’ve also played this game on a rather old laptop (dedicated graphics, Linux) and on my main PC (dedicated graphics, Windows 7) and on both machines the game runs perfectly. From what I can tell the devs seem pretty active and willing to help resolve any issues but since this problem only affected 1 of my 3 devices and I was so close to finishing when I tried it on my new laptop I didn’t bother getting it sorted out.

I have absolutely no recollection of purchasing Closure, which has added to the mystery of the game for me. I’m just glad I did buy it (if I did buy it) and then happened to stumble across it in my game library. This is truly one of those hidden gem type games and I would definitely recommend it.

8 out of 10, would illuminate.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
15.7 heures en tout
Posté le : 8 juin
If you like puzzles game, this game is for you...
I really like the concept, these guys accomplish very good effects and a high level of difficulty, just playing with shadows and light.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
16.2 heures en tout
Posté le : 14 juin
Very unique puzzle - platforming game, utilising light as the main element. The game introduces different mechanics very well on each level, and tests the player with different combined mechanics within a level. The artwork is brilliant, Tim Burton-ish style glamoured with Lovecraft's world. The music is beautifully composed, bringing up different theme on each level but still retaining the eerie atmosphere. The game also entices you to explore the level- not just completing the puzzle, by putting hidden moths throughout all levels which is complusory to finish the game completely. I would recommend this game for people who likes puzzle games and/or gothic art style.
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