In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky...
Brukeranmeldelser: Veldig positive (615 anmeldelser) - 88% av 615 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 7. sep, 2012

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Anmeldelser

IGN: 8.5/10 - "Stylish and engaging, Closure’s thoughtful and pensive approach to the puzzle genre should be applauded."

1-UP: A- - "The game is crammed with challenges and collectibles that will hold your attention well passed the expiration date of most downloadable titles."

Joystiq: 4/5 - "Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey."

Om dette spillet

In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky forest, an abandoned carnival, and the strange, surreal realm that connects them together.

Systemkrav

Windows
Mac OS X
    Minimum:
    • OS:Windows 7/Vista/XP
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:Dedicated graphics card, 512MB with support for OpenGL 2.0, older or integrated (intel HD) cards probably will not work.
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
    Minimum:
    • OS:10.6
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:Dedicated graphics card, 512MB with support for OpenGL 2.0, older or integrated (intel HD) cards probably will not work.
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
Hjelpsomme kundeanmeldelser
6 av 6 personer (100%) syntes denne anmeldelsen var hjelpsom
13.0 timer registrert
Publisert: 24. desember, 2015
Remember those short levels in Yoshi's Island where you could only see through a small light circle surrounding your character ?
This puzzle game elaborates upon the idea on more sophisticated ways, but with a unique catch: what cannot be seen does not exist. Platforms and walls become thin air when not in light.
From this base, there is enough variation not to be bored along the way.

Please note that the atmosphere is very strange and gloomy in this game, which you may or may not like.

If you want a demo, I advise you to try the Flash prototype the devs published a long time ago at Newsground. The final game is slightly better and more refined iirc, but it should give you a taste.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
35 av 61 personer (57%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
2.8 timer registrert
Publisert: 18. september, 2015
Closure is a 2D puzzle game that use elements of light and darkness to manipulate your environment and solve the puzzles of the various levels. The concept sounds good on paper, however the levels and gameplay become very repetitive and tedious that makes the game just not very fun. If you fail at anytime during a level you have to start all over which can make the game very frustrating and even more not fun. Looking at the overall Steam achievements only 3.5% of the game owners have even beat the game, and less than 10% have even beat the first section of the game which shows you how little amount of players have progressed through the game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 6 personer (67%) syntes denne anmeldelsen var hjelpsom
7.1 timer registrert
Publisert: 19. september, 2015
It's LIMBO plus an acid trip, except unlike LIMBO the puzzles are actually very good and challenging.

The platforming and physics can be inconsistant at best, with bits of the geometry rematerializing as it's illuminated and pushing other stuff out of the way, but those rare moments aside, it's very well thought out and put together.

On a more personal note, I find the atmosphere/artstyle/whatever to be a bit annoying. The entire game is dressed up in that Tim Burton-y style where it tries to be creepy through being weird, or tries to be weird through being creepy, or whatever, but just manages to be irritating. The lowest point for me is any time you have to be underwater, and the normally passable music slows down by 50% and becomes a nuisance. This is probably a personal hangup that won't affect anyone else too much; I've never been a fan of things like Nightmare Before Christmas, either.

All in all, good puzzle game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 6 personer (67%) syntes denne anmeldelsen var hjelpsom
1.5 timer registrert
Publisert: 8. januar
No matter how hard I tried I just couldn't get into this game, and because of that it just seemed boring and tedius. I don't know why I find other puzzle games are fun, but not this one.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 10 personer (60%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
8.3 timer registrert
Publisert: 16. oktober, 2015
Another quality indie platformer with a unique gimmick.

Trust your initial reaction to this review's headline. I expect you'll either be excited for another fairly well made entry into one of your favorite genres or you'll bemoan that the indie scene is oversaturated with these types of games. I find myself starting to lean toward the latter.

Generally Closure's puzzles are cleverly designed with an adequate amount of variation. There are some that were too easy as well as some that, for me, crossed into frustration territory. These aggravating stages were always the longer stages where if you made even one mistake you'd have to start over and redo numerous steps that quickly become tedious. Where the game faltered most for me is that I'd estimate a third of my a little over 7 hours playing the game was spent on these infuriating levels.

Adding to the challenge are 30 collectable moths hidden throughout the game that you'll need to gather all of to get any kind of ending. I got 17 of them during my playthrough then elected to watch the ending on Youtube rather than go back for the remaining 13. I'd suggest skipping the moths unless you are really enjoying the game.

Taking a look at global Steam achievements suggests that the game isn't as widely appealing as its positive reviews would make you believe. Currently, 48.2% of game owners have completed the tutorial stages. Only 8.4% have completed the first 24 levels called "the Factory." In other words, only 17.4% of players who completed the tutorial felt compelled to keep playing to the end of the first of 4 acts. To be fair, you can play the first 3 acts in any order but the way they are laid out in the hub and the general difficulty curve steers you toward playing them in a specific order. 5.1% of players completed "the Hospital," 5.0% of players completed "the Circus" and 3.5% completed the main game. Looking at a few similar games, Braid and LIMBO are much better in these numbers and FEZ is modestly better.

From an artistic standpoint Closure does well at creating a creepy, dark ambiance. The visual style is like moving scratchboard art and is quite striking. Unfortunately, due to the light/dark gimmick much of the screen will always be black, making it difficult to get a big picture view of the environments you are in. What story there is is told purely through visuals that can be similarly tough to uncover. Most of the joy you can get out of the story will come from treating it like another puzzle where you try to piece together some meaning. It's hard to praise this aspect of the game as it really doesn't have much discernible depth, but it does dance along the line of being just vague enough to get your imagination going to fill in the details. The music is solid and adds to the atmosphere, even if it gets a bit repetitive at times.

6/10
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom