In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky...
Análises de usuários:
Todas:
Muito positivas (631 análises) - 88% das 631 análises de usuários deste jogo são positivas.
Data de lançamento: 7/set/2012

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou dispensá-lo

Comprar Closure

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

-80%
$9.99
$1.99
 

Análises

IGN: 8.5/10 - "Stylish and engaging, Closure’s thoughtful and pensive approach to the puzzle genre should be applauded."

1-UP: A- - "The game is crammed with challenges and collectibles that will hold your attention well passed the expiration date of most downloadable titles."

Joystiq: 4/5 - "Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey."

Sobre este jogo

In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky forest, an abandoned carnival, and the strange, surreal realm that connects them together.

Requisitos de sistema

Windows
Mac OS X
    Minimum:
    • OS:Windows 7/Vista/XP
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:Dedicated graphics card, 512MB with support for OpenGL 2.0, older or integrated (intel HD) cards probably will not work.
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
    Minimum:
    • OS:10.6
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:Dedicated graphics card, 512MB with support for OpenGL 2.0, older or integrated (intel HD) cards probably will not work.
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Todas:
Muito positivas (631 análises)
Últimas análises
[Noob&CO.] BlueBox
( 0.7 horas registradas )
Publicada: 24 de junho
Probably one of the most innovative puzzle games that I have ever seen - this game is incredible. I bought it with other games so as to play during my week-end and this one was the best experience I have did. The minimalist but intense aesthetic is incredible - also the music. The gameplay is really impressive - something strange and quiet in the same time. I argue that you MUST buy this weird project. I love this game ++
JimDeadlock
( 22.9 horas registradas )
Publicada: 16 de junho
A lovely puzzle platformer with the unique concept of having to focus the light to solve the puzzle. Now that I'm only 2 levels from the end I've found a major challenge of the game to be resisting the urge to google the solutions! It can be very disappointing to give in to the urge and then realise "I should have known that!"

Also, the music really does complement the spooky atmosphere nicely.
dislexsicknik
( 8.8 horas registradas )
Publicada: 16 de junho
Having a day reviewing lots of the games i played on steam and this comes up in my most played list to be honest i had forgotten about it until now which is strange since i clocked so many hours into it. but thinking back i got pretty hooked to this it was interesting and weird and that's what i like. i need to revist it soon.
Clar
( 10.6 horas registradas )
Publicada: 31 de maio
Very fun puzzler where the lighting controls the levels. Creepy, but not scary; takes place in total darkness but has no monsters or jump scares. Story is okay.
Aethelia
( 0.1 horas registradas )
Publicada: 30 de maio
Is there even a game? Just look at the dicussion for this game, 90% of the topics are "Can't launch game", "Game crashes", "Can't get past first room", or at best, "Game crashes after first level."

As far as I can tell, there only is one level in this game, and only 2% of those who are tricked into buying this "game" can actually play it.

How incompetant are the developers of Closure that they don't even verify that their game WORKS before publishing it, and how little do they even care if they refuse to fix it?

All they can say is "Update your graphics card", a solution that has worked for zero people, just to put the blame on someone other than themselves. Excuse me, I have a modern gaming computer. My graphics card is not the problem, your programming ability is.

This doesn't belong on Steam, or anywhere else, and the developers should give up on programming for life.
Aekuems
( 5.8 horas registradas )
Publicada: 4 de maio
Very interesting puzzle-platformer in which the only things that exist are things which are illuminated.
Great fun, challanging at times as well, very good.
Ch0plol
( 3.1 horas registradas )
Publicada: 18 de abril
Cool atmospheric puzzle-platformer. I recommend this one. At $10 I'd say it's worth it, and when Steam sales come up it will be definitely worth it
Lyzzie
( 1.9 horas registradas )
Publicada: 23 de março
This game always crashes in the beginning, after the first door on the tutorial. No matter what I do, I can't make it work. And looking for solutions, I found out that I'm not the only one who has problems to run this game, others players report a diversity of problems. The developers should fix any trouble in tha game, not make a "solution post" on the community to make the players fix the problems themselves.
Salarn
( 3.7 horas registradas )
Publicada: 1 de março
https://youtu.be/cVtCelcXhN0

This puzzle platformer uses light and shadow to not only control what is seen by the player but also what surfaces are available for navigation. This clever twist gives closure a lot of mechanics to work with despite having a small set of player verbs.

The high contrast black & white visuals combined with a eerie sound track builds tension and a sense of dread that puts an ominous weight play that enhances the overall experience.
Análises mais úteis  No geral
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
6.6 horas registradas
Publicada: 21 de março de 2014
Closure é um puzzle com uma jogabilidade bem distinta: as coisas só existem onde tem luz, ou algo parecido.

O game é dividido em três estágios: a fábrica, o hospital e o circo, cada um com sua temática própria. Nestes estágio os puzzles são bem simples alguns poucos moderados. Após terminar esse estágio um novo é liberado, com dez puzzles. Este é o Purgatório. Aqui os puzzles aumentam bastante a dificuldade, testando bastante sua paciência, por isso nunca jogue com sono porque até o erro mais sutil te obriga a reiniciar a fase.

A trilha sonora é curta e repetitiva mas não chega a ser cansativa, se adequando bem à atmosfera do jogo.

Recomendo a todo mundo que curte puzzles e está à procura de um com uma mecânica bem diferente.
Você achou esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
Não recomendado
1.9 horas registradas
Publicada: 23 de março
This game always crashes in the beginning, after the first door on the tutorial. No matter what I do, I can't make it work. And looking for solutions, I found out that I'm not the only one who has problems to run this game, others players report a diversity of problems. The developers should fix any trouble in tha game, not make a "solution post" on the community to make the players fix the problems themselves.
Você achou esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
Recomendado
9.8 horas registradas
Publicada: 14 de janeiro
Closure é um jogo interessante.
A arte do jogo é bem legal.
Os quebra-cabeças também são interessantes, é preciso pensar um pouco em alguns, mas nada impossível, são desafiantes.
A atmosfera do jogo é bem legal, envolvendo o jogador.
É legal também procurar as mariposas que estão escondidas em algumas fases.
Vale a pena comprar. Recomendo.
Você achou esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
Recomendado
13.3 horas registradas
Publicada: 25 de março de 2015
"Se você não vê, não está lá"
Genialidade em 263mb. Um jogo que eu bato palma de pé!
Closure é um game que brinca com Monocromia. Se você não ilumina o local, ele simplesmente não existe!
Gosta de puzzle? Gosta de jogos Indies? Gosta de criatividade e de jogos únicos? Recomendo "cegamente" Closure.
Você achou esta análise útil? Sim Não Engraçada
30 de 34 pessoas (88%) acharam esta análise útil
Recomendado
1.4 horas registradas
Publicada: 1 de julho de 2013
CLOSURE is a black and white alienish platform puzzle game where the world exists because of light. Without light, there is only nothing and I mean nothing, if you try to jump onto a platform that doesn't have light near it, you will fall through the world. If you are swimming and your light floats away, you will drop out of the world without it. Solid walls become jumps when there is no light on them. The object of each of the almost 100 levels is basically to make it to the door at the end. You can pick up lit orbs, you can put lit orbs into carriers that will carry them. This leads to some really interesting platform mechanics, such as moving lights turn into elevators when normally they'd be solid walls. You can put orbs into transporters that will make 2 areas lit instead of 1. There are push boxes, push rollers that will of course roll, lit push boxes, lamps that you can adjust to cast light onto different areas and so on. This is a unique, enjoyable, atmospheric, immerse game, but I have a feeling that once you're done, you're done. They made a really alien world here and the music is awesome and belongs in a suspense drama. After the tutorial levels when the game opens up, the music eases up so its not as intense. Very worth a play through, I own it a few different ways, Steam, GOG, did I mention its free for Playstation Plus members?
Você achou esta análise útil? Sim Não Engraçada
21 de 21 pessoas (100%) acharam esta análise útil
Recomendado
17.4 horas registradas
Publicada: 13 de outubro de 2014
Guide your little person up the ladder, across the gaps in the floor and out the door. But if you can't see it, It doesn't exist. Walk off into the darkness and fall into oblivion. Wall lamps can be rotated to reveal floors and glowing orbs can be carried to light your way. Some doors need to be unlocked with a key and you can carry only one thing at a time. Appropriate for a game about light and shadow the odd art design is done entirely in black and white.

The levels were a bit on the easy side, But I enjoyed the light/dark aspect, music and art design. Things are kept at a minimum, Though perhaps too minimal. I think more interesting things could have been done with the games gimmick. There's no story in the game. Just different themes for the three groups of levels. Which is fine as the game is fairly abstract anyway, But filling out the vignettes more would have been nice.
Você achou esta análise útil? Sim Não Engraçada
19 de 19 pessoas (100%) acharam esta análise útil
Recomendado
10.2 horas registradas
Publicada: 2 de novembro de 2013
Closure's puzzle design is new, unique, and absolutely brilliant. The story is told without you ever reading anything or any voice acting. The music and art style is extremely moody and creepy in an almost Tim Burton-esque way, but still has plenty of it's own personality. Highly reccomended for it's top notch atmosphere and genious puzzle design. Solving the puzzles always feels rewarding. I cannot complement the developers enough on this masterpiece.
Você achou esta análise útil? Sim Não Engraçada
19 de 20 pessoas (95%) acharam esta análise útil
Recomendado
7.1 horas registradas
Publicada: 6 de julho de 2014
Closure is a platform-puzzle game in a very unique form.

It has a very beautiful and minimalist (and kind of creepy) design all in black and white and very good sound and music as well. The way the game works with the shadow/light is pretty cool, and the levels are very well design, some of them has more than one way to be completed or some "secrets", and that's pretty cool.

The gameplay is pretty simple: you walk, grab some items, jump and enter the doors. That's it. The little tutorial in the beginning of the game is cool and teach that in a nice and practical way.

The light/shadow trick is the heart of the game, only the things that are in the light are visible and exists, you can't go out or place any object in the shadow. This is the point of most fun and sometimes frustration.

The idea of taking a light always with you to know and (literally) make your path is awesome, and very original. It is explored in many ways until the end of the game but there are levels that you will take so much time to you figure what to do and in the last moment you let go that beam of light and it's all lost because the key is gone in the dark.

The good point is that you can play it for 15 minutes or so, clear one or two levels and return later, because you will not have to learn all over again. It's pretty intuitive.

So, if you like some puzzles you should definitely try Closure, it is nice, simple, beautiful, original and challenging.
Você achou esta análise útil? Sim Não Engraçada
31 de 45 pessoas (69%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
7.9 horas registradas
Publicada: 3 de janeiro de 2015
I suppose the concept is pretty original, yes, but I think that's for a reason... there's just no way it could've worked. A puzzle platformer where the puzzles are easy and the platforming is clunky. Spend several minutes on tedious puzzles only to fail a jump and have to restart the entire level. Whoops, that looked solid, but apparently it isn't. Item babysitting is really fun, especially when the entire game is focused around it.

Sigh. I can't be nice to this game, there's not much enjoyable about it.

The "puzzles" in this game are not ever too challenging. The hardest part is figuring out whether or not what you're trying to do is actually possible, since it's often ambiguous. Move speed is slow, jump is barely passable in height. It's not really a very good platforming engine, and the physics are often clunky. There's some decent brainteasers in the game though so I'm not going to pretend it's devoid of real puzzle design, but the tricky stuff is tricky for the wrong reasons. A lot of the puzzles seem to want to make you explore the area a bit and then restart because you did something wrong while exploring. And there's not a lot of variety; lots of the same things over and over with no clever twists on them.

The game's also way too punishing for how long some of the puzzles go on. Way too easy to jump up onto a box but WHOOPS you forgot to leave your orb next to the box so it plummets into the abyss. Fail a jump you're not sure you can make and WHOOPS back to the start. Losing keys also happens frequently. And the physics lead to some fun times, enjoy your accidentally crushed orb please and thank you. This is especially annoying in the levels that are comprised of several smaller puzzles instead of one big one. Screw up one puzzle and you have to redo all the others too, even though there's no good reason to. The puzzles are already tedious enough without the game forcing you to play them over and over again to figure out everything about them.

In short, it's not fun. At all.

The art style is okay, though the lack of color results in everything looking pretty samey after a while. The music's way too overblown for the game and there's far too few different music tracks. The game has too many levels, could've stood to have less considering the lack of variety, it just feels overlong. Especially when there are levels without any puzzle to be found; not kidding. I think this would've been better with a Braid-like rewind system to avoid the tedium of having to replay everything whenever you screw up a puzzle, honestly. Even if it's a "ripoff" that way, well, at least it'd be more fun to play.

Not recommended at all for either puzzle fans or platforming fans, there's far better out there than this.
Você achou esta análise útil? Sim Não Engraçada
12 de 12 pessoas (100%) acharam esta análise útil
Recomendado
12.7 horas registradas
Publicada: 5 de dezembro de 2013
This game has a unique aesthetic combined with a novel game mechanic. The multi-legged shape-shifting protagonist uses light to manipulate the game world. Whatever is not illuminated does not exist. The levels build on this mechanic and become increasingly complex as the player works through the challenge of completing the game.

Some levels (at least for me) are fairly challenging while others will seem straight forward, but I suspect different gamers will find a varying level of challenge on the same levels. i.e. What is a piece of cake for me might be a bear for you and vice versa.

I've played this game for about 8 hours over a few days and am closing in on completing it. Hoping to achieve 100% completion. The game has fascinated me and left me wanting to get back and see what new creative challenge the next level holds.
Você achou esta análise útil? Sim Não Engraçada