Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing,...
User reviews:
Overall:
Mixed (339 reviews) - 59% of the 339 user reviews for this game are positive.
Release Date: Sep 24, 2010

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About This Game

Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing, endlessly replayable strategy experience for you and your three best friends, or three devious AI teams.
Key features:
  • Gorgeous HD Pixel art, quirky humor, and the ever-present King of Dwarves!
  • Pick your own team of 5 Dwarves from Fighters, Scouts and Miners
  • Battle 20 powerful Monsters including Goblins, Evil Dwarves, and huge Dragons!
  • New! Level Builder allows you to create and share your own designs!
  • Challenge your friends in up to Four Player Hotseat Multiplayer
  • Collect over 100 relics to power up your Dwarves, and view them later in The Royal Gallery!

System Requirements

    Minimum:
    • OS: Windows XP SP2 or better, Windows Vista, Windows 7
    • Processor: 1.4 GHz
    • Memory: 512 MB
    • Graphics: Must Support Shader Model 2.0
    • DirectX®: DirectX 9
    • Hard Drive: 60 MB
Customer reviews
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Overall:
Mixed (339 reviews)
Recently Posted
Link
( 9.8 hrs on record )
Posted: June 8
This game no longer launches.
Helpful? Yes No Funny
ivy
( 4.1 hrs on record )
Posted: June 2
boring
Helpful? Yes No Funny
KeeperBvK
( 2.5 hrs on record )
Posted: May 15
Delve Deeper basically plays out like a board game in a mine-digging setting that somehow proved to be extremely popular a couple of years ago (the setting, not the game).

As such I suppose it's a lot of fun to play with friends since there are tons of ways to sabotage your rivals and it also makes for some satisfying turns when you grab a treasure right from under another player's nose, slay a foul beast and bring home the booty.

However, I never had a chance to play with other people, leaving me with nothing but skirmishes against NPCs. There is no kind of story campaign and as such it just not engaging to play on your own, which is a pity considering how dead of a game it is.
Helpful? Yes No Funny
kony
( 30.4 hrs on record )
Posted: April 26
One of the most fun games to play on a single computer with friends. It is a turn-based competitive game where you try to mine resources, kill monsters and the enemy player's dwarfs. A lot of fun if you have someone to play with.
Helpful? Yes No Funny
Deadbuffalo
( 56.1 hrs on record )
Posted: April 9
The most important thing to remember is this is a hotseat multiplayer game. VS the AI you'll just get bored after a while and there's no online multiplayer.

Delve deeper is a light strategy game that combines area control, pressing your luck, and dwarves. There's a lot of randomness with the battles, which generally punishes over expansion. This is a board game in many ways before the whole video game board game thing became cool. There are plenty of maps included, as well as an editor, you're unlilkely to get bored of a specific map before the gameplay. I can't offer better praise than I am still playing this 5 years later and enjoying it. It shows it's age in a clunky UI, but the balance of risk vs reward is seldomly so enjoyably fine tuned. Just be careful for your jerk friend waiting for you to be weakend before swooping in with thier 5 scouts to pick up your hard won mithril.



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dannorder
( 15.6 hrs on record )
Posted: February 13
I have to give Delve Deeper a thumbs up. It's basically a board game, and requires board game thinking: cards and pieces and everything. You move around and get gold, count your spaces, open up parts of the area strategically to make you earn more or screw with other players. I played this a while ago and was addicted for a while until that computer died, and I then loaded it up recently to find it still holds up. I got the base game and the DLC because it was so cheap and because I saw the graphics for the characters released free on Open Game Art. I don't understand the low ranking here at all, unless it was the Delver game people lured into a fight about the name after this had already been out. The only bad thing about the game is sometimes waiting for the computer characters to move, but I see now there's a setting for that, so it's my own fault. If you go into this thinking it's going to be an RPG you will be disappointed, sure, but that would be stupid seeing as how there's all the preview stuff available before you buy. If this looks like your type of game, get it. If you want a 3D soldier game with fantasy trappings I'm sure you can find one of those on here instead, and you should.
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3davoli
( 43.3 hrs on record )
Posted: February 6
40+ hours of enjoyment, pretty much disproves that the game gets stagnant after awhile (as others have said.)

The reason why I like it? I like turn based battle games, dwarves, mining games, and especially good puns (and these are puns on dwarves, what could be better.)

Every once in a while, they have all your dwarves named after Thorins Company (one of my favorite books Is The Hobbit)

The replay value comes from the relics, they are so much FUN!

My absolute favorite relic is the one that says: "Portal to the Present, pretty cool looking but it's actually quite useless!" (Parafrasing slightly) I've been trying to make it into a board game because of how much fun it is, you should try it.
Helpful? Yes No Funny
Seasonsgray
( 5.3 hrs on record )
Posted: January 10
Basically u take turns to dig for coins, diamons, etc. Also fight things and turn in as much loot as possible to win.
Helpful? Yes No Funny
Drake Dragoon
( 22.4 hrs on record )
Posted: January 7
9/10

I really love this game!

It has lots of replayability, especially with level design elements.
I can play this game for days at a time because it is soo addicting.

The graphics are certainly not great, but the concept and gameplay are exceptional.

Rant...

I NEED Delve Deeper 2!

When are they going to make a new one?
I tried revising the graphics myself, but the pixelated graphic quality made it difficult for me to make the game look better.
This game needs to be rebuilt on a new game engine with updated graphics - and I will Delve Deeper into my pockets for more money.
Helpful? Yes No Funny
Valtsukka
( 0.1 hrs on record )
Posted: December 23, 2015
This game has been my life!
i dont much?
Helpful? Yes No Funny
Most Helpful Reviews  Overall
126 of 152 people (83%) found this review helpful
Not Recommended
10.7 hrs on record
Posted: December 2, 2013
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
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43 of 56 people (77%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: June 24, 2014
Delve Deeper is a local 1-4 player game where you play against each other to try to get the most treasure. At the beginning of the game, you choose from 4 different coloured dwarf mining teams (red, blue, green, yellow), each consisting of 5 dwarfs. There are 3 different "classes" of dwarf, these being miner, scout, and fighter. Each class differs in fighting ability and the number of tiles they can move in each turn.

At the start of your turn, you can choose a tile from the right side which basically causes one area of the map to be auto-mined, creating a tunnel. Once the tile has been placed, you can move some or all of your dwarfs, having them pick up treasure, mine for gold, and fight monsters or other dwarves. When a dwarf's inventory is full, you direct them to go back to base to off load their treasure. Rinse and repeat until the game is finished.

This is a very simple game, and it's actually pretty fun. Until it crashes. And it crashes a lot. In fact, looking at the forums and other reviews, it seems that this bug has been in the game from the very beginning and in two years since the game's release on Steam, the developers still haven't fixed it.

Until this bug is fixed, I can not recommend this game.
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18 of 19 people (95%) found this review helpful
1 person found this review funny
Recommended
10.6 hrs on record
Posted: October 9, 2014
Very amusing game best suited for a causal play during a lul at a small party. Playing solo more than three or four times will pretty much end most of the interest in the game for you - so I strongly suggest hooking this up to your TV and passing the controller around.

Drinking rules encouraged.

The other reviews, I think, want this game to be more than it is. But it's a short, fun, game that doesn't take itself too seriously or try to be a time sink. And you know what, it's ok for a game to be that (especially with the quality put into this one.)
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37 of 54 people (69%) found this review helpful
5 people found this review funny
Recommended
7.9 hrs on record
Posted: December 4, 2013
Fun little game, though without much DEPTH to it. I'd still say I rather DIG this game, despite some of its FAULTS. Like, say, no saving feature when a single game can last for over an hour so it can be TUFF to finish it in one sitting if you lack the time, and it eventually gets a little BORING. DD's devs have been STONE silent for a while though so don't expect any bug fixes or new content, however the free DLC is still quite a GNEISS addition. But you just gotta admit that this little game is just a STEPPING STONE towards something greater.

Speaking of which.

A sequel with multiplayer included is currently in the works, as far as I'm aware, but devs are taking their sweet time with it, and as for the ETA for its release... Well, your guess is as good as MINE.

I'm done.
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19 of 23 people (83%) found this review helpful
Recommended
1.8 hrs on record
Pre-Release Review
Posted: January 28, 2014
Interesting board game.

Players take turns digging into the field by placing tunnel pieces and then sending their dwarves down to collect as much treasure as possible. Your dwarves can mine for treasure, but that takes time. Larger caches of treasure can be found by killing monsters wandering around the board, although this involves fighting and is much more risky depending on your team makeup. Artifacts are a form of treasure that can have a wide variety of effects, good or ill, and make the game more exciting. The game ends after a certain amount of turns, where the player with the most treasure wins.

It can be quite fun, but for god's sake find a friend to play this with. That is essentially the whole point of a board game, really. And to all of you who bat your eyes at my calling this a board game: you could conceivably convert this to physical form very easily, with a human dungeon master taking the place of the monster AI.

I don't know why all these other reviewers want this game to be something it clearly wasn't supposed to be. I mean, how hard can it be to talk about this game in the way it was designed to be played?
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15 of 17 people (88%) found this review helpful
Recommended
6.2 hrs on record
Posted: July 10, 2014
Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.The retro aesthetic really works well for this type of experience. There's a nice attention to detail in the sprite work. That said, the art style isn't as consistent as I would have liked. The backgrounds, text, and some elements of the HUD don't quite fit in line with the throwback vibe.The biggest issues I had with Delve Deeper, however, was the camera and tile placement. Simply put, the camera is erratic. As for the tile placement system, it's overly complicated.Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.Overall 7/10.
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11 of 13 people (85%) found this review helpful
Not Recommended
14.1 hrs on record
Posted: May 9, 2015
Delve Deeper when I started was at first a simple turn based strategic game.
The toturial in the game is a big dialogue that goes into detail of what the game gives (building tunnels to selecting a dwarf and point it to a tunnel where he can mine gold).

The game resolve where you can play from 2 to 4 players and the game is decided by how much gold you have earned through mining gold, gem, mithril, loot and relics.
(To play multiplayer. You need to play it on the computer the game is on. Meaning you can't play from over the world. (Which is actually a must for a game like this).

Before you start you can choose to three classes:
- Miner:
This class can hold up to 6 items for gold, gem and mithril. Can walk 4 steps and is overall the points getter in the game.
- Fighter
This class can hold up to 4 items for gold, gem and mithril. Can only walk 3 steps and is overall the one who protect and fight
- Scout
This class can only hold up to 3 items for gold, gem and mithril. Can walk 6 steps and is overall the one to kill weak monsters and light tunnels that is farther away.

The relics in this game make said classes stronger, but said relic will only have effect on the said dwarf who picked said relic up.
Relics can be turned in at bazaars or the camp (where you start) and might give favourable effects that will last the whole game.
(Relics also have some references to pop culture, Dwarf Side of the Moon as an example).

The enemies in the game (monsters/players) make the game a little more strategic as well with building tunnels.
Building tunnels is optional. you can use it to progress deeper in the mine or give it an opening for monsters to attack other players. Making the gameplay a little more fun. Tunnels is at first dark, but everytime you or the other player/computer goes to a dark tunnel. the dwarf will light the tunnel up preventing spawning for more monsters.

Every map have it's set amount of rounds that varies. (creating a map will give automatically an amount of rounds).
making you're own map is at first a great feature. Only that you need every hex to be filled to make it truelly playable.
Picking out tunnels without showing what pieces you can select (picking a wrong piece meaning you need to click said hex to redo it). You will be taking a lot of time to create a map. since it's a lot of trials and errors.

Overall it's a solid game and maybe a must for all strategic gamers out there.
But for me I can't recommend this game.

Pros:
- Easy, Fun Gameplay
- Strategic to it's core

Cons:
- Slow Gameplay
- Creating a map is (kinda) frustrating
- Multiplayer is local-only

Feedback for this review is appreciated.
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8 of 8 people (100%) found this review helpful
Recommended
23.0 hrs on record
Posted: November 7, 2014
Delve Deeper is a game about dwarven greed. But mostly TREASURE! Go down there and grab as much as you can for your most exhalted king. And more importantly, get more than the other teams!

You'll go in with five(5) dwarves, and will need to collect as much loot as you can in games that seem to go by pretty quickly. It's a good game to start up when you're bored or don't know what else to play, or just because you want to grab some more of that sweet gold.

Of your team, you can select 3 classes. The slow, powerful fighters. Fast, but slightly weak scouts, and miners who are a bit average at everything but can haul the most loot. Of course, being dwarves, all classes can mine gold, gems and mithril and carry chests of loot out, but some can carry more than others, and some fight better than others.
And since you are trying to prove you are more loyal to your king and better at extracting riches, you may end up fighting the other dwarven teams as well.

It's a simple game with solid mechanics, where you start your turn with a tunnel piece you can put down somewhere to expand your tunnels, or to unleash a massive horde of goblins into your opponent's tunnels. After that, you move your dwarves and end your turn. After that you fight with whichever dwarves are in tiles with enemies on them. A simple and easy to learn system with plenty of maps and plenty of replayability. And on top of that, it's cheap too

Worth grabbing whenever you have some cash left over for it. It's cheap, amusing to play, has plenty of replayability(So long as you don't play it all the time) and a most worthy king to deliver all your gold to who occasionally comments on things going on in his own special kind of way.
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11 of 15 people (73%) found this review helpful
Recommended
5.8 hrs on record
Posted: December 19, 2013
This is a fun little stategy-turn based game where you compete with other dwarves to dig tunnels and the mechanic for digging the tunnels is interesting. It can lead to you creating a path from the monsters to your enemy's miners, beating his men down so they spend more time fighting and less time mining. I often find myself getting sucked in and lost in it as it's quite addictive and worth a buy if you are looking for a time wasting oppitunity, but there's nothing really amazing to consider it a must buy, by any streach of the imagination.
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5 of 5 people (100%) found this review helpful
Recommended
13.9 hrs on record
Posted: November 10, 2014
Pretty amusing game. It is very simple, but not boring at all. On highest AI difficulty you have to think first before you move and I really appreciate the sense of humor. Having dwarves named after The Beatles members or reading those ♥♥♥♥♥♥♥ts when you open bogus chest, that is just brilliant.
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