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Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing,...
Data wydania: 24 Wrz 2010
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Zestaw 2 produktów: Delve Deeper, Delve Deeper: Treasures and Tunnels

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We Are Not Making Dwarven Delve.

6 Listopad 2013

This was originally a blog post on our website.

We are synonymous with Delve Deeper.

That game, which we released in September 2010 introduced players to our take on the incredibly lucrative dwarves-in-tunnels genre. It’s been critically well-received and we’ve developed a loyal fan base around it. While we certainly don’t own the patent on dwarf games, Delve Deeper is what we are known for.

If you haven’t played it, it’s a turn-based adventure/strategy game where you build tunnels on rotating hex tiles, collect treasure, fight monsters, and try to trap and otherwise foil your opponents’ plans to do some sweet, sweet looting.

That being said, there has been some confusion regarding our game and an upcoming title from fellow indie Tinkerhouse Games: Dwarven Delve. It’s a game that “challenges you to race through a dungeon layout that you’re constantly changing on the fly. And when that layout changes, the way monsters and traps behave change with it.”

Dwarven Delve:

Understandably, people have been asking us whether we’re involved or if it is in fact Delve Deeper 2. The answer to both these questions is no, and we felt it was not only appropriate but necessary to let you guys know that publicly. There have been questions popping up on Dwarven Delve’s Steam page, about what our involvement is, and, again, the answer is none.

Believe us, when we have another game or sequel coming — you guys will know and you will hear it from us firsthand.

But given that Dwarven Delve has just launched its second Kickstarter, we wanted to use this as an opportunity to clarify from our end. We also wanted to use this as an opportunity to let it be known we are aware of this confusion, and from our conversations with them, it seems unlikely that Tinkerhouse will move to rectify it by changing its game’s name as we’ve requested.

So, again, for the record: We have no involvement with Dwarven Delve.

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Komentarzy: 4 Więcej

Informacje o grze

Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing, endlessly replayable strategy experience for you and your three best friends, or three devious AI teams.
Key features:
  • Gorgeous HD Pixel art, quirky humor, and the ever-present King of Dwarves!
  • Pick your own team of 5 Dwarves from Fighters, Scouts and Miners
  • Battle 20 powerful Monsters including Goblins, Evil Dwarves, and huge Dragons!
  • New! Level Builder allows you to create and share your own designs!
  • Challenge your friends in up to Four Player Hotseat Multiplayer
  • Collect over 100 relics to power up your Dwarves, and view them later in The Royal Gallery!

Wymagania systemowe

    Minimum:
    • OS: Windows XP SP2 or better, Windows Vista, Windows 7
    • Processor: 1.4 GHz
    • Memory: 512 MB
    • Graphics: Must Support Shader Model 2.0
    • DirectX®: DirectX 9
    • Hard Drive: 60 MB
Pomocne recenzje klientów
74 z 90 osób (82%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 433
Recenzji: 13
10.7 godz. łącznie
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
Zamieszczono: 2 Grudzień 2013
Czy ta recenzja była pomocna? Tak Nie
24 z 36 osób (67%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 304
Recenzji: 22
7.9 godz. łącznie
Fun little game, though without much DEPTH to it. I'd still say I rather DIG this game, despite some of its FAULTS. Like, say, no saving feature when a single game can last for over an hour so it can be TUFF to finish it in one sitting if you lack the time, and it eventually gets a little BORING. DD's devs have been STONE silent for a while though so don't expect any bug fixes or new content, however the free DLC is still quite a GNEISS addition. But you just gotta admit that this little game is just a STEPPING STONE towards something greater.

Speaking of which.

A sequel with multiplayer included is currently in the works, as far as I'm aware, but devs are taking their sweet time with it, and as for the ETA for its release... Well, your guess is as good as MINE.

I'm done.
Zamieszczono: 4 Grudzień 2013
Czy ta recenzja była pomocna? Tak Nie
21 z 32 osób (66%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 357
Recenzji: 9
6.6 godz. łącznie
Really boring game that seems to be ported from X-Box 360. It's also multiplayer-targeted... With no option to play online. If you don't have any friends, you really shouldn't spend your money on Delve Deeper. And even if you have plenty of 'em, there's still no chance for you to play co-op with them, because they won't most likely just want to play that game. Waste of money.
Zamieszczono: 25 Listopad 2013
Czy ta recenzja była pomocna? Tak Nie
9 z 11 osób (82%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 346
Recenzji: 161
5.8 godz. łącznie
This is a fun little stategy-turn based game where you compete with other dwarves to dig tunnels and the mechanic for digging the tunnels is interesting. It can lead to you creating a path from the monsters to your enemy's miners, beating his men down so they spend more time fighting and less time mining. I often find myself getting sucked in and lost in it as it's quite addictive and worth a buy if you are looking for a time wasting oppitunity, but there's nothing really amazing to consider it a must buy, by any streach of the imagination.
Zamieszczono: 19 Grudzień 2013
Czy ta recenzja była pomocna? Tak Nie
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 217
Recenzji: 9
1.8 godz. łącznie
Interesting board game.

Players take turns digging into the field by placing tunnel pieces and then sending their dwarves down to collect as much treasure as possible. Your dwarves can mine for treasure, but that takes time. Larger caches of treasure can be found by killing monsters wandering around the board, although this involves fighting and is much more risky depending on your team makeup. Artifacts are a form of treasure that can have a wide variety of effects, good or ill, and make the game more exciting. The game ends after a certain amount of turns, where the player with the most treasure wins.

It can be quite fun, but for god's sake find a friend to play this with. That is essentially the whole point of a board game, really. And to all of you who bat your eyes at my calling this a board game: you could conceivably convert this to physical form very easily, with a human dungeon master taking the place of the monster AI.

I don't know why all these other reviewers want this game to be something it clearly wasn't supposed to be. I mean, how hard can it be to talk about this game in the way it was designed to be played?
Zamieszczono: 28 Styczeń 2014
Czy ta recenzja była pomocna? Tak Nie