A Delve Deeper körökre osztott stratégiai kalandjáték Windowsra, ami HD pixelgrafikát, mezőalapú mozgást és szerepjáték-elemeket kombinál vidám és humoros hangulattal. Legfeljebb négy játékos irányíthat törp bányászcsapatokat a játékban, melyben gyors és ádáz kaland keveredik ördögi fejtörőkkel, és építheti a pályát a játék során,...
Vásárlói értékelés: Vegyes (315 értékelés) - Az ehhez a játékhoz írt 315 értékelésből 58% pozitív.
Megjelenés dátuma: 2010. szept. 24.

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Delve Deeper vásárlása

Ezt a játékot tartalmazó csomagok

Delve Deeper + Treasures and Tunnels vásárlása

2 elemet tartalmaz: Delve Deeper, Delve Deeper: Treasures and Tunnels


A játékról

A Delve Deeper körökre osztott stratégiai kalandjáték Windowsra, ami HD pixelgrafikát, mezőalapú mozgást és szerepjáték-elemeket kombinál vidám és humoros hangulattal. Legfeljebb négy játékos irányíthat törp bányászcsapatokat a játékban, melyben gyors és ádáz kaland keveredik ördögi fejtörőkkel, és építheti a pályát a játék során, folyamatosan változó, a végtelenségig újrajátszható stratégiai élményt nyújtva neked és három legjobb barátodnak, vagy három fondorlatos MI csapatnak.
Fő jellemzők:
  • Pazar HD pixelgrafika, csípős humor, és a mindig jelenlevő Törpök Királya!
  • Állítsd össze ötfős törpcsapatod harcosokból, felderítőkből és bányászokból.
  • Harcolj húszféle erős szörnnyel, például goblinokkal, gonosz törpökkel és hatalmas sárkányokkal!
  • Újdonság! A pályaszerkesztő lehetővé teszi saját pályák készítését és megosztását!
  • Hívd ki barátaidat az akár négy játékost támogató egygépes többjátékos módban.
  • Gyűjts össze több mint százféle relikviát törpjeid erejének növeléséhez, melyeket később megcsodálhatsz a Királyi Galériában!


    • Operációs rendszer: Windows XP SP2 vagy jobb, Windows Vista, Windows 7
    • Processzor: 1.4 GHz
    • Memória: 512 MB
    • Grafika: Shader Model 2.0 támogatás szükséges
    • DirectX®: DirectX 9
    • Merevlemez: 60 MB
Hasznos vásárlói értékelések
12 emberből 11 (92%) találta hasznosnak ezt az értékelést
14.1 óra a nyilvántartásban
Közzétéve: május 9.
Delve Deeper when I started was at first a simple strategic game (play, wait, play, etc).
The toturial in the game is a big dialogue that goes into detail of what the game gives (building tunnels to selecting a dwarf and point it to a tunnel where he can mine gold).

The game resolve where you can play from 2 to 4 players and the game is decided by how much gold you have earned through mining gold, gem, mithril, loot and relics.
(To play multiplayer. You need to play it on the computer the game is on. Meaning you can't play from over the world. (Which is actually a must for a game like this).

Before you start you can choose to three classes:
- Miner:
This class can hold up to 6 items for gold, gem and mithril. Can walk 4 steps and is overall the points getter in the game.
- Fighter
This class can hold up to 4 items for gold, gem and mithril. Can only walk 3 steps and is overall the one who protect and fight
- Scout
This class can only hold up to 3 items for gold, gem and mithril. Can walk 6 steps and is overall the one to kill weak monsters and light tunnels that is farther away.

The relics in this game make said classes stronger, but said relic will only have effect on the said dwarf who picked said relic up.
Relics can be turned in at bazaars or the camp (where you start) and might give favourable effects that will last the whole game.
(Relics also have some references to pop culture, Dwarf Side of the Moon as an example).

The enemies in the game (monsters/players) make the game a little more strategic as well with building tunnels.
Building tunnels is optional. you can use it to progress deeper in the mine or give it an opening for monsters to attack other players. Making the gameplay a little more fun. Tunnels is at first dark, but everytime you or the other player/computer goes to a dark tunnel. the dwarf will light the tunnel up preventing spawning for more monsters.

Every map have it's set amount of rounds that varies. (creating a map will give automatically an amount of rounds).
making you're own map is at first a great feature. Only that you need every hex to be filled to make it truelly playable.
Picking out tunnels without showing what pieces you can select (picking a wrong piece meaning you need to click said hex to redo it). You will be taking a lot of time to create a map. since it's a lot of trials and errors.

Overall it's a solid game and maybe a must for all strategic gamers out there.
But for me I can't recommend this game.

- Easy, Fun Gameplay
- Strategic to it's core

- Slow Gameplay
- Creating a map is (kinda) frustrating
- Multiplayer is local-only

Feedback for this review is appreciated.
Hasznos volt ez az értékelés? Igen Nem Vicces
5 emberből 5 (100%) találta hasznosnak ezt az értékelést
11.7 óra a nyilvántartásban
Közzétéve: szeptember 4.
5min of this game

this is like a turn based board game
you play as 1 of up to 4 dwarven teams venturing into a mine full of monsters and loot.
you have 5 dwarves of 3 classes (fighters-slow but hit hard, miners-can carry more and hit ok, scouts-fast but week).
each turn you can dig out 1 space then you move your dwarves.
they can grab from piles of loot or artifacts (you can only carry one and when you turn it in it has a random value) without stopping but will need to end a turn in front of a deposit to take 1 chunk of ore or gems from it.
you need to take all loot back to your base or find a bank for it to count.
if you run into an opposing dwarf or any dungeon critters you'll have to stop and attack them.
you win by having the most loot at the end of all the turns.

not everything in the depths want to kill you, here are some things that will help you out.
gnomes - these guys will collect ore & gems for a small cut of the take.
beholders - they will turn in artifacts for you.
fairies - if you start your turn on one of these fields you'll be healed to full health.
Hasznos volt ez az értékelés? Igen Nem Vicces
145 emberből 120 (83%) találta hasznosnak ezt az értékelést
10.7 óra a nyilvántartásban
Közzétéve: 2013. december 2.
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
Hasznos volt ez az értékelés? Igen Nem Vicces
50 emberből 38 (76%) találta hasznosnak ezt az értékelést
2.7 óra a nyilvántartásban
Közzétéve: 2014. június 24.
Delve Deeper is a local 1-4 player game where you play against each other to try to get the most treasure. At the beginning of the game, you choose from 4 different coloured dwarf mining teams (red, blue, green, yellow), each consisting of 5 dwarfs. There are 3 different "classes" of dwarf, these being miner, scout, and fighter. Each class differs in fighting ability and the number of tiles they can move in each turn.

At the start of your turn, you can choose a tile from the right side which basically causes one area of the map to be auto-mined, creating a tunnel. Once the tile has been placed, you can move some or all of your dwarfs, having them pick up treasure, mine for gold, and fight monsters or other dwarves. When a dwarf's inventory is full, you direct them to go back to base to off load their treasure. Rinse and repeat until the game is finished.

This is a very simple game, and it's actually pretty fun. Until it crashes. And it crashes a lot. In fact, looking at the forums and other reviews, it seems that this bug has been in the game from the very beginning and in two years since the game's release on Steam, the developers still haven't fixed it.

Until this bug is fixed, I can not recommend this game.
Hasznos volt ez az értékelés? Igen Nem Vicces
51 emberből 36 (71%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
7.9 óra a nyilvántartásban
Közzétéve: 2013. december 4.
Fun little game, though without much DEPTH to it. I'd still say I rather DIG this game, despite some of its FAULTS. Like, say, no saving feature when a single game can last for over an hour so it can be TUFF to finish it in one sitting if you lack the time, and it eventually gets a little BORING. DD's devs have been STONE silent for a while though so don't expect any bug fixes or new content, however the free DLC is still quite a GNEISS addition. But you just gotta admit that this little game is just a STEPPING STONE towards something greater.

Speaking of which.

A sequel with multiplayer included is currently in the works, as far as I'm aware, but devs are taking their sweet time with it, and as for the ETA for its release... Well, your guess is as good as MINE.

I'm done.
Hasznos volt ez az értékelés? Igen Nem Vicces