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Delve Deeper es un juego de estrategia/aventuras por turnos para Windows que combina el 'pixel art' de alta definición, la colocación de piedras y los elementos RPG en una ambiente brillante y divertido. Hasta cuatro jugadores pueden tomar el control de un equipo de enanos mineros es esta trepidante aventura en la que las mazmorras se...
Fecha de lanzamiento: 24 Sep 2010
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Comprar Delve Deeper + Treasures and Tunnels

Incluye 2 artículos: Delve Deeper, Delve Deeper: Treasures and Tunnels

Acerca del juego

Delve Deeper es un juego de estrategia/aventuras por turnos para Windows que combina el 'pixel art' de alta definición, la colocación de piedras y los elementos RPG en una ambiente brillante y divertido. Hasta cuatro jugadores pueden tomar el control de un equipo de enanos mineros es esta trepidante aventura en la que las mazmorras se complementan con desafiantes puzles. Construye el mapa mientras tú y tus tres amigos (o tres equipos controlados por una compleja IA) disfrutáis de una experiencia estratégica cambiante con la que disfrutaréis una y otra vez.
Características principales:
  • ¡Magnífico pixel art en 3D y alta resolución, humor peculiar y el siempre presente Rey de los Enanos!
  • Forma tu propio equipo de 5 enanos, a elegir entre Luchadores, Exploradores y Mineros
  • ¡Lucha contra 20 poderosos monstruos, incluyendo Duendes, Enanos Malvados y enormes Dragones!
  • ¡Nuevo! ¡El Diseñador de Niveles te permite crear y compartir tus propios diseños!
  • Desafía a tus amigos en un trepidante modo multijugador hotseat de hasta cuatro personas
  • ¡Hazte con más de 100 reliquias para potenciar a tus enanos y verlos más tarde en la Galería Real!

Requisitos del sistema

    Mínimo:
    • SO: Windows XP SP2 o posterior / Windows Vista / Windows 7
    • Procesador: 1.4 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: Compatible con Shader Model 2.0
    • DirectX®: DirectX 9
    • Disco Duro: 60 MB de espacio libre
Análisis útiles de usuarios
A 18 de 22 personas (82%) les ha sido útil este análisis
239 productos en la cuenta
8 análisis
1.8 h registradas
Interesting board game.

Players take turns digging into the field by placing tunnel pieces and then sending their dwarves down to collect as much treasure as possible. Your dwarves can mine for treasure, but that takes time. Larger caches of treasure can be found by killing monsters wandering around the board, although this involves fighting and is much more risky depending on your team makeup. Artifacts are a form of treasure that can have a wide variety of effects, good or ill, and make the game more exciting. The game ends after a certain amount of turns, where the player with the most treasure wins.

It can be quite fun, but for god's sake find a friend to play this with. That is essentially the whole point of a board game, really. And to all of you who bat your eyes at my calling this a board game: you could conceivably convert this to physical form very easily, with a human dungeon master taking the place of the monster AI.

I don't know why all these other reviewers want this game to be something it clearly wasn't supposed to be. I mean, how hard can it be to talk about this game in the way it was designed to be played?
Publicado: 28 enero 2014
¿Te ha sido útil este análisis? No
A 6 de 8 personas (75%) les ha sido útil este análisis
952 productos en la cuenta
74 análisis
2.7 h registradas
Delve Deeper is a local 1-4 player game where you play against each other to try to get the most treasure. At the beginning of the game, you choose from 4 different coloured dwarf mining teams (red, blue, green, yellow), each consisting of 5 dwarfs. There are 3 different "classes" of dwarf, these being miner, scout, and fighter. Each class differs in fighting ability and the number of tiles they can move in each turn.

At the start of your turn, you can choose a tile from the right side which basically causes one area of the map to be auto-mined, creating a tunnel. Once the tile has been placed, you can move some or all of your dwarfs, having them pick up treasure, mine for gold, and fight monsters or other dwarves. When a dwarf's inventory is full, you direct them to go back to base to off load their treasure. Rinse and repeat until the game is finished.

This is a very simple game, and it's actually pretty fun. Until it crashes. And it crashes a lot. In fact, looking at the forums and other reviews, it seems that this bug has been in the game from the very beginning and in two years since the game's release on Steam, the developers still haven't fixed it.

Until this bug is fixed, I can not recommend this game.
Publicado: 24 junio 2014
¿Te ha sido útil este análisis? No
A 6 de 8 personas (75%) les ha sido útil este análisis
643 productos en la cuenta
372 análisis
6.2 h registradas
Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.The retro aesthetic really works well for this type of experience. There's a nice attention to detail in the sprite work. That said, the art style isn't as consistent as I would have liked. The backgrounds, text, and some elements of the HUD don't quite fit in line with the throwback vibe.The biggest issues I had with Delve Deeper, however, was the camera and tile placement. Simply put, the camera is erratic. As for the tile placement system, it's overly complicated.Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.Overall 7/10.
Publicado: 10 julio 2014
¿Te ha sido útil este análisis? No
A 5 de 8 personas (63%) les ha sido útil este análisis
68 productos en la cuenta
24 análisis
0.1 h registradas
Can't seem to play this game. Just crashes everytime I play. Game looks like a decent game to play, but they have to fix this issue. Hoping for the game to be fixed sooner or later.
Publicado: 11 julio 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
193 productos en la cuenta
29 análisis
5.0 h registradas
junk
Publicado: 25 julio 2014
¿Te ha sido útil este análisis? No
A 90 de 107 personas (84%) les ha sido útil este análisis
456 productos en la cuenta
13 análisis
10.7 h registradas
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
Publicado: 2 diciembre 2013
¿Te ha sido útil este análisis? No