Dreamfall: The Longest Journey 赢得了多个 E3 奖项,荣膺同类最佳游戏称号。续写传奇的获奖游戏 The Longest Journey 是史上最出色的冒险类游戏。 在 Dreamfall 中,玩家将踏上梦幻般的探险旅程,紧张刺激的故事情节将在沿途逐步展开。 Dreamfall 为您展现了一个完全交互式的世界,拥有动听的音乐、绚丽的画面、梦幻般的角色和无与伦比丰富的游戏感官体验,势必将引领冒险游戏开创新的纪元。 准备好来享受令人兴奋、梦幻般的新奇游戏体验吧。 无与伦比的游戏丰富性从未有一个游戏能带来如此丰富的游戏体验! 充分利用好您的大脑和灵活的身手;不动声色、奋力出击或者侃侃而谈,游戏中充满了各式各样的挑战。
用户评测: 特别好评 (252 篇评测)
发行日期: 2006年4月17日

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购买 The Longest Journey + Dreamfall

包含 2 件物品: Dreamfall: The Longest Journey, The Longest Journey

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包含 4 件物品: Age of Conan: Unchained – Crush Your Enemies Pack, Dreamfall: The Longest Journey, The Longest Journey, The Secret World

 

由鉴赏家推荐

"Easily one of the most pleasant easy-going story-driven 3D games. Just makes you wonder why aren't there more games like this."

评测

Gamespy.com - Adventure Game of the Year - "Dreamfall stands so far out of the pack, we believe it would have been a stellar candidate no matter what year it was released". If gaming is ever to be more than merely colored lights and sensation, though, it needs these types of experimental projects to move forward. Gaming may not yet be "art," but with Dreamfall, we're one step closer"

Read the full review at gamespy.com (half-way down the page)

Gamespy.com - #8 Best PC Game of the Year - "An amazing trip with some of the most fascinating characters you'll ever want to meet through some of the most breathtaking and wondrous scenery you're ever going to see "



关于这款游戏

Dreamfall: The Longest Journey 赢得了多个 E3 奖项,荣膺同类最佳游戏称号。续写传奇的获奖游戏 The Longest Journey 是史上最出色的冒险类游戏。 在 Dreamfall 中,玩家将踏上梦幻般的探险旅程,紧张刺激的故事情节将在沿途逐步展开。 Dreamfall 为您展现了一个完全交互式的世界,拥有动听的音乐、绚丽的画面、梦幻般的角色和无与伦比丰富的游戏感官体验,势必将引领冒险游戏开创新的纪元。 准备好来享受令人兴奋、梦幻般的新奇游戏体验吧。

  • 无与伦比的游戏丰富性从未有一个游戏能带来如此丰富的游戏体验! 充分利用好您的大脑和灵活的身手;不动声色、奋力出击或者侃侃而谈,游戏中充满了各式各样的挑战。 谈话中或礼貌、或生硬、或恐吓、或甜美;在 Dreamfall 中,一切都由您决定,您永远也不会清楚地知道接下来会发生什么。
  • 三个可供选择的角色从三个不同的角度体验游戏情节,感受他们的命运如何最终交织在一场史诗般的传奇中。 每个角色都有不同的技能和世界观,使整个游戏充满了变数。
  • 三个世界Dreamfall 描绘了三个迷人的梦幻世界,分为多个引人入胜的章节和大量刻画精美的地点。 造访未来的地球上,探索不可思议的神秘领域,揭开冬天的诡异传说。
  • 独特的交互方式填补了经典的点击式冒险游戏和动作冒险游戏之间的鸿沟,在游戏中您可以点击屏幕上的任意给定点,即可移动到对象面前与之进行交互,Dreamfall 引入了全新的场地定焦特性。 在这种使用方便、情节连贯的交互方式中,您可以浏览到角色能够看到的整个环境,也能够通过这种交互方式从远方对象处获得信息,这样也就有了对远方游戏控制机会。
  • 无懈可击的“惊悚”故事情节 Dreamfall 营造了一个无懈可击而又引人入胜的故事情节,混合了各种未来、奇幻和刺激元素,谋杀、欺骗、阴谋时刻威胁着我们。 Dreamfall 将经典的冒险游戏融入现代动作游戏的世界中,为玩家提供了新奇而又特别的故事体验。
  • 绝佳的声音和音效在 7.1 环绕模式下感受充满感染力的壮丽音效。 游戏中包含了由 50 名专业配音演员倾力奉献的动人声线,环绕音箱效果将使玩家仿佛身临其境。
  • 适合所有人的游戏原 The Longest Journey 一半的玩家是女性。 电影般的处理手法、真实可信的人物设定、无懈可击的故事情节,以及可轻松掌握的游戏方式,使得 Dreamfall 成为无数有着不同背景的青少年和成人的最爱。

系统需求

    • 操作系统:仅支持 Windows XP(包含 SP2)
    • 处理器:英特尔奔腾 4 1.6 GHz 或 AMD 闪龙 2800+ 或更高配置。推荐使用英特尔奔腾 4 2.5 GHz 或 AMD 速龙 XP 3500+
    • 内存:512 MB 内存或更多
    • 图形显卡:需要 3D 硬件加速卡:100% 兼容 DirectX 9.0c 128 MB 显存及最新驱动程序。
    • 硬盘:7 GB 可用硬盘空间
    • 声卡:DirectX 9.0c 兼容声卡
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.3 小时(记录在案的)
发布于:2014年12月7日
《梦陨》的故事继承了上一代的世界观,梦是沟通阿尔卡迪亚和斯塔克的桥梁,故事就由梦开始,由梦结束。
游戏的结构很有意思,不知道有没有人知道武侠小说家温瑞安写过的一片短篇小说《结局》,好像是他上学时候写的,得过台湾一个文学奖项,其中文章分了三段,第一段是“结局”,很短的陈述了结局的一个镜头,但除此外没有任何信息,第二段是“过程”,非常详细地讲述了之前发生的事情,第三段仍是“结局”,一字不差地复述了第一段,此时读者才恍然大悟,这种三段一体的叙述方法起了非常好的文字效果,后来温瑞安把这篇小说拓展成中篇,添加了一些内容,就是很著名的《杀人者唐斩》。
《梦陨》的开头和结尾,都是Zoe Castillo躺在病床上沉睡的一幕,仿佛开始是一个点,走了一段漫长的旅程,又回到了这个点,期间许许,却无人知晓。
Zoe是这代游戏的主角,是生活在2229年的斯塔克世界的一个普通的女孩,在家无所事事,偶尔练练防身术,但最近她总是在各种电子屏幕上看到些只有她能看到的画面,她能看到一个雪白的冰原,中间有一个玩具房子,里面有一个苍白的小女孩和她说:去救她,去救她。这个诡异的事件引导她开始深入调查一个生产造梦机器的公司,同时也让她自己陷入了深深的危险中;而小女孩让她去救的,正是上代的女主角April Ryan,此时April被困在了阿尔卡迪亚,已经成了反抗军的的领袖,正率领着一场来自底层的起义;第三位主角则是阿尔卡迪亚统治者七圣女(还是九圣女记不清了)所辖的一名神圣武士Kian,他饱含了荣誉感和虔诚,奉命去杀掉叛军领袖April。如此,三个人的命运在两个时空,三段不同故事中交织在了一起。
仍要说一下温瑞安的小说,他有一篇短篇小说叫《请你动手晚一点》,是我非常赞许的一篇作品,里面的写作手法是分别从三个人的角度写了同一个故事,最后汇聚在一个冲突中,让读者从多个方面看到整个事情的全貌,以及因为角度不同造成的无法改变的死结。《梦陨》的故事也和这种脉络很相像,但这样的情节很考验编剧的手段,需要同时有多个线索并行,之间要相互关联和呼应,并且各自篇幅、节奏及完整程度都要协调好,充分写好每一条线索,最后在一起收工,否则就很容易变成某些国产电影那样散开无法收束,最后匆匆收尾造成烂尾留坑或者线索完全断掉。还好《梦陨》做到了,玩家扮演身份和来历不同的三个角色,每个主角都有自己的情节主线和支线,有着不同的冒险经历,命运走向各自的方向,最终三个人都走上了一条迷失的道路,可能这就是梦陨的含义吧。在此期间玩家能前往形形色色的地方,体验很多激动和惊险的瞬间,有能在现代社会体验神奇的科技,以及科技和人性之间的冲突,有贯穿始终的政治阴谋和险恶欺诈,游戏气氛始终处在一种不平静的危机感中,尽管世界是如此明亮,自始至终都有一种悬疑剧的紧张感,这些都是制作者试图加入游戏的更多元素之一。
另外的元素,一是游戏和音乐,制作者为了不辱前作名声,在画面和音乐上下足了功夫,所以这两项都无可挑剔,另一个是游戏还有战斗成分,设计了一个战斗系统,制作者本想把这一点做得充满精巧感,作为冒险旅途的补充,但可惜的是实在太简单了,就是为可有可无的部分了。
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6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
23.8 小时(记录在案的)
发布于:2014年12月25日
As a standalone game, Dreamfall is...iffy. It's not much of a puzzle game - most things are easy to figure out, or require only some running around - but it's not much of an action game, either, as the combat and stealth mechanics are highly simplistic, without any real depth to them.

As a part of The Longest Journey universe, Dreamfall is amazing and a huge step up from its predecessor in storytelling ability. Not much of a puzzle or action game? Good, because the puzzles often detracted from the storytelling of the first game, and too much action probably would too.

Not recommended at all, or highly recommended, depending on which description interests you.
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7 人中有 6 人(86%)觉得这篇评测有价值
26.0 小时(记录在案的)
发布于:3月18日
This game is mostly about listening to dialogs and running from A to B, back to A and then to C. Has an awesome story!

A sequel to one of the best stories you can find in gaming, but now you get three playable characters and very nice graphics for its time! April Ryan is back although her cheerful spirit is distored after what had happened in the previous game and therefore I recommend playing The Longest Journey first. Zoë, from the world of science, will be fighting a huge corporation while searching for her best friend. Kian, from the world of magic, finds himself torn between his faith and what his leaders tell him to do. All these three characters will get to interact with each other and controlling them, throughout the 14 hours that this title offers, is really great fun. You'll need to solve a few minigame puzzles (hacking), find ways to enter dangerous areas by putting enviroment to use and meet numerous people who always have something interesting to say. I wouldn't like to compare Dreamfall with TLJ since they are very different. They stayed similar in things that matter though and I appreciate that with 10/10. Again.
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3 人中有 3 人(100%)觉得这篇评测有价值
11.6 小时(记录在案的)
发布于:3月14日
Replaying this again in 2015... What this really is, a telltale games game way before there was such thing as telltale game, and just oozes with class and depth, unlike telltale games.

The graphics are aged for pc standards, but thankfully human voices haven't evolved, and its still top quality voice acting by todays standards.

If you never played tlj i'm not sure if the effect would be as strong as it carries over the background... but if you have this is amazing. You're just watching this tlj story continue and you want to come back.. for what happens next in the story story (dont bother thinking about the gameplay, not the point at all, theres quality here and its not that).

....I don't remember dreamfall being as awesome as it is when i first played it. Excellent surprise and really looking forward to chapters.
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19 人中有 11 人(58%)觉得这篇评测有价值
12.8 小时(记录在案的)
发布于:2014年12月23日
I'm very, VERY disappointed.

This game is a sequel to "The Longest Journey", a point-and-click adventure released in 1999.
I bought both games one year ago, and finally got some spare time, enough to play them both.
TLJ was simply beautiful. It had good puzzles (and a couple of difficult ones); I instantly fell in love with the world, the characters and the story.

Then I started playing Dreamfall.
You can clearly tell this game was born in an age when classic point-and-click adventures were dead, and the developers started using different mechanics for them (Grim Fandango comes to mind, but that was actually a wonderful game). Also, Dreamfall was developed in a period when consoles were the main target. This combination caused a long string of very bad design decisions that affect the game negatively.

Here are some aspects of the game I'd like to talk about.

The Controls
As soon as the first cutscene ended, I noticed a certain difficulty in interacting with the game. The controls are AWFUL. So awkward and counterintuitive. It is clearly designed with controllers in mind, so I said "Hey, I'll just use my Xbox360 Wireless Controller". But it didn't even work. And if you're planning to use one and you somehow manage to make it work, you still need some third party software to bind the triggers to keyboard keys because they won't work otherwise. So, after 30 minutes of googling and tweaking of input options, I ended up playing the game with keyboard and mouse.

The Camera
Oh, the pain we must endure. This is supposed to be a game about exploration, about searching the environment for clues and items to solve puzzles (I'll talk about "puzzles" later). The way the camera is implemented makes it so frustrating to even look around in smaller rooms. It just gets in the way. Not that there's a lot to look at, anyways. Gone are the descriptions of places, objects and such. There's so much less. And it's written so poorly.

The Main Gameplay and Puzzles
Nonexistant, basically. You have a couple of minigames that you will need to play 5-6 times during the entire span of the game (the hacking one, and the lockpicking one). They're both extremely easy.
There's never been a single moment where I was stuck in this game. The puzzles, which should constitute a good portion of the gameplay, are instead few and boring. The inventory space is very limited, but it's not a problem, since I don't think I ever held more than 5 items at the same time (counting your mobile phone and a lockpick that you always have with you, so that makes it 3). With some characters, you even play big portions of the game without any item whatsoever. At some point, you feel like the game consists only of walking, talking to people, and watching cutscenes. 10-12 hours of cutscenes.
So, puzzles are not a big thing in this one. They instead decided to dilute the gameplay with...

Stealth and Combat
Seriously, this is the sequel to a point-and-click. It's mainly story-driven. so, WHY ON STARK did the designers think that STEALTH and COMBAT sections were a good idea, I honestly cannot fathom.
Stealth sections are EVIL. Note to all devs: DO NOT put stealth "missions" in ANY kind of game that does not make stealth its primary mechanic. It's frustrating and boring at the same time, and it just has no point whatsoever. You get caught, you have to redo the section. Now combine this with awful camera and controls. Oh, the FUN!
Oh, and the combat. Dull, buggy and boring to death. I honestly don't know why they put combat in this. Luckily you don't get to fight a lot, but still... it's like Serious Sam with crosswords in it. It breaks the flow. Badly.

The Characters
You will control 3 characters throughout the game:
Zoe. She's the "main" character of the game, and gets the most screentime. Some people disliked her, but I actually liked her since the beginning.
Kian. He should play the role of the "Zelous assassin that will slowly come to question the dubious actions of his religious order". But he gets at most 20-30 minutes of screen time during the whole game, provided you don't get lost (which is quite hard in this game). They don't give you enough time and depth to actually see his transformation, or to actually care about him in general. Could have easily been an NPC.
April. By the Balance, girl. What have they done to you? You suck so much in this game. What a sad, sad person you've become. I loved you in TLJ, you were fantastic. Now you're an empty, self-loathing shell.

The Story
NOTE: I don't consider what follows too "spoilery", but I will be talking about the ending in a general sense, trying to not reveal more than the necessary.
So this game has its flaws, I got it. And I forced myself to play it, because I loved the first TLJ and I really liked the story of Dreamfall. And you get to rivisit some of TLJ locations, and assist to events that you knew happened if you played TLJ. And I think this is just awesome.
So I pushed on. And I played avidly despite the awful gameplay because, well, the story is all this game has to offer, and it's actually pretty good.
And when the story is at its peak, it all abruptly ends with the BIGGEST, most cruel cliffhanger ever done. It just ends.
They managed to close a single arc about an insignificant "The Ring Girl" character that you don't really care about during the whole game. And they leave 10-15 threads not just open, but brutally cut. Including the ones about the 3 main characters, whose fate is unknown. Hell, the fate of the WORLDS is unknown. This enraged me to no ends. I played the whole game just to see the ending, and I got NOTHING out of it. It's like they ran out of money and they had to cut this short. And by "cut" I mean "just leave it this way and maybe we'll make a sequel in 8 years where we'll (hopefully) fix this mess".
I ragequit as soon as the credits began rolling.


So, TL;DR.
Awkward controls and camera management; it's impossible to enjoy the scenery. Then again, you won't be able to analyze half of the things you should be able to in a game like this. Terrible inventory system, but it's not such a big deal since the game has very few puzzles in the first place, and they are all boringly easy. Frustrating stealth sections and dull, boring combat sections, mechanics which were hastily developed and don't belong to this genre anyways. Some great characters but some terrible ones as well. Great story, but AWFUL, rage-inducing incomplete ending with huge cliffhanger.

As much as it pains me to say so, DO NOT spend money on this game. It's a 12 hours long, frustrating, and incomplete cutscene.
If you loved the first TLJ like me, wait until the last of the Dreamfall: Chapters is released, so that you can at least get a complete story out of it.
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2 人中有 2 人(100%)觉得这篇评测有价值
19.0 小时(记录在案的)
发布于:2014年12月31日
The longest journey was great and this one was great as well.
I enjoyed every minute of it.
The story is amazing and keeps going on in a pase that keeps it interesting.
And it really is a pleasure for the eyes to see
I wanted it to be longer, but that's a characteristic of any great game.
The camera made me dizzy in the beginning and i though i would drop the game, but you'll get used to it in mere minutes (and after configuring the mouse ;-) )
All in all 10/10 would enjoy again and i'm defo going to buy the Dreamfall: Chapters!
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2 人中有 2 人(100%)觉得这篇评测有价值
7.7 小时(记录在案的)
发布于:2014年12月19日
Fun and great story line
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2 人中有 2 人(100%)觉得这篇评测有价值
15.1 小时(记录在案的)
发布于:1月30日
Dreamfall is a heavy storyline game. This is good if you're like me and like games that have a great storyline. There's also heavy dialogue throughout the game. This may be a good thing depending on what you like. If you're not into story-based games you may not want to play it. If you skip dialogues you'll miss the story and may not know what to do next. It's not all dialogue. There's more exploring and adventure than anything. This game has a mix of sci-fi futuristic and medieval environments. This game has a feel of Tomb Raider on how the adventure gets exciting. If you're a fan of story-based games you must play this.

I also have to gripes about this game too, not real bad but must be said. The game is a little old so the graphics are dated but still good for the game. If you're like me and play it with a Xbox controller you need to take the time to adjust the controller settings. If you don't you'll be pulling your hair out. The mouse, oh I hate the mouse in this game. Even when playing with a controller the mouse arrow never goes away so you have to drag it to the corner. But please take note: do not drag the mouse into the lower right corner of the screen. Windows has that feature "show desktop" and for some reason the game doesn't ignore it. If you drag your mouse to that corner the framerate will suffer greatly! Keep the mouse out of the lower right corner! I thought my game was broken but it was that little glitch that messes it up. Finally, the fighting. There's a few places where combat takes place. Normally I'd welcome it but this game isn't easy to fight with. The controls are stiff and unless you practice in the dojo level (at the beginning of the game) you'll fight bad. The game is mostly moving around and getting from A to B and the fight scenes aren't big and very few. It's just annoying. Otherwise it's still worth playing. It has a great story and I can't wait to play the sequel.

Pros
Story
Music
Voice acting
Dialogues
Futuristic/Medieval environments
Ending was good

Cons
Controller - settings had to be set, don't trust default settings
Mouse - just everything about the mouse (stay out of lower right corner!)
Fighting - it's just bad
Language - there's foul language in this game. It's not necessary.
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2 人中有 2 人(100%)觉得这篇评测有价值
13.4 小时(记录在案的)
发布于:3月2日
This game's mechanics are admitedly dated and the movement in particular can be blocky at times. In addition, possibly due to budgeting reasons, a segment of the story ended in a rushed and perceivably incomplete way.

That not withstanding, however, this was a lovely adventure game, an easy winner for any fans of the original game and any of the adventure P&C surge of the 90s, though this game in of itself veers from its P&C origins. A good story which becomes excellent primarily in its final act, writer/director Ragnar Tørnquist once again serves up thoughtful, charismatic and well-written characters whom- with the exception of main character Zoe- are generally voice-acted very well. This game will definately appeal to any looking for a new venture into story-driven, fantasy games, whilst I would recommend those who consider the mechanical aspect vital to give this a miss, as the limited camera scope and movement mechanics will likely have you tearing your hair out!
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1 人中有 1 人(100%)觉得这篇评测有价值
16.9 小时(记录在案的)
发布于:2月27日
I've been waiting for this game since I was 8 years old. And, no kidding, it took me 3 years to complete a single puzzle. I know...
But all this time, I just couldn't hate it. The story is amazing, the concept and the ideas are amazing, the characters, although the graphics don't really help, are powerful and the game is atmospheric. Loved it.
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1 人中有 1 人(100%)觉得这篇评测有价值
11.0 小时(记录在案的)
发布于:3月26日
pretty mediocre sequel with no ending...
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2 人中有 1 人(50%)觉得这篇评测有价值
15.5 小时(记录在案的)
发布于:3月25日
It's really hard to recommend Dreamfall: The Longest Journey. I guess I wouldn't recommend it unless you're bored. It was engaging and immersive and I really wanted to finish playing it! But, when I was done playing, I was glad that I had finished it.

It would be inaccurate to say that this game is a diamond in the rough--to do so would be to dismiss its flaws and recognize what it could have achieved with more polish. There's something "off" about every aspect of this game. It's actually the consistent level of imperfection that makes this game better than average, almost "so bad it's good." Almost.

The puzzle-y and other game-y aspects of this game ranged from simple, boring chores to extremely frustrating and lacking direction. The whole gameplay thing really just got in the way of the story.

The real gem here is the story though. It's entertaining and the main character will grow on you. It starts off sluggishly and builds momentum with an equal lack of haste. I have to admit that I skipped through a lot of dialogue in the beginning. I had trouple playing for more than 20 minutes at a time early on. However at what was probably the half-way point of the game I decided that I just needed to finish the thing. I'm still confused about whether or not I liked it, which character was the worst, or if I maybe just missed some of the parts where it went back and filled in plot holes. Also the ending sucks.
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4 人中有 2 人(50%)觉得这篇评测有价值
7.6 小时(记录在案的)
发布于:4月28日
I tried. I really did try.

Dreamfall and its predessor, The Longest Journey, are often praised by adventure game fans, and I like adventure games, but I just cannot find anything to like about either of these. In Dreamfall's case, the adventure/puzzle component has been stripped down to a bare minimum and combat and stealth has been put in to make up for it. The trouble is, it doesn't do any of these things well, so by trying to appeal to "everybody", it becomes decidely mediocre at everything.

This isn't purely down to the game's age, as even fans of the game recognised these shortcomings at its release, but still praised its story. Well, after 7 hours, I can't share those sentiments either. The "twin worlds" idea of "technology" and "magic" is a naive concept at best (what do you think stoves, spinning wheels and doors ARE if not technology?), fate and destiny and conspiracies and ancient civilizations are potentially great sources to mine for a story but I found nothing new or interesting about any of it, at least not by the half-way point. The voice acting is terrible by today's lofty standards, which I accept is an unfair criticism of a relatively low-budget game, but the end result is something that comes across as amateur.

I've sat through worse games, and to call it terrible would be doing it a disservice, but the shoddy stealth/combat bits comined with a fiddly camera have broken this particular camel's back and I cannot summon the will to continue.

On the plus side, I had no problems getting the game running properly this time, which was nice.
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6 人中有 6 人(100%)觉得这篇评测有价值
13.1 小时(记录在案的)
发布于:2014年7月21日
1.画面很棒,放到今天看也很舒服,音乐也很不错;白龙美~就是有视角限制,希望续作能更自由
2.各种潜入和格斗(非常蹩脚)任务增添了些游戏过程的紧张感,但也导致了令人不太好受的一次次挂掉重来
3.一上来对操作有些不适应,但习惯了后觉得是个挺不错的交互设计
4.主角们的性格都有些压抑,使得配音有些沉闷,当然我们的老朋友Crow依然是一大亮点,虽然戏份不多
5.挖坑不填,谜团太多,某些剧情设置生硬没有很好铺垫,结局好坑爹啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊
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32 人中有 32 人(100%)觉得这篇评测有价值
11.7 小时(记录在案的)
发布于:2014年10月23日
Overall this was a pretty good game, guys!!!

If you played TLJ (The Longest Journey) then you'll like the story of this game, but quickly realize how big of a change there was in gameplay mechanics of this sequel. As a very big fan of the original, I have to admit, at the start off this game, with the different controls and lackluster main character, I was thinking I wouldn't be a fan of this one and in turn, would end up being disappointed or would avoid the 3rd game, Dreamfall: Chapters- this ended up not being the case. The story is a 3rd person adventure/puzzle (WSAD/arrow key movement, not Point & Click) with minimal fighting and frequent puzzles. The puzzles aren't terribly challenging and only 1 part of the game has you do a lot of back & forth "fetching". You swap between 3 roles or characters in the game with the main character being a new girl, Zoe. Chat can be fast forwarded with the space bar, game is saveable at any idle time (non-conversation/cut scene), and, sadly, the game does not allow full screen windowed, which is something I enjoy in many games due to my dual monitor set up.

Pros
-Game is now realized in a full 3D environment. Graphically much better than TLJ.
-Main character, Zoe, grows and changes from when introduced to the end of the game. I really appreciated this as I initially was very uninterested in her.
-Story developed nicely. It was slow in the start and middle as it built up. The last couple hours of the game I felt very attached and well immersed.
-Puzzles weren't bad and most were easily solved without external assistance. I do want to call out I always use a guide in point & click games because, honestly, I just don't have the time for all the trial and error and I really do enjoy the stories of these games.
-Once you figure out the controls, the WSAD keys, Space Bar, and Tab can control your inventory, action wheel, and every other in game action needed- very easy to play from a laid back position.

Cons
-Movement and camera control gave me motion sickness during the game, especially at the start as I adjusted sensitivity and tried multiple configurations to find the "sweet spot". Eventually I gave up and primarily used the movement turn keys to control the camera turn.
-The combat was dumb. Controls were clunky and fighting was unneeded. This was during the time where game devs were trying new features and hitting as many check boxes as possible.
-Main character was kinda pathetic in the introduction and start of the game. I really felt she started to hit her stride when she arrived at Japan.
-Focus mode was mostly pointless and forgotten the majority of the game. A couple puzzles required it, otherwise it didn't do too much.
-1 Part of the game had you go fetch quest items, back and forth, twice. I really missed the ability the double click the edge of the map to instantly move- something found in other Point & Click Adventure games (Deponia trilogy & TLJ, for example).

TL;DR/Bottom line: Get the original, The Longest Journey, and this game, the sequel, Dreamfall: The Longest Journey, as soon as you can afford it. I highly recommend them both and they go on sale together for $6.24 at the lowest. The 3rd game, Dreamfall: Chapters released 2 days ago (10.21.2014) and is, at the time of this writing, receiving very positive reviews.
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33 人中有 29 人(88%)觉得这篇评测有价值
8.1 小时(记录在案的)
发布于:2014年1月16日
9/10

+ fantastic presentation, cinematic feeling, great voice acting, great soundtrack
+ awesome story with many twists, fantastic dialogues
+ likeable main character, you get to bond with her
+ although in 3d person, good controls overall

- basic gameplay, more are inventory based puzzles which are fine, but the stealth gameplay is very basic and irritating at times, so are the fighting sequences
- not as good as the original gameplay wise, although the story is better in dreamfall imo and that's why i give it a solid 9
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18 人中有 18 人(100%)觉得这篇评测有价值
22.7 小时(记录在案的)
发布于:2014年11月11日
An awesome experience that every gamer should be 'forced' to go through. This is my third playthrough of this gem, this time on Steam, and I still love it like the first time I played. If you miss this, then you lose, simple as that.

Has its faults of course, but what doesn't?

Out of the box setup for keyboard and mouse are terrible, and may put some people off, but once configured correctly as below, its a dream.

http://forums.steampowered.com/forums/showthread.php?t=2829471

Cut scenes can be long winded, and there is a lot of running to and fro, but the story, although confusing at times, grabs you in, and actually makes you care for the characters you play. A few of the puzzles can catch you out, due to it not being clear what exactly you have to do to advance, but you can look up little hints, without spoiling the game to progress, knowing that these are just minor design flaws in the interface.

Still looks great to this day, and on the whole, is a very rewarding journey indeed!



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24 人中有 21 人(88%)觉得这篇评测有价值
17.8 小时(记录在案的)
发布于:2014年1月12日
Dreamfall: TLJ is a 3-d third-person point and click adventure game. The game is a sequel to a classic adventure game released in 1998 called The Longest Journey. It is not necessary to play the original TLJ to play Dreamfall, but it helps a lot, since the game universe and many characters are the same. The game is very heavy on story, dialogue, and cinematics, and light on puzzles and gameplay.

Story: the story is both the best and the worst I have ever seen in an adventure game. In the last two years I have completed 12 adventure games including old classics and modern indies. Dreamfall has a very complex and compelling story involving several interesting characters, political movements, and the complex game universe. It includes elements of comedy, drama, and tragedy. The story really gathers steam toward the end, resolving one storyline while introducing several more. Then, in the middle of the gathering drama and revelations, the game suddenly ends with no resolution to the fate of a dozen major characters and a dozen major plotlines. This is perhaps the most unsatisfying ending I have ever seen in a game, movie, book etc. Even if they did plan on a sequel, this was just plain terrible. I know a lot of people hated The Empire Strikes Back because of the unresolved plot lines. This is 100x worse.

Gameplay: there are a few puzzles that require some thought, but overall the mental challenge of this game is on the light side for an adventure game. It is a little unfair to say that this is just an interactive movie, there are some clever puzzles. Unfortunately there are many times you are just sent on a mission to fetch a particular item and bring it to a particular place. The purpose of these brainless missions is to trigger cut-scenes that move the story along. A lot of the action takes place in small rooms and tunnels. This means the camera that follows you has to zoom in and out a lot. I suppose this is a problem with any 3-d third-person game, but it can make you a bit dizzy. The interface was tweaked to be more "console friendly". This makes it a little more clunky for the PC, but not terrible.

Fighting and stealth: the developers added a few fights and a few stealth sequences in the game. The fighting is flat out a waste of time. Just stand in front of your enemy and smash the mouse button and you win. Either that, or the enemy is so tough you always lose. The stealth sequences were much better, although they did not really fit in an adventure game. I like to play adventure games leisurely, with one hand on the mouse and the other hand holding a cup of coffee. I don't want action.

Graphics: the graphics are dated by 2013 standards, but they are nice, especially the Dreamcore sequence. The close-up shots of faces look the worst. Lots of cut-scenes, some of which are pretty cool.

Sound: there seems to be a lot of interesting music and sounds, much better than the typical adventure game.

Overall, from the quality of the story, to the quality of the sound and graphics, to the overall scope of the game, this had the potential to be EASILY the best adventure game of all time. Unfortunately the game was crippled by bizarre decisions by the developers: the mega-cliffhanger ending, the introduction of bad action elements, the clunky interface, the too-easy puzzles. What were they thinking?
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15 人中有 14 人(93%)觉得这篇评测有价值
12.4 小时(记录在案的)
发布于:2014年5月28日
This is a great adventure game with puzzles that challenge the brain and exercise the fingers! I really do enjoy the scenery while playing this game, the music is pretty nice, and it seems that the story has entertainment potential for the future. I look forward to putting more hours in before too long. I like it. So will you, probably. Just don't expect a lot of awesome fighting sequences.
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13 人中有 12 人(92%)觉得这篇评测有价值
18.0 小时(记录在案的)
发布于:2013年12月23日
Great game! A must buy for adventure fans who love a good story,

First, you should know that this is a sequel to the game The Longuest Journey, also available on Steam. You should play that game first for story continuity, and it is a good adventure game as well.

The story is what made me fall in love with this game. The well paced plot keeps you interested throughout, while well written dialogue and excellent voice acting made the characters believable, and even pretty darn likable. Zoe and Kian, two of the three characters you will play as, are particularly very charismatic.

The other staple of an adventure game are the puzzles. The worst scenario for a player is to be stuck on a puzzle they cannot solve, which is not a problem at all in this game, as puzzles are relatively easy, and consequently do not slow down story progression.

The scenery is simply breathtaking: varried, colorful, and beatiful. Don't just take my word for it, look at the screenshots above. Graphically, the game still looks good (current year 2013).

Around 4 or 5 times in the game, you are asked to fight. The game suddenly changes to an action game, the controls of which are awkward, and the experience felt unpolished. But it is only a small flaw with the game that you can get by easily enough.

Also of note, as the story focuses initially on the lives of two women and their relationships, it may be more appealing to a female audience.
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