Paris in the Fall... a brutal murder at the Palais Royale. When Nico Collard is invited to interview statesman Pierre Carchon, she finds herself inextricably drawn into a terrifying conspiracy. One of the all-time classic adventures, multi BAFTA-nominated "Broken Sword: Director's Cut" pitches sassy journalist Nico Collard, and...
用户评测: 特别好评 (531 篇评测)
发行日期: 2010年9月2日

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购买 Broken Sword 1: Director's Cut

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购买 Broken Sword Trilogy

包含 3 件物品: Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon

 

由鉴赏家推荐

"Remake of one of the best Point & Click Adventures ever made. Good story, gameplay, gfx-art, music and voice acting, hard puzzles. A Must-Play Game!"

评测

A – Just Adventure

8/10 – Alternative Magazine Online

“Superb”
92% – Gamespot (all formats)

Localized Titles

French Title: Les Chevaliers de Baphomet - The Director's Cut
German Title: Baphomets Fluch - The Director's Cut

关于这款游戏

Paris in the Fall... a brutal murder at the Palais Royale. When Nico Collard is invited to interview statesman Pierre Carchon, she finds herself inextricably drawn into a terrifying conspiracy.

One of the all-time classic adventures, multi BAFTA-nominated "Broken Sword: Director's Cut" pitches sassy journalist Nico Collard, and intrepid American George Stobbart into a mysterious journey of intrigue and jeopardy. Guide George and Nico on their globe-spanning adventure, exploring exotic locations, solving ancient mysteries, and thwarting a dark conspiracy to reveal the secret truths of the Knights Templar.

"Broken Sword: The Director’s Cut" introduces an intricate new narrative thread, alongside the classic story that has charmed millions of players. It’s time to experience George and Nico’s worldwide adventure in a whole new way, with brand new puzzles, hilarious new jokes, and the distinctive, rich story that made the series so deservedly renowned. This is adventure gaming at its very best.

Key features:

Director’s Cut of the classic – Reinvented and enhanced:
  • Whole new story arc added, with 2 hours of additional gameplay
  • Addition of contemporary first person perspective minigames
  • New facial expressions drawn by Dave Gibbons, co-creator of Watchmen
  • Help system incorporated – ensure that player won’t get frustrated
  • Enhanced audio – both music and voices

系统需求

    • OS: Windows XP/Vista/Windows 7
    • Processor: Pentium
    • Memory: 64 Mb
    • Hard Disk Space: 1.5 GB
    • Video Card: Any video card with 64 Mb video RAM
    • Sound: Any sound card
有价值的用户评测
5 人中有 5 人(100%)觉得这篇评测有价值
8.6 小时(记录在案的)
发布于:2月16日
虽然没卡没成就但是从性价比来说挺值的……买个前三部的包+60 OFF 或者慈善包都行,每部流程约8-10小时。反正也是个老游戏了,胡扯点别的吧(啊喂!)。

断剑系列算是点点点游戏中的老牌子了,整体质量还是可以的。目前系列一共有五部,系列作品之间没有太大的联系,挑着玩问题不大;故事都走的历史探秘大片路子,男女主也是永恒的George 和 Nico(除了第四部,所以第四部口碑最差),最后也往往是好莱坞标准HE。游戏本身自带提示系统,卡关可以直接看提示,适合剧情党们休闲一把。

本作作为系列的第一部,也算在点点点历史上有一定的地位。这个游戏是97年的作品,ChinaAVG上也有汉化;而Steam上的是工作室20周年纪念版,在画质修复的同时也砍掉了一些支线剧情和对话,因此也有老玩家对此不满。本作当年推出的时候非常惊艳:一是精美的画面,这种2D美漫风画面即使在现在也相当不错;二是与历史结合的剧情,90年代的点点点作品大多是恐怖向 or 破案向,因此本作的出现也是相当震撼;第三就是精良的制作,当年有配音的游戏并不多见,提示什么的简直是超越宇宙的高端。即使放在现在,本作也是很不错的点点点入门作。

另一方面,如果说一个游戏有里程碑式的意义,那么有60%以上的概率是“玩要趁早”的意思,本作也不例外。现在来看,本作的剧情也就是个达芬奇密码的水平,年货信条系列的可玩性也比这个系列高出很多(啥,手残?年货信条还怕手残么?)。过场动画没字幕+游戏中大多数角色说话带口音、角色走路速度太慢,有时候解谜提示给的不够也是硬伤。总之,对玩过10年以后点点点大作的玩家而言,本作,甚至是这个系列可能略显平淡了。

接下来说下这游戏。故事开场也是个谋杀案:女主Nico妹子是个法国的记者,某天采访一个重要人士时发生了谋杀案。Nico妹子追查的时候发现刺客和受害者都和自己老爸有关系,于是就开始了调查。另一方面,男主George 小哥是个来巴黎旅游的美国律师,结果正好遇上了起爆炸案,而死者正好和 Nico 的案子有关。于是这俩人就开始合作,一起追查传说中的甜不辣。虽然中间貌似有自由度元素,但实际上本作就是单线走到底的结构,有时候会觉得无聊;而且虽然开场是女主妹子,但是游戏超过一半的时间是用男主跑来跑去。最后的感想就是……原来欧美人民这么早就开始扯甜不辣和阿萨辛了?!这不科学!

其他方面,首先,原始版的窗口真是太小了……幸好可以调,但是字依然小的惊人,看着难受。解谜方面,有个把解谜脑洞有点大,有的谜题没文化背景不好猜(找圣经那个……猹~),不过基本上还算简单,翻译信的小游戏有点意思。地图也是花样跑欧洲,虽然去每个国家都是“若干小时之后”(魂淡!)……法国风情9分,花样口音8分(爱尔兰口音学的太辣鸡了(ˉ▽ ̄~) )。系统也是很传统的那种,没太多可说的;主人公们走路速度有点捉鸡,而且有些操作不太方便。NPC还行,彩蛋也有,通关之后能看到制作者纪念评论,别的没了。

总的来说……7.5分吧。优点是历史感和欧洲的风土人情,而且男女主CP讨喜;缺点是剧情略显平淡而且谜题稍弱,不过还是个不错的休闲作。
这篇评测是否有价值? 欢乐
53 人中有 45 人(85%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:1月9日
Buy the original rather than this version! Simply put I compared this version with the original version which is available to watch on a YouTube walkthrough, and it seems that more than half of the dialogue is cut out in the "director’s cut". Not only that but many of the interactive options throughout the game are also cut, unless they are directly involved in progressing the games story. I guess the aim was to streamline the game or move the story along more quickly, but by cutting out much of the dialogue and gameplay they have inadvertently cut out most of the charm and humour that I experienced when playing the original game. Would definitely recommend finding the original rather than this version, I brought this as part of a trilogy so just hoping the other two games haven't been butchered as well!
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6 人中有 5 人(83%)觉得这篇评测有价值
12.4 小时(记录在案的)
发布于:2014年12月10日
I haven't played many point and click adventure games, but I can tell you that this is a good one, so much charm. It is of course old now, but it was still a very gripping adventure for me, and I look forward to playing the later entries in the series. In short: Pleasant artwork, wonderful music, interesting story, great voice acting, several humorous moments, and lots of puzzles. Some simple, some more challenging, which would usually be offputting to me, but the game also has a brilliant hint system for when you are really stuck. It is actually hard to fault the game at all, but there are sometimes cases where you know what you need to do, but the game decides that's not how it will be done -- so you need to find a specific person to talk to or whatever first. A small gripe, and a very common one for this type of game, although it feels like the game should have been longer as well... So I rate it: 9/10.
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8 人中有 6 人(75%)觉得这篇评测有价值
9.0 小时(记录在案的)
发布于:4月28日
Do NOT buy this. This is not what Broken Sword should be like.
This director's cut came out in 2009 and has LESS animation than the old 90s version.
Less dialogues.
Less items.
Less riddles.
Less cutscenes.
Less characters to speak to.
More bugs.
The added storyline is USELESS and ends suddenly in the middle of the game.

If you want to play Broken Sword, the good one, play the original version not this Broken Sword: Ubisoft Edition.
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5 人中有 4 人(80%)觉得这篇评测有价值
8.1 小时(记录在案的)
发布于:4月6日
The Good:
+ Because of the cartoonish graphics, they surprisingly hold up very well for such an old game, which once again proves good art style is timeless. You just don't see cartoonish animations in many games anymore so it was very refreshing to see.
+ For the most part the puzzles are well designed given the situation although there were a few times when the puzzles made no sense
+ The game provides a hint system to help you if you ever get stuck although it becomes too easy to rely on this if you get stuck.
+ The story is very intriguing and really brings you into the world.

The Average:
The characters didn't really appeal to me. I found them to be the least interesting aspect of the game and sometimes annoying.

Conclusion
This was my first time playing Broken Sword so I wasn't looking at this game with 'rose tinted glasses' For such an old game it is amazing how well it holds up in all areas. I can easily see why this game was such a classic when it was first released.
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2 人中有 2 人(100%)觉得这篇评测有价值
9.5 小时(记录在案的)
发布于:2月16日
Ah, Broken Sword. I have heard a lot about this series as the years passed and now I had the opportunity to play it myself. Normally not a fan of point and click adventures I have to say that given the age and history of the game I really like it. Some cliché story elements to be sure but what really struck me was how incredibly witty this game can be. I have too many scenes to quote that if I would merely start I would quickly fill several pages worth.
The puzzles also stood out for me. Decoding messages and moving puzzles around in a fashion that I have, to my great disappointed realization, never encountered in any form in any modern game. The puzzles are simplistic in nature but brilliant in execution and are genuinely tricky even for a puzzle veteran like myself.
The hints system is a gem for people prone to getting stuck. It levels small suggestions to more direct hints to giving you the solution outright if you as for enough hints.
The story is nice but in this day and age it's not very original. For me it's the journey to the end that makes the fun part of this brilliant game. The side characters you encounter are most memorable in my opinion. English ladies, Spanish aristocrats, French police officers.
I only really have two complaints about this game. The ending is a liiittle anticlimactic. but my #1 main issue is when switching areas and watching the characters walking around is sooo slooow and gets old very rapidly.

I closing I would very much recommend Broken Sword: Shadow of the Templars to friends of classics, puzzles and adventure. I hope you have fun playing. ^_^
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2 人中有 2 人(100%)觉得这篇评测有价值
12.0 小时(记录在案的)
发布于:5月22日
Personal rating: "Excellent" = 5/5

PROS:
+ great story telling
+ atmosphere of an adventure
+ fun puzzles
+ no clumsy & ugly 3D graphics (like in BS3 & BS4)
+ good voice acting
+ most compatibility issues fixed in Remastered version
+ added background story and new missions for Nicole

CONS:
- some puzzles make less sense
- the damn goat
- hints added by the Remastered version take a bit from the challenge

Comment:
I first played this game over a decade ago. I got it along with BS2. The game felt relaxing and I really enjoyed that time. But I never finished it up until now. Why? Because I got stuck at the infamous goat sequence. The Remastered version apart from fixing the compatibility issues the game had also makes the goat sequence better. So yes, this Remastered edition is great. The original is sort of a classic among point&click adventure games. And you can see why. The writing is great, the story interesting and the characters likable. I can see that the game is a bit easier now with the reworked UI and better hints. I played the original version and I see how it takes a bit of the challenge out. But that in my opinion is not a bad thing. Overall an excellent game which I highly recommend it to all fans of the point&click genre.
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2 人中有 2 人(100%)觉得这篇评测有价值
9.2 小时(记录在案的)
发布于:1月14日
Always loved this game. Played it ages ago and also played it on my DS. I remember when i first played it ages ago it took me a while but now its rather easy but id still play it again. Great story and good grphics to considering how old this game is now. Must have for lovers of the point and click genre xx
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4 人中有 3 人(75%)觉得这篇评测有价值
8.6 小时(记录在案的)
发布于:2月22日
An excellent adventure game, one you should definitely play.

This is a point 'n' click adventure game, so I won't talk about the gameplay.However, I will state that the puzzles you have to solve are very interesting and challenging, yet not frustrating. You will have to use your brain, but will also have a lot of fun doing so, and there is always a feeling of satisfacion when you hear the audio cue indicating that you solved the puzzle.

The strongest thing about this game is it's story and everything related to it. You play as George Stobbart, a young American lawyer, and Nicole Collard, a French journalist, who get involved in a murder investigation that ends up leading them on a quest to find an ancient Templar treasure. The story is pretty interesting and it did keep me hooked to the screen despite not having a shocking twist or big reveal. A nice take on the Temlpars before the Den Brown era and the time when Templars have become,in my opinion, so overused that they have become annoying. It is a simple story of mistery and adventure, but quite an enjoyable one. Mostly thanks to fantastic writing and voice acting. It is a joy to listen to all the characters and their conversations, and the game is filled with entertaining side characters.It is truely amazing how much work was put into every character that comes in contact with the protagonists, to the point that you remember each and every one of them and some of their lines. The game has a serious tone most of the time, but just enough humor to keep a smile on your face. Conversation that include both George and Nicole are especially fun, since their common dialogue is some of the best in the game, and they have quickly become one of my favourite game couples.

An excellent story, great writing, awesome and fun puzzles. What more do you need for an excellent p'n'c adventure?
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1 人中有 1 人(100%)觉得这篇评测有价值
9.2 小时(记录在案的)
发布于:4月26日
To start with - I never played the original so the assessment is based purely in this version on Steam.

The Good - The story moves along nicely. The mythology into the Templars is probably the best part of the game. At the end you get a Director's scene telling you how the series came about and that too was moderately interesting.
None of the puzzles are overly onerous.

the bad - The character development needed more. Almost all characters in this version of the game are somewhat bland - you really feel limited to no affinity for any of them. Romantic ending was curious given nothing in the game was relationship building at all.

Overall, takes around 10 hours to play through. I give it a thumbs up for the lore into the Templars.
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3 人中有 2 人(67%)觉得这篇评测有价值
10.9 小时(记录在案的)
发布于:3月26日
This is an extended version of the original Broken Sword: Shadow of the Templars, with some added comics and videos that help filling in the storyline of the game. It's an adventure point&click game full of laughs and cleverly designed puzzles that explores a rather interesting subject which is the mistery of the Templars. The graphics might be a disappointing aspect nowadays but considering you don't mind them you will certainly have a good time the first installment of Broken Sword - a true classic of the point&click genre.

http://steamcommunity.com/sharedfiles/filedetails/?id=413710916
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7 人中有 4 人(57%)觉得这篇评测有价值
11.0 小时(记录在案的)
发布于:1月5日
A classical "point and click" adventure game with a interesting story. If you like this genre you must give it a chance.
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4 人中有 2 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
8.4 小时(记录在案的)
发布于:2014年12月23日
Yes i'm younger than twenty and therefore know roughly as much about real gaming as a chimpanzee knows about driving a T-34, but being a child has it's upsides like for example not knowing what a naked woman and a picture of a dolphin might have in common. Still, i'd like to talk about this game. 'This game' being Broken Sword: Director's cut. It has been quite some time since it's release, but there isn't a single game that couldn't be brought back to life with a bit of steam and continue it's miserabre existence as an inflatable doll. But back to the point. I like Broken Sword. It's a rather good-looking (for it's age) point'n'click adventure game with occasional puzzles which i found pleasantly challenging and kind of refreshing as i would't get stuck every two minutes like I tend to do in this sort of games. It tells a story of a snob french reporter lady living in paris in her never ending quest for not living adequatly to her means and an american tourist of whom every nazi ideologist would be proud - a blonde, blue-eyed ♥♥♥♥♥♥♥♥♥. They visit locations all over the world, or I should rather say the blonde guy does the visiting because the lady is always 'busy', what leads us to the main characters' relationship, which is kind of awkward since they istantly start behaving like a couple of old elephants sharing the same cage in a zoo for twenty years - they don't really like each other, but they will still have sex simply because there's no other option. Apart from cutscenes and logic-based puzzles we have inventory-based puzzles, which are well made - solutions resemble the ones a human in a state of being mildly high would think of. And there's talking. Here, despite visiting various countries including Spain and Syria the biggest problem concerning language is that Americans call holiday vacation. All that serves the purpose of discovering the mystery behind knights templar - a quite exploited theme nowadays, but as we established the game is a classic and what do I know. But wait, there are assassins - what a blatant AC ripoff!
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4 人中有 2 人(50%)觉得这篇评测有价值
23.6 小时(记录在案的)
发布于:1月6日
A Review Mostly for me so I know I’ve completed the story, as well as feedback on the game.

My Thoughts:- Good classic Point ‘N’ Click adventure game, a story behind a costume killer and and American tourist realy enjoyed it didn’t take long to complete.

Achievements:- N/A

What Could Be Added:- Achievements’ would be good :D

Rating:- 8 / 10
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115 人中有 81 人(70%)觉得这篇评测有价值
7.6 小时(记录在案的)
发布于:2013年12月31日
Broken Sword: Director’s Cut does a lot of the little things wrong. Back in 1996, the player was thrown out into a graphic noir world very much like our own, one brimming over with unique personalities who don’t think of themselves as cogs in a giant machine, but people getting suitably annoyed at the pushy American who won’t stop showing people the soiled tissue he found in the sewers and asking them if it means anything to them. Now updated, a lot of the dialogue options are cut in an attempt to streamline the adventure, making the Templar mysteries a significantly greater focus point, but in doing so, it robs the title of so much of its former wealth. Interactive hotspots are not only slashed in half, but are made instantly visible, taking away the nagging frustration of room-sweeping with your mouse to find them yourself, but also highlighting just how much the new version wants to hold your hand. Including an in-game hint system is understandable: a stuck player only needs visit numerous online walkthroughs should they decide coping with their frustration early is better than the cerebral rewards of working through a puzzle, but gone also are the numerous instances where George could make a fatal mistake. Leave an exclusive French hotel with an important and newly-discovered clue, and fail to remember the pair of Italian gangsters hanging around the entrance, and the last thing you’ll remember before being gifted a pair of concrete shoes and invited for a swim is an aggressive frisking and an insincere goodbye. Now, try and leave through the same door, and George will warn you that it’s not a good idea. Then tells you exactly why!

Full review -- http://www.honestgamers.com/9033/pc/broken-sword-directors-cut/review.html
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34 人中有 27 人(79%)觉得这篇评测有价值
1.8 小时(记录在案的)
发布于:2011年8月27日
I love Broken Sword. It's one of my favorite adventure games of all time, I grew up with it. Hearing about an update to one of my favorite games made me weary but I remained optimistic. Naturally, I tried to like it. But I just can't.

This revision completely butchered the original on so many levels; it's a disgrace. I am majorly disappointed with how this was handled.
The new arc doesn't bring anything new or interesting to the table (especially if you never played the original before, newcomers get nothing out of this new story) and seems unnecessarily tacked on. It explores a side story that is negligible in the greater context and waters down the impact of the original story's writing and pacing immensely.
The new environments, icons and character models look really out of place when displayed right next to their by now 17 year old assets which in my opinion negatively impacts the immersion and cohesiveness: the clashing art styles and different asset qualities make the game feel terribly stitched together.
The shoddy new UI (which is optimized for touchscreen devices; use of a cursor feels awkward which is a disaster considering the original is a Point & Click classic), automatically displayed points of interaction as well as the help system make the game unbearable when you are familiar with the original.

Revolution went to the extremes with the handholding which is terribly annoying: everything is pointed out to you and instantly made visible. You never feel taken seriously as a player and it's almost as if the game doesn't want or need your skills to be solved. It rather points at everything with a flashy sign as if you were near-blind.

Sadly, Revolution took the phrase Directors 'Cut' a bit too literally. Removed were details like waving flags, idle animations and ambient sounds but also integral parts of the game like dialogue and entire scenes. The cut narrative aspects break the game's story and writing, which was already impaired by the new sidestory.
The missing details destroy the charm the original used to have, the charm that made players fall in love this game. This content was removed for absolutely no logical reason and is a decision of the developer I can't understand or get behind. Who thought this was a good idea? Cutting parts of your story doesn't do the game's pacing any favors whatsoever.

The most jarring of all the omissions however is that you can't die. This is absolute nonsense.
The original version of Broken Sword had a ton of situations where wrong decisions could get you killed (Video Contains Spoilers). Presumably, this was done in order to save the player from losing too much or all of their progress. Removing this aspect however, eliminates incredibly much suspense and is a case of game design decisions meant to appeal to a contemporary audience causing the loss a lot of suspense, gameplay, atmosphere and ultimately enjoyment for the player.

Regardless whether you experienced the original or not, use ScummVM to play the original release if you can obtain it (Or purchase it via GOG where you will receive both versions with one purchase) and let this abomination rot in the store. You will get a more polished, detailed and cohesive gameplay experience out of it.
Who knows what Charles Cecil and Revolution were thinking. But it certainly wasn't anything good.

--
EDIT: Fixed a few typos and revised wording.
Please note that I previously purchased this version of the game outside of Steam (iOS) and completed it.
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30 人中有 23 人(77%)觉得这篇评测有价值
0.7 小时(记录在案的)
发布于:2013年11月25日
What can i say. I first played Broken Sword when i was around 12 on the PSone. From the moment i started, i couldnt stop playing. The story, characters, whole atmosphere kept me playing and coming back for me.

The puzzles within the game are great and range from all difficulties. Sometimes of course you get frustrated because you trying to figure out this puzzle and in no damn way you can make it work. BUT, when you finally do get through, a sense of achievement and satisfaction comes through that gets your back into the groove again.

The story itself is one big buildup from the start to finish with interacting with interesting characters all over.

The art style is great aswell, even though its quite dated now, it still brings a classic feel towards it and really dosnt dampen the gameplay itself like other titles might.

Having the game to play through again brings back the great feeling i had when i was young. Recommend this classic to everyone who is looking for a point and click.
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22 人中有 17 人(77%)觉得这篇评测有价值
7.9 小时(记录在案的)
发布于:2014年5月25日
Years before Dan Brown's Da Vinci's Code made headlines for its religious subject, there was another story that had a similar setting even starting in Paris and ending in Scotland.This gem was Broken Sword: The shadow of the templars a point and click adventure game released 1996 and re-released in 2010 for the PC with more content as Director's Cut.

First I'll talk about the main game and after I will talk about the director's cut.The game begins in Paris where our main character George Stobbart is enjoying his vacations.Just as he drinks his coffee and enjoying the Parisian autumn two people enter the Caffe: a man with a briefcase who stops to order a coffee and after a short time a clown with a musical instrument.The clown takes the mans briefcase and leaves his instrument which is revealed to be a bomb which goes off and that's how the game begins.The whole story is about George's quest to find the costume killer, and as the plot advances we find out the whole story arc is about the conflict between Templars and Assassins and the templars called here Neo-Templars are the bad guys(sounds familiar? :) ).Besides Paris, other places you get to visit are Scotland(twice), Spain and Siria, each with its own feel and colorful characters which make this a game a joy to play even after you finished it once.The game has hand-drawn animations which look gorgeous, the voice acting is solid and the music works very well with the whole game.

The original game has from me a 10/10 rating, I find no issue with it, its a great adventure game with great characters and a good story.

Now about the director's cut, after the success of the first game the game got 4 more sequels: Broken Sword The Smoking Mirror, Broken Sword The Sleeping Dragon, Broken Sword The Angel of Death and recently Broken Sword The Serpents Curse.Between Broken Sword 4 and 5, the first 2 games The Shadow of the Templars and The Smoking Mirror where re-released with more content and improvements.The director's cut of Broken Sword starts with Nicole Collard, not with George a day before the bombing of the caffe and is essentially a prologue setting up the main story.The new content is some levels with Nico where we find more about her past.As the main game starts the first problem appears:the sound quality,the new recordings really stand out against the old ones from the main game,and also some of the character designs look worse than the main game which is weird one good example is when the character visits a hotel in Paris and there is one character reading a newspaper in a armchair, for some reason his outline was removed he looks like a black mass of animation.Also, they changed the interface and added dialogue pics at the top corner of the screen with the faces of the characters with which you hold a conversation.

rating for the director's cut: 8/10 the new content is good, but the technical problems really drag down the score, they could have remastered it better, luckily they remastered the second game perfectly and the problems here are not present.
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15 人中有 13 人(87%)觉得这篇评测有价值
9.8 小时(记录在案的)
发布于:2010年12月29日
If you never played Broken Sword, might as well start with this one. Couple of new puzzles and hint system welcomes new players but doesn't really add much to 1996 masterpiece.
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18 人中有 14 人(78%)觉得这篇评测有价值
13.4 小时(记录在案的)
发布于:2014年11月15日
The first Broken Sword game will always have a special place in my gamer heart, seeing how it was one of the first adventure games I played.
The game has everything; a good story that gives you the feeling that the creators did quite some research as they wrote the script. It has reasonably challangeing puzzles, humor and wit, as well as loveable characters and beautiful sceneries. And now, with the additions made in the Director's Cut, the game gets even better!

If you haven't already, you should really add this classic to your list of games played.
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