Choose your Minion Master and collect an army of Minions to go head-to-head with other players online, in a real-time Minion battle! Your Minions await you!
Recent Reviews:
Very Positive (26) - 84% of the 26 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (414) - 78% of the 414 user reviews for this game are positive.
Release Date:
Dec 2, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Since this is an online PvP game, we would like to test the balance and get player feedback before release.”

Approximately how long will this game be in Early Access?

“We are planning on a full release in January 2018”

How is the full version planned to differ from the Early Access version?

“Here's a list of things we would like to look into with you before we leave Early Access:
  • Lots of new Minions, Spells and Buildings
  • Balancing
  • New awesome Masters
  • More social mechanics
  • Leaderboards (Done)
  • More progression systems ("Expeditions" in progress)
  • 2 Vs 2 - Team Battle (Available in Beta version)
  • Overall polish
And the extra unplanned good ideas that always occur”

What is the current state of the Early Access version?

“The game is fully playable, with lots of Minions and Masters you can be creative with. There's progression systems, Drafting, Matchmaking leagues, Arenas to unlock, Global chat, Friend listing, Profile summaries, Achievements, Replays, a Challenge system and much more.
You progress will not be wiped when leaving Early Access, it's yours to keep.”

Will the game be priced differently during and after Early Access?

“Minion Masters will be free-to-play in the future. If you buy the Early Access version you will get an exclusive Arena and a great gift when the game is released!”

How are you planning on involving the Community in your development process?

“We are always very active on the Steam Community forums where we collect your feedback and engage in the discussions. We will also be playing a lot and chatting with you in the in-game chat.
On top of that we have a suggestion system.

Lastly we are very active in the community Discord for the game, receiving bugs, feedback, suggestions and balance discussions from the active players.”
Read more

Buy Minion Masters Early Access Edition

Packages that include this game

Buy Minion Masters Premium Edition

Includes 2 items: Minion Masters, Minion Masters - Premium Upgrade

 

Recent updates View all (49)

October 18

Update 48 - When all you have is a hammer..



Everyone looks like a nail.

Greetings Minion Masters!

With the end of the Search for the Sensitive Savage, Master’s are consolidating power until the next push for Expeditions comes.
Scott told of far off lands, in particular a dark realm across the mountains. A place where the dead walk and the ground is littered with the restless bones of its cursed inhabitants.
Already, some brave souls are preparing for the next adventure to begin on the Wicked Witching Night, putting on their best outfits for the task.

News UI rework
  • News now show up upon starting the game, highlighting upcoming updates, events and free stuff!
  • No static news items on the right in the Main Menu
  • Streams are still highlighted but can be hidden with the collapse button.
  • Future events still show up

Changelog for Update 47
Balance
  • Colossus Health up from 1000 to 1200
  • Colossus attack angle reduced to ~180 degrees.
    --- Developer comments ---
    The Colossus took a heavy hit some time ago as we wanted newer players to not encounter a Legendary Minion they felt was unbeatable. In the meantime the game has matured quite a bit, the meta changing and the introductions getting more polish.
    While the problem for new players will grow with this change, we believe the game as whole is better off with bigger units being more relevant.
    At the same time we wish to try an approach where your things don't die from standing behind him when he swings, which felt strange because it was an intuitive counter to the slow swing.

  • Defenso Chopper Radius down from 1348 to 1190
  • Elite Swarmer Radius up from 550 to 700
    --- Developer comments ---
    A couple of radius fixes to avoid weird unit interactions such as Scrats pushing the Elite Swarmer (thanks Kripp) and the Defenso Chopper being able to block bigger units like Living Statue from pushing past (thanks Eazotop).


Quality of Life
  • Expeditions are now locked until the next event - in one week!
  • Scott the Sensitive Savage is now craftable
  • The early access banner in the upper left UI has been replaced with a Minion Masters logo.

Bug Fixes
  • Fixed a visual glitch on the Expedition sign on Medium quality
  • Fixed a visual bug where Mavelin the Javelin would fire spears out of his sword when doing melee attacks.
  • The Demon Warrior card buff numbers now show the level of the spawned Demon Warrior properly

Cheers from Betadwarf!
14 comments Read more

October 11

Update 47 - Production line


Minion Masters!
Time for an update!

The Master’s Challenge.
BetaDwarf presents their first tournament in cooperation with the King Puff Cup staff. The Master’s Challenge is a 1vs1 Grandmaster only tournament. Participants compete against each other for the prize pool of $1000. In order to participate, players need to reach Grandmaster in Minion Masters' 1vs1 October Season (2vs2 Solo Queue and Premade Queue do NOT count). More info on our blog

Last chance to find Sensitive Savage in Expeditions
The search for the Sensitive Savage continues for one more week and when it ends, we will lock down Expeditions for short while. Don’t worry, your Supplies and Relics will not go to waste, even if you don’t get to spend them all.

As with all our previous events with new cards. You will be able to craft the card when the event ends.

Changelog

Balance
  • Demon Warrior health and health per stack up from 170 to 200.
    --- Developer comments ---
    After the rework we did on Demon Warrior it feels like she’s been underperforming quite a lot.
    While we intended her to be slower to get going during the match, she doesn’t feel viable in 1v1 and only slightly in 2v2.

  • Swarmer Totem Health up from 250 to 350
  • Swarmer Totem Production speed from 7.5 to 6.6 (2 more Swarmers)
  • Crossbow Guild Health up from 250 to 350
  • Crossbow Guild Production speed from 4.8 to 4.2 (2 more Crossbow Dudes)
    --- Developer comments ---
    The Swarmer Totem and Crossbow Guild have been struggling in all tiers of play, never really feeling worth it. We’re careful not to overtune the production speeds, since too much pressure can make the card frustrating to deal with if you don’t have the right tools, so we’re opting to make them less vulnerable to frequent spells such as Fireball.

Quality of Life
  • Condensed the information for the Expedition introduction pictures into one popup
  • Inserted a countdown showing when Expeditions will become locked.

Bug Fixes
  • Fixed a bug where Watch & Win would not award keys for all viewers of a Stream.
  • Fixed an issue where Mana generation did not increase over time in matches.

Cheers from Betadwarf!
12 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

2 vs 2 Beta!



The Team Battle mode has been added to the game!
In 2 vs 2, you can play with friends or strangers and finally try out that ridiculous combo you came up with but needed 16 cards to make work.

There are now three ladders:


See the full update here

Reviews

  • "It’s pretty fun. Ultimately it’s a pretty damn good version of the Clash Royale model."
    TotalBiscuit
  • "Pick Up and Play PvP at its finest"
    GameSkinny
  • "If you’re familiar with things like Nexus Wars and Castle Attack, or just Clash Royale, you’re immediately gonna be able to pick this game up very very quickly. Obviously there is quite a lot of learning involved with the different troop types and cards available. But it's really slick. It’s plays really really well. It’s a good version of that game type, for PC."
    TotalBiscuit

About This Game

About Pricing

Dear player, we would like to make you aware that Minion Masters will be Free to play in the future. If you buy the Early Access version you will get an exclusive Arena, a great gift when the game is released and an additional copy for your friend!

Fast-paced head-to-head Duels

Choose your Master and summon your Minions to level up your powers and defeat your opponent.
Your Minions will charge blindly toward their opponents, leaving it entirely up to you to decide their course by where you place them.
You can also use mighty spells such as the healing fireball (YES healing..) in the midst of your wounded troops.

Unlock and Craft Mighty Minions and Spicy Spells!

  • Like the Demon Warrior that grows stronger every time you play it - Raid boss time!
  • Or the peace-loving Mana Puff, that gives you extra mana when it's happy - which is always.
  • Of course, you could also get the Troubadour, a large, friendly gentleman who loves his bagpipe more than his opponents do.

Real-time Online matches - from Wood League to Grand Master

  • Play online against worthy opponents who think they can outwit you.
  • Craft exciting new deck in our draft mode, and pit them against others.
  • Lightning-fast matches let you play “just one more” all the time.
  • Or invite your friends and beat them with your home made deck of juicy creativity!

”Anything else?”

Really, that’s not enough? Well all right then, how about
  • Replays!
  • Rapid game updates!
  • Collect your own Arenas!
  • Season rankings!
  • Gorgeous 3D visuals!
  • Pick one of a bajillion strategies
  • Did we mention the Puffs? There’s even a King Puff!

See you in a world of fantastic Minion duels!

System Requirements

    Minimum:
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: Intel Core i3, 2.4 Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 240 or equivalent, minimum 512 MB of VRAM
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
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