¡Escápate a un mundo de fantasía en este juego de puzles con asombrosas criaturas y armas! ¡Una jugabilidad adictiva y un envolvente juego de rol se combinan en esta secuela del galardonado Puzzle Quest!
Análisis de usuarios: Muy positivos (184 análisis)
Fecha de lanzamiento: 12 de Ago, 2010

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Comprar Puzzle Quest 2

 

Recomendado por mentores

"Slightly less good as the first part, but still very recommended if you need to satisfy a match 3 game urge and already played through the first."

Acerca de este juego

¡Escapa a un mundo de fantasía en este juego de puzles lleno de asombrosas criaturas, armas poderosas y exigentes minijuegos! ¡La adictiva mecánica de Conecta 3 se fusiona a la perfección con la inmersión que proporciona un juego de rol en esta secuela del galardonado Puzzle Quest! Salta a la acción y personaliza tu personaje eligiendo una de entre cuatro clases, cada una con diferentes destrezas y habilidades. ¡Gana experiencia y obtén tesoros a medida que progreses en la aventura, desbloqueando nuevos hechizos y retos más difíciles de Conecta 3! ¿Eres un héroe lo suficientemente valiente como para reclamar la que una vez fue la pacífica villa de Verloren de las malvadas garras del demonio Gorgon?

Características principales

  • Aprende a usar nuevas gemas de maná, hechizos, armas y mucho más.
  • Personaliza tu personaje con 4 clases para ambos sexos.
  • ¡Explora un inmenso y envolvente mundo de fantasía en el modo historia!
  • Juega a una gran cantidad de minijuegos únicos para acumular tesoros y experiencia.
  • ¡Mejora y equipa a tu personaje para combatir online contra tus amigos!

Requisitos del sistema

    • SO: Microsoft® Windows® XP / Vista
    • Procesador: Intel® Core 2 a 1.8 GHz / AMD Athlon 64 X2 a 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Con 256 MB (GeForce® 7 / Radeon® X800)
    • DirectX®: DirectX® 9.0c
    • Disco Duro: 475 MB de espacio libre
    • Sonido: Compatible con DirectX® 9
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
39.6 h registradas
Publicado: 5 de Julio
Meh. Alright game, but not as good as 1.

PQ2 was very streamlined compared to PQ1, though not as streamlined as Marvel Puzzle Quest. Compared to 1 there are neither elemental masteries nor elemental resistance. Your weapon is now an activatable ability, which you use a new type of gem to activate. The weapon becomes your primary form of damage.

The fights are alright for the most part, except for the one or two times your weapon is replace by a very, very awful item that you have to use to kill a tough boss. That fight ruined the game for me.

The overworld isn't a map so much as it is an explorable world, but with that comes confusion and annoyance. There are secrets to be found but they're not very well hidden, and the paths are almost always blocked by a beastie of some sort. You know, except for when they aren't, so you go around the entire dungeon just to avoid one fight. I don't recall if monsters respawn or not, but I believe that they do not.

The entire experience was less enchanting than that of PQ1, but that doesn't mean this is a bad game. It just doesn't live up to my expectations.
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A 1 de 1 personas (100%) les ha sido útil este análisis
162.3 h registradas
Publicado: 18 de Noviembre
My hours logged should be enough testimony to the quality of this game. A bit grindy perhaps, but it's easy enough to play.
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A 1 de 1 personas (100%) les ha sido útil este análisis
64.8 h registradas
Publicado: 21 de Diciembre
Not as good as the original, but still very enjoyable. Hours upon hours of play time.
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A 4 de 7 personas (57%) les ha sido útil este análisis
34.3 h registradas
Publicado: 28 de Julio
34 mindless hours later and I sit here wishing I had never bought this game. You will too, unless you find literal HUNDREDS of tedious bejewelled games back-to-back a rousing experience. I really shouldn't judge, though; I'm sure if you're willing to invest hundreds of hours into Candy Crush, this game is just what you need to finally tip you over the famed Cliffs of Insanity and plummet down into the Trench of Fully Vegetative Coma.
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A 4 de 7 personas (57%) les ha sido útil este análisis
3.8 h registradas
Publicado: 9 de Septiembre
this game SUCKS. enemies know where all gems will fall. so my move is a single move sometimes i match four, then when it comes their turn, all you ever do is line them up for a connecting 4, CONSTANTLY. in number one, the enemies still knew where the gems would fall, but there you got things to counter this, like mounts and got to craft your own weapons, here, it looks like a sad attempt at trying to make the game streamline, all it has done is make me miss the first one, and remind me why games shouldnt have a second part to them, honestly, save your money, or even better, buy the first one, cuz this one is JUNK! wish i could get a refund.
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A 1 de 2 personas (50%) les ha sido útil este análisis
74.0 h registradas
Publicado: 11 de Octubre
Very fun, enjoyed it.
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
55.5 h registradas
Publicado: 25 de Enero
Un juego muy díver, lo recomiendo!
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A 56 de 75 personas (75%) les ha sido útil este análisis
7.3 h registradas
Publicado: 6 de Diciembre, 2013
If you haven't already, play the first Puzzle Quest, where you battle warlords all across the lands, build your castle and tame ferocious beasts and gain their powers.

Unless you prefer to battle hordes of rats after hordes of rats after hordes of rats in someone's damp basement, in which case this game is for you.

The gameplay is of course much more polished and varied, but with the grand atmosphere of the first replaced with you being pest control, it becomes a grind with nothing to motivate whatsoever.
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A 24 de 27 personas (89%) les ha sido útil este análisis
42.7 h registradas
Publicado: 4 de Diciembre, 2013
Puzzle Quest 2 deviates in a good number of ways from its predecessor. Most notable are the changes to mana and that you now have a weapon. Overall I'd say it was a good change, as it doesn't feel like a recycled version of the first game at all, while still having the same basic gameplay.

With the mana changes, it's harder to become godly, but it also feels like every level gain is a really tiny improvement. Heavily investing in one stat has diminishing returns (which is fine from a balance perspecive). Enemies scale up a bit faster than you do, and once dead they stay dead, so there's a strange sort of progression going on there since you can't grind forever.

Similar to the first game, the encounter rate is through the roof. Fortunately you can skip a good number of encounters by simply ignoring the monsters. There's far less quests, but most of the quests in the first game were pretty pointless to begin with, so I guess this is can be seen as a good thing.

Fortunately the mini-games are toned down and varied, and luckily opening treasures has no failure. So it's nice to have freebies every now and then to break up the monotony.

The story, as best I can tell, bears no relation to the first game. Not that either one is special, anyhow.

If you like Puzzle Quest 1, I'd say this is a worthy addition. If match-three games aren't your thing, this game won't do anything to appease that feeling. I'll give this an 8.
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A 16 de 22 personas (73%) les ha sido útil este análisis
33.9 h registradas
Publicado: 2 de Enero
After enjoying the original Puzzle Quest, I thought I'd give this a spin. It's much less fun than it's predecessor, it's very repetivite and not very rewarding. As you progress enemies take longer and longer to kill but offer no challenge whatsoever.

Avoid!
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A 16 de 25 personas (64%) les ha sido útil este análisis
51.6 h registradas
Publicado: 30 de Diciembre, 2013
O dear god. I got this game through a humble bundle, so it wasn't a waste of money. It started off fun, basicly it's a deeper version of Bejeweled where matching colors gives you points that you can then use to activate certin skills in order to defeat your opponent. Leveling up gives you access to new skills. It was fun until about halfway through the game, where I kept thinking to myself "I've gone this far, I might as well finish it." But it just kept going. Battle after battle. Fight after fight. I rarely changed skills once I found an effective combo. Monsters rarely even posed a challenge, even towards the end, and the final boss was easily dispatched. The "combat" just got so repetitive I was praying for the game to be over. The odd thing was, once I beat the final boss, the game continued, as if I wanted the chance to go back and beat every single encounter that I may have missed. No way. I cant say this game is bad, but I can only recomend it if you REALLY like Bejeweled, and even then it's a chore. It was suffering to "beat" it. No way in hell would I suffer through trying to get all of the achievments. I didn't try online, so I cant say, but I doubt playing against a human would be much better.
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A 9 de 12 personas (75%) les ha sido útil este análisis
49.4 h registradas
Publicado: 16 de Mayo
Coming after the complete mess that was Puzzle Quest: Galactrix, Puzzle Quest 2 returns to the tried-and-tested Puzzle Quest formula we know and love with some enhancements to the gameplay and a streamlined story/quest mode. It's a good game (I wouldn't have played it for as long as I did if it wasn't) but leaves some things to be desired.

First things first: the game is *incredibly* slow compared to its predecessor, both in character movement on the map screen and within the gameplay itself. And whilst the story of the original didn't set any new records in originality, Puzzle Quest 2's story is both completely unrelated to the first and so boring that I just skipped it entirely. They have also stripped out large chunks of the sidegames in the first game (castle building, mount training, item creation, etc) and replaced them with laughably easy "unlock doors" and "disarm traps" minigames.

The addition of the new weapon system makes things interesting, and opens up a new strategy to the game. But towards the end of the game I found this just made the game a cycle of building up weapon points, and unleashing them on the enemy - ending the fight within a few turns of doing so and reducing fights to a monotonous routine. The armor/blocking mechanic is also interesting at first, but to be honest it just makes the game slower.

That all said though, it's still a good game. Three-in-a-row game mechanics are simple and addictive, and I don't feel that the time I spent playing the game was wasted, but I don't see myself replaying it any time soon due to its slow nature (compared to the first game that I completed at least five times.)

If you like three-in-a-row games then you'll like this. But I would recommend the first Puzzle Quest a lot more than its sequel.
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A 6 de 7 personas (86%) les ha sido útil este análisis
77.3 h registradas
Publicado: 26 de Junio
I've sunk more hours into this than I would like to admit. Great if you want a point-and-click meets bejeweled type game. Definitely fun and easy to set down when necessary.
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A 8 de 11 personas (73%) les ha sido útil este análisis
7.1 h registradas
Publicado: 7 de Junio
(6/10)

I am a huge fan of the original Puzzle Quest, having played through it back in the day on a nintendo hand-held. That game was broken in some ways, but not in a bad way, more that if you were careful and managed things just right, you could eventually create an amazingly over-powered character that could 'lock down' the whole board and win by the first or second turn.

Sure that made multiplayer pretty unmanagable, but for the single player game it actually gave a certain level of domination satisfaction of 'here is my incredibly over-powered end game character let me just splatter the fields of puzzle-battle with the remains of anyone foolish enough to challenge me'.

I mention this because I guess having seen how over powered people could become in the first game, it seems like they made it a priority to 'fix' that in this second outing.

While the core gameplay survived intact, it seems like they have gone to great lengths to reduce the utility and natural meshing of the various skills and secondary mechanics to the point it honestly feels less like an RPG dressed in puzzle elements, and more like a basic match 3 game with some very light rpg traces sprinkled in.

The 'overworld' is now quite limiting and slow. While there are a number of options to go and do, they are often so removed and seperated that you will spend as much time wandering slowly from screen to screen as you will actually battling bad guys. Additionally it feels like a number of the areas you 'could' possibly go are more or less artificially blocked by bad guys way higher level than you to the point that in the end there really is only one fairly linear line of progression along the enemies that won't just smash you routinely.

Its not truly *bad* in that the core matching and fighting is ok, it just seems like here in the second outing, the overall rpg tone is honestly a net negative, not positive like it was the first time around.
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A 9 de 14 personas (64%) les ha sido útil este análisis
21.2 h registradas
Publicado: 20 de Diciembre, 2013
Okay, imagine Puzzle Quest with new classes and abilities and equipment except there's no world map (everything is zoomed in and room-based), EVERYTHING is about 3x slower (walking speed, combat animations, unskippable messages), 80% of battles are just cannon fodder, and there's not much dialogue or plot. Also there's no main base, which means no research, mounts, sieging, or crafting.
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A 2 de 2 personas (100%) les ha sido útil este análisis
28.4 h registradas
Publicado: 17 de Julio, 2011
The best gem matching RPG you can get.
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A 2 de 2 personas (100%) les ha sido útil este análisis
293.7 h registradas
Publicado: 31 de Mayo
I can't stop playing this stupid, stupid game.
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A 2 de 2 personas (100%) les ha sido útil este análisis
46.2 h registradas
Publicado: 28 de Mayo
VERDICT: Buy

Starting as just a lone traveler, your character stumbles upon a village, where after further investigation and goblin slayin' you are tasked with saving the realm from evil. I'll admit, it's not the most original story, but I didn't clock 40+ hours into this game for nothing. It's the addictive gameplay mechanics that kept me hanging around.

This game is a combination of Bejeweld style puzzle matching and RPG. By matching certain gems, you fuel your character's abilities, deal damage to the enemy, or build strength for melee attacks. As your character levels up, you gain access to better weapons and better abilities. Figuring out a strategy against your foes is incredibly rewarding, and if certain spells are timed right, your character can quickly come a formidable opponent. Leveling up my character was a blast, and with each new dungeon came numerous new enemy types for me to test my skills.

There are also tons of side quests to complete, given to you by the many village folk you come across on your travels. There is never a shortage of things to do. Also I cannot forget to mention that this game is gorgeous. The hand-drawn worlds and creatures are a sight to behold, and some of the bosses are unforgettable.

The only negative is that once you nail down your strategy, gameplay can begin to feel repetitive. While I was constantly rewarded with new spells and weapons, I found early on that a single spell combination was the most effective for my character, which meant I was repeating the same tactics over and over, making things a bit mundane. This is why I encourage experimentation instead of taking the boring route like I did.

For RPG and Bejeweled fans, this game is excellent. You get a ton of bang for your buck, and you will find yourself coming back time and time again.

PROS:
+Addictive gameplay
+Tons of quests
+Beautiful world

CONS:
-Meh story
-Gameplay MAY become repetitive
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A 4 de 6 personas (67%) les ha sido útil este análisis
15.0 h registradas
Publicado: 6 de Enero
5/10. Puzzle Quest 1 was charming and fun. The world map was great as was the experience.

PQ2 did a 180. This game feels like a grind fest all the way through. Literally--you move from room to room fighting mobs. I got to the final level and instead of scaling difficulty, they just increases the mobs HP by 100. Don't care enough for the story or the game to farm now.
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A 7 de 12 personas (58%) les ha sido útil este análisis
62.5 h registradas
Publicado: 1 de Diciembre, 2013
Simple 3 matching game with RPG element. I actually like Puzzle Quest 1 better than 2, but this one has Steam Achievements.
¿Te ha sido útil este análisis? No