What if Germany won the Battle of Britain? What if Moscow fell in 1942? You’re in charge. Anything can happen and history will never repeat itself in this classic WWII grand strategy game MAKING HISTORY II: The War of the World. Are you ready to battle for global dominance?
Grotendeels positief (181 recensies) - 79% van de 181 gebruikersrecensies voor deze game is positief.
Releasedatum: 22 jun 2010

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Making History II: The War of the World kopen

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Pakketten die deze game bevatten

Making History WWII Pack kopen

Bevat 2 items: Making History II: The War of the World, Making History: The Calm and the Storm Gold Edition

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Making History: The World Wars kopen

Bevat 2 items: Making History II: The War of the World, Making History: The Great War

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Recente updates Alles weergeven (15)

2 juni

A small update for MHII

We had several requests to fix the declining supply of transported units so these will now receive fuel as they travel. The splash screen was also enlarged so it covers 1920 x 1200 res.

11 opmerkingen Meer informatie


“...a pinnacle of grand strategy, rippling with all the promise and depth inherent in the genre.”
4.5/5 – Adrenaline Vault, November 2011
“Whether you are a history nut or just love the challenge of strategy games, this game will challenge you.”
4.5/5 – Game Industry News, November 2011

Over dit spel

MAKING HISTORY II: The War of the World gives players the power to take full control of your nation, their colonies, regions, cities, and military units during the time leading up to and during the Second World War. Transform your cities into centers of industry and technology by developing production and research facilities. At the region level, build large-scale defensive structures such as radar facilities and fortifications, develop transportation networks, and expand the resource production needed to fuel your economy. Supplying your industries with these vital resources is necessary to run the economy and maintain domestic stability. No two games of MHII will be the same. There are an unlimited number of ways to achieve your goals and alter the course of history.


  • Play any nation in the era of World War II on a map with over 1000 land & sea regions.
  • Hundreds of unique land, sea, & air units representing both major & minor powers of the era .
  • Intelligent AI instigates, reacts and adapts to the changing game dynamics generating action on the homefront and abroad.
  • Research an array of weapon systems & tactical improvements; repair, reinforce and upgrade your military forces.
  • Fly air missions against industrial & military targets.
  • Extensive economic system covering production, resources, consumption, trade & wealth
  • Construct weapons factories, shipyards, research labs & a variety of other buildings that add specific abilities to your cities & regions.
  • Initiate infrastructure projects that modernize your nation & expand your economic potential.
  • Manage your colonies, liberate new nations, establish puppet states or annex their territory.
  • Region populations are represented by culture, ethnicity, religion & ideology; divisions that destabilize nations, provoke revolts, encourage reactionary coups and civil war.
  • Engage in espionage, fund counter government groups and interfere in the internal affairs of your neighbors.
  • Realistic economic system covering production, resources, consumption, trade, debt & inflation.
  • A blend of strategic & tactical military game play that includes logistics, reinforcements, supply and unit specific properties.
  • Streamlined UI interface to simplify the details of a deep game.
  • Continuously improved and refined since its initial release.


Mac OS X
SteamOS + Linux
    • OS: Windows 10 / Windows 8 / Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Memory: 1 GB RAM / 2GB recommended
    • Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX®: 9.0c or better
    • Hard Drive: 2 GB
    • Sound: DirectX 9.0c Compatible Sound Card
    • Other Requirements: Windows-Compliant Keyboard & Mouse
    • OS: OS X 10.6 Snow Leopard or later
    • Processor: Intel Core 2 Duo (PowerPC not supported)
    • Memory: 1 GB RAM / 2GB recommended
    • Hard Drive: 2 GB
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core 2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 1 GB RAM / 2GB recommended
    • Hard Drive: 2 GB
Klantrecensiesysteem bijgewerkt! Meer informatie
Grotendeels positief (181 recensies)
Recentelijk geplaatst
( 76.1 uur in totaal )
Geplaatst: 24 juni
I'm a bit mixed on this game. On one hand it does things better than the first game, most of them in the editor aspect. I'm going to start with the good. First off, the editor doesn't take 4 billion years to make big countries. Plus the editor UI is much more expansive and easy to use. Plus there is more diplomatic options. As in the first game there is not much in that aspect.

Now theres the bad. (It gets real!) So, I've got a lot of gripes with this game, first! One of the world's worst UI's ever! It's is so complcated, it takes like 1,000 clicks just to move units. Plus most of the time you accidently bring up the region menu when you try to move! The UI is overly-complcated like TRADEING! Tradeing with almost 80 hours on, I still can't properly trade. It's not the click and go like the first game was. Now you have to look at this big ♥♥♥ list of all the needs and excesses of the worlds countries, then you go and select the country and then propose a offer and then there is a 50/50 chance the country will accept or decline. This problem is intesifies as there is a lack of a tutorial to ease new players into it.

In summary, I believe that the first game is superior, even though the editor of the number 1 is inferior it's much simpler. Plus it's easier to use and it has a tutorial. Plus there is less lag! Lag happens every time I end a turn my computer has a massive lag spike. A lot of the good that number 2 does massively out weighed by the bad. Making History II: The War of the World Gets a 5/10 it's not worth your $15 if this was the first in the seies it would have gotten a much higher score. But when compared to the first it's nothing. I don't have the third yet but I have played the demo and even the demo From a gameplay stand point it's better. MHII:TWW is worth $8 - $10 at best however the $10 that's for the first game is out for, the game is worth about $25 - $30
Behulpzaam? Ja Nee Grappig
( 75.9 uur in totaal )
Geplaatst: 20 juni
The best part about this game is the fact that it's really the only WWII turn based strategy out there. For the history buff that likes to think about what would happen in different scenarios around WWII, this is your game. Enacting various scenarious keeps me coming back for more. MHII isn't without its' shortcomings though. An often clunky and click-happy interface makes games last forever and requires more micromanagement than I'd like. I still keep coming back to it time and again though.
Behulpzaam? Ja Nee Grappig
( 74.3 uur in totaal )
Geplaatst: 7 juni
it will be nice that the creators make some dlc or more apdates.
Behulpzaam? Ja Nee Grappig
( 205.6 uur in totaal )
Geplaatst: 29 mei
This is my favorite game on Steam. If you love a game where you can play as a world power or an underdog country and become a world power then this is the game for you. I have put in 200hrs and I am not even close to being sick of it. If anything, I want to play it more
Behulpzaam? Ja Nee Grappig
( 97.7 uur in totaal )
Geplaatst: 29 mei
its pretty awesome game
would totally rule the whole world again
Behulpzaam? Ja Nee Grappig
( 167.7 uur in totaal )
Geplaatst: 23 mei
Play the Rise of Sparta mod and destroy almost half the planet before 1945. 10/10
Behulpzaam? Ja Nee Grappig
( 13.8 uur in totaal )
Geplaatst: 22 mei
10/10 would declear war on every one and get destroyed in 5 turns again.
Behulpzaam? Ja Nee Grappig
( 108.5 uur in totaal )
Geplaatst: 21 mei
This game is an amazing hands down. Highly recommened to everyone!!
Behulpzaam? Ja Nee Grappig
Mountain Man
( 84.1 uur in totaal )
Geplaatst: 17 mei
At the beginning of the movie "Patton" General Patton tells his soldiers that when a soldier's future grandchild asks him what he did in WWII he won't have to say he shoveled [organic fertilizer] in Louisiana.
No, but in Making History II you will do that before the war.
It's not a put down, it's a warning. This game begins as an econ sim. And the game's publisher also makes educational software and it shows.
I am happy I bought this game but it is not for everyone. Gamers either love or hate econ sims. I began playing as the USA starting in 1933. My first order of business is to fix the economy.
System requirements are low but the graphics are sharp and clear. I have mixed feelings about the use of the swastika on Germany's flag; I don't know if any other game does that. While negotiating a sale of surplus food to Germany that symbol was on the screen and it made me feel like I was making a deal with the devil.
The UI is very efficient but only after a lot of practice. I read the manual, read a few guides, and watched videos. But I still had to play the game, fail, and start over.
A great game but not for the impatient.
Behulpzaam? Ja Nee Grappig
( 30.4 uur in totaal )
Geplaatst: 10 mei
Recommended for anyone that is into tradegy games.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
67 van de 69 mensen (97%) vonden deze recensie nuttig
26 mensen vonden deze recensie grappig
86.9 uur in totaal
Geplaatst: 3 juni 2015
There's plenty good and not so good about this game, and it really takes the idea of alternate history and allows you to basically do whatever you want. (Parentheses are examples)


+ Change History! (Romania kings of the world!!
+ Easily understandable, especially to new players in the strategy games like these.
+ Fun to crush every country around you with your massive military might (YARGG)
+ Follows ideologies to connect to follow the historical path (AI UK actually allies with AI US and AI France)
+ High mod support (Canadian colony in Somalia in an 1861 scenario!)
+ Many different types of units to be built.
+ All those factories are making me rich!! (Bucharest is more industrialized then New York, London, and Berlin Combined!)
+ You can form rediculous alliances (The Swedish alliance containing Sweden, Liberia, Argentina, and Bulgaria)


- No casus belli
- Declaring war too many times causes other nations to join in against you (I'm looking at you United Kingdom)
- The AI just builds up military and doesn't really care about economy (Switzerland at $-200,000,000,000 at end game)
- Rebels too easy to crush (Why wont you let me become fascist Norway?)
- Countries only surrender to you if you crush them super fast with a massive force (I just want Ukraine not all of the USSR)
- If you ally with a nation ('Cough' 'Cough' AI 'Cough') When they declare war you're dragged into it as well, if you want to be in in or not
- AI sometimes extremly random (AI Finland at war with every single country but Hungary, AI Germany allies with AI Albania and kills AI Italy)

Overall though, fun to play and good to think about what would really happen if Luxembourg conquered South America

Was deze recensie nuttig? Ja Nee Grappig
65 van de 82 mensen (79%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Niet aanbevolen
15.3 uur in totaal
Geplaatst: 29 januari 2015
Going to be a long text, so TLDR; get the first installment of the series, The Calm and the Storm. Its definatly more worth its pricetag.
If you already own the first installment, keep playing that, as you will not gain much for the 20 Bucks here.

The game, while theoreticaly quite fun, has some problems which just ruin the experience, the biggest one being that it just runs poorly. While I do have a decent machine, nothing fancy, but also not bad in any way (AMD 6300FX, 8gb, R9-290). Turntimes start off very fast, but do get longer over the course of the game. Not too long, but still somewhat annoying, considering that you will spend the majority of gameplay clicking away idle turns (If you're playing historically about 230 turns, just until the beginning of the war).
My main issue is however, that everything feels "slow" and "lagging" as in. Scrolling the map makes the scrolling "stutter", so the map doesnt move smoothe but keeps jumping. This also is technically not a problem, as you can easily get anywhere on the map, but it just doesnt feel right and stressful. Giving commands to units, opening Menues and virtually clicking anywhere has a delay of ~0.5-1 second (didnt measure it, but its just... you feel it, you know?). That doesnt seem like much but it is annoying as hell and makes the playing experience simply feel "unsmooth" and, to some extend, especially when giving a large amount of orders, stressful. This is enhanced by the games second problem.

The second problem im having with this game is its interface. Everything feels like it needs at least one click too much. For example: Merging 2 units requires you to have both units in the same province (of course...). Then you select one and right click on the other one. Then a dropdown menu appears and you can select "merge units" at which point you need to select the unit you JUST rightclicked on from the appearing "list", which (in the 6 hours i played so far) has never shown more that the exact unit I rightclicked on anyway, even if there are multiple units in the province. Or for example research, where there is no "each laboratory that can, research the same thing" button. You need to select a research option for each single laboratory when you just want all of them to research the same thing. Why 30 clicks instead of 1?

The game has no tutorial and close to no tooltips but only an encyclopedia. This is in most cases only a minor inconvinience since, in opposition to lets say the hearts of iron series, most things are grasped somewhat easily and without explanation. However, in production and research, this lack of help is very annoying. When selecting production over the City-Screen you get a LITTLE bit more info, but usually you will be chosing production from the production menu (where you see all cities) and here you get virtually no help to tell you for example the difference between a cottage factory, a mechanised factory, a large factory aso.
Research is even worse. In the research tree, options are only shown linked to the last thing they need, however, they may have other requirements from earlier in the research tree. This is only shown as a symbol which will give you the name of the required prerequisit research, which you may then search in the researchtree yourself, followed by searching that researches mandatory prerequisits. If you want to know what any of these researches does (What it gives is also just shown as a Noun, like "Highway", you may go to the enzyclopedia and search for Highway to figure out if this is useful in any way to you. This is of course not linked but requires you to actually look through the encyclopeida.) This is a joke, and, once again, Civilization did it better 1/4 Century ago.

The building menu is not sorted. When clicking on production you will get a dropdown menu with ~20-40 production possibilies to scroll through (the dropdown isnt that large, so for some things which you will be chosing a lot, like Tanks, you will need to scroll down), changing your production around for a larger country, for example when switching to tank or airplane production, is just a chore.

The game has barely any feedback to "problems" in your country. For example when your researchers have no goal set you are simply loosing turns in research for no reason, but the game doesnt tell you, instead you need to either memorize every time when you current research is going to be done, or you need to check every couple of turns. There is no reason why the game would let you end your turn with no research selected, like EVERY OTHER GAME ON THE MARKET, starting from 24 Years old Civilization!

The Idea of making the game more sandboxish, allowing countries to ally and fight whoever they want (with some path laying out, but not mandatory) is very good. The execution is rather poorly, with the world AI reminding me of the Total War Series in regards to its "intelligence". While only playing 6 hours I have witnessed twice countries declaring war, just to be annihilated themselves minutes later, since they were not even close to being a match to the enemy. Making Alliances and Trade agreements is just a gamble with no rhyme or reason whatsoever as to who will ally/trade with you. (There is somewhat of a "like"-meter, but it appears to have no influence on the other countries decision and it is almost impossible to change the like-meter anyway.

All in all, if you, like me, are looking for a simplified hearts of iron (Thanks to youtube I didnt find Hearts of Iron III to be that difficult to understand, I just found it to be chore with the bazillion provinces and no fun to automate the War-AI) I would recommend the first part of this series (the calm and the storm). While that game definatly has problems of its own (max resolution of 1024x768 with no widescreen option for example) it runs way better, the AI seems more predictable (in this case meant in a positive way as in - the guy with MASSIVE amounts of food who loves you will probably sell you some) and it felt more fast-paced as this one. Also its only 4Euros (got it for 1 in a sale), as to the 20 of this game.
Was deze recensie nuttig? Ja Nee Grappig
42 van de 48 mensen (88%) vonden deze recensie nuttig
152.8 uur in totaal
Geplaatst: 5 december 2013
This is one game i reccomend to people who like world war 2 strategy games. There is a very hard learning curve at first but once you get used to it the game will keep you playing and planning for diffrent things. Just like the game itself the editor is hard to figure out but once you get the hang of it the editor is really interesting to use. The only real complaint is that if you have a large nation you have to do a lot of clicking per turn and that leaves your mouse hand sore after only a few turns. One thing I like is that the AI has done somthing I did not expect every game. For example in my most recent game the ussr invaded norway only for germany to declare war on the ussr and both duked it out in norway. (germany did not conquer anything at that point so the only line of contact was norway) A good game and one I would like to continue playing into the future.

Update: multiplayer is broken beyond belief for several reasons. one is that steam version of this game is no longer updated. two the game crashes on lan games all the time. and three to play online multiplayer you have to go to the website of the game and register and you can't play senarios online
i would still get this game for single player but not multiplayer
Was deze recensie nuttig? Ja Nee Grappig
35 van de 39 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
368.8 uur in totaal
Geplaatst: 23 februari 2014
This game has it all - not only must you build up your military, which can be affected from morale, experience, and even weather, but you must maintain the economy by feeding your population and extracting resources. Moreover, you must maintain political stability during all defenses and conquests, lest you desire a revolt! Luckily, you can write up your own trade agreements, make alliances (even if they are not historically accurate) and declare war on whoever you damn well please.

The game is incredibly realistic and a metric butt ton of fun.

There is no tutorial, so much learning will be trial and error: but it's totally worth it.
Was deze recensie nuttig? Ja Nee Grappig
29 van de 33 mensen (88%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
100.2 uur in totaal
Geplaatst: 25 januari 2015
This game has been a lot of fun for me. With improved UI and the good kind of simplification(compared to the first one), this game is a must consider for those who love history, military, or strategy. Although the main downside is a not good tutorial and you are thrust into WW2 not knowing sh*t. Also those with no or little patience will most likely not like the game or at least some of the nations (cough) USSR (cough) due to the large amount of starting regions. To sandwich the bad I can also say no game will ever be the same in any way, whether it be the Italy AI taking France or the British commonwealth and America taking on Russia, all AI with no player interference. The diplomacy is good especially in war time when you can take advantage of another nations need in a war (me aka Germany sideing with America and the UK to fight Russia).

In short- Try it. Shut up and try it if you have the money and you are patient.
Was deze recensie nuttig? Ja Nee Grappig
24 van de 28 mensen (86%) vonden deze recensie nuttig
50.5 uur in totaal
Geplaatst: 23 mei 2014
This game is super fun if you like strategy. It is sort of like Axis and Allies only more involved, and yet not as insane as Hearts of Iron. It has a nice balance so that you can jump right in without reading wikis for hours, and yet the strategy is robust enough to keep me hooked.
Was deze recensie nuttig? Ja Nee Grappig
23 van de 28 mensen (82%) vonden deze recensie nuttig
24 mensen vonden deze recensie grappig
263.5 uur in totaal
Geplaatst: 3 januari
Become Ireland, Annex Iceland through treatys and military buildup. Invade Northern Ireland and defeat Britain.
~I made you proud Grandad!
Was deze recensie nuttig? Ja Nee Grappig
21 van de 26 mensen (81%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
26.2 uur in totaal
Geplaatst: 22 oktober 2015
bought in a bundle for a few cents. Worth it. Not quite worth it at full price, try to get it around $4-5.

Then conquer the world >:)
Was deze recensie nuttig? Ja Nee Grappig
18 van de 21 mensen (86%) vonden deze recensie nuttig
164.1 uur in totaal
Geplaatst: 24 maart 2014
Really good strategy game for WWII. Long gameplay with a lot of different aspects to manage for any fan of strategy. Plus the multiplayer is good if you have people to play with regularly.
Was deze recensie nuttig? Ja Nee Grappig
20 van de 26 mensen (77%) vonden deze recensie nuttig
14 mensen vonden deze recensie grappig
307.4 uur in totaal
Geplaatst: 1 mei 2015
*Buys the game for $20*
*Becomes $15 two days later*

10/10 This game is so good I'm not even mad.
Was deze recensie nuttig? Ja Nee Grappig