Bereiten Sie sich auf die ultimative, großstrategische Erfahrung vor. Internationaler Handel, religiöser und kultureller Kampf, militärische Kampagnen, diplomatische Verhandlungen... hier kontrollieren Sie alles.
Nutzerreviews: Sehr positiv (85 Reviews)
Veröffentlichung: 22. Juni 2010

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Making History II: The War of the World kaufen

Pakete, die dieses Spiel enthalten

Making History: The World Wars kaufen

Enthält 2 Artikel: Making History II: The War of the World, Making History: The Great War

 

Kürzliche Updates Alle anzeigen (9)

28. April

Making History II is now $14.99

You can also get a significant discount buying the game as part of The World Wars package, which includes MHII and our epic WWI game Making History: The Great War.

2 Kommentare Weiterlesen

20. April

Making History II now has Steam Trading Cards!

We know you've been asking for them, now they are here! Start collecting your MHII trading cards, backgrounds and emoticons right now!

8 Kommentare Weiterlesen

Reviews

“...der Gipfel großartiger Strategiespiele, prall gefüllt mit Verheißungen und möglichen Tiefgang, den dieses Genre bieten kann.”
4.5/5 – Adrenaline Vault, November 2011
“Ob Sie ein Geschichtsfan sind oder einfach nur die Herausforderungen von Strategiespielen zu schätzen wissen, dieses Spiel wird Sie vor einige knifflige Aufgaben stellen.”
4.5/5 – Game Industry News, November 2011

Free DLC with Latest Making History II update!

January 16, 2014
Players can now access the new late war scenario "The Grand Finale"! Play as one of the allied nations trying to take back Europe and the South Pacific, or as one of the Axis nations trying to survive against the odds. This update also includes improved AI, improvements to multiplayer, and a complete update to the map itself. "The Grand Finale" also acts as a new template for modders.

Über dieses Spiel

Bereiten Sie sich auf die ultimative, großstrategische Erfahrung vor.
Internationaler Handel, religiöser und kultureller Kampf, militärische Kampagnen, diplomatische Verhandlungen... hier kontrollieren Sie alles. MAKING HISTORY II: The War of the World gibt Spielern die Macht die volle Kontrolle über jede Nation, Kolonie, Region, Stadt und militärische Einheit in der Zeit vor dem Zweiten Weltkrieg zu übernehmen. Sesselgeneräle und Fans der Großstrategie können sich darin abwechseln große Reiche aufzubauen oder die Welt vor der Tyrannei während dieser entscheidenden Momente der Weltgeschichte zu beschützen.
Zusätzlich zum nationalen Handel und diplomatischen Belangen, werden Sie mit dem Leiten von regionalen und städtischen Projekten, dem Auswählen der richtigen zu erforschenden Technologie, der Führen militärischer Bewegungen und Entwicklungen, dem Dirigieren internationaler Diplomatie, der Erhaltung der heimischen Stabilität und der Produktion von lebenswichtigen Ressourcen, die alles andere erst möglich machen, betraut. Die Entwicklung von Produktions- und Forschungsanlagen in Städten verwandelt diese in Industrie- und Technologiezentren. Verbesserte Städte können neue Einheiten produzieren und fortgeschrittene Technologien freischalten. Regional können Sie große Verteidigungsanlagen wie z.B. Radarfelder und Befestigungsanlagen bauen, Transportinfrastruktur entwickeln und die Ressourcenproduktion erweitern, um Ihre Wirtschaft anzukurbeln. Um auf der Weltbühne zu siegen, müssen alle Ebenen Ihres Reiches auf Ihre Ziele hin zusammenarbeiten.
Jede Runde bietet zahlreiche Entscheidungsmöglichkeiten und Optionen, um an der Geschichte Ihres Reiches weiter zu schreiben. Blockieren Sie die Handelsrouten mit Ihrer Marine und würgen so den feindlichen Nachschub ab? Gewähren Sie einer ruhelosen ethnischen oder religiösen Gruppe Unabhängigkeit, um einen ausgedehnten Aufstand zu verhindern? Erweitern Sie Ihre Handelsabkommen und Ihren Einfluss mit industrieller Macht oder investieren Sie in eine teure, fortschrittliche Armee, um Ihre Gegner zu zerschmettern? Während Sie Ihre einheimischen und wirtschaftlichen Pläne im Auge behalten, werden Sie von außenstehenden Mächten herausgefordert -- von menschlichen Spielern im Mehrspieler-Match oder von dem Zeitalter inspirierter KI gesteuert -- diese verfolgen Ihre eigenen nationalen Agendas und beeinflussen die Angelegenheiten von Ihnen und Ihren Verbündeten. Eine sich verändernde politische und wirtschaftliche Landschaft beschäftigt die Weltmächte damit, Ihre Pläne zu überarbeiten und sich auf unvermeidbare Zusammenstöße vorzubereiten.
Bei MHII ist kein Spiel wie das andere, weil es eine unbegrenzte Anzahl an Möglichkeiten gibt, Ihre Ziele zu erreichen. Die Entscheidungen, die Sie treffen, bestimmen die Geschichte Ihrer Nation. Ob diese Geschichte von einem Befreier oder einem Eroberer erzählt liegt in Ihren Händen.

EIGENSCHAFTEN:

  • Spielen Sie jede Nation auf einer schön gerenderten 3D-Weltkarte
  • Hunderte von einzigartigen Land-, See- und Lufteinheiten, die sowohl die großen als auch die kleinen Mächte dieser Ära repräsentieren
  • Erforschen Sie eine Reihe von Waffensystem und taktischen Verbesserungen. Reparieren, verstärken und verbessern Sie existierende Streitkräfte
  • Fliegen Sie Luftangriffe gegen industrielle und militärische Ziele
  • Komplexes Wirtschaftssystem, das Produktion, Ressourcen, Konsum, Handel und Wohlstand abdeckt
  • Initiieren Sie Infrastrukturprojekte, die Ihre Nation modernisieren und Ihre Wirtschaftskraft vergrößern
  • Errichten Sie Waffenfabriken, Werften, Forschungslabore und eine Vielzahl anderer Gebäude, die Ihren Städten und Regionen bestimmte Fähigkeiten geben
  • Die intelligente KI regt die Spieldynamik erzeugende Action an der Heimatfront und im Ausland an, sie reagiert darauf und passt sich ihr an
  • Jede Nation hat eine einzigartige Menge an Charakteristiken, die das Verhalten beeinflussen
  • Die Völker sind durch Kultur, ethnische Zugehörigkeit, Religion und politische Ideologien getrennt. Faktoren, die die Nationen destabilisieren und Revolten, Putsche und Bürgerkriege heraufbeschwören
  • Leiten Sie Ihre Kolonien, befreien Sie neue Nationen, errichten Sie Marionettenregierungen oder annektieren Sie deren Territorium
  • Schalten Sie sich in die Spionage ein und beeinflussen Sie die internen Angelegenheiten Ihrer Nachbarn
  • Das neue, innovative Mehrspielersystem vermindert die Hindernisse von Langzeitspielen erheblich
  • Und viel mehr!

Systemvoraussetzungen

    • Betriebssystem: Windows 7 / Windows Vista / Windows XP mit Service Pack 2
    • Prozessor: Pentium 4 oder besser
    • Speicher: 1 GB RAM / 2GB empfohlen
    • Grafik: 256 MB DirectX 9.0c-kompatibel, Shader 2.0 3D Grafikkarte
    • DirectX®: 9.0c oder besser
    • Festplatte: 2 GB
    • Sound: DirectX 9.0c kompatible Soundkarte
    • Andere Anforderungen: Windows-kompatible Tastatur & Maus
Hilfreiche Kundenreviews
24 von 28 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
86.0 Std. insgesamt
Verfasst: 25. Januar
This game has been a lot of fun for me. With improved UI and the good kind of simplification(compared to the first one), this game is a must consider for those who love history, military, or strategy. Although the main downside is a not good tutorial and you are thrust into WW2 not knowing sh*t. Also those with no or little patience will most likely not like the game or at least some of the nations (cough) USSR (cough) due to the large amount of starting regions. To sandwich the bad I can also say no game will ever be the same in any way, whether it be the Italy AI taking France or the British commonwealth and America taking on Russia, all AI with no player interference. The diplomacy is good especially in war time when you can take advantage of another nations need in a war (me aka Germany sideing with America and the UK to fight Russia).

In short- Try it. Shut up and try it if you have the money and you are patient.
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21 von 26 Personen (81%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
14.8 Std. insgesamt
Verfasst: 29. Januar
Going to be a long text, so TLDR; get the first installment of the series, The Calm and the Storm. Its definatly more worth its pricetag.
If you already own the first installment, keep playing that, as you will not gain much for the 20 Bucks here.

The game, while theoreticaly quite fun, has some problems which just ruin the experience, the biggest one being that it just runs poorly. While I do have a decent machine, nothing fancy, but also not bad in any way (AMD 6300FX, 8gb, R9-290). Turntimes start off very fast, but do get longer over the course of the game. Not too long, but still somewhat annoying, considering that you will spend the majority of gameplay clicking away idle turns (If you're playing historically about 230 turns, just until the beginning of the war).
My main issue is however, that everything feels "slow" and "lagging" as in. Scrolling the map makes the scrolling "stutter", so the map doesnt move smoothe but keeps jumping. This also is technically not a problem, as you can easily get anywhere on the map, but it just doesnt feel right and stressful. Giving commands to units, opening Menues and virtually clicking anywhere has a delay of ~0.5-1 second (didnt measure it, but its just... you feel it, you know?). That doesnt seem like much but it is annoying as hell and makes the playing experience simply feel "unsmooth" and, to some extend, especially when giving a large amount of orders, stressful. This is enhanced by the games second problem.

The second problem im having with this game is its interface. Everything feels like it needs at least one click too much. For example: Merging 2 units requires you to have both units in the same province (of course...). Then you select one and right click on the other one. Then a dropdown menu appears and you can select "merge units" at which point you need to select the unit you JUST rightclicked on from the appearing "list", which (in the 6 hours i played so far) has never shown more that the exact unit I rightclicked on anyway, even if there are multiple units in the province. Or for example research, where there is no "each laboratory that can, research the same thing" button. You need to select a research option for each single laboratory when you just want all of them to research the same thing. Why 30 clicks instead of 1?

The game has no tutorial and close to no tooltips but only an encyclopedia. This is in most cases only a minor inconvinience since, in opposition to lets say the hearts of iron series, most things are grasped somewhat easily and without explanation. However, in production and research, this lack of help is very annoying. When selecting production over the City-Screen you get a LITTLE bit more info, but usually you will be chosing production from the production menu (where you see all cities) and here you get virtually no help to tell you for example the difference between a cottage factory, a mechanised factory, a large factory aso.
Research is even worse. In the research tree, options are only shown linked to the last thing they need, however, they may have other requirements from earlier in the research tree. This is only shown as a symbol which will give you the name of the required prerequisit research, which you may then search in the researchtree yourself, followed by searching that researches mandatory prerequisits. If you want to know what any of these researches does (What it gives is also just shown as a Noun, like "Highway", you may go to the enzyclopedia and search for Highway to figure out if this is useful in any way to you. This is of course not linked but requires you to actually look through the encyclopeida.) This is a joke, and, once again, Civilization did it better 1/4 Century ago.

The building menu is not sorted. When clicking on production you will get a dropdown menu with ~20-40 production possibilies to scroll through (the dropdown isnt that large, so for some things which you will be chosing a lot, like Tanks, you will need to scroll down), changing your production around for a larger country, for example when switching to tank or airplane production, is just a chore.

The game has barely any feedback to "problems" in your country. For example when your researchers have no goal set you are simply loosing turns in research for no reason, but the game doesnt tell you, instead you need to either memorize every time when you current research is going to be done, or you need to check every couple of turns. There is no reason why the game would let you end your turn with no research selected, like EVERY OTHER GAME ON THE MARKET, starting from 24 Years old Civilization!

The Idea of making the game more sandboxish, allowing countries to ally and fight whoever they want (with some path laying out, but not mandatory) is very good. The execution is rather poorly, with the world AI reminding me of the Total War Series in regards to its "intelligence". While only playing 6 hours I have witnessed twice countries declaring war, just to be annihilated themselves minutes later, since they were not even close to being a match to the enemy. Making Alliances and Trade agreements is just a gamble with no rhyme or reason whatsoever as to who will ally/trade with you. (There is somewhat of a "like"-meter, but it appears to have no influence on the other countries decision and it is almost impossible to change the like-meter anyway.

All in all, if you, like me, are looking for a simplified hearts of iron (Thanks to youtube I didnt find Hearts of Iron III to be that difficult to understand, I just found it to be chore with the bazillion provinces and no fun to automate the War-AI) I would recommend the first part of this series (the calm and the storm). While that game definatly has problems of its own (max resolution of 1024x768 with no widescreen option for example) it runs way better, the AI seems more predictable (in this case meant in a positive way as in - the guy with MASSIVE amounts of food who loves you will probably sell you some) and it felt more fast-paced as this one. Also its only 4Euros (got it for 1 in a sale), as to the 20 of this game.
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10 von 15 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
190.8 Std. insgesamt
Verfasst: 3. Februar
I have played this game for 1200-1500 hours. This is the best WWII game ever made. If you want a grand strategy game and don't care too much about graphics then this is your game. My only complaint is not being able to trade or gift units or technology to allies.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
15.8 Std. insgesamt
Verfasst: 1. Mai
TL;DR: pls buff tibet

I've barely played the game and I'm already addicted, definitely one of my favourite nation-simulator type games. You can literally do anything. Conquer Africa as Ireland, take over Greenland as Italy (with 1 guy), conquering Nazi Germany as Poland... Anything is possible. Except with Tibet,
Never
Play
Tibet.
By the time you build anything, Communist Canada would have won the game 3 times over. If you're like me and WW2 interests you, this game is definitely for you. I've also found that the game can be incredibly confusing to beginners such as myself, but i've had fun learning how to play it. The gameplay is quite different from any other nation-simulation strategy games and the mechanics are quite cool. Definitely willing to look into the other games in the Making History series.

#bufftibetpls
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2 von 3 Personen (67%) fanden dieses Review hilfreich
4.6 Std. insgesamt
Verfasst: 16. Mai
Incomprehensible interface in tiny typeface and no tutorial.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
95.3 Std. insgesamt
Verfasst: 23. Juni 2014
Geil
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2 von 43 Personen (5%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
3.3 Std. insgesamt
Verfasst: 7. Oktober 2014
ein richtig hässliches Spiel auf gar keinen Fall, sein Geld raus werfen und diesen Quatsch kaufen. In der Beschreibung steht "hübsches Spiel", ich würde wohl eher sagen richtig schlechte Grafik!!!!
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37 von 42 Personen (88%) fanden dieses Review hilfreich
148.1 Std. insgesamt
Verfasst: 5. Dezember 2013
This is one game i reccomend to people who like world war 2 strategy games. There is a very hard learning curve at first but once you get used to it the game will keep you playing and planning for diffrent things. Just like the game itself the editor is hard to figure out but once you get the hang of it the editor is really interesting to use. The only real complaint is that if you have a large nation you have to do a lot of clicking per turn and that leaves your mouse hand sore after only a few turns. One thing I like is that the AI has done somthing I did not expect every game. For example in my most recent game the ussr invaded norway only for germany to declare war on the ussr and both duked it out in norway. (germany did not conquer anything at that point so the only line of contact was norway) A good game and one I would like to continue playing into the future.


Update: multiplayer is broken beyond belief for several reasons. one is that steam version of this game is no longer updated. two the game crashes on lan games all the time. and three to play online multiplayer you have to go to the website of the game and register and you can't play senarios online
i would still get this game for single player but not multiplayer
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33 von 36 Personen (92%) fanden dieses Review hilfreich
195.1 Std. insgesamt
Verfasst: 23. Februar 2014
This game has it all - not only must you build up your military, which can be affected from morale, experience, and even weather, but you must maintain the economy by feeding your population and extracting resources. Moreover, you must maintain political stability during all defenses and conquests, lest you desire a revolt! Luckily, you can write up your own trade agreements, make alliances (even if they are not historically accurate) and declare war on whoever you damn well please.

The game is incredibly realistic and a metric butt ton of fun.

There is no tutorial, so much learning will be trial and error: but it's totally worth it.
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23 von 27 Personen (85%) fanden dieses Review hilfreich
50.5 Std. insgesamt
Verfasst: 23. Mai 2014
This game is super fun if you like strategy. It is sort of like Axis and Allies only more involved, and yet not as insane as Hearts of Iron. It has a nice balance so that you can jump right in without reading wikis for hours, and yet the strategy is robust enough to keep me hooked.
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17 von 20 Personen (85%) fanden dieses Review hilfreich
143.2 Std. insgesamt
Verfasst: 24. März 2014
Really good strategy game for WWII. Long gameplay with a lot of different aspects to manage for any fan of strategy. Plus the multiplayer is good if you have people to play with regularly.
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19 von 26 Personen (73%) fanden dieses Review hilfreich
146.6 Std. insgesamt
Verfasst: 29. November 2013
Seriously one of the best grand strategy games I've ever played.
Much more streamlined than what I've seen from Hearts of Iron 3.
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14 von 17 Personen (82%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
197.0 Std. insgesamt
Verfasst: 21. Juli 2014
What an amazing time waster game...

I'm now playing arround 1965 and unfortunately it is laggy like hell at the start of each turn... With a 3.5GHz intel i7 quadcore, 16GB of RAM and a samsung SSD there's no excuse ! :-/

Still, the game really worths it :)
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19 von 28 Personen (68%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
35.8 Std. insgesamt
Verfasst: 29. Oktober 2014
One of the best games I have ever played. If you love RISK, you'll love this game! It is RISK on steroids!
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14 von 19 Personen (74%) fanden dieses Review hilfreich
44.3 Std. insgesamt
Verfasst: 25. März 2014
Seriously one of the best grand strategy games I've ever played.

The game is hard but you learn it quickly it is easier than Hearts of Iron 3.

I have not played so much yet but definitely worth buying.
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17 von 25 Personen (68%) fanden dieses Review hilfreich
28.6 Std. insgesamt
Verfasst: 28. September 2014
This is a strategy game were you, control your Nation of choosing and lead them to a new age of ligth or darkness. You can try to remain neutral in a world at war, join a faction or make your own. What ever you pick, the game will be interesting and unpredictable. However, unlike the first Making History game, this game has several issues; like crashes, wrong ideologies in several countries, and a horrible menu. The game is fun, the graphics are better than the previous one but that doesn't make it a better game. I would recommend the previous Making History, the first game of the series.
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8 von 11 Personen (73%) fanden dieses Review hilfreich
61.6 Std. insgesamt
Verfasst: 3. August 2014
If you think something was missing in the "Making History: The Calm & The Storm" then you wouldn't think the same about "Making History II: The War of the World". Balanced and unpredictible.
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8 von 12 Personen (67%) fanden dieses Review hilfreich
12.9 Std. insgesamt
Verfasst: 8. Februar 2014
Ok
Hard to decide here so imma break it down
Good: Addictive, Complex and Full of Strategy, Good AI Challenging even on Easy, Very Deep, Allows you to just ♥♥♥♥ up history and play by your own rules and Good Value.
♥♥♥♥: NO TUTORIAL (WTF!), Hard to learn, Diplomacy very very rough.

7/10,
Good gmae, Go buy it, Its worth 75% of every penny
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14 von 25 Personen (56%) fanden dieses Review hilfreich
55.1 Std. insgesamt
Verfasst: 2. April 2014
I'd like to start off with just saying. I like this game in some ways and think it has a lot of cool things about it. I honestly have one major complaint. The game progresses turn by turn. I"m not saying turn based gameplay doesn't work ever or that it isn't a good idea. It's an interesting idea for a game like this, but personally I found myself having nothing to do each turn after a point and just clicking end turn over and over again trying to finish building factories or other production which I need for the war. As a more minor but still somewhat significant complaint is that it seems like after a point combat becomes kind of confusing and muddled especially when the actual world war starts. I actually like a number of things about how industry and politics work. It is a lot like Hearts of Iron 3. Which I would tend to recommend more. Making History II: War of the World can get kind of slow and aggrevating with a turn based rather than real time system. I would also say the combat in Hearts of Iron is less confusing once you get past the immediate confusion I've heard some players have with it's battle mechanics.

I'm sorry if that got a bit muddled. In closing. This is a ok game with some flaws to it which make me not able to really recommend this, it's predeccesor or sequel since they all seem to share the core gameplay without significant changes. I'm not saying they need to develop a direct clone of Hearts of Iron or any other game. But am saying a turn based grand strategy game is interesting, but probably as it turns out not the most efficent way to progress in one. When I purchased this I didn't know about Paradox Interactives grand strategy games and I would recommend someone who thinks this game looks interesting to first check out their cataloge. Shop around.

POSITIVE

+ A nice industrial system
+ A long tech tree
+ A scenario editor

NEGATIVE

- - -Turn based system makes the game kind of sluggish It's the main reason I don't play it anymore
- - Combat isn't great
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3 von 5 Personen (60%) fanden dieses Review hilfreich
32.2 Std. insgesamt
Verfasst: 3. Mai 2014
The game offers a lot and has great potential if the time was put into it the only problem i have with this game this that it can be hard to understand what to do or what is going on for new people who have just started but overall I think the game has some really great features and a great amount of interaction and much more overall I would definitly recommend this to fans of strategy based game
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