Soyez prêt à vivre l'expérience ultime de stratégie. Commerce international, conflits religieux et culturels, campagnes militaires, négociations diplomatiques... ici, le pouvoir est entre vos mains. MAKING HISTORY II: The War of the Worlddonne aux joueurs le pouvoir de prendre le contrôle absolu de n'importe quelle nation, colonie,...
Évaluations des utilisateurs : Plutôt positive (70 évaluation(s))
Date de parution: 22 juin 2010

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Inclut les 2 articles suivants : Making History II: The War of the World, Making History: The Great War

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Mises à jour récentes Tout voir (8)

20 avril

Making History II now has Steam Trading Cards!

We know you've been asking for them, now they are here! Start collecting your MHII trading cards, backgrounds and emoticons right now!

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27 mars

Making History II updated

We have posted an update to the game. Primary change is a fix to the Linux verison to work with some graphics cards/drivers that were causng the game to crash. Please let us know if you are still seeing any issues on Linux. We also fixed a crash that some mods were seeing and added a keybinding (based on user input) so the <ESC> key will bring up the in game Main Menu. As always thanks for your support and keep the suggestions coming!

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Articles

"... un sommet de la stratégie, jonglant avec toutes les promesses et la profondeur inhérente au genre."
4.5/5 - Adrenaline Vault, novembre 2011
"Que vous soyez un fan d'Histoire ou que vous aimiez simplement les défis des jeux de stratégie, ce jeu vous donnera du fil à retordre."
4.5/5 - Game Industry News, novembre 2011

Free DLC with Latest Making History II update!

January 16, 2014
Players can now access the new late war scenario "The Grand Finale"! Play as one of the allied nations trying to take back Europe and the South Pacific, or as one of the Axis nations trying to survive against the odds. This update also includes improved AI, improvements to multiplayer, and a complete update to the map itself. "The Grand Finale" also acts as a new template for modders.

À propos de ce jeu

Soyez prêt à vivre l'expérience ultime de stratégie.
Commerce international, conflits religieux et culturels, campagnes militaires, négociations diplomatiques... ici, le pouvoir est entre vos mains. MAKING HISTORY II: The War of the Worlddonne aux joueurs le pouvoir de prendre le contrôle absolu de n'importe quelle nation, colonie, région, ville et unité militaire juste avant et pendant la deuxième guerre mondiale. Généraux en pantoufles et fans de grande stratégie peuvent prendre leur tour pour mettre en place de grands empires ou protéger le monde des tyrans durant ces moments clefs de l'Histoire du monde.
En plus de régler les problèmes de commerce intérieur et de diplomatie, vous êtes également en charge de diriger des projets au niveau local et régional, de choisir les technologies appropriées pour la recherche, d'orienter les mouvements militaires et leur développement, de mener la diplomatie internationale, de maintenir la stabilité domestique et de produire les ressources vitales pour le reste. A vous de développer la production et les équipements de recherche dans les villes pour que celles-ci deviennent des centres technologiques. En améliorant les villes, vous pouvez créer de nouvelles unités et permettre aux technologies de progresser. Au niveau régional, vous pouvez construire des structures de défense de grande taille comme des réseaux de radars et des fortifications, développer des infrastructures de transport et augmenter la production d'énergie pour booster votre économie. La victoire sur le plan mondial exige une parfaite harmonie et coopération à tous les niveaux de votre empire pour atteindre votre objectif.
A chaque tournant, des options se présentent à vous. Il vous faudra prendre de nombreuses décisions pour avancer et écrire l'histoire de votre empire. Allez-vous bloquer les routes commercial avec votre flotte pour épuiser les ressources de votre ennemi ? Allez-vous accorder l'indépendance à un groupe ethnique ou religieux pour éviter une révolte ? Allez-vous développer vos accords d'échange et étendre votre influence industrielle ou investir beaucoup d'argent dans une armée de pointe pour écraser toute opposition ? En plus de vous assurer que vos plans économiques et domestiques restent sur la bonne voie, vous serez challengé par des puissances étrangères -- Contrôlées par des joueurs humains dans un match multi-joueur ou par une IA -- qui ont aussi un agenda à respecter et qui pourraient entrer en conflit avec vous et vos alliés. Le paysage politique et économique garde les puissances mondiales bien occupées à réviser leurs plans pour se préparer à tout.
Vous n'aurez jamais 2 jeux MHII qui seront les mêmes tant les options pour atteindre vos objectifs sont illimitées. Les choix que vous faites déterminent l'histoire de votre pays. Que cette histoire soit celle d'un libérateur ou d'un conquérant ne dépend que de vous.

Caractéristiques :

  • Représentez n'importe quelle nation sur cette magnifique carte du monde en 3D
  • Des centaines d'unités terrestres, aériennes et marines uniques représentant des puissances majeures et secondaires de cette époque
  • Étudier les systèmes d'armes et les améliorations tactiques à apporter; réparer, consolider et développer les forces existantes
  • Lancez des missions aériennes contre des cibles industrielles et militaires
  • Un système économique intensif qui comprend la production, les ressources, la consommation, le commerce et la richesse
  • Mettez en œuvre des projets d'infrastructure qui moderniseront votre nation et développerons votre potentiel économique
  • Construisez des usines d'armes, des chantiers navals, des laboratoires de recherche et plein d'autres bâtiments qui ajouteront des compétences particulières à vos villes et régions
  • L'IA réagit et s'adapte aux dynamiques du jeu en créant des événements au niveau nation et international
  • Chaque nation a des caractéristiques bien particulières qui influencent leur comportement
  • La population est divisée en plusieurs catégories selon la culture, le groupe ethnique, la religion et les idéaux politiques pouvant déstabiliser les nations, provoquer des révoltes, des coups et des guerres civiles
  • Gérez vos colonies, libérez de nouvelles nations, établissez des états fantoches ou annexez leurs territoires
  • Livrez-vous à de l'espionnage et interférez dans les affaires internes de vos voisins
  • Un nouveau système multi-joueur qui réduit considérablement les obstacles au jeu de longue durée
  • Et bien plus encore !

Configuration requise

    • Système d'exploitation : Windows 7 / Windows Vista / Windows XP avec Service Pack 2
    • Processeur : Pentium 4 ou meilleure
    • Mémoire : 1 Go de RAM / 2Go recommandée
    • Graphismes : Carte 3D compatible DirectX 9.0c et Shader 2.0 avec 256 Mo de mémoire vidéo
    • DirectX® : 9.0c ou meilleure
    • Disque dur : 2 Go
    • Son : Carte son compatible DirectX 9.0c
    • Autres : Clavier et souris compatible Windows
Évaluations intéressantes des utilisateurs
15 personne(s) sur 17 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
86.0 heures en tout
Posté le : 25 janvier
This game has been a lot of fun for me. With improved UI and the good kind of simplification(compared to the first one), this game is a must consider for those who love history, military, or strategy. Although the main downside is a not good tutorial and you are thrust into WW2 not knowing sh*t. Also those with no or little patience will most likely not like the game or at least some of the nations (cough) USSR (cough) due to the large amount of starting regions. To sandwich the bad I can also say no game will ever be the same in any way, whether it be the Italy AI taking France or the British commonwealth and America taking on Russia, all AI with no player interference. The diplomacy is good especially in war time when you can take advantage of another nations need in a war (me aka Germany sideing with America and the UK to fight Russia).

In short- Try it. Shut up and try it if you have the money and you are patient.
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18 personne(s) sur 26 (69%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
35.8 heures en tout
Posté le : 29 octobre 2014
One of the best games I have ever played. If you love RISK, you'll love this game! It is RISK on steroids!
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
14.6 heures en tout
Posté le : 29 janvier
Going to be a long text, so TLDR; get the first installment of the series, The Calm and the Storm. Its definatly more worth its pricetag.
If you already own the first installment, keep playing that, as you will not gain much for the 20 Bucks here.

The game, while theoreticaly quite fun, has some problems which just ruin the experience, the biggest one being that it just runs poorly. While I do have a decent machine, nothing fancy, but also not bad in any way (AMD 6300FX, 8gb, R9-290). Turntimes start off very fast, but do get longer over the course of the game. Not too long, but still somewhat annoying, considering that you will spend the majority of gameplay clicking away idle turns (If you're playing historically about 230 turns, just until the beginning of the war).
My main issue is however, that everything feels "slow" and "lagging" as in. Scrolling the map makes the scrolling "stutter", so the map doesnt move smoothe but keeps jumping. This also is technically not a problem, as you can easily get anywhere on the map, but it just doesnt feel right and stressful. Giving commands to units, opening Menues and virtually clicking anywhere has a delay of ~0.5-1 second (didnt measure it, but its just... you feel it, you know?). That doesnt seem like much but it is annoying as hell and makes the playing experience simply feel "unsmooth" and, to some extend, especially when giving a large amount of orders, stressful. This is enhanced by the games second problem.

The second problem im having with this game is its interface. Everything feels like it needs at least one click too much. For example: Merging 2 units requires you to have both units in the same province (of course...). Then you select one and right click on the other one. Then a dropdown menu appears and you can select "merge units" at which point you need to select the unit you JUST rightclicked on from the appearing "list", which (in the 6 hours i played so far) has never shown more that the exact unit I rightclicked on anyway, even if there are multiple units in the province. Or for example research, where there is no "each laboratory that can, research the same thing" button. You need to select a research option for each single laboratory when you just want all of them to research the same thing. Why 30 clicks instead of 1?

The game has no tutorial and close to no tooltips but only an encyclopedia. This is in most cases only a minor inconvinience since, in opposition to lets say the hearts of iron series, most things are grasped somewhat easily and without explanation. However, in production and research, this lack of help is very annoying. When selecting production over the City-Screen you get a LITTLE bit more info, but usually you will be chosing production from the production menu (where you see all cities) and here you get virtually no help to tell you for example the difference between a cottage factory, a mechanised factory, a large factory aso.
Research is even worse. In the research tree, options are only shown linked to the last thing they need, however, they may have other requirements from earlier in the research tree. This is only shown as a symbol which will give you the name of the required prerequisit research, which you may then search in the researchtree yourself, followed by searching that researches mandatory prerequisits. If you want to know what any of these researches does (What it gives is also just shown as a Noun, like "Highway", you may go to the enzyclopedia and search for Highway to figure out if this is useful in any way to you. This is of course not linked but requires you to actually look through the encyclopeida.) This is a joke, and, once again, Civilization did it better 1/4 Century ago.

The building menu is not sorted. When clicking on production you will get a dropdown menu with ~20-40 production possibilies to scroll through (the dropdown isnt that large, so for some things which you will be chosing a lot, like Tanks, you will need to scroll down), changing your production around for a larger country, for example when switching to tank or airplane production, is just a chore.

The game has barely any feedback to "problems" in your country. For example when your researchers have no goal set you are simply loosing turns in research for no reason, but the game doesnt tell you, instead you need to either memorize every time when you current research is going to be done, or you need to check every couple of turns. There is no reason why the game would let you end your turn with no research selected, like EVERY OTHER GAME ON THE MARKET, starting from 24 Years old Civilization!

The Idea of making the game more sandboxish, allowing countries to ally and fight whoever they want (with some path laying out, but not mandatory) is very good. The execution is rather poorly, with the world AI reminding me of the Total War Series in regards to its "intelligence". While only playing 6 hours I have witnessed twice countries declaring war, just to be annihilated themselves minutes later, since they were not even close to being a match to the enemy. Making Alliances and Trade agreements is just a gamble with no rhyme or reason whatsoever as to who will ally/trade with you. (There is somewhat of a "like"-meter, but it appears to have no influence on the other countries decision and it is almost impossible to change the like-meter anyway.

All in all, if you, like me, are looking for a simplified hearts of iron (Thanks to youtube I didnt find Hearts of Iron III to be that difficult to understand, I just found it to be chore with the bazillion provinces and no fun to automate the War-AI) I would recommend the first part of this series (the calm and the storm). While that game definatly has problems of its own (max resolution of 1024x768 with no widescreen option for example) it runs way better, the AI seems more predictable (in this case meant in a positive way as in - the guy with MASSIVE amounts of food who loves you will probably sell you some) and it felt more fast-paced as this one. Also its only 4Euros (got it for 1 in a sale), as to the 20 of this game.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
183.2 heures en tout
Posté le : 3 février
I have played this game for 1200-1500 hours. This is the best WWII game ever made. If you want a grand strategy game and don't care too much about graphics then this is your game. My only complaint is not being able to trade or gift units or technology to allies.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
114.7 heures en tout
Posté le : 17 février
Great game if you like history or turn based strategy games. played my first game as Germany and took over the world!

10/10 would world dominate again
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 19 mars 2014
La seconde guerre mondiale jouée comme sur un grand jeu "d'échec" les patchs successifs ont grandement amélioré le jeu notamment le fonctionnement de l'économie toutefois l'IA n'est pas très futée il faut jouer aux niveaux de difficultés les plus élevés pour avoir quelques surprises. (Attention ce jeu peut devenir immersif et long car vous aurez souvent à prendre bcp de décisions entre deux tours et planifier vos actions à long terme)

Jeu recommandé


Ps : Ce jeux avait tendance à crasher mais après plusieurs mises à jour il est devenu bien plus stable.
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
177.4 heures en tout
Posté le : 13 janvier 2014
super jeu
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35 personne(s) sur 39 (90%) ont trouvé cette évaluation utile
148.1 heures en tout
Posté le : 5 décembre 2013
This is one game i reccomend to people who like world war 2 strategy games. There is a very hard learning curve at first but once you get used to it the game will keep you playing and planning for diffrent things. Just like the game itself the editor is hard to figure out but once you get the hang of it the editor is really interesting to use. The only real complaint is that if you have a large nation you have to do a lot of clicking per turn and that leaves your mouse hand sore after only a few turns. One thing I like is that the AI has done somthing I did not expect every game. For example in my most recent game the ussr invaded norway only for germany to declare war on the ussr and both duked it out in norway. (germany did not conquer anything at that point so the only line of contact was norway) A good game and one I would like to continue playing into the future.


Update: multiplayer is broken beyond belief for several reasons. one is that steam version of this game is no longer updated. two the game crashes on lan games all the time. and three to play online multiplayer you have to go to the website of the game and register and you can't play senarios online
i would still get this game for single player but not multiplayer
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29 personne(s) sur 31 (94%) ont trouvé cette évaluation utile
178.0 heures en tout
Posté le : 23 février 2014
This game has it all - not only must you build up your military, which can be affected from morale, experience, and even weather, but you must maintain the economy by feeding your population and extracting resources. Moreover, you must maintain political stability during all defenses and conquests, lest you desire a revolt! Luckily, you can write up your own trade agreements, make alliances (even if they are not historically accurate) and declare war on whoever you damn well please.

The game is incredibly realistic and a metric butt ton of fun.

There is no tutorial, so much learning will be trial and error: but it's totally worth it.
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22 personne(s) sur 25 (88%) ont trouvé cette évaluation utile
21.1 heures en tout
Posté le : 23 mai 2014
This game is super fun if you like strategy. It is sort of like Axis and Allies only more involved, and yet not as insane as Hearts of Iron. It has a nice balance so that you can jump right in without reading wikis for hours, and yet the strategy is robust enough to keep me hooked.
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17 personne(s) sur 19 (89%) ont trouvé cette évaluation utile
143.2 heures en tout
Posté le : 24 mars 2014
Really good strategy game for WWII. Long gameplay with a lot of different aspects to manage for any fan of strategy. Plus the multiplayer is good if you have people to play with regularly.
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19 personne(s) sur 24 (79%) ont trouvé cette évaluation utile
146.6 heures en tout
Posté le : 29 novembre 2013
Seriously one of the best grand strategy games I've ever played.
Much more streamlined than what I've seen from Hearts of Iron 3.
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12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
195.4 heures en tout
Posté le : 21 juillet 2014
What an amazing time waster game...

I'm now playing arround 1965 and unfortunately it is laggy like hell at the start of each turn... With a 3.5GHz intel i7 quadcore, 16GB of RAM and a samsung SSD there's no excuse ! :-/

Still, the game really worths it :)
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13 personne(s) sur 17 (76%) ont trouvé cette évaluation utile
44.3 heures en tout
Posté le : 25 mars 2014
Seriously one of the best grand strategy games I've ever played.

The game is hard but you learn it quickly it is easier than Hearts of Iron 3.

I have not played so much yet but definitely worth buying.
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15 personne(s) sur 23 (65%) ont trouvé cette évaluation utile
28.6 heures en tout
Posté le : 28 septembre 2014
This is a strategy game were you, control your Nation of choosing and lead them to a new age of ligth or darkness. You can try to remain neutral in a world at war, join a faction or make your own. What ever you pick, the game will be interesting and unpredictable. However, unlike the first Making History game, this game has several issues; like crashes, wrong ideologies in several countries, and a horrible menu. The game is fun, the graphics are better than the previous one but that doesn't make it a better game. I would recommend the previous Making History, the first game of the series.
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
61.1 heures en tout
Posté le : 3 août 2014
If you think something was missing in the "Making History: The Calm & The Storm" then you wouldn't think the same about "Making History II: The War of the World". Balanced and unpredictible.
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
12.9 heures en tout
Posté le : 8 février 2014
Ok
Hard to decide here so imma break it down
Good: Addictive, Complex and Full of Strategy, Good AI Challenging even on Easy, Very Deep, Allows you to just ♥♥♥♥ up history and play by your own rules and Good Value.
♥♥♥♥: NO TUTORIAL (WTF!), Hard to learn, Diplomacy very very rough.

7/10,
Good gmae, Go buy it, Its worth 75% of every penny
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13 personne(s) sur 23 (57%) ont trouvé cette évaluation utile
55.1 heures en tout
Posté le : 2 avril 2014
I'd like to start off with just saying. I like this game in some ways and think it has a lot of cool things about it. I honestly have one major complaint. The game progresses turn by turn. I"m not saying turn based gameplay doesn't work ever or that it isn't a good idea. It's an interesting idea for a game like this, but personally I found myself having nothing to do each turn after a point and just clicking end turn over and over again trying to finish building factories or other production which I need for the war. As a more minor but still somewhat significant complaint is that it seems like after a point combat becomes kind of confusing and muddled especially when the actual world war starts. I actually like a number of things about how industry and politics work. It is a lot like Hearts of Iron 3. Which I would tend to recommend more. Making History II: War of the World can get kind of slow and aggrevating with a turn based rather than real time system. I would also say the combat in Hearts of Iron is less confusing once you get past the immediate confusion I've heard some players have with it's battle mechanics.

I'm sorry if that got a bit muddled. In closing. This is a ok game with some flaws to it which make me not able to really recommend this, it's predeccesor or sequel since they all seem to share the core gameplay without significant changes. I'm not saying they need to develop a direct clone of Hearts of Iron or any other game. But am saying a turn based grand strategy game is interesting, but probably as it turns out not the most efficent way to progress in one. When I purchased this I didn't know about Paradox Interactives grand strategy games and I would recommend someone who thinks this game looks interesting to first check out their cataloge. Shop around.

POSITIVE

+ A nice industrial system
+ A long tech tree
+ A scenario editor

NEGATIVE

- - -Turn based system makes the game kind of sluggish It's the main reason I don't play it anymore
- - Combat isn't great
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
41.9 heures en tout
Posté le : 27 juin 2014
The game is pretty good and has lots of replayability. The only thing lacking for me is diversification on the units parts. Every faction has the same units and there's no unique units or buildings. That's very good for balance reasons but take some of the flavor of WWII games away. I really enjoyed playing it tho and messing with the editor and making my own country taking the whole world.I really recommend for the price especially if you can get with a discount. Also this is tottaly superior to the Making History 1. And I don't recommend you playing the first one as this is basically an improved version.

Overall Score:
7/10
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
235.0 heures en tout
Posté le : 27 décembre 2011
In the Making History universe, Poland invades Germany.
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