Pixel adventure inspired by classics like Zelda and Silent Hill.
User reviews:
Recent:
Very Positive (17 reviews) - 94% of the 17 user reviews in the last 30 days are positive.
Overall:
Very Positive (198 reviews) - 95% of the 198 user reviews for this game are positive.
Release Date: Mar 3, 2016

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Recent updates View all (9)

July 18

German translation!



Hallo ! Welcome to the Tenebre Castle dear friend, this week you can buy our spooky tale The Count Lucanor with a 25% of discount. We are celebrating that our traveller friend "The-Savage-Nymph-Art" finished the localization to his beloved German language.

We are still working on the Portuguese, Japanese and Polish languages. Also trying to port the game to consoles, those strange machines!

Yours sincerely humble servant.

4 comments Read more

May 12

The Count Lucanor now supports Mac and Linux.



We are proud to announce that the Mac & Linux versions of The Count Lucanor are now available at 25% of discount during this week. We hope you'll enjoy the game and share with your linux and mac friends this great news.

Also we have two new languages on the game Russian and Hungarian. (Thanks to Tolma4 Team & Richárd Goz).
Pretty soon we will have additionnal new languages : German, Portuguese, Polish, Vietnamese & Japanese.

I hope you enjoy our spooky adventure and would like to thank everyone for the great feedback you gave us during those first months since the release.

3 comments Read more

About This Game

Join Hans in a fantasy world and experience a unique adventure, full of surprises and challenges. Get hooked on an immersive tale, where every decision counts and every clue is a piece to solve the puzzle and get the treasure. Unravel the sordid secrets of the castle, meet colorful characters, and remember: horror always lurks beneath the surface.


With a retro, halfway-between-8-and-16-bit style and inspired by classic games like The Legend of Zelda, Yume Nikki, Silent Hill or Dark Souls, among others, The Count Lucanor is an amazing mystery and horror adventure set in a fairytale world. The game features important choices, alternative endings, secrets and different ways to solve puzzles. The title is in development for PC, Mac and Linux.


  • Exploration: Walk the Tenebre Castle and place candles on the ground to light up your path.
  • Conversation: Talk to NPCs to get important clues and unravel the mystery of the Count Lucanor.
  • Choices: Your actions change the course of story, with five different endings and several subplots.
  • Stealth: Hide under tables and behind curtains to go undetected.
  • Puzzles: Use the items you found wisely in order to progress.
  • Skill: Avoid traps and enemies in the castle by anticipating them.


Once upon a time, there was a poor boy named Hans who lived with his mother near the woods. On his birthday, the boy had no presents nor sweets. He got so upset he decided to leave home for good. Before he left, his mother gave him his grandfather's cane, some cheese and three pieces of gold. Hans walked into the forest in search of adventure. Soon it was night and the boy was really scared, so he tried to go back. But then, a quaint kobold happened to cross his path and Hans decided to follow him to a castle. The kobold told him he would inherit great wealth if he passed a simple trial... guessing his name. Trapped in the castle, Hans will live a spooky mystery, fantasy and horror adventure to become the new Count Lucanor.


We’ve hired the greatest composer of all time - Johann Sebastian Bach - to create a soundtrack that will remain etched in your mind forever. Using chiptune tools, we’ve transformed a series of hidden gems of the author to create unique soundscapes for our tale.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4400
    • Storage: 512 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i3, i5, i7
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU supporting OpenGL2
    • Storage: 512 MB available space
    Minimum:
    • OS: OS X Yosemite
    • Memory: 2 GB RAM
    • Graphics: Integrated GPU supporting OpenGL2
    • Storage: 512 MB available space
    Recommended:
    • OS: OS X El Capitan
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU supporting OpenGL2
    • Storage: 512 MB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Integrated GPU supporting OpenGL2
    • Storage: 512 MB available space
    • Additional Notes: Decoding video cutscenes requires ffmpeg 2.x ( include with most distros )
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: Core i3, i5, i7
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU supporting OpenGL2
    • Storage: 512 MB available space
    • Additional Notes: Decoding video cutscenes requires ffmpeg 2.x ( include with most distros )
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (17 reviews)
Overall:
Very Positive (198 reviews)
Recently Posted
( ͡° ͜ʖ ͡°)
8.8 hrs
Posted: August 25
An amazing game, deserves alot more attention. 10/10
Helpful? Yes No Funny
mhwwad
3.9 hrs
Posted: August 24
I started playing this because it was recommended since I liked Undertale. Needless to say I now have very complex feelings towards goat-monsters.
Helpful? Yes No Funny
[H+] Space Invader
6.6 hrs
Posted: August 22
Demon goats and butt monsters. 10/10.
Helpful? Yes No Funny
Phantom Tickler
4.5 hrs
Posted: August 21
As someone who tends to enjoy horror games, I stumbled across The Count Lucanor and was intrigued. Foregoing the high definition gore and jump scares that the genre is mostly known for, the game's pixel graphics aesthetic leads to it relying on its fascinatingly weird characters, disturbing enemies and unnerving atmosphere, and succeeds admirably. A fantastic little game that I will be replaying again soon to see the other endings on offer.
Helpful? Yes No Funny
CaviosDaryll
4.7 hrs
Posted: August 12
A very good game. Too short for the pricetag, however.
Helpful? Yes No Funny
RexIvan
6.9 hrs
Posted: August 11
I'm steadily convinced this game is the best kept steam secret of 2016. Like, seriously, the developers need to advertise more, because this little chunk of gold needs to be experienced by more players.

The Count Lucanor is one part survival horror game and one part puzzle solving adventure game, with a story that plays out like a true Gothic fairy tale, including themes of betrayal, lost innocence, and progressively declining sanity. The tense and foreboding atmosphere gets more and more grim as the story continues, and I found myself truly savoring it, as the world dove deeper into a surreal nightmare. However, even though I enjoyed it very much, it *is* a bit short. That's my only real complaint.
Helpful? Yes No Funny
when bæø dies
4.7 hrs
Posted: August 11
This could be the next Undertale, I love the story so far and the art style too.
Helpful? Yes No Funny
ParanoidHermit
8.2 hrs
Posted: August 10
A nice, spooky little fairy tale for a good price.
Helpful? Yes No Funny
Conclave
5.3 hrs
Posted: August 9
I haven't had this much fun with a pixel art horror game since Ib.

The game is very unique in that it combined lots of interesting things like
placing lights in a dark room, making you conserve game saves and equipping items like in Zelda.

While the main representation of the game is simple pixel art (which is cleverly used because emotional visuals like cutscenes and character faces are very detailed), sound effect & music quality is comparable to 3D games with bigger budgets due to the positional tracking and the sheer quality of sound mixing between ambient, props and music.

The music has that church organ feel which is very addictive to listen to and adds surprisingly deep emotional touch to character dialogues in the absence of voice acting.

This game is also very hard to just stop playing once you start.
Helpful? Yes No Funny
ascadian
3.7 hrs
Posted: August 8
A nice little game, I enjoyed playing it. The story was really good, dark but humorous at times. It has a spooky feel to it but also reminded me a bit of the early Zelda games. The game runs well and supports my gamepad, which is a big plus. My only issue is the game is too short, and the puzzles are a bit to easy to solve. I give it a 9 out of 10.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
24.6 hrs on record
Posted: August 6
This game deserves alot more credit than it gets. Though based off of games like undertale, this is still an original piece of work, definitely worth the price. My experience playing this game took alot of turns with it's humor and horror themes.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
3.7 hrs on record
Posted: August 8
A nice little game, I enjoyed playing it. The story was really good, dark but humorous at times. It has a spooky feel to it but also reminded me a bit of the early Zelda games. The game runs well and supports my gamepad, which is a big plus. My only issue is the game is too short, and the puzzles are a bit to easy to solve. I give it a 9 out of 10.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: August 21
As someone who tends to enjoy horror games, I stumbled across The Count Lucanor and was intrigued. Foregoing the high definition gore and jump scares that the genre is mostly known for, the game's pixel graphics aesthetic leads to it relying on its fascinatingly weird characters, disturbing enemies and unnerving atmosphere, and succeeds admirably. A fantastic little game that I will be replaying again soon to see the other endings on offer.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
5.3 hrs on record
Posted: August 9
I haven't had this much fun with a pixel art horror game since Ib.

The game is very unique in that it combined lots of interesting things like
placing lights in a dark room, making you conserve game saves and equipping items like in Zelda.

While the main representation of the game is simple pixel art (which is cleverly used because emotional visuals like cutscenes and character faces are very detailed), sound effect & music quality is comparable to 3D games with bigger budgets due to the positional tracking and the sheer quality of sound mixing between ambient, props and music.

The music has that church organ feel which is very addictive to listen to and adds surprisingly deep emotional touch to character dialogues in the absence of voice acting.

This game is also very hard to just stop playing once you start.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
6.9 hrs on record
Posted: August 11
I'm steadily convinced this game is the best kept steam secret of 2016. Like, seriously, the developers need to advertise more, because this little chunk of gold needs to be experienced by more players.

The Count Lucanor is one part survival horror game and one part puzzle solving adventure game, with a story that plays out like a true Gothic fairy tale, including themes of betrayal, lost innocence, and progressively declining sanity. The tense and foreboding atmosphere gets more and more grim as the story continues, and I found myself truly savoring it, as the world dove deeper into a surreal nightmare. However, even though I enjoyed it very much, it *is* a bit short. That's my only real complaint.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
6.6 hrs on record
Posted: August 22
Demon goats and butt monsters. 10/10.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
8.8 hrs on record
Posted: August 25
An amazing game, deserves alot more attention. 10/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
37 of 38 people (97%) found this review helpful
12 people found this review funny
Recommended
6.8 hrs on record
Posted: May 2
A delightful little pixel horror that encourages you to play it again in order to have a grotesque party, see all of the delightful sights of the castle, and enjoy all of the wonderful things it has to offer.

The game isn't particularly long and the puzzles aren't very difficult. The Count Lucanor is going to push you to be very patient and think for solutions to puzzles and wait for those pesky enemies to pass by so you can pass freely on your way to get rich or die trying. Or something. I don't know. You're ten in this game and you're a total snot-nosed brat. Whatever kids do to get rich in a medieval setting. I guess lemonade stands don't work in this.

Hans is an interesting protagonist, though. He's poor. He's mad. He wants something to change. He's upset his birthday feels like an ordinary day. I feel you, Hans. I feel you. So after he storms off, things become a relative acid trip. This is like a 70s filmed fairytale cartoon, only there's a lot more death. Think of this as Little Red Riding Hood paired with Alice in Wonderland and pepper that with some Hansel and Gretel. Then we throw in a dungeon crawler game with some classic horror hiding mechanics. It's an interesting thing to try and blend together, but it really works. Some of your enemies are terrifying and Lovecraftian. Some look like they're ripped out of a 90s anime. Others look like your standard dungeon crawling enemies. The thing is, you can't actually attack anyone. You're ten. All you can do is run and hide.

The hiding can get very irritating because the enemies are smart. They know about where you disappeared to and they will come after you. They will lurk in the area. If you disappeared behind a door, they will still be there. In a way, this is sort of an improvement upon old games that instantly reset enemies. If someone saw you go into a door, obviously they should be there waiting for you. Realistic, yeah. It's still hard to make a daring escape that way.

Those same smart enemies also have a very nice range of pull so if you didn't get out of the way in the time you needed to, prepare your buns, hun. They will just pull you everywhere and it's um, not polite. Keep your tentacles to yourself. That's quite rude, you know. You didn't even buy me dinner. Speaking of, there's something about this game that does make me very happy. Every time you die, it's your fault. There's no overpowered character. There's nothing there that you can blame on the game. It's always your poor planning or your impatience that killed you. After dying multiple times in one area, I found there was another way around. Let's just place on my little hat that says "Shame on Me" and pretend I didn't have some death run that even some kind of famous youtuber would envy for some views. I learned my lesson.

Anyway, much like all fairytales, this game is incredibly dark and topics of murder and torture are tossed around like a joke. If you don't think fairytales are dark, remember that parent figures regularly murder children in the santized versions. Okay? Okay. So. This is all some blood covered goodness. In fact, that's literal in many parts of the game. Sure, the blue kobold is adorable and Hans has these kawaii anime eyes, but this gets dark. Even the storyline gets pretty dark, though that doesn't really kick in until the last part of the game.

Visually, The Count Lucanor is pleasing for pixels. There's still a lot that can be accomplished with pixels and told in pixels. This game is perfect for it. It's bright and completely tricks you into thinking this game is going to be happy while it mops the floor with a bucket of blood. You know, for the grotesque party we'll have later. Yeah. I can't really comment on the music because it's period appropriate classical music. An untrained ear wouldn't figure out what it is. If you're a mega nerd, you'll just be grinning like a lunatic while you keep playing and whispering music jokes. Please don't. I'm one of these nerds. You'll start groaning at your own jokes. I'm warning you ahead of time not to do that to yourself. Just keep playing and don't do that.

It's not incredibly high horror. The worst jumpscare I got was the loading screen when I had a little kobold staring at me and letting me know my game was loading. If I clicked on it now, he'd still scare me. He doesn't make a noise and it still makes me want to scream. He is not pleasant to look at. A certain Charlemengo is not my cup of tea, but it's more like he gives me the heebie jeebies rather than makes me jump out of my seat. There's nothing that's going to just jump into your screen and latch onto your face. The Count Lucanor wants you to be uncomfortable and increases your discomfort gradually as you progress. As you piece together the story you're about to unfold, you keep finding out more unfortunate things. I'd probably call this light horror, even with some of the chunky and gooey bits we see in game. Don't go into this thinking you're going to scream and start getting jumpscares. This is not that kind of game.

As always because I'm the one who has to make a note of it, here's your health info from someone who does things she shouldn't. There are not that many scenes of flashing lights. It's a video game, you're going to expect some. Sure. But these were pretty low and dimmed. I got the effects of "whooosh magical powers activated" and didn't get flashed into Migraine Town. Or Seizure Ville. (Gee why do I still play video games then? Good question.) There's still a few short scenes and if you're sensitive to them, obviously you shouldn't play. But if you're not too badly off, hey you could probably handle it. Otherwise no other problems.

The only people who should not play this game is if you're not patient. If you're impatient, this game will suck for you. If you can just take five minutes to breathe and think, you'll be fine. I think most people can enjoy this game. If you've got a twisted sense of humor, this is probably something you'll really like. If you just want to send a ten-year-old off to his possible doom for the promise of fame and fortune that may not even be there, then...sure! Sure, great! Get it!
Was this review helpful? Yes No Funny
45 of 60 people (75%) found this review helpful
3 people found this review funny
Recommended
19.5 hrs on record
Posted: March 3
Disclaimer: I received a free key for the English beta test.

The Count Lucanor is a pixel survival horror game. The story focuses on a young boy named Hans who has grown tired of being poor and blames his mother for their poverty and for his father's disappearance.

So on his tenth birthday he decides to abandon his loving home in search of riches. In the woods he encounters a blue kobold that tells him he can inherit great wealth if he can overcome the trials of Count Lucanor and prove his worth. Each trial reveals a letter of the kobold's name which Hans has to piece together to reveal the kobold's name and win!

The gameplay consists of solving puzzles, avoiding traps, stealth (Hans can't kill the monsters) and using candles to illuminate the dark rooms in the castle.

Candles never run out and you have to strategically place them so you can have a clear view of your surroundings. Monsters do a lot of damage if they get you and healing items are limited so walking around blind will only lead to death. Also, to save the game you have to spend your money so you can not save every few seconds which in my opinion is a big plus in horror games.

The characters you will meet are either charming or creepy and I love their design and backstories/agency. The cutscenes are beautiful and it is hard to believe someone can create something so gorgeous using pixel art.

Your first playthrough should take you about 6 to 7 hours to complete but there are multiple endings and secrets to keep you coming back for more.

All in all, I highly recommend the game to fans of pixel horror games.
Was this review helpful? Yes No Funny
36 of 45 people (80%) found this review helpful
1 person found this review funny
Recommended
3.2 hrs on record
Posted: March 22
Note: This game was reviewed with a key provided by the developer

The Count Lucanor is an adventure horror game inspired by Legend Of Zelda and Silent Hill and it's not messing around.

In The Count Lucanor we play as Hans, Hans is a young boy who wants to become an adventurer. On his birthday he get's angry at his mom and runs away from home to look for treasure. Meeting a few people a long the way, Hans passes out and wakes up in a nightmarish world where he is led to a castle where he has to complete the trials of Count Lucanor to win all of his treasures.

When the developers said that this game is based on those two titles, they are not joking about it. The looks maybe childish, but trust me this game is not suitable for children. The game is incredibly violent and not to mention it's pretty scary at moments.

While the horror elements are borrowed from Silent Hill, the adventure aspect is borrowed from Legend of Zelda. Now while you can't fight against the monsters you can hide giving the game some stealth segments. But what they borrow the most is the adventuring and puzzle solving. The puzzles are perfect and figuring them out is a great feeling. All of the puzzles are not cryptic what so ever, so everyone can solve them no problem.

The art style is fantastic and is one of my favorite looking indie games. The cutscenes are awesome and the game graphics are awesome as well. Everything looks crisp and is pleasing to the eye.

The game might prove difficult to some because you need coins to save the game and every save costs 1 coin, the game tries to help and makes the coins the most common items in chest, but you will also need food to keep your health up, so you don't die.

The soundtrack is pretty decent, nothing too special, I wished it was more memorable, but it's still pretty good and helps out in the more tense moments in the game.

The game ran perfectly and I encountered zero bugs while playing. I think if you have a good PC you shouldn't have any problems running this title.

The game lasted me 3 hours, but the game has tons of replay value, cause there's 5 total endings to see and all of them require different choices to be made in the game.

Overall, I can safely say The Count Lucanor is a fantastic title and I highly suggest all of you to play through it as well. It's well worth the full price purchase.

Final Rating:
8.5/10 - Worth Purchasing at Full Price

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