Hot on the coat tails of Half Life 2, Bioshock, Crysis, and other modern classics; Metro 2033 sets the standard for gameplay and storytelling.
Set in a post-apocalyptic Russian wasteland, everyone is forced into the metro stations to escape from the cold nuclear winter raging above. This may seem like it limits the game from the start, but it does not. The metro gives the game a feeling of claustraphobia and paranoia. There are parts of the game which take place outside of the metro however, which gives an exciting contrast between the outside world and the underground. I won't go into the main story because honestly it's better to experiance without a lot of knowledge beforehand.
There is a spooky and interesting backstory throught the game which adds a veil of mystery and discovery, reveal ancient secrets and explore the unknown...
CHARACTERS, ITEMS, AND ENEMIES
You will encounter a wide range of enemies in the metro, with a wide range of skills and faults. The way you deal with them is completely up to you, with an arsenal of DIY style weapons and customizations, making each fight a fresh experience, and the overall game replayable and open.
In the metro, there are greater enemies than horrifying monsters and communists. The air you breathe is commonly your biggest threat. Your gas mask and filters become your best friend in the metro, keep them close and stocked to the best of your ability.
Where do i even start?
AI AND COMBAT SYSTEM- Enemy AI in Metro is pretty spotless, especially in creature AI. Creatures attack based on how they are designed, and how similar animals attack IRL. For instance, the wolf-like 4 legged creatures will attack in packs. Whereas winged creatures will swoop in on you and retreat for another pass. Ape like creatures use their bigger brains for more coordinated attacks and tactics. Human AI is engaging and unpredictable, while still being fair and interesting. Humans will use cover and switch cover when appropriate, they will cover eachother for approaches and even flank you. Everything i just said works well and allows for a different experiance every time you play it.
LEVELS AND VISUALS- As a pretty hardware taxing game for it's time, the visuals are on par with the industry standard even now. Slick dynamic lighting and some hardcore textures, models and tessilation makes for an astoundingly beautiful and breathtaking game. There's times where you'll say "Oh goodness" out loud. As far as levels go, the direction is intuitive and straight forward. In the early metro levels you can almost always tell where you're supposed to go, and what your objectives are. In the later levels, not in the metro, some stages can be hard to navigate. Levels always feel open, no invisible walls to break immersion. Everything feels realistic and centered in the game, nothing was compromised to make it feel like you were completely involved in the world.
SETTINGS- Custom mapping, full visual customization, gameplay tweaks. This game has everything that you'd think is standard. Unlike other games. FOV isn't frustratingly foreward either.
CONTROLS- Solid. Mouse acceleration is NOT mandatory. Moving around/jumping feels polished and comes easilly.
GUNPLAY- Shooting things is extremely satasfying, each weapon has learning curve (Some more than others). Everyone who plays will have a weapon for them. A stealthy pneumatic accuracy rifle, or an all out assault rifle, this game has it all.
A symphonic mix of art and story, Metro 2033 is one for the ages. It will keep you on the edge of your seat, make you cry, and then laugh in the same hour. An ancient secret to uncover, a mysterious twist that will make you break out your magnifying glass and pipe.
Will you survive the metro?