Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard. It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light.
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Рецензии

"...strategy blender Sword of the Stars mixes one part Homeworld-style RTS combat with an equal portion of interstellar empire builder Master of Orion. The concoction works superbly, adding an intricate turn-based strategy layer to the signature 3D real-time space battles."
— PC Gamer UK

"Has the things you crave vis a vis stellar dominion."
— Penny Arcade

Об этой игре

Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard.

It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light. But tragedy strikes, as Earth is ravaged by an alien force. The dawning of a new era was stymied by a grim, new reality...

Sword of the Stars:
  • 4 distinct races - Human, Hiver, Tarkas and Liir
  • A powerful state of the art engine delivers breathtaking graphics and robust game play
  • Each race has a unique mode of transport between star systems, creating very different styles of play
  • Over 150 distinct technologies to research on a dynamic tech tree
  • Over 40 weapons from six different weapon classes
  • Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought
  • Up to 8 players can play against the AI and one another over LAN or online
  • Choose from a variety of scenario campaigns to play alone or with friends

Born of Blood:
  • Play as the merciless Zuul Slavers with over 90 brand-new ship sections and their unique drive system – the Tunnel Drive
  • Over 25 additional technologies
  • 15 more weapons you can add to your ship designs
  • New ship sections for the original four races, including: War, Projector, Boarding, and a new type of defense satellite – the Torpedo Defense Platform
  • 4 additional galactic encounters, a new grand menace, plus 3 unique scenarios and 6 original maps
  • New game features, including Slavery, Trade Routes, and Diplomatic Communications

A Murder of Crows:
  • A New Sixth race – The Morrigi
  • New Ship Sections - Over a dozen new ship sections
  • Unique ‘Grav Flock’ Drive System for Morrigi
  • 15 new weapons
  • 27 new technologies and the new Xeno-Cultural and Drones tech tree
  • Drone carrying ships in all three size classes
  • Construction ships, a variety of orbital stations, spy ships, police cutters, and more
  • A whole new set of GUI enhancements and additions

Argos Naval Yard:
  • 19 new technologies
  • Over 75 new ship section to build
  • 10 new weapons / 3 New Scenarios
  • Single Player / Multi-player with co-op scenario maps

Системные требования

    • Operating System: Microsoft® Windows® 2000/XP/Vista
    • Processor: 1.5 Ghz Intel® Pentium® or equivalent
    • Memory: 1 GB RAM (2 GB for Vista)
    • Hard Disk Space: 3 GB Available
    • Video Card: DirectX® 9 compliant video card with 128MB RAM
    • Sound Card: DirectX® 8.1 or better compatible
    • DirectX® Version: DirectX® 9c
    • Internet Connection: at least 56k modem
    • Multiplayer Requirement: Gamespy key (provided by publisher)
Customer reviews
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Overall:
Очень положительные (всего 264)
Recently Posted
budamon
( 216.9 ч. в игре )
Опубликовано: 30 апреля
I have 1000+ hours on this game before I every purchased the complete collection on Steam. This is as close to a perfect 4x space game as I've encountered. The battles can get repetative, but there's so much veriety. Even after all the hours I've sunk into this game I still come across new encounters, new tacticts, and the AI can suprise you at times. Hands down one of my favorite games of all time.
UndertheLightTy
( 210.4 ч. в игре )
Опубликовано: 24 апреля
I've enjoyed playing this game even before it became available on Steam. I've enjoyed everything that the game has to offer and it is pretty basic when it comes to gameplay. Ship fighting was a little hard to get use to when I first began, but it's easy to pick up once you've researched the techs.
meklon2007
( 0.3 ч. в игре )
Опубликовано: 25 марта
Начинал играть в пиратскую версию этой игры.
Запустил, увидел и стер, необычный интерфейс, плюс рецензия на той же ag.ru игру опускает ниже плинтуса.

Но как-то она мне опять попалась на глаза и я решил разобраться в ней получше.
В итоге оказалось, что игра просто отличная, не морочит голову различными постройками на каждой планете и непонятными бонусами, которые непонятно на что и как действуют. Еще плюсы: непохожие расы (перемещаются по вселенной каждая по-своему), случайное дерево технологий при новой игре. Без проблем идет на старом ноутбуке.

В итоге хочу посоветовать обращать меньше внимания на критику и попробовать разобраться самому, сделать свои выводы.
Ведь в той же ag.ru оценки игроков в разы больше оценки администрации.

Плюс совет - начинайте игру с 2d картой, это не даст запутаться на первых порах в планетах и ориентации.

Ну и соглашусь с предыдущим комментатором: разработчиков можно поддержать, даже если играете в пиратку ;-)
BOT Panslavyanism
( 91.7 ч. в игре )
Опубликовано: 25 марта
One of the best 4X games, SotS strikes a perfect balance between complexity and simplicity, is easy to pick up, but has enough depth to keep you learning new mechanics after a dozen matches.
Despite GameSpy screwing Kerberos, multiplayer still works, it's direct connect only, but it works.
So buy it, pick a race to play as (space lizards/dolphins/bugs/kangaroos/birds/monkeys), and enjoy getting stomped into the ground by a truckload of VN Berserkers before hitting Turn 70, having your supposedly pacifist ally bombard your colonies with bioweapons because it's playing to win or watching in despair how AI keeps losing worlds to a horde of self-replicating mobile planets that are soon going to be your problem.

Fun-fun-fun!
Risto.Vitaliy
( 0.3 ч. в игре )
Опубликовано: 19 марта
Замечательная игра. Жаль, что вторая часть подвела, ждал лучшей реализации самой идеи игры.

P.S Так хочется прочитать "Sword of the Stars: the Deacon's Tale" на русском (или хотя бы оригинал найти)
gartheastwood
( 256.9 ч. в игре )
Опубликовано: 15 марта
The game itself is strong in the AI department (except for the BLATANT CHEATING), has a good techtree, ship combat is excellent - so yes, it has it's good points! And I have indeed gotten play value out of it, but it remains very weak in many standard 4X space genre key points!
In fact this game is 90% it's space battle scenes, with a less well crafted 4x (or even 3x) tacked half heartedly onto the space battle routines - to give the battles some kind of meaning!

- The game "galaxy" is not realistic..... it's just a bunch of different coloured stars, all purely cosmetic, none of these colours means anything, that just turn into a single planet when you explore them. Not since Master of Orion 1 in 1992 (and this was MOO1's ONLY bad trait) have I seen this one planet per star rubbish! They're not even proper star systems at all, actually. Not since "Elite" on the C64 and BBC Micro in 1984 have I seen such BORING systems. And yes "Grilleds" I full well know what *you* think about this - and maybe he was half right, as I've played the game more, I've not noticed the astronimical BS that makes up this game's universe! But I'd still like to see realistic stars, multi-star and multi-planet systems, with moons, asteroid belts etc!
- Apart from a basic "numerical climate stat", a basic "single resource count" and a "size of 1 to 10" these boring planets are all the same functionally as well as cosmetically! There are no special features with any of them, except some have asteroids around them..... so "eXploration" is a bit moot then..... this is a 3X space game, not a 4X! Still this does just manage to be enough for the game to be playable.
+ Though there are only six races and two of those were only added with DLCs bundled in with this "Complete Package" edition! They're good races, and the game does take on a full different flavour with each having it's own ship sets, and music theme sets etc.....
- The descriptions for these races is an irritatingly smug, clever-d1ck sounding, load of over verbose Darwinian twaddle! The developers put more effort in these bollshit texts than they did the game itself! When they weren't whacking off to one of Dawkin's bogroll books that is! Little wonder the game is such a dog's breakfast in some areas! Yes, I'm NOT an atheist. I'm not a Darwinist neither. Live with it. Not that this harms the game though!

Another major minus with SotS is the cheating AI. I don't care a jot what the fanbois and the developers say, the AI CHEATS PROFANELY. Simple as.
The only game I have won so far is the tutorial. All other games, even on so called EASY have resulted in a 10 : 1 outclassed defeat. The last game I wasted over 24 hours of my life on I thought I was sure to win. I unlocked Dreadnoughts by turn 50..... but by turn 250 - even though NONE of the AI had Dreadnoughts yet - I was still unable to so much as dent the enemy. Even the tiniest planet had over 200 cruisers + the full suite of 30 - 40 various defense orbitals, sure I had DNs but I simply could not build enough. I had only 8 colonies and already my economy was collapsing under the weight of the fleet I had. No way can the AI have 200+ ships at all of it colonies unless it is TOTALLY INGORNING the same "economy rules" you are subject to! And the AI sides all had about 30 colonies each against my 8. I just simply had to throw in the towel. Next time I'm using cheat codes and/or Cheat Engine. I think the only way you will ever win a game of SotS is to totally disable the economy and fleet maintenance costs 100% - which will mean you can devote everything to research.

BRILLIANT! Not ONE cheat code exists and Cheat Engine won't crack it!

The AI must ignore planet environments as well..... I'm sure it is allowed to colonise even the most impossible of hostile worlds. In this last game again, I explored about 60 systems in the first 100 turns - and found only 8 even half habitable worlds..... the AIs had found 30 each..... now how they do that huh?

I have also discovered it crashes and freezes regularly when commencing battles with large numbers of ships! (Well it did in one game anyway, constantly!)

Going off the fact that only 2 / 11 people have posrepped this review also shows what an elitist bunch of smug fanbois the majority of the SotS community is. Maybe I'll get more posreps now I've changed this review to a more positive one. Despite my initial complaints, my heart saw something in this game my head did not. I kept playing, and it's kept growing on me. I've even changed the main "recommend this game" to a thumbs up yes! I've even now managed to win two games - though with the help of a strong ally and only in small galaxies and on the easiest settings possible. I still believe the AI cheats, profanely.

Oh ho! That's interesting! Changing this review from "not recommended" to "recommended" reset the neg and pos reps! Now there's a tool to use against all the idiots who gang up on you and negrep you silly!
misterhamtastic
( 63.8 ч. в игре )
Опубликовано: 13 марта
Turn 1103...

Just monitoring my economy. Filling in the stations and freighters. Somehow, one of the other empires has more colonies than me(I bet it's those damn fish), but they will be mine soon enough.

Patience, friends. Our Drone Dreadnoughts are designed, but the peacekeeper is in the area.

Soon, we will take him on, and show our mastery to the Universe.
oiyelys
( 42.9 ч. в игре )
Опубликовано: 11 марта
This game brings back memories.
I played this game nonstop for more than two years before buying the steam version.
Multiplayer is fantastic. the combat is instinctive once you learn the basic controls.
I destroyed fleets, toppled thrones, and learned the power of the energy absorbers.
I love this game.
I need to play more.
Kaenbyou Rin
( 6.2 ч. в игре )
Опубликовано: 11 марта
Скачал пиратку. Скачал лицензию. Пиратка весит меньше, виснет меньше(позволяет одновременно сёрфить нет и даже болтать по скайпу на моей слабенькой машине), на официальном сервере можно было поиграть как и на легалке. Вывод: купите игру здесь, а скачайте с торрентов)
P.S. Но всё-таки купите. На этот шедевр можно и деньги потратить. Да и вдруг выйдет патч на сервера Стим.
[KOF] Berik
( 33.4 ч. в игре )
Опубликовано: 2 марта
Make no mistake; Sword Of The Stars is the BEST 4X game I have ever played. It is the only game on the market that has such a unique and satisfying combination of macro, micro, customization, and even both RTS and turn based strategy. Civ V? less than two hours. C&C Red Alert3? A little more. Anno 2070? Quite a bit. And Supreme Commander? LOTS. But none of them can compare with the grandeur of SOTS and its three expansions. From the map to starting budgets and tech trees, no two games will be the same, and very few will last less than 100 turns. Out of any strategy title, if you were to purchase any, I would recommend this.

On top of the gameplay, it's the little things that make this game so memorable and nostalgic (I originally found my first copy of SOTS at a used book store around age 8). From the dated button sounds and the laughable one-liners voice acted by who I can only assume were family and friends, finishing a campaign in the lore-rich scenario mode is so satisfying, it pains me that this game isn't as popular as it should be. GET THIS GAME.


Not SOTS II though, that makes me cry :(
arius32
( 0.3 ч. в игре )
Опубликовано: 15 февраля
wish i got this 5 years ago, today i just can't stand the UI, it looks too dated, to me at least.
DIO
( 34.8 ч. в игре )
Опубликовано: 15 февраля
Literally the single best RTS/Empire Builder game I have ever played.
Flawless Tactical and Strategic level mechanisms, AI that manage to not be Civ 5 levels of stupid, it goes on.
You can design and build you own units. In an RTS. If you don't think that's the tighest ♥♥♥♥, get out of my face.
It's ten bucks for the complete collection. Buy it.

Just uh, don't buy the sequel unless you enjoy a UI that makes Dwarf Fortress seem simple and user friendly by comparison.
RaiderMV
( 24.8 ч. в игре )
Опубликовано: 1 февраля
Great game, I feel it is a good, but time consuming game, like all 4X games.
Meerschaum
( 24.6 ч. в игре )
Опубликовано: 24 января
Among the best 4x games I have played. Excellent opportunities for efficiencies from micromanagement, interesting tech tree.

Some questions of balance - runaway-train/snowball effect is strong with this game. Balance gets especially interesting when the Grand Menaces are involved.
AHAPXbICT
( 815.2 ч. в игре )
Опубликовано: 24 января
Это классика!Это знать надо!
Mr. Deluxe Penguin
( 80.9 ч. в игре )
Опубликовано: 9 декабря 2015
The game is a great idea and has many wonderful features, but the online play is completely dead. You can only play via LAN. So, in the end, if you have someone else to play via LAN then it is worth it for an awesome strategic sci-fi 4x journey. Otherwise, and I feel bad saying this since the game is so excellent, don't bother.
Clocks
( 145.7 ч. в игре )
Опубликовано: 9 декабря 2015
Easily my favorate game of its type and reminds me of a Total War game set in space. This is made even better by the fact thay you can design the ships yourself in order to acomidate new and changeing threights. I would deffinatly pick this game up! its a must have!
Blarghalt
( 137.8 ч. в игре )
Опубликовано: 30 ноября 2015
This game is a beautiful, ugly mess.

You know, there's never really been a true sucessor to Masters of Orion II. Even though that game came out in the 90s, it's still the best by virtue of doing everything better than everyone else. Moo2 has sat lonely on its throne of 'Best Space 4X', and only rarely have there ever been pretenders. This game is one of them.

This game deviates from a lot of Space 4Xs on how radically different each race plays. While most 4X games differentiate species by simple bonuses and ship designs, SotS goes further by changing the very way civilizations travel the stars. Humans can go fast, but their routes are limited. Tarka can go anywhere, but are slow. Hiver have to get to starts via STL, but can construct instal-travel warp gates once they're there.

It also changes wars from outright conflicts of extermination by introducing the concept of alien civilians. No longer is it one species standing on the top of the hill at the end, but possibly all the ones you've integrated into your empire either by conquest or peaceful immigration. In the grand scheme of things, it doesn't have that muche effect on the strategic level, but it's a nice detail I've never really seen in other games.

There's also the matter of the combat system, which is very solid. Every species ship plays different, and there's even space monsters you get to shoot at to make things interesting.

This game also has some of the most detailed lore I think I've seen in any 4X *ever*. Arinn Dembo, who worked on the story of Homeworld, has probably written a novel's worth of backstory to each species, and still posts stuff about it from time to time. It's the extra mile that makes this game special, despite its flaws.

Now, the bad: this game is ugly. Horrendously ugly. The interface is one of the worst you'll ever see, and a lot of the "art" seriously looks like something from a teenager's deviantart account. The AI is notoriously prone to temper tantrums, and will declare war on you for very minor things while they're literally destroying your outer colonies. Even though the battlescape is good, ships do have a tendency to ignore your orders or do them completely wrong, The Autoresolve feature for the battlescape is hilariously broken, and you can win battles with it you'd otherwise lose your entire fleet to.

Like I said, beautiful mess. It's a game you have to give several chances, but I think it deserves them.
Wereboar
( 33.3 ч. в игре )
Опубликовано: 28 ноября 2015
Not perfect, but well thought and good

The game Sword of the stars is a dated game. But even over time the shine of this jewel couldn't be dimmed.

First, it has all the basic stuff that a 4X game should have, Exploration, Exploitation, Expansion and Extermination.

Each of the races has their unique style of ship building and selection of Technology (which also might change slightly from playthrough to playthrough). Furthermore has each race their own needs of habitats, their own lore and most important, each has their strength and weakness. Keep those facts and specialities always in mind, because they will help you along the developement of your surpreme empire.

And yes, that is the true objective in the game: "Build your empire, expand it to the fringes of the galaxy and destroy all other races. If you involve random encounters be warned that they are quite challenging... and sometimes at an early level of developement travelling species can finish off your empire just at the start of the game.

One thing that ticks me off was, that the game actually cheats. When you are starting with some races you will encounter (if played by AI) SolForce fleets early, sometimes build up to very impossible sizes (at least to normal construction).

The other thing is the obvious non existence of diplomatic virtues, especially if you play with AI's against Humans are the most cheating, lying and betraying race of the game... (which actually might stem from reality... heheheheh).

Pros:
  • Nice Tactical Spacefights, you can give orders sit back and watch your results... while feverishly looking how your dreadnaught just breaks up by an massive attack of cruisers... Darn...
  • The races are "unique", they are in depth described in the setup screen, with history, technology writeups and some lore.
  • The Techtrees are randomized at start of the session, thus you might not always have the same technologies when you start an new game, some techs are race specific, take care and read the descriptions carefully.
Cons:
  • The game tends to cheat...
  • Diplomacy is mostly fruitless during AI sessions, at least I had real troubles with the reliability of pacts...

Recommended

Even with the game cheating, you still can win - you just have to prepare yourself with all racial capabillities and industrial might. More anoying is the diplomacy, which is only fun during games with human foes in a multiplayer game. The options of what you can say to the other players can at first be quite stunning, but believe me - it's more easier than you might think. Also a bit on the off side, though not really something to be negative is the "one" world per System solution... There would have been other options, but this is not implemented...

Overall this is a playable fun game, which will bind you for a while on your computer, exploring the possibilities, the races and of course the technologies...

If you are searching for a game that offers you lore, tactical and strategical possibilities, 4Xing and marvelous tactical Spacefights... this game would be a game for you.
Solamarn aka N!nja
( 217.4 ч. в игре )
Опубликовано: 25 ноября 2015
This game will always have a place in my heart!!! ohh the endless hours....
Most Helpful Reviews  In the past 90 days
4 из 4 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
Рекомендую
6.2 ч. в игре
Опубликовано: 11 марта
Скачал пиратку. Скачал лицензию. Пиратка весит меньше, виснет меньше(позволяет одновременно сёрфить нет и даже болтать по скайпу на моей слабенькой машине), на официальном сервере можно было поиграть как и на легалке. Вывод: купите игру здесь, а скачайте с торрентов)
P.S. Но всё-таки купите. На этот шедевр можно и деньги потратить. Да и вдруг выйдет патч на сервера Стим.
Был ли этот обзор полезен? Да Нет Забавный
4 из 4 пользователей (100%) посчитали этот обзор полезным
Рекомендую
34.8 ч. в игре
Опубликовано: 15 февраля
Literally the single best RTS/Empire Builder game I have ever played.
Flawless Tactical and Strategic level mechanisms, AI that manage to not be Civ 5 levels of stupid, it goes on.
You can design and build you own units. In an RTS. If you don't think that's the tighest ♥♥♥♥, get out of my face.
It's ten bucks for the complete collection. Buy it.

Just uh, don't buy the sequel unless you enjoy a UI that makes Dwarf Fortress seem simple and user friendly by comparison.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
33.4 ч. в игре
Опубликовано: 2 марта
Make no mistake; Sword Of The Stars is the BEST 4X game I have ever played. It is the only game on the market that has such a unique and satisfying combination of macro, micro, customization, and even both RTS and turn based strategy. Civ V? less than two hours. C&C Red Alert3? A little more. Anno 2070? Quite a bit. And Supreme Commander? LOTS. But none of them can compare with the grandeur of SOTS and its three expansions. From the map to starting budgets and tech trees, no two games will be the same, and very few will last less than 100 turns. Out of any strategy title, if you were to purchase any, I would recommend this.

On top of the gameplay, it's the little things that make this game so memorable and nostalgic (I originally found my first copy of SOTS at a used book store around age 8). From the dated button sounds and the laughable one-liners voice acted by who I can only assume were family and friends, finishing a campaign in the lore-rich scenario mode is so satisfying, it pains me that this game isn't as popular as it should be. GET THIS GAME.


Not SOTS II though, that makes me cry :(
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
42.9 ч. в игре
Опубликовано: 11 марта
This game brings back memories.
I played this game nonstop for more than two years before buying the steam version.
Multiplayer is fantastic. the combat is instinctive once you learn the basic controls.
I destroyed fleets, toppled thrones, and learned the power of the energy absorbers.
I love this game.
I need to play more.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
Рекомендую
63.8 ч. в игре
Опубликовано: 13 марта
Turn 1103...

Just monitoring my economy. Filling in the stations and freighters. Somehow, one of the other empires has more colonies than me(I bet it's those damn fish), but they will be mine soon enough.

Patience, friends. Our Drone Dreadnoughts are designed, but the peacekeeper is in the area.

Soon, we will take him on, and show our mastery to the Universe.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
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91.7 ч. в игре
Опубликовано: 25 марта
One of the best 4X games, SotS strikes a perfect balance between complexity and simplicity, is easy to pick up, but has enough depth to keep you learning new mechanics after a dozen matches.
Despite GameSpy screwing Kerberos, multiplayer still works, it's direct connect only, but it works.
So buy it, pick a race to play as (space lizards/dolphins/bugs/kangaroos/birds/monkeys), and enjoy getting stomped into the ground by a truckload of VN Berserkers before hitting Turn 70, having your supposedly pacifist ally bombard your colonies with bioweapons because it's playing to win or watching in despair how AI keeps losing worlds to a horde of self-replicating mobile planets that are soon going to be your problem.

Fun-fun-fun!
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Most Helpful Reviews  In the past 180 days
1 из 1 пользователей (100%) посчитали этот обзор полезным
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815.2 ч. в игре
Опубликовано: 24 января
Это классика!Это знать надо!
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13 из 15 пользователей (87%) посчитали этот обзор полезным
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33.3 ч. в игре
Опубликовано: 28 ноября 2015
Not perfect, but well thought and good

The game Sword of the stars is a dated game. But even over time the shine of this jewel couldn't be dimmed.

First, it has all the basic stuff that a 4X game should have, Exploration, Exploitation, Expansion and Extermination.

Each of the races has their unique style of ship building and selection of Technology (which also might change slightly from playthrough to playthrough). Furthermore has each race their own needs of habitats, their own lore and most important, each has their strength and weakness. Keep those facts and specialities always in mind, because they will help you along the developement of your surpreme empire.

And yes, that is the true objective in the game: "Build your empire, expand it to the fringes of the galaxy and destroy all other races. If you involve random encounters be warned that they are quite challenging... and sometimes at an early level of developement travelling species can finish off your empire just at the start of the game.

One thing that ticks me off was, that the game actually cheats. When you are starting with some races you will encounter (if played by AI) SolForce fleets early, sometimes build up to very impossible sizes (at least to normal construction).

The other thing is the obvious non existence of diplomatic virtues, especially if you play with AI's against Humans are the most cheating, lying and betraying race of the game... (which actually might stem from reality... heheheheh).

Pros:
  • Nice Tactical Spacefights, you can give orders sit back and watch your results... while feverishly looking how your dreadnaught just breaks up by an massive attack of cruisers... Darn...
  • The races are "unique", they are in depth described in the setup screen, with history, technology writeups and some lore.
  • The Techtrees are randomized at start of the session, thus you might not always have the same technologies when you start an new game, some techs are race specific, take care and read the descriptions carefully.
Cons:
  • The game tends to cheat...
  • Diplomacy is mostly fruitless during AI sessions, at least I had real troubles with the reliability of pacts...

Recommended

Even with the game cheating, you still can win - you just have to prepare yourself with all racial capabillities and industrial might. More anoying is the diplomacy, which is only fun during games with human foes in a multiplayer game. The options of what you can say to the other players can at first be quite stunning, but believe me - it's more easier than you might think. Also a bit on the off side, though not really something to be negative is the "one" world per System solution... There would have been other options, but this is not implemented...

Overall this is a playable fun game, which will bind you for a while on your computer, exploring the possibilities, the races and of course the technologies...

If you are searching for a game that offers you lore, tactical and strategical possibilities, 4Xing and marvelous tactical Spacefights... this game would be a game for you.
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217.4 ч. в игре
Опубликовано: 25 ноября 2015
This game will always have a place in my heart!!! ohh the endless hours....
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9 из 10 пользователей (90%) посчитали этот обзор полезным
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38.5 ч. в игре
Опубликовано: 18 ноября 2015
This one has aged VERY well. It's in the category of a "just one more turn" type of game

And I like it better than Sword Of The Stars 2. A lot better....quite a bit
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3 из 3 пользователей (100%) посчитали этот обзор полезным
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47.4 ч. в игре
Опубликовано: 18 ноября 2015
Quite excellent.

In many ways weaker than MOO2. Less replayability, less interesting colony building and development, not just as nicely designed.

In some ways equal ... differences of races, variety of space-crafts, battle strategies, variety and importance of research.

In some ways better!! ... space craft management, size of map (much much bigger than the comparingly tiny MOO2 maps), space battle, ease of colonization progress, methods of space travel.

I might give MOO2 9/10 ... this one will get a solid 8/10.
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24.6 ч. в игре
Опубликовано: 24 января
Among the best 4x games I have played. Excellent opportunities for efficiencies from micromanagement, interesting tech tree.

Some questions of balance - runaway-train/snowball effect is strong with this game. Balance gets especially interesting when the Grand Menaces are involved.
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145.7 ч. в игре
Опубликовано: 9 декабря 2015
Easily my favorate game of its type and reminds me of a Total War game set in space. This is made even better by the fact thay you can design the ships yourself in order to acomidate new and changeing threights. I would deffinatly pick this game up! its a must have!
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2 из 3 пользователей (67%) посчитали этот обзор полезным
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137.8 ч. в игре
Опубликовано: 30 ноября 2015
This game is a beautiful, ugly mess.

You know, there's never really been a true sucessor to Masters of Orion II. Even though that game came out in the 90s, it's still the best by virtue of doing everything better than everyone else. Moo2 has sat lonely on its throne of 'Best Space 4X', and only rarely have there ever been pretenders. This game is one of them.

This game deviates from a lot of Space 4Xs on how radically different each race plays. While most 4X games differentiate species by simple bonuses and ship designs, SotS goes further by changing the very way civilizations travel the stars. Humans can go fast, but their routes are limited. Tarka can go anywhere, but are slow. Hiver have to get to starts via STL, but can construct instal-travel warp gates once they're there.

It also changes wars from outright conflicts of extermination by introducing the concept of alien civilians. No longer is it one species standing on the top of the hill at the end, but possibly all the ones you've integrated into your empire either by conquest or peaceful immigration. In the grand scheme of things, it doesn't have that muche effect on the strategic level, but it's a nice detail I've never really seen in other games.

There's also the matter of the combat system, which is very solid. Every species ship plays different, and there's even space monsters you get to shoot at to make things interesting.

This game also has some of the most detailed lore I think I've seen in any 4X *ever*. Arinn Dembo, who worked on the story of Homeworld, has probably written a novel's worth of backstory to each species, and still posts stuff about it from time to time. It's the extra mile that makes this game special, despite its flaws.

Now, the bad: this game is ugly. Horrendously ugly. The interface is one of the worst you'll ever see, and a lot of the "art" seriously looks like something from a teenager's deviantart account. The AI is notoriously prone to temper tantrums, and will declare war on you for very minor things while they're literally destroying your outer colonies. Even though the battlescape is good, ships do have a tendency to ignore your orders or do them completely wrong, The Autoresolve feature for the battlescape is hilariously broken, and you can win battles with it you'd otherwise lose your entire fleet to.

Like I said, beautiful mess. It's a game you have to give several chances, but I think it deserves them.
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24.8 ч. в игре
Опубликовано: 1 февраля
Great game, I feel it is a good, but time consuming game, like all 4X games.
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Most Helpful Reviews  Overall
16 из 16 пользователей (100%) посчитали этот обзор полезным
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23.0 ч. в игре
Опубликовано: 30 сентября 2014
ОСТОРОЖНО, личное мнение!

Для меня это одна из трех самых лучших игр, в которые я когда-либо играл. Отличная 4х-стратегия на бескрайних просторах космоса с немножко простоватой, но, тем не менее, еще приятной графикой. Замечательная Вселенная, на мотивах которой у меня посеялось и взошло мое творчество, за что премного благодарен разработчикам.
Разнообразие рас, каждой присущи свои особенности, начиная от отношения к планетам и до перемещений меж звезд. Рандомная ветвь технологий, где тебе может выпасть чертово оружие для запускания целыми астероидами в неугодных за несколько этапов исследований в одной ветви, или же тебе придется до него добираться, изучая множество побочных. Мало музыки, но я все равно на плеере своем крутил их множество раз.
ИИ здесь может удивить. Чем больше ставишь сложность - тем изобретательней он. Самое жестокое - это когда он атакует твою планету волнами: сначала идет флотилия крепких кораблей, сносящих твою оборону, а на следующем ходу нагоняет осадный флот, защищаемый тяжелыми судами.
Альянсы, команды, пожиратель звезд, огромные левиафаны и маленькие дестроеры, слабые, но многочисленные кораблики зуулов или же труднопробиваемые дредноуты хайверов - все это и многое другое можно встретить в игре. Провел не одну сотню часов за ней, а потом решился и взял в стиме для коллекции.

Здорово. Крайне здорово. Крепкая десятка)
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33.4 ч. в игре
Опубликовано: 9 сентября 2015
Ещё один ход.
Ну ещё один ход!
Ну должен же я дождаться, пока завершится исследование!
OVERBUDGET?!
Ну, в принципе, всё то же самое, что и в других пошаговых стратегиях.
Только несколько глубже. Конечно, бои на тактическом уровне настолько ужасны, что я их не включаю в принципе. К тому же, они тормозят и так неторопливый геймплей.
Но есть у этой игры много того, из-за чего лично я открываю ещё чаще, чем, например, Endless Space. Прекрасный конструктор кораблей. Продуманный лор каждой расы. Действительно принципиально разный геймплей за каждую расу. Случайно формирующееся древо технологий. Прекрасные случайные события. Тонкая настройка планет.
Возможно, это и не лучшая космическая TRPG, но, все всяких сомнений, одна из лучших.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
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387.7 ч. в игре
Опубликовано: 3 августа 2015
Very good game with many original ideas
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1 из 3 пользователей (33%) посчитали этот обзор полезным
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0.3 ч. в игре
Опубликовано: 14 октября 2015
Стрёмная игра, но мне понравилось. Удалил через 16 минут. Рекомендую
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48 из 48 пользователей (100%) посчитали этот обзор полезным
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115.5 ч. в игре
Опубликовано: 4 ноября 2014
This is one of the most underated 4X games ive played. Ive put way more than 112 hours into it before i had steam. The combat controls take a bit of getting used to but once you have those nailed this game will eat hours of your life.

Planet management and the tech tree are easy to understand but the tech still retains depth. After an 8 hour long game you will still have lots of tech still to discover.
Whilst the graphics are a little dated it really doesnt matter once you are playing and you are immersed. Combat is enjoyable to watch especially when you have 3 massive dreadnoughts trying to face off against an entire enemy fleet.



This is a really solid game one of my favourite random buys ever .Its worth every penny and if you see it in a sale definatly grab it!
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