A Sword of the Stars: Complete Collection az eredeti Sword of the Stars játék és három kiegészítője, a Born of Blood, az A Murder of Crows és az Argos Naval Yard. 2405-öt írunk; a földi tudósok felfedeztek egy új technológiát, mellyel a fénynél gyorsabban lehet csillagtól csillagig utazni.
Vásárlói értékelés: Nagyon pozitív (185 értékelés)
Megjelenés dátuma: 2008. okt. 3.

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Sword of the Stars I - Complete Collection vásárlása

Ezt a játékot tartalmazó csomagok

Sword of the Stars Collection vásárlása

2 elemet tartalmaz: Sword of the Stars II: Enhanced Edition, Sword of the Stars: Complete Collection

 

Értékelések

"...a Sword of the Stars stratégia-koktél egy rész Homeworld-stílusú RTS harcot és ugyancsak egy rész Master of Orion-os csillagközi birodalomépítést tartalmaz. A keverék remekül működik, érdekes körökre osztott stratégiai réteget adva a jellegzetes valós idejű 3D-s űrcsatákhoz."
— PC Gamer UK

"Megvan benne minden, amit egy csillagközi uralkodó kívánhat."
— Penny Arcade

A játékról

A Sword of the Stars: Complete Collection az eredeti Sword of the Stars játék és három kiegészítője, a Born of Blood, az A Murder of Crows és az Argos Naval Yard.

2405-öt írunk; a földi tudósok felfedeztek egy új technológiát, mellyel a fénynél gyorsabban lehet csillagtól csillagig utazni. De tragédia történik, a Földet idegen haderő dúlja fel. Az új kor hajnala komor új valósággá virrad...

Sword of the Stars:
  • Négy különböző faj: ember, Hiver, Tarkas és Liir
  • A nagy teljesítményű, modern játékmotor lélegzetelállító grafikát és robusztus játékmenetet biztosít
  • Minden faj egyedi módon közlekedik a naprendszerek között, ami nagyon eltérő játékstílust eredményez
  • Több mint 150 különböző technológia egy dinamikus kutatási fán
  • Több mint 40 fegyver hat különböző fegyverosztályban
  • A játékosok három méretosztályban tervezhetnek és építhetnek hajókat: romboló, cirkáló és csatahajó
  • Akár nyolc játékos játszhat egyszerre az MI és egymás ellen LAN-on vagy online
  • Különféle kampány-forgatókönyvek közül választva játszhatsz egyedül vagy barátokkal

Born of Blood:
  • Játék a kegyetlen Zuul Rabszolga-kereskedőkkel, akiknek 90 vadonatúj hajószekciója és különleges Tunnel Drive hajtóműrendszere van
  • Több mint 25 új technológia
  • További 15 fegyver használható a hajók tervezésekor
  • Új hajószekciók az eredeti négy fajnak, például War, Projector, Boarding, és egy új típusú védelmi műhold, a Torpedo Defense Platform
  • Négy új galaktikus találkozás, egy új nagy fenyegetés, plusz három különleges forgatókönyv és hat eredeti térkép
  • Új játékelemek, például rabszolgatartás, kereskedelmi útvonalak és diplomáciai kapcsolatok

A Murder of Crows:
  • Egy új, hatodik faj, a Morrigi
  • Több mint egy tucat új hajószekció
  • A Morrigi faj különleges Grav Flock hajtóműrendszere
  • 15 új fegyver
  • 27 új technológia, és az új Xeno-Cultural és Drones technológia-fák
  • Drone-hordozó hajók mindhárom méretosztályban
  • Építőhajók, különféle orbitális állomások, kémhajók, rendőrségi járőrhajók, és sok más
  • Egy sereg új GUI javítás és kiegészítés

Argos Naval Yard:
  • 19 új technológia
  • Több mint 75 új építhető hajószekció
  • 10 új fegyver és három új forgatókönyv
  • Egyjátékos és többjátékos együttműködő forgatókönyv-térképek

Rendszerkövetelmények

    • Operációs rendszer: Microsoft® Windows® 2000/XP/Vista
    • Processzor: 1.5 GHz Intel® Pentium® vagy egyenértékű
    • Memória: 1 GB RAM (2 GB Vista esetén)
    • Merevlemez-terület: 3 GB szabad hely
    • Videokártya: DirectX® 9 kompatibilis videokártya, 128 MB RAM
    • Hangkártya: DirectX® 8.1 vagy jobb kompatibilis
    • DirectX® Verzió: DirectX® 9c
    • Internet-kapcsolat: Legalább 56k-s modem
    • Többjátékos követelmények: Gamespy kulcs (a kiadó biztosítja)
Hasznos vásárlói értékelések
45 emberből 45 (100%) találta hasznosnak ezt az értékelést
115.5 óra a nyilvántartásban
Közzétéve: 2014. november 4.
This is one of the most underated 4X games ive played. Ive put way more than 112 hours into it before i had steam. The combat controls take a bit of getting used to but once you have those nailed this game will eat hours of your life.

Planet management and the tech tree are easy to understand but the tech still retains depth. After an 8 hour long game you will still have lots of tech still to discover.
Whilst the graphics are a little dated it really doesnt matter once you are playing and you are immersed. Combat is enjoyable to watch especially when you have 3 massive dreadnoughts trying to face off against an entire enemy fleet.



This is a really solid game one of my favourite random buys ever .Its worth every penny and if you see it in a sale definatly grab it!
Hasznos volt ez az értékelés? Igen Nem Vicces
35 emberből 31 (89%) találta hasznosnak ezt az értékelést
677.9 óra a nyilvántartásban
Közzétéve: 2014. október 29.
Classic game, runs great on older cpu's, and has almost infite replay value. Much better than newer games coming out.
Hasznos volt ez az értékelés? Igen Nem Vicces
17 emberből 17 (100%) találta hasznosnak ezt az értékelést
210.4 óra a nyilvántartásban
Közzétéve: 2014. november 14.
A surprising favorite among 4X games. I've put 90% of my time into this game before getting it on Steam, and I still come back to it now and again. Everything about SotS is cut down to its best aspects; empire management is user friendly and simplified, but still a powerful way to gain an advantage, while combat is straight to the point and engaging. You will never spend twenty minutes meticulously planning your next turn. Instead you'll be rushing to make new designs and push production, scraping together fleets to push your advantage and stave off annihilation.

If this game had better publishing, it would rank among the classics. And once you think you've played it out, just try the ACM mod.
Hasznos volt ez az értékelés? Igen Nem Vicces
6 emberből 6 (100%) találta hasznosnak ezt az értékelést
66.7 óra a nyilvántartásban
Közzétéve: 2014. december 4.
Basically Rome Total War in space. Only less buggy and you don't have to worry about ♥♥♥♥ing squalor(Diplomacy is still lacking, but who has time for that while commiting genocide on bird/fish/dog/ant/whateverthe♥♥♥♥tarkansare people?).

Combat plays kind of like Star Wars: Empire At War, only MUCH more in depth. You can pin point exactly where you want your ships to fire and with what weapons. Every weapon has it's own use and even your basic destroyer class ships still have their uses end game.

The research tree is race specific and semi-random, so although you do have a few technologies you can count on being there, don't always expect to get that Anti-Matter Missile Upgrade. However you can still salvage technology from enemy ships, so not all is lost. The tree itself is vast and makes you feel like you're playing pokemon(GOTTA LEARN THEM ALL!) for scientists. Unfortunately, finding out how something is effective requires either a google search or trial and error.

I play on a Dual Pentium 2.3 ghz laptop with an integrated graphics card(♥♥♥♥ you Intel), and yet so far I have yet to hit a spot where framerate becomes an issue. However once an AI controls a large territory they take longer to figure what they do(so I assume) and so you get a 30 sec to 1 min delay in turns. Which is extremely frustrating when you are just trying to skip turns.

I've played with the AI on normal difficulty and default economic settings and so far I've been able to take on empires twice my size(probably due to me beefing up my economy then research end game tech a little early and I did finish around 400-500 turns so not the quickest by any means). The time limit can be a curse when you are trying to comb the area for enemy units or simply trying to glass a planet.

Great game, definitely something for those of you who want to conquer the galaxy, plenty of race variety and scenarios to make you replay this game.
Hasznos volt ez az értékelés? Igen Nem Vicces
5 emberből 5 (100%) találta hasznosnak ezt az értékelést
70.9 óra a nyilvántartásban
Közzétéve: 2014. november 15.
Megjelenés előtti értékelés
Very fun game with random tech tree to spice up each playthrough. The combat is well paced going from simple to complex as you research new guns and toys for your ships. The trading feels a little overpowered.
Hasznos volt ez az értékelés? Igen Nem Vicces
5 emberből 5 (100%) találta hasznosnak ezt az értékelést
165.2 óra a nyilvántartásban
Közzétéve: 2014. november 22.
This is a great 4x game. It has a few shortcommings, but overall its a highly enjoyable game worthy of many many playthoughs. One would figure that the sequal would be awesome... but this one is good.
Hasznos volt ez az értékelés? Igen Nem Vicces
4 emberből 4 (100%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
11.4 óra a nyilvántartásban
Közzétéve: január 24.
The best space 4x game there is. Total War... in space! In the turn based strategy layer you explore and colonize worlds, research and build spaceships. When two fleets meet you get real time battles.
This game has great depth, where you have to manage refueling and repair, try to counter your opponents using techs on a tech tree that has random branches missing every game. You have to deal with random events and epic Grand Manaces and AI rebellions that can be far more dangerous than your opponents. The races are really different, each with its unique travelling method, strenths and weaknessess.
All this is presented in a faily easy and intuitive way. An epic game.
Hasznos volt ez az értékelés? Igen Nem Vicces
4 emberből 4 (100%) találta hasznosnak ezt az értékelést
4.1 óra a nyilvántartásban
Közzétéve: február 3.
I can't recommend this enough. This is the most fun I've had with a 4x since Alpha Centauri. They implemented a lot of elegant solutions to reduce tedium and streamline management without losing depth or complexity. The UI is not intuitive largely because they kept it from being cluttered, as such the tutorials are highly recommended.

Ship design was done very well. It is very satisfying to come up against an overwhelming opposition, make a few minor adjustments to a design and alter its tactics and come back and win not because you had bigger boots but because you used an effective strategy. There is a lot of depth to design, and variety is rewarded.

Strategy in combat is very enjoyable as you are given plenty of useful tools. You can make a 2 tier setup with heavily fortified ships engaging close range and long range support keeping distance without having to constantly switch between the various groups to give orders. That might sound oversimplified, but it doesn't play itself. It simply gives tools that streamline basic tactics and the end result is a smarter and more fluid battle. Also, combat is simulated in engine, there are no behind the curtains dice rolls to verify hit and miss. If missiles get shot down, it's because anti-missile turrets hit their target. Furthermore, it is possible to target specific points on the enemy if you want to disable something specific, like getting behind the enemy and taking out their forward shields, or their engines. Combat is as tedious or simple as you choose to make it, and the end result is a rewarding experience.

Diplomacy is available, but rather than assume you want to be friendly with the neighbors, the default is war, with alliances and NAP's being something you have to work for if that’s what your into. It's there if you enjoy the challenge of diplomacy, but its assumed you want to blow things up. With that said, any time you encounter a new player or AI for the first time your ships are set to hold fire, so the game respects the possibility of peace, but you must research their language and diplomatic options for them to be available.

People say this is underrated, and I have to agree. I'm more than a little annoyed that I didn't find this gem until now.
Hasznos volt ez az értékelés? Igen Nem Vicces
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
68.1 óra a nyilvántartásban
Közzétéve: január 31.
This is one of my favourite games. It's got so much variety that every race feels like a different game.


This game is definitely a 10/10 for me.
Hasznos volt ez az értékelés? Igen Nem Vicces
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
123.4 óra a nyilvántartásban
Közzétéve: január 17.
Talk about a hidden jewel. This game has it almast all to become a legend; too bad it has not a big name like EA for publisher.
You are missing some serious 4X fun if you pass this one. It has aged very well and is truly a benchmark on the genere. Don't believe me give it a shot and see for yourself.

For me THIS is the perfect 4X game along ROME:Total War.

PROS:

-Has a nice tutorial and manual; not a steep learning curve.
-Can appeal to a very broad audience; vets and newcomers alike.
-AI plays reasonably well.
-Races have it's strength and weaknesess very well represented.
-Incredible modding capabilities; this is a highly replay value few other games have.
-Most mods are available even today at the developer's forum and play smoothly.
-Easy to set up mods and get rid of them.
-Very stable; I had zero issues regarding system stability in Windows trhough XP to 8.
-Mods enable to work wonders regarding the playable races.
-Most 4X games are insanely difficult or plain dumb. This game can be configured to a healthy middle ground or not... your choice.
-Very nice fleet management.
-Some screenshots are awesome.
-Very fun close battles and just perfect Electronic Warfare for your ships.
-Has a depth you won't believe until you realize you spend a lot of time tinkering with the designs and fleet roster and you realize you enjoy it as much as the battles.
-A true and worthy successor to Master of Orion 2.
-Easily one of the most valued games judging by the price/quality ratio.
-Empire management is a BREEZE, efficient, elegant and comprehensive.
-Nice diplomatic stance and neutral roaming monsters (menaces).
-Research is absolutely perfect.
-The most polished and fluid UI alnost perfect.
-Massive scale? hell yeah. Even has custom maps for a quick skirmish type play.
-A game with some seriuos lore.
-Should you want the AI to simulate the battle it can do it nicely.
-Nice physics engine that won't "CLIP"or clump your units. Actually you can use size as an advantage; more nimble and small vessels can outmanover largar ships for a nice and devious tactics.
-Once you understand special weapons, intelligence and fleet layouts you are going to like it because it adds another depths to the tactical side that can cripple "stronger" empires.

CONS:

-No campaign.
-AI can be seriously hampered by bad decisions, however this is rare.
-Very hard to aim your long range weapon in some cases when a planet is between you and the enemy fleets. (your ships oblitarate a target on range though not always the ideal target).
-Some designs are a little too restrictive, but you can manage with some creativity.
-Somewhat dated graphics and sound effects.
-Some weapons require manual launch and targeting but those weapons are very nice and nasty.

As you can see a nice old school game that will knock your socks off should you manage to give it a chance. The cons are only minor and certainly won't matter once you give it a shot. Highly recommended.
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
6.3 óra a nyilvántartásban
Közzétéve: március 12.
Wayyyyyy better than Civ Beyond Earth

1/5 the price of Beyond Earth (not even counting Steam sales)

3D maps in all directions instead of, you know, hexagons (Instead of individual planets, you're conquering planets iiiin spaaaace)

Live-action battles! Yeah, you command that fleet, champ! Set thrusters to overdrive, baby!

Randomized research trees! Your builds are going to be like your childhood homes: never the same one twice!

Sooooo many options for a custom game! Racist against Hivers? They don't have to exist in your world! Are you lame and want space to be flat? There's an option for that, and you lost my respect! Want to give yourself an unfair advantage? It's okay, the AI can't complain! (Your friends might)

All in all, a cool game for if you always wanted to become a galaxial tyrant, but don't have the stomach for killing real aliens (or humans, but that is so vanilla)
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
37.8 óra a nyilvántartásban
Közzétéve: február 2.
Prepare for a long game. If you only like short games, go away. If you like long games that can be replayed, even being forced to change your tactics because the tech tree isn't guaranteed to be fully available, yet remains fully viable, play this.

There's lots of replayability in this game. Some features only work with players because the AI isn't capable of using them (I'm looking specifically at joint science projects), but for the most part the AI is as capable as any human opponent. The different drive modes each race has at their dispoasl also results in tremendously different tactics based on race, which means just changing your race can give you a completely different experience. The ship design is also able to greatly change how your game experience will be, as default ship designs with default loadouts, while fine, can be varied to an incredible degree to better suit your personal playstyle. You prefer missiles, and lots of 'em? Load up with corrosive missiles, maybe. Lasers more your style? Battle bridge and blazer mission section. Small craft your thing? Use drones, especially if you have access to the C.O.L. upgrade to launch them straight at your foes at high speed.

But whatever you do, seriously, prepare for a long game, especially on the largest maps. Personally, I love that, but I know not everyone does, so be forewarned, we're talking a game in this runs more like a tournament in RTS.
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
25.3 óra a nyilvántartásban
Közzétéve: január 2.
A great 4x game.
Very focused on ship development and space combat.
Races are interesting and each dictates a different approach to many aspects of the game.
Surprisingly atmoshpheric.
Hasznos volt ez az értékelés? Igen Nem Vicces
5 emberből 3 (60%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
0.3 óra a nyilvántartásban
Közzétéve: 2014. december 25.
I have no idea how to play this game but i like it
Hasznos volt ez az értékelés? Igen Nem Vicces
13 emberből 7 (54%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
15.2 óra a nyilvántartásban
Közzétéve: 2014. december 7.
i like it make another *throws glass*
Hasznos volt ez az értékelés? Igen Nem Vicces
43 emberből 43 (100%) találta hasznosnak ezt az értékelést
2.9 óra a nyilvántartásban
Közzétéve: 2014. július 21.
I had to buy this game again in order to review it. My hours played does not include the older Steam version that isn't sold anymore.

This is hands down my favourite game of all time. Therefore I am actually going to take time writing this review.

Ridiculously deep, engaging gameplay that can allow for 250+ hours for a single large game - a game filled with desperate struggles against merciless and highly adaptable AI in long late-night/early morning sessions. A very nice physics engine allows for some interesting RTS battles with completely customised ships bristling with esoteric weaponry - from the humble red laser to giant space revolvers that shoot asteroids that glass planets.

With a quasi-randomised tech tree system and 6 different races that each play completely differently, it is easy to spend thousands of hours on this game and still not experience everything it has to offer. Multiplayer is just as good - coordinate with a friend or compete against them in 4X/RTT combined gameplay. If you thought multiplayer games of Sins of a Solar Empire or Civ were long, this game is somewhat longer, but rewards you with deep satisfaction during and after play.

Overall it is similar to the Master of Orion series of games if you remember those, but also feels akin to Total War with the RTT combined with turn-based strategy, and the depth of control available during battles. Most of the time you are trying to expand, tech up and survive in a turn-based 4X type strategic map.

However, if one of your ships encounters something hostile, you are given the option to fight manually; this is often very rewarding, you are able to visually assess the ships, including tech level and weaponry, and to also destroy them with extreme prejudice (or not if you prefer). The RTT game engine allows polygon targeting, allowing you to aim shots at precise parts of their ships - snipe off their turrets or shoot out their engines so their inertia causes them to crash into a planet. The level of detail simulated allows for incredibly fun and often unpredictable fights. This is not like Sins, where ships have simple health bars and succumb after a set number of hits; exactly what and where you hit things is of great importance - hit a tanker in the fuel tanks hard enough and be rewarded with a satisfying secondary explosion, sometimes disintegrating the ship and everything small within a large radius.

Visually, it is quite dated now, something that they tried to fix in the sequel, which is somewhat buggy and sometimes broken. However, this original is very well polished, and I would highly recommend this gem of a game to anyone with half a brain and some patience.

If you do end up enjoying it as much as I have, the sequel may be worth trying, but be prepared for a general feeling of lack of completeness that is absent in this original. I wouldn't fault the devs too much for that, Paradox wanted them to release at an incomplete point and it was do-or-die for the studio. It has come a long way since release but the devs aimed a bit too high and fell short. This does not mean it is terrible, much fun is to be had, with a lot of new things to be tried - if you have the patience and an SSD to cope with the *occasional* CTD - (occasional is a relative term).

TL;DR: this is a very good and underrated game, buy it (it is also cheap), play it. Don't buy the second one if you are new to the series unless you are a masochist with too much money.
Hasznos volt ez az értékelés? Igen Nem Vicces
38 emberből 36 (95%) találta hasznosnak ezt az értékelést
83.0 óra a nyilvántartásban
Közzétéve: 2014. január 18.
So my friend introduced me to this game as he wanted more friends to play with. It was an old game (relatively) and I expected a few laughs and not much else. I didn't ask for this. I didn't ask for Civilization in space. I didn't ask for all the lore and all the different races and ships. I didn't ask for interesting space combat and with ship by ship construction and pretty high level strategy. They even forced multiple maps down my throat with a tech tree that is randomly generated from game to game! It was horrible. Terrible. I didn't want this.

On a more serious note. The game is fun, as usual especially with friends. Has a pretty good learning curve, interesting races with tons of lore to read. Every race plays different and is interesting in what they are good and not good at. Good mechanics and has actual space battle where you control the ships in 3d space. It can be a bit daunting at times and for some people it might get boring if things get slow. However I very much liked this game. Certainly gave me some sleepless nights staying up to play it. Graphics are solid. No real complaints, though games do tend to go very long.
Hasznos volt ez az értékelés? Igen Nem Vicces
30 emberből 29 (97%) találta hasznosnak ezt az értékelést
27.5 óra a nyilvántartásban
Közzétéve: 2014. április 21.
+/+ Unique take on research.
+/+ Simple ship building UI.
+/+ First encounters with alien species is handled very well.
+/+ All six species have unique play styles and lore as well as provide unique opponents to fight.
+/+ Micromanagement decreases with game length.
+/+ full 3 dimensional star maps (with many choices included a ‘2D’ star map for those who prefer 2D).
+/+ Games are very customizable.

+/- Turn-based star map with real-time battles (kind of like Total War in space).
+/- Economy management is relatively simple.
+/- Graphics are nothing to write home about (not that important for a 4x strategy game IMO).

-/- SotS lacks a sufficient tutorial and the UI fails to present all relevant information.
-/- Sound effects range from average to bad. Some may even find them offensive.
-/- Lacks steam features.

Verdict: 8.8/10. SotS is a very impressive and unique take on the 4x genre. The developer managed to create a game design that scales the micromanagement with empire size. The ship design is one of the best I’ve seen in a 4x game (Star Ruler would be my only contender). The game has a steep learning curve and requires some forum reading/let’s plays to gain a moderate understanding of the underlying mechanics. If you are willing to invest the time, you will find a lot to love in Sword of the Stars.
Hasznos volt ez az értékelés? Igen Nem Vicces
26 emberből 25 (96%) találta hasznosnak ezt az értékelést
2 személy találta viccesnek ezt az értékelést
23.8 óra a nyilvántartásban
Közzétéve: 2014. október 3.
If you like space battles featuring fleets of custom ships, buy this game.
If you like colonizing, conquering, and converting other factions or races, buy this game!
If you have ever wanted to be the undying sage presence that guides an ancient race of space-faring birds as they subjugate the far reaches of the abyss, tearing through the galaxy on the quest to restore their empire to it's former glory, BUY THIS GAME!
Hasznos volt ez az értékelés? Igen Nem Vicces
26 emberből 23 (88%) találta hasznosnak ezt az értékelést
17.7 óra a nyilvántartásban
Közzétéve: 2013. november 18.
An extremely in-depth and large-scope turn-based space empire building simulator. It gives enough freedom to feel in control but does not get bogged down with a ton of menus. Though it looks a touch dated by now it is still easily the best I've found in the genre. (There is a sequel, and there are a LOT of reasons I'm writing a recommendation for the original instead of that).
Hasznos volt ez az értékelés? Igen Nem Vicces