'Sword of the Stars: Complete Collection' contiene i titoli base della serie Sword of the Stars più le tre espansioni 'Born of Blood', 'A Murder of Crows' e 'Argos Naval Yard'.E' l'anno 2405, e gli scienziati umani hanno scoperto una nuova tecnologia che permette di viaggiare da una stella all'altra ad una velocità superiore a quella...
Valutazione degli utenti: Molto positiva (223 recensioni) - 223 recensioni degli utenti (91%) per questo gioco sono positive.
Data di rilascio: 3 ott 2008

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Acquista Sword of the Stars I - Complete Collection

Pacchetti che includono questo gioco

Acquista Sword of the Stars Collection

Include 2 articoli: Sword of the Stars II: Enhanced Edition, Sword of the Stars: Complete Collection

Acquista Paradox - Space Bundle

Include 5 articoli: Ancient Space, Sword of the Stars II Soundtrack, Sword of the Stars II: Enhanced Edition, Sword of the Stars: Complete Collection, Teleglitch: Die More Edition



"...strategy blender Sword of the Stars mixes one part Homeworld-style RTS combat with an equal portion of interstellar empire builder Master of Orion. The concoction works superbly, adding an intricate turn-based strategy layer to the signature 3D real-time space battles."
— PC Gamer UK

"Has the things you crave vis a vis stellar dominion."
— Penny Arcade

Riguardo questo gioco

'Sword of the Stars: Complete Collection' contiene i titoli base della serie Sword of the Stars più le tre espansioni 'Born of Blood', 'A Murder of Crows' e 'Argos Naval Yard'.

E' l'anno 2405, e gli scienziati umani hanno scoperto una nuova tecnologia che permette di viaggiare da una stella all'altra ad una velocità superiore a quella della luce. Proprio nel momento in cui il progresso tecnologico ha compiuto un così grande passo in avanti, la tragedia discende sulla Terra: il pianeta viene devastato da una forza aliena. L'alba di una nuova era è ostacolata da una nuova crudele realtà...

Sword of the Stars:

  • 4 razze distinte: Umani, Hiver, Tarkas e Liir
  • Un nuovo engine 3D all'avanguardia assicura una grafica mozzafiato e un gameplay solido
  • Per lo spostamento tra i sistemi stellari, ciascuna razza utilizza modalità peculiari, creando stili di gioco assai diversi
  • Oltre 150 distinte tecnologie di cui condurre la ricerca su un albero tecnologico dinamico
  • Oltre 40 armi tra 6 differenti classi
  • Il giocatore può progettare e costruire navi spaziali scegliendo 3 classi di dimensioni: Destroyer, Cruiser e Dreadnought
  • Fino a 8 giocatori potranno competere con la IA oppure sfidarsi tra di loro via LAN o online
  • Scegli la campagna tra un vasto assortimento di scenari, da giocare da solo o con gli amici

Born of Blood:

  • Gioca nei panni dello spietato Zuul Slayers con oltre 90 sezioni inedite per le navi spaziali, ciascuna col proprio peculiare sistema di guida - il Tunnel Drive
  • Oltre 25 tecnologie aggiuntive
  • 15 ulteriori armi da aggiungere al design della tua navetta
  • Le navi spaziali presentano nuove sezioni per le 4 razze originali, tra le quali: Guerra [War], Proiettore [Projector], Abbordaggio [Boarding], e un nuovo tipo di satellite difensivo - la Piattaforma di Difesa Torpedo
  • 4 scontri intergalattici aggiuntivi, una nuova grande minaccia, più 3 scenari unici e 6 mappe originali
  • Nuove feature arricchiscono il gameplay; ad esempio: Schiavismo [Slavery], Rotte Commerciali [Trade Routes] e Comunicazioni Diplomatiche [Diplomatic Communications]

A Murder of Crows:

  • Una nuova sesta razza: I Morrigi
  • Nuove sezioni navali: oltre una dozzina di nuove sezioni per le astronavi
  • "Grav Flock": il nuovo peculiare Sistema di Guida dei Morrigi
  • 15 nuove armi
  • 27 nuove tecnologie e 2 nuovi alberi tecnologici: Xeno-Cultural e Drone
  • Navi spaziali munite di drone in tutte e tre le classi di dimensioni
  • Navi Costruttrici, un vasto assortimento di stazioni orbitali, navi spia, cutter della polizia, e molto altro
  • Un intero set di miglioramenti e aggiunte per l'interfaccia grafica

Argos Naval Yard:

  • 19 nuove tecnologie
  • Oltre 75 nuove sezioni navali da costruire
  • 10 nuove armi / 3 nuovi scenari
  • Nuove mappe-scenario singleplayer e multiplayer co-op

Requisiti di sistema

    • Sistema Operativo: Microsoft® Windows® 2000/XP/Vista
    • Processore: Intel® Pentium® 1.5 Ghz o equivalente
    • RAM: 1 GB (2 GB per Vista)
    • Hard Disk: 3 GB
    • Grafica: Scheda video con supporto DirectX® 9 e 128MB di VRAM
    • Audio: Scheda audio con supporto DirectX® 8.1 o superiore
    • Versione DirectX®: 9c
    • Connessione ad Internet: Modem 56k (minimo)
    • Requisiti Multiplayer: Key Gamespy (fornita dal publisher)
Recensioni utili dai clienti
28 persone su 28 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
62.6 ore in totale
Pubblicata: 22 luglio
I think it's my favorite 4x game by far, and I'm playing it in 2015, the game still holds to modern standards and modding community is still active.
This game should serve as a reference for the space 4x genre, it gets everything right and does not try to push fancy and poorly made useless innovations like too many games.

  • easy to play, hard to master, has much more depth than it appears at the beginning
  • focusses on what really matters and does not annoy you with useless micromanagement just for the sake of complexity.
  • interesting real time tactical combat phases where both how you command your fleet and how you designed them matters.
  • very well designed UI which allows you to play quickly and efficiently.
  • just enough ship customization, lets you design them for your intended strategy, does not require you to spend hours fine-tuning them.
  • 3D galaxy map which adds real strategic interest and variety to the games.
  • varied and balanced races with very different travelling methods.
  • interesting and challenging research tree, partially randomized for every game and player, with random technologies that you may not be allowed to research at all for this game, but have some chance to steal from an enemy.
  • smart and challenging AI which properly uses diplomacy, however not so good within tactical combat phases.
  • still active modding community, great mods available to enhance visuals and improve game balance (check my Steam guide ;) ).
  • the game seems very polished and you will have many pleasant surprises, few bad ones.
  • straightforward videos + text transcription tutorials, easy to skip parts or quickly read the text if you are in a hurry ...

  • ... but lacks explanations for advanced things, which you need to look up online, such as how planet size, resources and hazard works, how population, industrial output, and income impact each other, detailed game mechanics and weapon damage values, or some useful key bindings (pausing combat, making waypoints in strategic map, speeding up combat, rotating fleet formation, etc.).
  • RNG can be potentially ruin your game (if you activated random events).
  • no ship refitting (but that did not bother me that much)
  • trading system is not great, it requires you to build A LOT of freighters at some point in the game, and when you upgrade the freighter technology you need to rebuild them all. However by becoming at some point the backbone of your economy it becomes of great strategic value and improves the dynamic of the game.

TL;DR: Best space 4x game without aimless overcomplicated features, way better than recently released ones.
Questa recensione ti è stata utile? No Divertente
16 persone su 17 (94%) hanno trovato questa recensione utile
281.7 ore in totale
Pubblicata: 13 aprile
Okay, so I'm a decade late to the party, reviewing a game released back when I was in highschool. But I'll be damned if it isn't fun!

The differences between the playable factions in the game are more than just the typical cosmetic or minor-boon types you find in many 4X games; every single faction has a wildly different playstyle because they all employ different forms of interstellar travel, and have different spreads of tech trees. There are a lot of random factors to the game that make every game different; planet hazard ratings, available techs, encounters, and star locations.

But it is where there is NO randomness that makes the game stand out: Combat is done entirely in real-time with actual ballistics and NO die rolls - the only randomness comes from weapon spread cones. Population growth is predictable, travel speeds behave the same every time, and weapon damage is fixed. This perfect balance of where to have randomness and where not to is what makes SotS so enjoyable; despite the random factors, skill and tactics will always have the final say in victory.

Toss in the amazingly detailed lore by Arinn Dembo, and you get a 4X game with a surprisingly engaging setting. The alien designs avert the usual boring "bipedal humanoid recolors" that plagues sci-fi; you've got clever reptilians, long bird-dragon-things, sentient insectoids, telekinetic cetaceans and rabid marsupials.

Pity about the sequel, though. At least the spinoffs (The Pit, Ground Pounders, and Freehold) make up for it!
Questa recensione ti è stata utile? No Divertente
9 persone su 10 (90%) hanno trovato questa recensione utile
10.5 ore in totale
Pubblicata: 4 giugno
The best 4x space game ever. Still great years later.

- Turn based strategy layer
- Pauseable realtime combat
- Extremely detailed combat engine, you can target specific points on ships.
- Simple ship designer
- Tech tree varies by game and race
- Each race plays differently

As a veteran 4x player, including the entire Civilization and Master of Orion series, this is by far the best 4x game I have ever played.
Questa recensione ti è stata utile? No Divertente
7 persone su 7 (100%) hanno trovato questa recensione utile
10.3 ore in totale
Pubblicata: 22 settembre
Sword of the Stars is the greatest Epic star conquest game ever made. The battles are fantastic (although they can run forever as you have to search for that last ship!). I really like the music and voice acting during the battles. The technology tree is awesome.

Never mind my play time = I played for a huge number of hours long before Steam came along with this game.

The random events can be a little harsh, however, so be careful. I especially hate the Star Crusher event as I have never been able to defeat it. It destroys a whole star system.

I really liked this game. My Steam version was a gift although I had the regular copy as well.

This game is Epic. I mean HUGE. You get to design ships, build ships and colonize new worlds. By the way, don't go overboard colonizing too many bad planets early = it costs upkeep to keep poor environment wolrds colonized and takes time to get those worlds better.

There are many different races to play, each with their own star drive types. The Humans are actually the easiest to run for beginners since they use star lanes.

Anyway, I hope you get emitters and ship armor in your tech tree = it makes the game easier. The technology tree is randomized each time you play.

Sword of the Stars 1 is a great game.
Questa recensione ti è stata utile? No Divertente
5 persone su 5 (100%) hanno trovato questa recensione utile
8.3 ore in totale
Pubblicata: 3 ottobre
Still my favorite 4x game, ship design, rnd and real time fleet control.

Woudl be nice if there was a SOTS 1.5 released by merging graphics from SOTS2 with the gameplay of SOTS 1.......
Questa recensione ti è stata utile? No Divertente