Alright, I have a confession to make. Cargo scares me...I mean, really scares me. How can playing with anatomically incorrect little naked dudes be so much fun? It's so...wrong. Sure, there's a story buried in there somewhere, but really, Cargo is at its heart a giant physics playground. You can build all kinds of wacky contraptions that drive, fly, float, and submerge. Once you get bored of building, you can run around kicking naked people in the ♥♥♥♥ to make them happy, which is something most normal naked folks probably wouldn't find near as amusing.
You can call Cargo a game, but it's at once a statement, a painting, and some kind of kooky art all put together. It pulls you in, spits you out, and runs over you as you try to run away. It just won't let you go. You'll keep coming back, long after friends and family have abandoned you because of your weird obsession with it. Is there a point to it? Sure, but damned if I know what it is.
Cargo is everything an indie game both should and shouldn't be, and you can't go wrong with a purchase of it.