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Create crazy, yet functional, custom vehicles to solve missions with your own unique style!
發售日: 2011年4月21日
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購買 Cargo – The Quest for Gravity

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80% Discount: bitComposer is celebrating its 5th anniversary!

2014年3月19日

bitComposer is turning 5 this week! No need to lose your grip – hold on to something, a buddy maybe? Over the next 3 days, we will have a discount of 80% on Cargo! - The Quest for Gravity.

Check out the bitComposer anniversary sale for more deals on a great selection of titles!
http://store.steampowered.com/sale/bitcomposersale

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關於此遊戲

The Gods haven’t looked too kindly on humanity and Earth, as we know it, has been reduced to a group of island archipelagos, populated by “BUDDIES” – pint-sized creatures, unbound by gravity’s forces and free to float and frolic at their own whim and leisure.
The Gods have given the BUDDIES free reign over these colorful islands for their own willy-nilly, topsy turvy pleasure. But, there is a way to stop them ….FUN is the secret ingredient that will ground the BUDDIES and return gravity to Earth.
As one of Earth’s last human survivors, it’s up to you to dish out a healthy dose of amusement to restore order on Earth.
Do you have what it takes to outwit the BUDDIES and win back the favor of the Gods?

Key Features:

  • Packed with unique and innovative physics-driven gameplay that offers multiple solutions to each mission; not to mention an unlimited sandbox mode!
  • Explore a wide variety landscapes and locations including flying islands, large underwater environments, and numerous interiors. Changing seasons offer a dynamic effect on gameplay.
  • Loads of different parts & components that can be assembled to create crazy yet functional vehicles
  • Use your own music to create a personalized game soundtrack

系統需求

    • OS: Windows 7/Windows Vista/Windows XP
    • Processor: Pentium 4 3GHz or equivalent AMD Athlon processor
    • Memory: 1GB XP / 2GB Vista
    • Hard Disk Space: At least 4 GB of Space
    • Video Card: 128 MB or more, DirectX 9-compatible with support for Pixel Shader 2.0 (ATI Radeon X800 / NVIDIA GeForce 7600 / Intel GMA HD Graphics)
    • DirectX®: Enhanced for DirectX 9.0
    • Sound: DirectX 9.0c compatible
具參考價值的客戶評論
39 人之中有 37 人(95%)認為這篇評論有參考價值
此帳號擁有 697 款產品
22 篇評論
6.3 記錄時數
Alright, I have a confession to make. Cargo scares me...I mean, really scares me. How can playing with anatomically incorrect little naked dudes be so much fun? It's so...wrong. Sure, there's a story buried in there somewhere, but really, Cargo is at its heart a giant physics playground. You can build all kinds of wacky contraptions that drive, fly, float, and submerge. Once you get bored of building, you can run around kicking naked people in the ♥♥♥♥ to make them happy, which is something most normal naked folks probably wouldn't find near as amusing.

You can call Cargo a game, but it's at once a statement, a painting, and some kind of kooky art all put together. It pulls you in, spits you out, and runs over you as you try to run away. It just won't let you go. You'll keep coming back, long after friends and family have abandoned you because of your weird obsession with it. Is there a point to it? Sure, but damned if I know what it is.

Cargo is everything an indie game both should and shouldn't be, and you can't go wrong with a purchase of it.
張貼於:2014年5月4日
這篇評論有參考價值嗎?
39 人之中有 23 人(59%)認為這篇評論有參考價值
此帳號擁有 282 款產品
16 篇評論
3.7 記錄時數
For being a game devoted to "fun," the constant reminders across the screen asking "Are you having fun?" serve to make me aware of the lack of fun. I played it to the end (one end of two), and only stuck it out to check it off a list of games I have in my library. It is short (less than 6 hours). The physics of the game are frustrating (especially at the end when flying comes in). The humor is not my style, but it may be yours... The story is terrible. Making your own vehicles serves little to no purpose as the blueprints of vehicles are often good enough. They force you to build one time during the game, but that even that was limited (as there was only one real option on how to build). I do not think this is worth your time let alone money.

I should add that the time listed for me is slightly off due to steam network issues. It was less than 6 hours of play time though.
張貼於:2014年1月30日
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
此帳號擁有 69 款產品
19 篇評論
0.9 記錄時數
i'v bought this game cus it looked cool in youtube vids, boy this was a waste of my money. looks cool but played like a brick, boring as hell and very confusing "this might be the goal of the game, to be confusing", personally i don't like this.
張貼於:2014年6月24日
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
此帳號擁有 723 款產品
228 篇評論
0.4 記錄時數
The art and characters are really weird and interesting but the gameplay is very boring.
張貼於:2014年5月26日
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
此帳號擁有 30 款產品
3 篇評論
0.4 記錄時數
What the hell did i buy
張貼於:2014年5月16日
這篇評論有參考價值嗎?
39 人之中有 37 人(95%)認為這篇評論有參考價值
此帳號擁有 697 款產品
22 篇評論
6.3 記錄時數
Alright, I have a confession to make. Cargo scares me...I mean, really scares me. How can playing with anatomically incorrect little naked dudes be so much fun? It's so...wrong. Sure, there's a story buried in there somewhere, but really, Cargo is at its heart a giant physics playground. You can build all kinds of wacky contraptions that drive, fly, float, and submerge. Once you get bored of building, you can run around kicking naked people in the ♥♥♥♥ to make them happy, which is something most normal naked folks probably wouldn't find near as amusing.

You can call Cargo a game, but it's at once a statement, a painting, and some kind of kooky art all put together. It pulls you in, spits you out, and runs over you as you try to run away. It just won't let you go. You'll keep coming back, long after friends and family have abandoned you because of your weird obsession with it. Is there a point to it? Sure, but damned if I know what it is.

Cargo is everything an indie game both should and shouldn't be, and you can't go wrong with a purchase of it.
張貼於:2014年5月4日
這篇評論有參考價值嗎?