Create crazy, yet functional, custom vehicles to solve missions with your own unique style!
Brugeranmeldelser: Hovedsagelig positive (245 anmeldelser)
Udgivelsesdato: 21. apr 2011

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Køb Cargo – The Quest for Gravity

 

Anbefalet af kuratorer

"There is no way to describe this game in words; you just have to experience it for yourself."
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Om dette spil

The Gods haven’t looked too kindly on humanity and Earth, as we know it, has been reduced to a group of island archipelagos, populated by “BUDDIES” – pint-sized creatures, unbound by gravity’s forces and free to float and frolic at their own whim and leisure.
The Gods have given the BUDDIES free reign over these colorful islands for their own willy-nilly, topsy turvy pleasure. But, there is a way to stop them ….FUN is the secret ingredient that will ground the BUDDIES and return gravity to Earth.
As one of Earth’s last human survivors, it’s up to you to dish out a healthy dose of amusement to restore order on Earth.
Do you have what it takes to outwit the BUDDIES and win back the favor of the Gods?

Key Features:

  • Packed with unique and innovative physics-driven gameplay that offers multiple solutions to each mission; not to mention an unlimited sandbox mode!
  • Explore a wide variety landscapes and locations including flying islands, large underwater environments, and numerous interiors. Changing seasons offer a dynamic effect on gameplay.
  • Loads of different parts & components that can be assembled to create crazy yet functional vehicles
  • Use your own music to create a personalized game soundtrack

Systemkrav

    • OS: Windows 7/Windows Vista/Windows XP
    • Processor: Pentium 4 3GHz or equivalent AMD Athlon processor
    • Memory: 1GB XP / 2GB Vista
    • Hard Disk Space: At least 4 GB of Space
    • Video Card: 128 MB or more, DirectX 9-compatible with support for Pixel Shader 2.0 (ATI Radeon X800 / NVIDIA GeForce 7600 / Intel GMA HD Graphics)
    • DirectX®: Enhanced for DirectX 9.0
    • Sound: DirectX 9.0c compatible
Hjælpsomme kundeanmeldelser
11 af 12 brugere (92%) fandt denne anmeldelse brugbar
0.4 timer bogført
Indsendt: 12. marts
Nice game to just experience and enjoy its sheer different way of going about the gameplay experience it provides the interacter.

Too bad we got too many preconceptions of how a game should play, look and progress to give a decent shot to efforts like this that stray from the established norm.
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4 af 7 brugere (57%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
7.6 timer bogført
Indsendt: 5. juli
tihs game proofs gravity is just a theery
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
40 af 43 brugere (93%) fandt denne anmeldelse brugbar
6.3 timer bogført
Indsendt: 29. november 2013
This game is a odd, wacky, and just plain weird. I can imagine this game being thought of one late night at the office with nothing better to do. Theories asside, lets talk about the game.

The story of the game is somewhat hard to follow, but without trying to give out spoilers here, you must help these mechanical "gods" re-create the world with your engineering and creative powers. There are four seasons in the game, each one with different themes, like winter freezes all the water so you can drive on it. The game took me about six hours to finish, and thats with me messing around a bit. After you finish the story mode there are little to no reasons to do it again. The only thing for replay is sandbox mode, where you play around on the island with many (but limited) tools, making any vehicle your heart desires.

One small thing this game did horribly is sound, the begining sequence the voice acting was bad enough to make me want to quit the game. It got better from there, but the sound just isnt there in this game.

Throughout the game there is a little bar at the bottom of the screen that tells you what to do next, but I would of rather seen a check list menu or really anything other than this. It doesnt grab your attention easily, and I offen times would find my self forgeting about it and wondering what to do next. Other times when I did see it, what it said didnt make sence, one example that tool me awile to figure out was, near the end of the game it told me to "Find a large object" and it tool me almost fifteen minutes to figure out what I was suppost to do.

Now the big grabber in the game, making your own vehicle, is somthing this game does fairly well, you startout with a base for your vehicle and build from there. So, say you want to build a car, start with a car base, add a few connectors, add wheels to the connectors. and you are all set! However, on occasion you will run into problems. The game gives you blueprints that you can find, these are pre-made vehicles that
A. get the job done,
B. Are faster to make and,
C. Look cooler than anything I could make.
By the end of the second season I found myself going to these rather than building anything myself. Also the gravity and physics in this game dont feel right. Planes and helicopters feel like they're made from paper, the cars are too drifty, and the boats feel like your anchor is alwase down.

All in all this game is a quirky, fun, just plain weird building game that lets you be creative in a world full of weird things. But the story isnt there, the gameplay is diffferent and it really feels like its incomplete. But if you have six plus hours to burn, this isnt the worst of all choices. (Just dont get it for full price) :)

Gameplay.....7/10
Physics........6/10
Story............5/10
Replay..........4/10
Sound...........5/10
Graphics.......6/10

Overall.......6
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15 af 15 brugere (100%) fandt denne anmeldelse brugbar
12.7 timer bogført
Indsendt: 18. oktober 2014
I like this game, I've completed it twice. It's ♥♥♥♥ing weird, which is what I have come to expect from Ice-Pick Lodge, and why they're probably my favourite developer. They never play it safe, and they're always trying something new.

Cargo is totally strange, set around a rather shakey premise (stopping the rotation of the planet would NOT "switch off" gravity... I'm just saying) involving harvesting Fun (the game's currency) from little naked dudes and conversing with these mechanical "gods" with grotesque circus masks...

The voice acting is dreadful (may just be a problem with the English version, the developers are based in Russia), the music is obnoxious and the controls at times can be frustrating. The story is convoluted and doesn't make a lot of sense, and the tasks the game has you carry out are nonsensical and vague. So why do I like it? I am not entirely sure, it just has a certain charm to it, it made me think about metaphysics I didn't expect it to and on occasion surprised me.

My recommendation is don't play this if you expect a polished or familiar experience, but if you want to play a game that is nothing like anything you've played before I can't think of many better candidates.
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16 af 20 brugere (80%) fandt denne anmeldelse brugbar
6.1 timer bogført
Indsendt: 8. december 2013
An entertaining, if confusing, game

Story Summary: Three bumbling Gods responsible for recreating Earth as an experiment hire a zeppelin captain and his pilot/mechanic Flawkes to deliver parts so they can repair their planet-building machine. The devil, who sabotaged the planet-building machine, talks Flawkes into editing the Earth into his own image. Flawkes must entertain the proto-humans (called Buddies) to produce FUN, a currency that can be used to build machines and pull heavy objects out of the stratosphere.

This game is a mix of puzzle-solving and building and driving around in your own crazy vehicles. The faster/higher they go, the more entertained the Buddies will become and the more FUN you earn.

Playtime: about 6 hours to complete the story mode

Pros:
* The story and visuals are hilarious at times: the first time I had a “Buddy dance party”, I was laughing so hard I couldn’t breathe.
* Vehicle building is easy and fun, designs can be saved and reloaded at will. Or, if you don't enjoy it, you can use pre-made blueprints and skip vehicle building altogether.
* Game lets you import and use your own music for Buddy dances.

Cons:
* Crashes, bugs, and insufficient auto-saves. Twice I managed to strand a submarine underneath the seafloor, once while going past a loading screen and another while editing the submarine when it was resting on the sea floor. The game only autosaves at the beginning of a new season, and seasons are very long. I’ve also read reports of the game failing to load saves made at particular times.

*** Important: if you decide to play this, save your game often and save in a new slot each time. ***

* Sometimes it’s hard to know what the game expects you to do. I had to consult a walkthrough for the volcano restarting section in winter, and for the tornado sequence in summer. I also had to look up online what the key for placing clefs was. (Enter.) This might be due to poorly-done translation of the guiding text (Cargo was originally developed in Russian.)
* Airplanes don’t control well.

If you’re a fan of games with weird characters and settings, like Zeno Clash, a fan of games where you build vehicles, like Spore or Kerbal Space Program, or a fan of silly nonsense humor, I think you'll enjoy this game.
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