リリース日: 2009年12月4日

Altitude をプレイ

最新の更新 全て表示(2)

Altitude is now free!


Altitude is now completely free. There is no full version to purchase: new players will automatically gain access to all of Altitude's planes and perks as they level up.

Widescreen Support: Altitude's native resolution has been updated from 4:3 to 16:9 (widescreen). Players can now see 25% farther ahead of their plane horizontally and about 6% less far vertically.

Expanded custom server support:

Server Console Commands:
modifyTournament <player> <team> - for adjusting tournament participants while a tournament is in progress (-1=not part of tournament, 0=left team, 1=right team)
overrideBallScore <leftScore> <rightScore> - for manually adjusting scores in ball mode
overrideSpawnPoint <player> <x> <y> <angle> - for dynamic spawn positions in custom game modes
* any spawn attempts by the playerId associated with <player> will use x/y/angle instead of a normal spawning location
* pass x=0,y=0,angle=0 to clear the override and resume normal spawning rules for a target player, otherwise overrides are cleared on map change (after "mapLoading" but before "mapChange") and on player disconnection

Servers can now disallow (or enforce) the use of random plane configurations via a disallowedPlaneRandomTypes block. Edit launcher_config.xml and just before the line starting with "<mapList..." add a block like this (note: this example blocks all random and non-random configurations, effectively preventing any spawning):

<PlaneRandomType name="non_random" />
<PlaneRandomType name="custom_random" />
<PlaneRandomType name="full_random" />

Server JSON log message updates:
"kill" now includes "victimPositionX","victimPositionY","victimVelocit yX","victimVelocityY"
"powerupPickup" now includes the powerup's "velocityX","velocityY" at time of pickup

Clients will now automatically leave a server after 5 minutes of idle time only if the server is full (for non-full servers, clients will leave after 60 idle minutes).

1DE (objective) game mode timers have been updated to encourage team play:
* Increased bomb plant time from 1.5 seconds to 3 seconds
* Increased bomb defuse time from 3 seconds to 4 seconds
* Increased bomb detonate time from 14 seconds to 22 seconds

40 件のコメント 詳細を見る


テンポの速い空中戦で、漫画の空を目前で横切るヤツを撃墜しちゃおう。Nimbly Games は手軽で、やりがいがあって、魅力のある面白いマルチプレイヤーアクションゲームを作りあげました。鳴り響くサイレン、迫り来る敵機!
素早く軽快なLoopyに乗り込んで、巧みなEMP射撃で敵を撃墜しよう! - 友軍の複葉機が20mm機関砲で敵をバラバラにするまで、アフターバーナーは取っておくのだ。バレルロールで敵の地雷原を掻い潜り、爆撃地点で核兵器を落とそう。ほら到着、ここは敵の基地だ。2機のMirandaがレーザー砲を構えワープしてくるぞ。さらに、Explodetが格納庫から発着位置に動いているところだ。あなたはチームを勝利へと導けるかな?
完成度の高いマルチプレイ: 斬新なマルチプレイヤー体験をもたらすようにと、Altitudeは、Call of Duty型のPerkシステムにTeam Fortress 2の多様性を組み合わせました。操作法、ネットコード、ゲームバランスは丁寧に調整されており、なん百時間もの濃くやりがいのあるプレイを提供します。
  • プレーンボールの共通アクションは、初心者やカジュアルプレイヤーに好まれます。ベテランプレイヤーにも、パスやブロックのような協力マニューバは、面白い挑戦でしょう。
  • チームによる基地破壊は競技性の高いモードです。器用な動きと戦術的な装備選択により形勢が一変します。仲間を集めたり、クランに所属しましょう。StarcraftとCounter-Strikeコミュニティのコアゲーマーたちによって運営されているトーナメント大会「Altitudeプロリーグ」でプレイできます。
  • ドッグファイトの腕前の限界に挑みたい方は、1ライフ デスマッチをお試し下さい。もっと戦術的で目標達成型をお求めなら、デモリションでの競技をどうぞ。
  • あるいは、乱戦やチームデスマッチのようなクラシックモードもお楽しみ頂けます。

システム要件 (PC)

    • OS: Windows® 7 / Vista / Vista64 / XP
    • Processor: 1.0 Ghz
    • Memory: 256 MB
    • Graphics: 64 MB VRAM
    • Hard Drive: 300 MB of free space

システム要件 (Mac)

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.0 Ghz
    • Memory: 256 MB
    • Graphics: 64 MB VRAM
    • Hard Drive: 300 MB of free space
    • Other Requirements:

システム要件 (Linux)

    • Processor: 1.0 Ghz
    • Memory: 256 MB
    • Graphics: 64 MB VRAM
    • Hard Drive: 300 MB of free space
    • Other Requirements:
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 446
15 件のレビュー
記録時間: 10.6 時間
投稿日: 7月2日
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43 人中 33 人 (77%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 286
21 件のレビュー
記録時間: 1.3 時間
Altitude is mostly dead now, but if you can get it cheap and a group of friends to play it with you it is a lot of fun.
投稿日: 5月10日
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36 人中 28 人 (78%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 44
1 件のレビュー
記録時間: 13.3 時間
Simple but fun. Can be hard to put down once you start playing.
投稿日: 3月31日
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21 人中 17 人 (81%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 63
2 件のレビュー
記録時間: 0.8 時間
Excellent arcade style game. Eases the stress on the mind from everyday trials.
投稿日: 6月20日
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16 人中 14 人 (88%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 322
66 件のレビュー
記録時間: 25.9 時間
A few years ago I had a lot of fun with this game. Not sure if it's still alive/active or whatever and I can't exactly find out since my account is just, I don't know, gone? It's weird.

It was really fun, though. Like a lot of games that have an overall account level, though, it wasn't the most balanced. Later upgrades and planes were just, you know, objectively better than starting things. The ships aren't necessarily rock-paper-scissors in design but there are elements like that to them. Having said that, the starting ship is probably the best one, which is good for beginners.

Regardless, the ships were balanced enough that you could play whatever and probably be fine in most situations. The game modes were varied enough. You had death match and team death match, yeah, but there was also a mode where you destroyed an enemy base, and another where you effectively played soccor with the space ships. I really liked the last one, but they were all fun and I'd play whatever when I did.

Controls were fine, graphics were fine, sounds were fine. The only problem I ever encountered were some latency issues, where people would just appear to teleport somewhere else or where you were clearly disconnecting (everyone was falling or flying into walls).

Yeah, every now and then I boot this up and try to figure out my old account, or to make my old account work, but it never happens. Had a lot of good times and I would totally play some more, if not a lot, should I ever fix that. Good game, if you see it on sale, do check it out. Assuming it's still alive. It might not be!

The edit: game is mostly dead except for old elitists, apparently. Shame. Guess they are a pretty closed off community and not friendly to newbs. Oh well. RIP altitude.
投稿日: 7月3日
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