This game had the potential to be a heck of a lot of fun. The mechanics were refreshingly unusual, but not horribly complex, the violence level was just right to be cathartic and amusing, and it was (at first) challenging enough to be fun without having being utterly impossible. Sure, there were levels that took several repeat attempts to get past, but it was always possible to see that you _could_ succeed, if only you'd managed a better hit at first, or dodged a little more skillfully, or not hesitated so long in that one spot, etc. It got more difficult as I progressed, of course, but not so much so that my skill level couldn't progress enough to keep up with it, if I gave it enough tries. And then.....
Then I hit a level where I ended up dead in a pit somewhere. I won't give away the plot by saying how (and to be honest, I didn't pay that much attention to plot, other than to note that, surprisingly for this sort of game, it actually had one), but the only way out was to grab a disgarded weapon and fight several respawning guards. At which point the skill curve became a skill cliff... a skill cliff coated in ice filled with caves full of yetis armed with grenade launchers, while I didn't have so much as a rope. I spent an entire day trying to get past that single level, and I have no idea if I even came close. Three out of every five attempts ended before I even managed to pick up the stupid hammer. I enjoy a good challenge, but to go from levels that were challenging but possible to achieve in, at most, two or three repeats to something that a full day of cursing, teeth-grinding toil couldn't conquer isn't so much challenging as it is frustrating... and, of course, due to the game's linear nature, it makes it impossible to continue the game.
I played this game during the free preview period here on Steam, and had fully intended to buy it. If I had not reached that level during the hours I played for free, I would have bought it, happily, and been exceedingly disappointed. So, sadly, I cannot recommeend this game unless you either believe yourself to be the ultimate god of arcade games, or you enjoy an exercise in frustration. I really wish I could.