Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
Uživatelské recenze:
Souhrn:
Smíšené (1,419 recenzí) - 63% z 1,419 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 19. zář. 2009

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LETNÍ VÝPRODEJ! Nabídka končí 4. července

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$4.99
$1.24

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Obsahuje následující položky (celkem 3): Hammerfight, Musaic Box, Yumsters 2: Around the World

LETNÍ VÝPRODEJ! Nabídka končí 4. července

 

Recenze

“There are a lot of reasons to play Hammerfight. It has a good story, unique gameplay and it provides a good challenge.”
– Geoff Gibson, DIYgamer
“The moment you start up the game, you will be kicked in the balls”
– Anthony Burch, Destructoid
“The physics are well-tuned, the art is fantastic. Go get it, physics game fans!”
– Matthew Wegner, Fun-Motion

Informace o hře

Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
This creates an unequaled feel of the real strike, a feel of the mass of the weapon in your hands. Simulated physics and direct mouse control creates a huge variety of possible battle techniques and an unlimited field for perfecting one's fighting skill.
  • Intuitive mouse control
  • Realistic physics, breakable objects
  • Great storyline
  • High quality art
  • More that 50 weapons
  • 3 additional modes, up to 4 players

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows 98SE / ME / XP / Vista
    • Processor: Athlon / Pentium III 2 GHz
    • Memory: 256 Mb
    • Graphics: DirectX 8.0 compatible with 64 Mb VRAM
    • DirectX®: 8.0
    • Hard Drive: 150 Mb
    • Sound: DirectX 8.0 compatible
    • OS: Mac OS X 10.5 or later
    • Processor: Intel (32 or 64 bit)
    • Memory: 256 Mb
    • Graphics: Any GPU supported by Mac OS X
    • Hard Drive: 150 Mb
    • Sound: Any hardware supported by Mac OS X
    • OS: Compatible with Ubuntu 11.04
    • Processor: x86 or amd64 2GHz
    • Memory: 256 Mb
    • Graphics: Any reasonable GPU supported
    • Hard Drive: 150 Mb
    • Sound: Any reasonable hardware supported
Uživatelské recenze
Uživatelské recenze jsou nyní ještě lepší! Více informací
Souhrn:
Smíšené (1,419 recenzí)
Nedávno odeslané
Novibear
( 0.4 hodin celkem )
Přidáno: 20. června
Hammer fight is a neat little physics based brawler of some sort. You control your little ship using the mouse the importance in your mousing abilities is that your weapon weather it be a boulder on a chain, a hammer, or an axe or whatever else you unlock swings in a circular motion.

Its fun to play as its simple however the solo mode gets to be quite challenging.
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Esoteric Wombat
( 1.9 hodin celkem )
Přidáno: 18. června
I want to like it, I really do.
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Adynathos
( 31.4 hodin celkem )
Přidáno: 18. června
I enjoyed this very much.
Combat is extremely satisfactory and depends on your skill. I have not seen that concept in any other game, so it is worth trying if you look for something new.
The lore is quite mysterious, but it creates a feeling that the game is set in a great, fascinating world (which is never shown, apart from small pieces).
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Palidian
( 10.0 hodin celkem )
Přidáno: 12. června
This game can be intensely frustrating, but once you get the hang of the mechanics and you get past the terrible UI (and turn up your mouse dpi all the way to max) it's actually pretty fun to smash things with a giant, swinging, spiked mace. Slap a red gem in there and bathe in the blood of the fallen.
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Arazeal
( 28.5 hodin celkem )
Přidáno: 8. června
Great game, great concept, but has some really wonky problems that you have to be aware of.


Pros:

Immensly satisfying to do well in, the gameplay is very fun at the lowest leveel (nothing but a rock on a chain) and still very fun (but very different) at higher levels (armor, consumables, ranged and melee, fire aspect...)

Some very fun mechanics for battles, including the best ear ringing effect I have yet seen. Environments are partially destructable, and they used this to full effect (some campaign missions have you break through walls, faling debris can damage you...)

Amazing single player campaign- choice based, different experience for different choices (took me about 4 run throughs to explore the options).

Art style is a hit or miss- I personally liked steam punk arabic? or whatever this is, but i can very clearly see why many people wouldn't like it. See cons. The universe too is well developed, it actually had me interested in the world as well as the gameplay.

Cons:

some artistic decisions are very controversial, and there is no ability to disable them. Emoticons and text appears when you land solid hits, and you can't disable them. Coins fly around too.

Multiplayer is funky to get working. look to other reviews as to that- I didn't explore it much. (they have dual mouse support????)

---------------------------IMPORTANT----------------
Mouse sensitivity is roughly equivelent to difficulty level in this game!!
spend a LOT of time messing with the in game mouse sensitivity function!
you will have to find a sweet spot, where you ship doesn't feel unbearably slow, or you don't have to lift and reset your mouse.
however: the game can become boring and far too easy on other settings; the mouse sensitivity can straight up increase your speed and agility. In a game where inertia and dodging are key, this makes a HIUGE difference.

After reading a few of the negative reviews, I bet they had their sensitivity wrong, and never thought to change it.
----------------------------------------------------------

I recommend trying this game out, even if you just get the single player out of it, it will be worth it. If you can grab it on sale, even better.
remember to adjust the mouse sensitivty often, makes the game much more fun. Thanks for reading this far!

thanks for skimming!
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Zaelaporro-Udon
( 4.1 hodin celkem )
Přidáno: 7. června
SOOOO satisfying to SMASH! Story sucks, lots of bugs..... but just get used to controls. Its a great game.
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👌TeenJackBauer👌
( 2.9 hodin celkem )
Přidáno: 27. května
6/10 TJBs
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[ 14K ] = Majestikai™
( 35.6 hodin celkem )
Přidáno: 19. května
This game really needs attention, by that I mean..


-It's an indie game and so unfertunately not that much popular but I got what it takes.
-The ideia of the mouse control it's very unique just like giving you the feeling of your mouse being the ''craft/player's body'' and challenging by itself with great physics and precision.
-The customization if I may say it like that (changing your weapons between 4 classes on the arsenal) is amazing with equipments like lesser trowing weapons, bombs and more.
-The story in it is so cool, the fact that you can make decisions and they will aftect you further on while progressing throught it makes much challenging, with a rank system determined by your wins/kills.
-There is a versus function wich when two (up to 4 I guess) mouses are plugged in you can fight your friend for a battle. If Hammerfight game got that attention it could even be added the idea of a multiplayer wich is always welcome on most any game.

Yes, I do recomend, 10/10
-Daankai™
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K-ralz
( 6.1 hodin celkem )
Přidáno: 14. května
I got this as part of a Humble Bundle years ago, and didn't get around playing it until the winter 2014 term. When I launched the game, I was kind of impressed at how poor the graphical quality was; it was really hard to stomach. I kept playing because the idea was neat, you control these flying machines with your mouse and beat the ♥♥♥♥ out of opponents. It's pretty niche, and I can totally see it working as a multiplayer as well, but there is none.

Regardless, the story is awful. It's some strange revenge story that never really goes anywhere, and it's a struggle to get through with the sluggish controls. I guess the setting is pretty cool, but I never really cared too much for it. The music was lame and unexciting, the enemies could be annoying and unpredictable at times, and there is little variety in the gameplay.

I would give this a 2.4/10. I think this is a pretty terrible game. The only redeeming quality it has is that it's a neat concept. But boy, is it ever poorly executed.
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gmurnane
( 36.6 hodin celkem )
Přidáno: 3. května
There are some enormous problems:
There are bugs. Game breaking, the story won't progress ever again, and your save is toast, bugs.
If you do the mouse calibration in the settings, the game is unwinnable. A handful of enemies, even early on, will take no damage from wonderfully timed, direct hit smashes.

There are serious upsides, too. The game features a novel combat mechanism, a reliable story, and some tortuous challenges that can't be easily abused, avoided, or mitigated.

Overall, this is an oddly addictive game stunted by a handful of deeply entrenched flaws. I'm conflicted, but ultimately I have to conclude that there are better games to spend your dollars on.
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Nejužitečnější recenze  Celkově
2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Nedoporučuji
0.2 hodin celkem
Přidáno: 19. července 2015
Těžce nechápu jak u tohohle mohl někdo ztrávit 60 hodin
Pochybuji že si někdo koupí tuhle hru dobrovolně...
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
0.1 hodin celkem
Přidáno: 12. října 2014
Po spusteni tejto hry ma napadla len jedina otazka: "Preco ?"
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151 z 182 osob (83%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
12.9 hodin celkem
Přidáno: 19. prosince 2013
I love this game with the same passion that I hate it. I can't recommend it to general/casual players, because it is so harsh, unfriendly and unforgiving. But I can recommend it to people looking for a real challenge, who won't mind looking for information on the Internet and dealing with frustrating game features (which are most of them).

The core mechanic of this game (a brawler fight with flying machines and attached weapons) is loads of fun. It's a fresh original concept and it is done perfectly. Different weapons have _very_ different characteristics, every each one feels different, and there is extreme attention to detail. Basically, every pixel matters - if you hit your enemy with the tip of your sword has a completely different effect than if you hit it with your blade (and how much you slash him) or the hilt. Every weapon has different weight, different sharpness, it's harder or easier to manage. Blades are very good againt skin, but it's difficult to penetrate armor with them. This is a paradise for someone enjoying exactly this - different weapon/armor combinations and their interactions.

The game is based purely on skill. It's extremely hard to master and there are so many details you wouldn't even think of (until you read web guides). You'll die all the time, and repeat, repeat, repeat. But once you become good at it, the battles are so enjoyable. They are still very hard - you haven't dodged a flying debris? Half dead. You haven't dodged or deflected a sword thrust? Dead. But you'll start seeing the details and be able to react better; it won't be just a chaos on screen. And then it starts to be a real fun.

Unfortunately, as much as the battle mechanics are awesome, the rest of the game implementation is awful. Weapon selection is bad, weapon market is bad, game UI is especially tragic, a lot of features are not explained at all, there is a lot of bugs, often you have no idea why you died, enemies are frequently off-screen but still can attack you, allies often perform actions that hurt you (like shooting or throwing bombs your way), .... I could go on and on. You'll grind your teeth every time you have to deal with this or you make some mistake that can't be reversed (like imbuing your weapon with a gem during the battle because of clicking a mouse button in the wrong time - what a great feature).

If you want to play this game, here are some tips:
* http://wikicheats.gametrailers.com/Hammerfight_-_PC
* http://hubpages.com/search/Hammerfight
* http://forums.steampowered.com/forums/showthread.php?t=2035787
* in order to reduce graphical clutter on the screen, set quality to 0.2 in game and also edit Config.ini and set GFX_RENDER_* to 'false'
* you can switch full-screen with alt+tab and you can release/grab your mouse cursor with ctrl+g
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64 z 70 osob (91%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
52.6 hodin celkem
Přidáno: 23. října 2014
Alright listen up. I've read a lot of useless reviews about this game, and most of them contain misleading or just plain wrong information. I've played this game an insane amount (the number you see is only a fraction), so I feel like I should try to set the record straight.

If you have a mouse with adjustable DPI, put it as high as it will go. Put the in-game DPI at 100. If you still can't move around easily, buy a new mouse, because yours is horrible. You want a mouse with at least 800 DPI, which shouldn't be difficult to find. Pretty much any ♥♥♥♥♥♥ wireless mouse now days has that.

I'm not going to give this game an across the board recommendation. It's full of perplexing design choices: Really hard at the beginning, need 2 mice to trade items between profiles, can't un-equip gems without editing the game files, gem farming is really tedious,(just edit them, it's not worth farming), can't manually select levels in the arena, runs at 50 fps (why?), need to play through multiple times to unlock every game mode and weapon, and the giant hud gets in the way a lot because the game is locked at 800x600.

That being said, POWER THROUGH THE FIRST LEVEL WITH THE flying insects. Yes, it's hard. It's hard because you suck. It gets easier after that, and even easier once you actually learn how to control your momentum and spacing properly. Controlling the flying thing while wielding a weapon is weird at first, but once you get the hang of it, it works incredibly well, and the game has a ridiculous amount of depth. I'm still learning new techniques after over 100 hours in.

As for miscellaneous stuff you should probably know: Once you put a gem on a weapon, you can't take it off. You have to edit the gem away. There are plenty of guides on how to do that. Blood rubies are essential for arena (the best part of the game by far), and they are very difficult to get. I'd recommend not farming them and just editing them onto your weapons once you finish the main story.

This is one of the most unique and most satisfying games I have ever played, but it takes some time to actually learn how to play well. Give it 4 or 5 hours. If you can tolerate it that long but still aren't having fun, give it until you start doing arena fights. If you still don't like it, then I guess it's not for you.
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189 z 292 osob (65%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
9.4 hodin celkem
Přidáno: 25. prosince 2013
Hammerfight is based around the nifty concept of flying machines laden with swinging weaponry that you control using your mouse. However, while the concept is pretty cool, the actual game leaves a LOT to be desired; the menus, UI, controls, story, objectives and general game format are horribly confusing, the resolution is poor and the game is unfairly difficult. Often you'll die very suddenly after being stunned and rammed into a wall, and there's so much happening on screen that even when you can control your machine it's easy to lose track of what's going on. In spite of this, I enjoyed it for the most part, but a less determined gamer may quickly lose interest or quit from frustration.
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23 z 25 osob (92%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
60.3 hodin celkem
Přidáno: 28. června 2015
One of the best indie games i have ever played. The combat mechanic is absolutely solid and completely satasfying. Now, the concept of the game is very strange i'll admit, but the world will truly grab you. This game was a massive part of my childhood and at $5 it's an absolute steal. The dozens of weapons and upgrades are incredible, and the gameplay is basically endless. I love this game.

P.S.
The pickaxe is the best weapon in the game
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75 z 122 osob (61%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
386.7 hodin celkem
Přidáno: 26. listopadu 2013
This game is very fun! Nothing is quite as great as swinging weapons around while flying your ship. Game is a bit buggy but nothing too bad. Highly Recommend!
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32 z 46 osob (70%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
30.9 hodin celkem
Přidáno: 6. ledna 2014
If you can get over the somewhat difficult to understand story and the occasional bug, this game is fantastically fun. I spent hours swinging around weapons and smashing ships and flying maggot things. It's incredibly satisfying landing a strong hit on a creature or an opponent and send them careening into the walls/ceiling. If nothing else it's a fun little physics game.
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16 z 18 osob (89%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
26.9 hodin celkem
Přidáno: 2. srpna 2014
I can highly recommend this game. Doesn't take that long to complete the campaign but I had more than enough fun to play it through a couple of times which will also be needed to explore the entire game. Well worth its cost.
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17 z 20 osob (85%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
8.4 hodin celkem
Přidáno: 12. listopadu 2015
I just love this game, it really makes me change my personality and plunge into that steampunk Dune-like world of tub-flying knights. The secret is in the physical skill you need to develop to succeed as a young aristocrat, defending his world from all kinds of airborn dangers. Sitting in an iron barrel you energetically move your mouse in spirals to aquire hitting impulse on the dongle and crash smth ('Mount Your Friends' veterans should feel familiar). The physics model is allright and you soon get to feel the weapon almost like a real object. Overall, it is innovative & well designed, has a story, a lot of crazy incidents during fights, some roleplay elements and all the reasons to recommend!
PS: Particle Mace's author clearly has borrowed the idea from here!

Обожаю эту игру! Летаешь в пепелаце, размахивая этаким смертоносным *** (ветеранам игры "Оседлай своих друзей" будет проще) при помощи энергичных спиральных движений мышью. Эта физкультурная нагрузка вкупе с неплохо реализованной физическеой моделью заставляет плотнее вжиться в роль и сопереживать происходящему, пепелац скоро начинает восприниматься как весомый объект. Из диалогов становится понятно, что пилот - юноша из аристократической семьи в мире навроде Дюны, где большой спрос на эти навыки. В общем, присутствуют отличный новаторский дизайн, сюжет, куча веселых случайностей в боях, небольшая прокачка и все основания рекомендовать!
ПС: Попробуйте также свежую абстрактную аркаду Particle Mace, идея которой заимствована отсюда!
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