Hammerfight ce sont des batailles en 2D avec des machines volantes équipée de tout un arsenal d'armes variées.Un système de combat unique basé sur une simulation physique réaliste associe vos mouvement de souris avec le pilotage. Si vous bougez votre souris, votre héros balancera son marteau de combat pour assommer les ennemis.
Évaluations des utilisateurs :
Récentes :
variables (12 évaluation(s)) - 66% des 12 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
variables (1,416 évaluation(s)) - 63% des 1,416 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 19 sept 2009

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Inclut les 3 articles suivants : Hammerfight, Musaic Box, Yumsters 2: Around the World

 

Articles

“Il existe de nombreuses raisons de jouer à Hammerfight. C'est une bonne histoire, un jouabilité unique et un excellent challenge”
– Geoff Gibson, DIYgamer
“La prise en main va vous faire un choc”
– Anthony Burch, Destructoid
“Les effets physiques sont bien amenés et le concept artistique est fantastique. Un must pour les fans !”
– Matthew Wegner, Fun-Motion

À propos de ce jeu

Hammerfight ce sont des batailles en 2D avec des machines volantes équipée de tout un arsenal d'armes variées.Un système de combat unique basé sur une simulation physique réaliste associe vos mouvement de souris avec le pilotage. Si vous bougez votre souris, votre héros balancera son marteau de combat pour assommer les ennemis.
Ceci crée un sentiment de réalisme poussé avec des masses réelles manipulables et crée de nouvelles possibilité dans la manipulation des armes et du combat.
  • Contrôles de souris intuitifs
  • Réalité virtuelle et objets destructibles
  • Scénario riche
  • Grande qualité artistique
  • Plus de 50 armes
  • 3 modes addtionnels, jusque 4 joueurs

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    • Interface : Windows 98SE / ME / XP / Vista
    • Processeur : Athlon / Pentium III 2 GHz
    • Mémoire : 256 Mo
    • Graphismes : compatible DirectX 8.0 avec 64 Mo VRAM
    • DirectX® : 8.0
    • Disque dur : 150 Mo
    • Son : compatible DirectX 8.0
    • OS: Mac OS X 10.5 or later
    • Processor: Intel (32 or 64 bit)
    • Memory: 256 Mb
    • Graphics: Any GPU supported by Mac OS X
    • Hard Drive: 150 Mb
    • Sound: Any hardware supported by Mac OS X
    • OS: Compatible with Ubuntu 11.04
    • Processor: x86 or amd64 2GHz
    • Memory: 256 Mb
    • Graphics: Any reasonable GPU supported
    • Hard Drive: 150 Mb
    • Sound: Any reasonable hardware supported
Évaluations des utilisateurs
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Récentes :
variables (12 évaluation(s))
Globales :
variables (1,416 évaluation(s))
Publiées récemment
gmurnane
( 36.6 heures en tout )
Posté le : 3 mai
There are some enormous problems:
There are bugs. Game breaking, the story won't progress ever again, and your save is toast, bugs.
If you do the mouse calibration in the settings, the game is unwinnable. A handful of enemies, even early on, will take no damage from wonderfully timed, direct hit smashes.

There are serious upsides, too. The game features a novel combat mechanism, a reliable story, and some tortuous challenges that can't be easily abused, avoided, or mitigated.

Overall, this is an oddly addictive game stunted by a handful of deeply entrenched flaws. I'm conflicted, but ultimately I have to conclude that there are better games to spend your dollars on.
Jesonomi ()
( 6.9 heures en tout )
Posté le : 17 avril
I got this game in 2011, from the Humble Indie Bundle 3. It’s been a very long time since then, but I think I initially dropped it because there is no Steam cloud saving and I lost my save data.

As you may have noticed from the “Mixed” user reviews on Steam, Hammerfight is a bit of a conflicting game. First of all, this game does not have any sort of video options. You’re stuck with a 4:3 window. This wasn’t so bad when I played it on Windows XP, but we’re kind of far past that point now. The window is tiny if you are running a 1900 resolution setup. I can’t really say the physics engine has aged well either.

I used to love this game, really. But every time I tried to come back and play it again, it just didn’t click with me. It feels like I’m fighting against the controls, and nothing has really kept up with the times. The idea behind this game is nice, but it’s too old and doesn’t play well after all these years.
The 'Veteran' Professor
( 17.9 heures en tout )
Posté le : 17 avril
This is one of the best physics-based action fighting game that I've ever played. To make things easier, I'll list out the pros and cons of the game.

Pros:
-Cheap and reasonable price.
-Small size. Only takes a minute or two to download the whole game.
-Great, smooth yet chaotic physics-based gameplay. So far, I haven't encountered any glitches, and the physics of the game is overall pretty smooth. You can definitely feel the weight of the weapons as you're swinging them around and crashing them into your enemies, let alone when a bunch of other machines are doing the same thing.
-Grim mode is awesome. It's essentially a casual mode where you fight flying worms, giant bees and a bunch of other random demonic creatures from hell. Mass-killing a ton of monsters by swinging around gigantic axes or maces is very stress-releasing, too.
-Decent storyline. Not much to say, I'm just kinda glad the game at least has some story to it.
-Can't really explain it, but there's just something very satisfying about swinging a flail at full momentum and hurling it towards a machine/ monster, hearing that majestic crushing sound and watching the guts/random metal parts and coins raining down upon the glorious battlefield.
-There's a multiplayer feature too, if you have a bunch of other mice that you can connect to your PC.

Cons:
-You need a large mousepad that is glued to your table in order to comfortable play this game. Otherwise, expect the mousepad to constantly move around.
-The gameplay is too chaotic for co-op missions since in a game where you're mostly ramming yourself towards the nearest guy on the battlefield, friendly fire is near unavoidable. This is especially problematic in Grim mode, since the other hunters can unexpectedly and suddenly ram into you. In most of these missions, 50% of the damage you take comes from your allies.
-Explosives are very uncontrollable, especially when a bunch of people are using them at the same time. Again, this is an even bigger problem when even your allies are using explosives.
SOC Corban
( 22.3 heures en tout )
Posté le : 12 avril
One of the most underrated games ever. Story is difficult to follow due to it being a Russian game translated to English, but the gameplay is great if you want to kill a few hours by smashing steampunk airships with giant hammers.
Anavrin
( 0.5 heures en tout )
Posté le : 3 avril
The production values outpaces the user experience.
[LR] Happyhyppo
( 14.6 heures en tout )
Posté le : 3 avril
I was challenged to play this game by a friend. I finished it, and forced him to watch as I did.

We are no longer friends now.
Chara Dreemurr
( 0.4 heures en tout )
Posté le : 31 mars
controls were terrible
died as soon as enemy hit me
glitchy
0/1127389274926735963485697458584764675705698712839273982738927489345893475967767771987661221382390866681293081230813409845
Dead Gaiko
( 0.3 heures en tout )
Posté le : 22 mars
About as difficult as flying an oak barrel whilst swinging a hammer.
Engiminer
( 45.1 heures en tout )
Posté le : 21 mars
This is one of my favorite games. Sure, it's buggy at times. Sure, the story is very skippable. Sure, the enemies later on that freakin' explode when you kill them are like the shitiest things ever. But let me tell you what. When you get used to the controls, and you start swinging your mace/sword/axe/hammer/whatever around deftly and bash the enemies to bits... It really doesn't get much more satisfying than that.
xingped
( 0.3 heures en tout )
Posté le : 15 mars
Quite possibly the dumbest game I've ever played in my life. And what's with the ♥♥♥♥ed up tiny-♥♥♥ resolution?
Σnvy
( 0.7 heures en tout )
Posté le : 29 février
I'm glad i brought a mouse with 8000dpi
Khorne
( 0.1 heures en tout )
Posté le : 25 février
Terrible. Not worth installing. I could barely get past the first level.
D̛͢͏̢a̢̨r̷̀͜͢͞d̸̛a̵͏n҉̀ú̷͜y҉p҉
( 2.1 heures en tout )
Posté le : 25 février
the most unintuitive controls i've ever seen
very hard fights
lag... in singleplayer? what?
ai law two harm me
( 16.2 heures en tout )
Posté le : 23 février
♥♥♥♥.
Saal
( 48.2 heures en tout )
Posté le : 18 février
Simple, yet very addicting. And using only mouse (and eventually keyboard for shortcuts), which is a good thing. It's just so fun to destroy everyone in this game - after you'll get used to weapons. NPCs can be painful to deal with sometimes, but it's a minor thing. Gameplay is the key - and, while it has some flaws - it's still very good and original.
Dracgnar
( 0.8 heures en tout )
Posté le : 17 février
It's completely different from everything else that I played before and it works! Good game overall besides some obvious flaws you'll find as you play
zind
( 97.1 heures en tout )
Posté le : 16 février
Literally one of the best games I've ever played.
wh4this
( 39.2 heures en tout )
Posté le : 15 février
Good indie game but ♥♥♥♥ story.
Évaluations les plus pertinentes  Dans les 90 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
16.2 heures en tout
Posté le : 23 février
♥♥♥♥.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
0.1 heures en tout
Posté le : 2 avril
e
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
39.2 heures en tout
Posté le : 15 février
Good indie game but ♥♥♥♥ story.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
15 personne(s) sur 18 (83%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
8.4 heures en tout
Posté le : 12 novembre 2015
I just love this game, it really makes me change my personality and plunge into that steampunk Dune-like world of tub-flying knights. The secret is in the physical skill you need to develop to succeed as a young aristocrat, defending his world from all kinds of airborn dangers. Sitting in an iron barrel you energetically move your mouse in spirals to aquire hitting impulse on the dongle and crash smth ('Mount Your Friends' veterans should feel familiar). The physics model is allright and you soon get to feel the weapon almost like a real object. Overall, it is innovative & well designed, has a story, a lot of crazy incidents during fights, some roleplay elements and all the reasons to recommend!
PS: Particle Mace's author clearly has borrowed the idea from here!

Обожаю эту игру! Летаешь в пепелаце, размахивая этаким смертоносным *** (ветеранам игры "Оседлай своих друзей" будет проще) при помощи энергичных спиральных движений мышью. Эта физкультурная нагрузка вкупе с неплохо реализованной физическеой моделью заставляет плотнее вжиться в роль и сопереживать происходящему, пепелац скоро начинает восприниматься как весомый объект. Из диалогов становится понятно, что пилот - юноша из аристократической семьи в мире навроде Дюны, где большой спрос на эти навыки. В общем, присутствуют отличный новаторский дизайн, сюжет, куча веселых случайностей в боях, небольшая прокачка и все основания рекомендовать!
ПС: Попробуйте также свежую абстрактную аркаду Particle Mace, идея которой заимствована отсюда!
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
Recommandé
65.0 heures en tout
Posté le : 2 décembre 2015
This is honestly one of my favorite games of all time, but I HATED it at first. The controls are some of the most counterintuive of any game I've ever played, and it feels incredibly awkward until you get used to them. Starting out, you will die, a lot. But if you stick with it, the physic-based movement and combat are incredibly satisfying; everything has a great sense of momentum and impact to it and it's a lot of fun just wailing on enemies in the arena and smashing them to bits with your giant mace helicopter.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Recommandé
74.4 heures en tout
Posté le : 20 décembre 2015
A great looking game with fantastic combat dynamics and a story which is just exceptional. This is the kind of game you play twice and mess around with and then come back to a couple of years later to do it all again.
The whole culture and society is just incredible and complex, it feels like the author's created a whole alternate universe.

I can't really say anything else without giving away the story, but trust me, if you're not put off by the graphics and aren't turned away by the idea of level / checkpoint based gameplay, you'll love it.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
10.6 heures en tout
Posté le : 14 décembre 2015
This is one of my most favorite games, and it's a damn shame it's got mixed reviews. The gameplay is challenging but original, the controls intuitive and responsive, and the setting is interesting and unique (don't try to understand the story though it was translated from poetic russian similar to the original Pathologic). Obviously from the screenshots it doesn't have higher resolutions. It's a shame there isn't a smartphone/tablet version, I always thought it would be perfect for that platform.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
Recommandé
22.3 heures en tout
Posté le : 29 décembre 2015
Hammerfight is the most underrated game I know. Its controls are physics based and more intuitive than any game I've played before. It makes you feel the weight of your weapons and there's so much room to actually be skilled at the game. The aesthetics of the game are great. Really, it's just an underrated and great game - and there's going to be a sequel, Highfleet.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Recommandé
17.5 heures en tout
Posté le : 22 novembre 2015
Wow, the reviews are unfortunate. You've be suprised how fun this game really is, I know I was. There isn't anything quite like it, and it plays very well.

What's not to love? It's a steampunk game with hyper realistic physics, dozens and dozens of items and weapons to unlock, and more. Different weapons function in diferent ways, there's slashing weapons like swords, bashing weapons like hammers, piercing weaons, cannons, and some that are even a combination. If you strike an enemy with the giant pick-axe or example, sometimes it gets lodged into their ship, fun stuff!

TIPS:
-Press ALT in game to get help menu
-In game settings, lower the DPI to very low for easier ship control
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Recommandé
7.1 heures en tout
Posté le : 26 novembre 2015
A little known gem, the physics in this game are fantastic, swirling your mouse around to whack your hammer or sword in combat, this would be fantastic multiplayer but even single player there's a lot here, even boulder throwing competitions, target practice and bomb football (no joke) Love this game.
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8 personne(s) sur 16 (50%) ont trouvé cette évaluation utile
Non recommandé
17.5 heures en tout
Posté le : 30 novembre 2015
There would be one point in the past that I would have given it a thumbs up. It's a very well thought-out idea with excellent game mechanics but there's just too many flaws I have ran into recently. I'll lay out a list for convenience before I ran into problems:

--- Pros ---
. Gameplay can be very fun at times, comboing enemies and smashing them around the map is a blast
. Arena is best part of the game, it is basically an endless stream of combat
. The physics in this game generally run fine in-game (different story during cinematic scenes)
. Lots of replay value due to the arena and collection of gems
. If you missed gems during the story, there's a mode that lets you harvest gems by fighting a boss worm
--- Cons ---
. UI takes up a very large portion of the screen, much more than necessary
. Resolution ratio is locked at 4:3 meaning there is no widescreen support (16:10/16:9)
. Local Multiplayer support (dual mouse) does not work on most machines
. Can not replay older missions unless you go through the entire storyline again
. The boss worm game mode is very unreliable and often times the boss will break

Under these circumstances, I'd generally recommend the game as long as you can get past the UI and resolution issues. However, though I am running the same OS (w7) and hardware, I am running into problems I did not have before. The story mode is completely broken; often times physics will behave unexpectedly and events will not occur as they should, making some cinematic scenes halt indefinitely. Furthermore, a lot of important NPCs such as the blimp will seemingly kill itself due to physics discrepencies as well. This makes the game completely unplayeable as not only is it impossible to skip broken cinematic scenes, but certain important NPCs will instantly die the moment the mission starts making it impossible to complete the mission.
Also unfortunately, you can not access the arena until after you've gotten pretty far in the game, making the only fun part of this game (the arena) innaccessible. I'm aware of a plethora of other bugs all related to the physics, and I can only think the problem is worse with newer machines running newer operating systems. All these physics, UI and resolution problems I have with the game could be fixed with some patches, but unfortunately the developer "has gone missing". We have no idea where the developer has went, but it seems s/he has abandoned the game (and the site and all other related products) not long after the initial launch of the game, basically letting the game die as the code goes unmaintained. Normally you shouldn't have such problems in any program, but in such a physics-heavy game you are going to run into problems with newer machines running newer architectures with newer drivers etc etc.

Therefore, I can not recommend this game to anyone as there's a good chance you'll run into game-halting problems. If you do plan on getting it, make sure to set your in-game mouse calibration to something like 300 as it improves movement immensely.
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Évaluations les plus pertinentes  Globales
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
22.8 heures en tout
Posté le : 17 septembre 2011
Un jeu vraiment super, malgré quelques bugs ainsi que l'impossibilité de recommencer (officiellement du moins) la quête solo...
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
0.4 heures en tout
Posté le : 12 mai 2014
Je n'ai que peu joué à Hammerfight et ne peux par conséquent dresser un portrait global du jeu.
Cependant, du peu d'expérience que j'en ai, j'ai pu constater que la maniabilité des machines volantes est brouillone. Certes, le jeu retranscrit assez bien le mouvement de la souris dans celui de la machine mais elle devient rapidement difficile à contrôler, voire vraiment impossible lorsqu'un arsenal d'effets de fumée et de destructions vient vous cacher votre propre appareil. A cela s'ajoute une difficulté qui d'entrer de jeu à tendance à décourager (et pourtant je n'aime pas les jeux faciles) et qui rebutera certainement beaucoup de joueurs.
D'un autre côté, graphiquement le jeu est de bonne qualité, les animations sont fluides et pas désagréables à regarder, les machines volantes (avec un style un peu steampunk) sont sympas et même, malgré la maniabilité et la prise en main que je trouve vraiment mauvaise, le concept qu'on pourrait dire de "combats aériens médievaux " est amusant.
Pour résumer, il me semble que la jouabilité de Hammerfight est vraiment à revoir, d'autant plus que le jeu possède déjà certaines qualités. Je recommande donc ce jeu aux curieux qui aiment le défi!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
163.1 heures en tout
Posté le : 30 novembre 2014
Vraimment un jeu pour les gens qui recherche la facilité et la fluidité. Il n'y a jamais aucun moments ou les enemies te spawn dessus, te one shot ou ne te laisse absolument aucun moyen de survivre contre trois barrage de dynamite volante synchronisé, bref que du bon. Un mode solo avec une histoire prenante qui dure dans les 50 heures en allant vite. Un mode multijoueurs vraimment bien pensé avec une communautée trés active. Et enfin il ne faut pas oublier les devs avec la Maj hebdomadaire indispensable permettant un renouvellement constant de l'experience psychologique totalement non rageante de ce chef-d'oeuvre de concentré de technologie merveilleux.
11/10 "It's okay I guess"
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
7.5 heures en tout
Posté le : 4 août 2011
Tranche et cogne.
Tranche et recogne.
ça bouge encore ? Recogne
Défoulant et sympa
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
3.5 heures en tout
Posté le : 8 mai 2014
This game is very difficult. The commands are hard to learn, sometimes the screen is shaking with colors, explosions, and the screen become unreadable.
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
Non recommandé
0.1 heures en tout
Posté le : 10 mai 2014
Hammerfight est un jeu ou on ne comprend pas comment il faut faire pour avencer. Pas d'explication, ni de dictaciel.
Impossibiliter d'afficher le jeu en grand ecran. Et tous est en anglais. Donc si vous prenez se jeu, ayiez un bon niveau en Anglais.
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
Non recommandé
0.2 heures en tout
Posté le : 10 mai 2014
Non, Ce jeu n'est pas tentant, Vu les graphismes, déjà, ils pourraient être 8bit ou un truc du genre, Mais le gameplay est assez Addictif et une Jouabilitée digne des meilleurs jeux avec physiques. Malheuresment, c'est un échec car N'etant pas proche de ce que je m'attendais.
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
Non recommandé
0.1 heures en tout
Posté le : 10 mai 2014
Ceci est un jeu merdique pour handicapés mentaux !
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150 personne(s) sur 181 (83%) ont trouvé cette évaluation utile
Recommandé
12.9 heures en tout
Posté le : 19 décembre 2013
I love this game with the same passion that I hate it. I can't recommend it to general/casual players, because it is so harsh, unfriendly and unforgiving. But I can recommend it to people looking for a real challenge, who won't mind looking for information on the Internet and dealing with frustrating game features (which are most of them).

The core mechanic of this game (a brawler fight with flying machines and attached weapons) is loads of fun. It's a fresh original concept and it is done perfectly. Different weapons have _very_ different characteristics, every each one feels different, and there is extreme attention to detail. Basically, every pixel matters - if you hit your enemy with the tip of your sword has a completely different effect than if you hit it with your blade (and how much you slash him) or the hilt. Every weapon has different weight, different sharpness, it's harder or easier to manage. Blades are very good againt skin, but it's difficult to penetrate armor with them. This is a paradise for someone enjoying exactly this - different weapon/armor combinations and their interactions.

The game is based purely on skill. It's extremely hard to master and there are so many details you wouldn't even think of (until you read web guides). You'll die all the time, and repeat, repeat, repeat. But once you become good at it, the battles are so enjoyable. They are still very hard - you haven't dodged a flying debris? Half dead. You haven't dodged or deflected a sword thrust? Dead. But you'll start seeing the details and be able to react better; it won't be just a chaos on screen. And then it starts to be a real fun.

Unfortunately, as much as the battle mechanics are awesome, the rest of the game implementation is awful. Weapon selection is bad, weapon market is bad, game UI is especially tragic, a lot of features are not explained at all, there is a lot of bugs, often you have no idea why you died, enemies are frequently off-screen but still can attack you, allies often perform actions that hurt you (like shooting or throwing bombs your way), .... I could go on and on. You'll grind your teeth every time you have to deal with this or you make some mistake that can't be reversed (like imbuing your weapon with a gem during the battle because of clicking a mouse button in the wrong time - what a great feature).

If you want to play this game, here are some tips:
* http://wikicheats.gametrailers.com/Hammerfight_-_PC
* http://hubpages.com/search/Hammerfight
* http://forums.steampowered.com/forums/showthread.php?t=2035787
* in order to reduce graphical clutter on the screen, set quality to 0.2 in game and also edit Config.ini and set GFX_RENDER_* to 'false'
* you can switch full-screen with alt+tab and you can release/grab your mouse cursor with ctrl+g
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