Lucha contra hordas de peligrosas criaturas en un mundo místico y de fantasía.
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Fecha de lanzamiento: 20 de jun. 2011

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Comprar Dungeon Siege III

Packs que incluyen este juego

Comprar Dungeon Siege Collection

Incluye 4 artículos: Dungeon Siege, Dungeon Siege II, Dungeon Siege III, Dungeon Siege III: Treasures of the Sun

 

Acerca de este juego

Durante siglos los legionarios han protegido a la nación de Ehb hasta que fueron traicionados y prácticamente llevados al borde de la extinción. Ahora que el mal ha regresado a Ehb, la gente pide a los pocos legionarios que quedan que los protejan como antaño. Como heredero de la legión, ¿responderás a su petición de auxilio? ¡La resolución de todo esto depende de ti!
Dungeon Siege III es un RPG de acción que fusiona de forma natural el juego de acción rápida, un completo sistema RPG con una amplia selección de habilidades, gran abundancia de botines y una sólida historia como Square-Enix y Obsidian Entertainment nos tienen acostumbrados. Los jugadores podrán aventurarse solos, en el sofá con amigos u online para disfrutar de una completa experiencia multijugador.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP SP3 / Vista SP1 / Windows 7
    • Procesador: Core 2 Duo a 2.5 GHz o equivalente
    • Memoria: 2 GB de RAM
    • Gráficos: ATI Radeon HD 3870 o nVidia 9800 GT
    • DirectX®: DirectX® 9.0c
    • Disco Duro: 4 GB de espacio libre (para una instalación completa)
    • Sonido: No es necesario hardware acelerador de audio
    Recomendado
    • SO: Windows 7
    • Procesador: Core i5 750 a 2.67 GHz o equivalente
    • Memoria: 2 GB de RAM
    • Gráficos: ATI Radeon HD 4870 o nVidia GTX 260
Análisis útiles de usuarios
A 64 de 84 personas (76%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
35.1 h registradas
Publicado: 28 de noviembre de 2014
Try to imagine Obsidian's role-playing dialog system embedded into the console port of Diablo III. In a nutshell, that's Dungeon Siege 3.

You'll notice that the majority of negative reviews on here can only be summed-up the way Machinima's Inside Gaming Daily recently described most haters' opinions. It goes something like, "I hate this pizza because it isn't a taco." Granted, it isn't wise to change a franchise as much as Obsidian did here. Many fans of DS1 and DS2 appear incapable of liking this game, and it seems a lot of them feel tricked out of their cash. I'll mention their gripes here, however, to give a fair review, I don't want to just look at what DS3 *isn't*. I want to review it based on its own merit. To be up front, I actually hated DS3 at first, but when I was looking for a co-op to play with my non-gamer wife, I took a second look at Dungeon Siege 3. I found I had completely changed my perception of this game, because I changed my perception of its design choices, and it actually became one of my favorites of all time.

Dungeon Siege III is a gamepad-friendly isometric action RPG with local and online co-op. While much more casual than its predecessors, there's still plenty of quests, hacking, slashing, shooting, magic, looting, upgrades, lore, and dialog - and when multiple players (online or off) are in a story conversation together, players can vote for their preferred responses to NPCs, albeit Player 1 has the final say.
There are four characters to choose from, and each delivers a different fighting style (melee, ranger, sniper, magician). Each character also has two "stances" to vary up their attack strengh, range, and/or speed. Not to mention, the back story will also change, according to which hero you've selected.

Gone is the tactical pause. Gone is the squad management. Gone are the skill points you earn, specific to your fighting style. Gone are the multiple skill trees for each character. Each weapon and piece of armor you find can only be equipped by a specific character. Obsidian has "streamlined" this game, effectively consolizing it. This is the heart of Dungeon Siege 2 fans' complaints, besides multiplayer camera controls and multiplayer inventory management. You now will be only upgrading a single skill tree for your character, which means close vs ranged combat will not award skill toward that specific stance. Instead of holding down on right-click to attack, you'll button-mash, and each press will be one swing/shot. Also annoying to some, even when you gain NPC followers, you will not be in charge of their tactics, nor their upgrades.

This game was developed by the same people who made South Park: The Stick of Truth, Fallout: New Vegas, Knights of the Old Republic 2, Neverwinter Nights 2, and Alpha Protocol. I loved all of those games. My point, they KNOW role-playing. In my opinion, the story here is great. If you don't have nostalgia stars in your eyes, it's easy to see that the voice acting here is by far superior to its predecessors. Although the story is drastically shorter, it's certainly more focused.

All in all, I can tell you this: if you have a friend or loved one you want to play an immersive, open-world action RPG with while sitting on the couch together, this is the game. You'll find a rich story, a simple skill tree, upgrades, dialog choices, and tons of loot. It's one of the best (and few) couch co-ops that delivers a true RPG experience. Plus, gamers of all experience levels can enjoy it together.
I come from a Fallout 3 background, but my wife is really only good at Bejewelled and racing games. While I was able to try to craftfully master my character's moves, she was able to button-mash with a rifle-wielding hottie from a distance, and we made an excellent team! We were able to hack/slash/loot our way all the way through the campaign +DLC together and we both had a blast. If you've ever played/enjoyed Diablo 3 or Daggerdale on the couch with friends and/or family, and you like the idea of breaking up the action with cutscenes and dialog choices once in a while, I'm telling you, this really is an awesome game.

If you're looking for the next 100-hour tactical RPG in the Dungeon Siege universe, buyer beware.
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A 35 de 43 personas (81%) les ha sido útil este análisis
9.5 h registradas
Publicado: 23 de diciembre de 2014
Dungeon Siege 3 is actually a GOOD game, and you´ll enjoy it quite enough once you get past the 2 biggest problems of this game:

1) despite the fact that it is called DUNGEON SIEGE 3, and takes place in the same fantasy world of the previous 2 DS games, other than that it HAS ABSOLUTELY NOTHING TO DO with DS1 and DS2, and if the producers of the game had not named it DS3 this game would have more appeal and approval, overall.

Let´s see: unlike the other 2 DS, this is NOT a HACK´N´SLASH RPG, it´s a (quite good, actually) ACTION RPG, with very pretty graphics (even now, considering its age), good acting voices, a deep and intriguing storyline full of lore.

2) A good controller is MANDATORY for this game become playable (and fun). Once you get the hang of it you´ll discover a whole different game than the one described by most of the reviews.

So, my advice, coming form a HUGE Dungeon Siege fan, that spent hundreds of hours on the previous titles, is to give this game a chance, making an effort to completely forget this is called Dungeon Siege 3, and after the initial hate ends, you´ll be surprised.

8/10 (Y)
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A 11 de 12 personas (92%) les ha sido útil este análisis
76.4 h registradas
Publicado: 15 de febrero
One of my favorite games of all time.

An action RPG (more RPG than ARPG, you mind), with an in-deapth storyline and good loot tables. They did a fantastic job with the atmosphere of each area, capturing the feeling of darkness and turmoil in each zone while keeping the individuality of each location.

The combat is challenging, and each playable character brings a feeling of uniqueness to the combat. The followers add support that (at times) is much needed. The loot system is decent, and upgrades feel exciting. Watching your gear change as you gain levels is as satisfying as it is in any other well-done ARPG.

As long as you're not looking to play this game with friends, you'll find DS3 to be a well-rounded, immersive game with a storyline that will suck you right in.
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A 10 de 11 personas (91%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
21.8 h registradas
Publicado: 7 de febrero
Fun game, enjoyed the co op. Supposedly this game is horrible but I missed the memo so I really enjoyed playing it with a friend.
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A 9 de 11 personas (82%) les ha sido útil este análisis
29.2 h registradas
Publicado: 14 de febrero
A lot of people ♥♥♥♥ and moan about this game in the reviews, and I can understand why. The game plays nothing like either of the first two titles, and is quite restricted in what you can customize about your character. That aside this is a really damned fine RPG, and the story is very much equal to the other Dungeon Siege titles. Available quests and in game lore pay a great deal of tribute to those titles as well. The biggest complaint I have for this one is the camera is really restricted in how far you can move it and zoom, there are a couple quick fixes available on the net that will remove this though, and that makes the game much better by itself. Locations and characters are quite beautifully done, and the voice acting is very good. The only real negative to this game is that the story cut scenes are basically poorly drawn stills with narration.
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A 9 de 12 personas (75%) les ha sido útil este análisis
17.2 h registradas
Publicado: 21 de marzo
One of the best isometric action games there is. Definitely a really good game. Four playable classes, my fav being the mage because he has cool looking spells like clockwork bombs. I have beaten the game with him and the entire game was awesome. Now I am playing the dlc Treasures of the Sun with my gunner. The gunner can switch between a rifle and dual wielded weapons that include a one handed shotgun and pistol and she has some really powerful skills. The fighter chick can summon a fire dog to help and the warrior is pretty self explanatory with some good skills also. The voice acting is very good and the game has memorable sound effects. The mouth movement actually matches the words in most cases in cut scenes. That's some pretty good detail for a top-down action game. The music is superb and always fitting of the place and mood. The graphics are really very good and hold up very well even by today's standards. The best thing about the game is its unique combat system. You get two sets of weapons with three skills each, and you can hold right trigger to activate more powerful versions of your spells or hold left trigger to activate healing and defensive skills. Obviously I play with a xbox 360 controller and it actually works very well because otherwise I would never even consider using a controller for a isometric game. A good example of a game that you can easily find somewhere on sale for a steal or could actually pay its regular price of $15 and that is still a great price, especially since the game will give you around 14-16 hours of playtime as it did me.

8/10 one of my all-time favs.
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A 3 de 3 personas (100%) les ha sido útil este análisis
20.2 h registradas
Publicado: 27 de abril
I gather that the Dungeon Siege fanbase for the first two games looks down on Dungeon Siege 3 as a departure from the very enjoyable gameplay motif. But I never played those two games. I started with Dungeon Siege 3, and it's not really half bad. The combat can get stale and the looting isn't as enjoyable as say Diablo or Titan Quest, and if you buy the game with the Treasures of the Sun DLC you'll get powerful items that will easily carry you through the rest of the game. The redeeming value in this adventure is the story and its lore, but if you're not the kind of gamer that enjoys that sort of thing, then you can skip this one.

For me, I enjoyed trekking mindlessly from quest to quest (with zero exploration since you can summon a path with the press of a button) piecing together the game world and its history.

I'd recommend it for someone seeking an easy RPG to play that's something other than Diablo. Watch my full review below:

https://www.youtube.com/watch?v=qjKTbT49_ds
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A 4 de 5 personas (80%) les ha sido útil este análisis
6.0 h registradas
Publicado: 21 de enero
Game is ok, but not great. It's decent enough to play but with so many co-op options that exist these days, this mediocre game just doesn't stick out. Still has it's own merits but is nothing speacial. Recommending it merely because it's not a bad game, and I did enjoy myself, but only get if it is on sale and you have a weekend with little else to do.
Overall Rating: 6.5/10
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A 2 de 2 personas (100%) les ha sido útil este análisis
7.5 h registradas
Publicado: 11 de mayo
Most of the negative reviews for this game are about it not being similar to the previous games and being a vastly different experience in the Dungeon Siege series. I've never played the first two games myself, however, even if I did, I would still believe Dungeon Siege III is a really good game. I would describe Dungeon Siege III as something that could be a Dragon Age action RPG spin-off.

Tell you what, try the demo and decide whether you want to buy it or not. If you are familiar with the Dungeon Siege games, try playing the third one again. You may actually like it, or not. Give it an hour or two. It could be a whole different game, but you know, if you enjoy playing it as much as I do, then it's a good game to you as much as it is to me.
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A 2 de 2 personas (100%) les ha sido útil este análisis
17.0 h registradas
Publicado: 3 de mayo
PROS:
1. Great story/lore
2. Your decisions shape the story/relationships with other characters
3. Great graphics/music/voice acting
4. Maps are easy to follow
5. Trail feature allows you to see where you need to go for a quest
6. Seamless changeable battle stances
7. Point and click facing enemies rather than mindless one-click automation (More engaging battles)
8. Learning about a set character's backstory and personality (Refreshing change from spending a lot of time customizing a character yourself)
9. Easy to follow/understandable/simple talent tree (Refreshing change from tedious, complicated talent trees)

CONS:
1. TERRIBLE camera angles / control. I mean it was so bad, I almost didn't want to play this game.
2. No zooming in feature.
3. Playing as Lucas is darn near impossible. You're in for a huge challenge if you decide to play as him.
4. This game has near NOTHING to do with the first two games, therefore making it more of its own game rather than a continuation to the series.

I felt like I owed this game my two cents because honestly I'm astonished at the amount of bad reviews. I will fully admit to this: After I first bought the game I only played it for one hour before giving up in frustration. The camera control in this game is absolutely TERRIBLE. If they would have just made it so the camera follows the way the character is facing, it would have solved the problem entirely. I also hated the fact I can't zoom in at all, because I like to look at my character and the monster detail closely on occasion. Despite this, I decided to give the game another chance later on because I am a huge fan of the Dungeon Siege series and I really wanted to finish the third installment. Getting used to the stupid camera controls took a lot of patience but eventually I found I had almost shrugged off an awesome game. The lore and storyline is rich and engaging, arguably the best aspect of this game. I also really enjoy how my decisions shape the game's outcomes and relationships with the other playable characters, much like The Walking Dead series (which I also love). The graphics and music are great, the voice acting is excellent. I liked how the maps were easy to follow and I almost never got lost due to the really great quest trail feature. Being able to swap between "stances" or whatever you want to call them during battle was near seamless. I actually liked that you had to point and click in the direction of the enemy rather than mindlessly clicking once on a target and letting your character attack by themselves as in DS1 and DS2(that is, if you choose the DS1 style of doing that when playing DS2). Many will argue that just having four generic characters is boring and un-inventive on the player's part - however I personally feel it is a refreshing change. You get to uncover this character's rich backstory, and learn their personality and style as you play. It's almost like getting to know a new friend rather than just making up a fake one. lol. Besides, I could spend upwards of 1-2 hours fully customizing my character down to the shape of her nose (*cough* Elder Scrolls anyone?) and for what? She's going to be wearing a helmet anyway, and even if you have a mod to make it so you can see your character's face, how often are you actually going to look at it? It ends up being kinda tedious, especially since I just want to get onward to the game! I -would- have liked to at least be given the choice of keeping their generic name OR coming up with my own like some RPGs, but meh it's not a game-changer for me either. As for other things I DON'T like about this game, let's talk about Lucas for a second. I'm a straight girl, so when I saw Lucas I was like wow this guy looks super hot...I'm going to try him out. ;P BIG mistake. The problem with Lucas is that to do any real damage you have to basically be up the enemy's ♥♥♥♥♥♥♥♥, and when you're in the process of doing that in a huge mass of flustercuck you're going to get mowed down as often as the White House lawn. Unless you fully specced into every healing ability possible and have a ton of chaos:vampirism as Lucas, then you're in for a world of pain my friend. I don't really like when a game forces me to spend all my talent currency in ONE thing. Like okay well if I don't want to die over and over and over again I better spend everything in every healing ability possible. Super lame! My favorite character has got to be Katarina. Her gear looks cute and girly, her voice actress sounds exotic and awesome, and she hits like a truck from afar. I can just sit back and send my cool hound in while doing some badarse sniping and when the enemy gets too close I can just switch to my sidearms and deal powerful knockback damage. Amazing. Anjali is also fricken AWESOME. She's absolutely beautiful, especially in her fire form with all those tribal tattoos and the orange eyes. The way they made her voice actress (as well as the other archon in the game) sound all ethereal-ish was cool as hell too, it really added depth to the exotic element of her race. Her fire jackal is super cute, I love the little noises he makes!! Her self-healing is ridiculously through the roof, it's almost impossible to die as her if you do it right. She also has some decent range on her attacks, and both of her forms are viable though I tend to stick more to her fire form. Reinhart is the only one I haven't tried yet and meh, I probably won't. For some reason whenever I look at him I think of the Sultan from Aladdin and I start laughing. Also the way he talks is kind of annoying. lol. I've never even used him as the AI. I'm sure he's a great character with great abilities if I just gave him the chance, but meh. Moving on, I see a lot of people complaining about the very basic talent tree but let me tell you something, I WELCOMED it. Huge, complicated talent trees with a billion different avenues has always been one of the things I actually DON'T like about RPGs. It's like, here let me google online what is the very best talent tree and fricken -research- how to play my dang character. Otherwise I'm going to be halfway through a game and realize shoot I totally screwed up my talent tree and I can't go back so now I either keep playing and pretend it doesn't bother me or restart. GROAN. It's like work instead of play at that point! In closing, I see a lot of the angry people are commenting that they don't like this game simply because it isn't like the other two. True, it IS sort-of a letdown that this game has next-to-nothing similar with the first two games other than some very minor basic lore ties. But I wouldn't just throw out the whole thing just because it isn't a similar or because it "shames the franchise". I tend to want to look at it as its own game...just ignore the whole continuation of the 3 slapped onto the name. :P
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A 1 de 1 personas (100%) les ha sido útil este análisis
44.7 h registradas
Publicado: 24 de mayo
After playing this game for quite some time I have found the game to be very functional dungeon crawler that combines support and co-op aspects. I'm pleased with the end result and have found the single player experience to be very good and entertaining. It is unfortunate that multiplayer does not allow you to carry over your earned items. You will have to play someone else's character. It's a pain. But great game none the less.
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A 10 de 19 personas (53%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
5.7 h registradas
Publicado: 26 de diciembre de 2014
Horrible addition to the now three part series.

DS1 was great with its freedom of development, varied items, and pause combat.
DS2 expanded on those three core systems and made an even better awesome pause combat game.
This game (DS3) butchered the freedom of development system, destroyed the item progression, and absolutely ruined the camera controls.

This game was nothing but and EXTREME LET DOWN following in the footsteps of DS2.
I don't know how anyone could vote this positive having played either 1 or 2, or even neither. The game is just missing so many basic core fundamentals that are necessary for something this expensive and polished by a big name.

If ever there is a DS4, I pray that it is made by an entirely different team.
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A 14 de 27 personas (52%) les ha sido útil este análisis
1.7 h registradas
Publicado: 14 de enero
When I first came across the Dungeon Siege franchise, it was magic. Loved the style, loved the gameplay and got very taken in by the story. This was (somewhat) well adapted into Dungeon Siege 2, which I ended up spending at least 100hrs on.

Then when the 3'rd was announced, I was ecstatic, the trailer looked awesome, the graphics amazing... however, these feeling were not to last. I bought and play the game for nearly 2 hours and little by little it became very clear to me. The magic was gone. I understand the need to try new things, (and since it wasn't even published by Microsoft, it makes sense), but I didn't get Dungeon Siege 3. I got something else. The story is dull at best, the gameplay is... not for me, and I'm left with an empty feeling and a horrid excuse of a game.

No go from me.
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A 6 de 6 personas (100%) les ha sido útil este análisis
20.9 h registradas
Publicado: 16 de abril de 2014
Si jugaste a las dos primeras partes, esta tercera es inferior a ellas. Al menos es un ARPG que entretiene, más centrado en la acción que en el rol eso sí, que me ha llevado 20 horas terminarlo haciendo casi todas las secundarias creo.
Un punto a favor del juego es que tiene COOP local, algo cada vez más raro de encontrar en un juego, para dos jugadores. El dlc añade un nuevo mapa a explorar, en el desierto, y tres nuevas habilidades de las que sólo nos podremos quedar con una. Se nota que es un tijeretazo del juego original, pu.tos dlc.
Todos las armas y objetos que vamos recogiendo no sirven de mucho, para venderlos en los mercados, pero tampoco es que haya cosas interesantes que comprar en ellos. Casi siempre llevaba una arma mejor que la que podría comprar en ellos. Hablando de armas, estas se pueden modificar con las pocimas que vamos encontrando.
A lo largo del juego podemos llevar tres personajes secundarios a elegir en cada momento, aunque en el 1 creo que podían ser hasta cuatro al mismo tiempo. Y el burrito para aumentar el inventario, en esta tercera parte no aparece :( porque el inventario es ilimitado
Los gráficos no están mal para ser un port de consola, se nota sobre todo esto último porque el juego está pensado para ser jugado con mando. Una cosa que no me ha gustado ni un pelo es que no tenemos mapa, sólo radar, aunque si marcamos las misiones a hacer nos marcará el camino a seguir, facepalm, si así lo queremos. Podemos ver que el juego está bastante más simplificado que los anteriores, aunque me ha gustado.
Nota: 7/10
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A 5 de 7 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
37.6 h registradas
Publicado: 4 de noviembre de 2014
Recuerdo lo que supuso la salida del primer Dungeon Siege al mercado, un juego magnífico en algunos aspectos, y algo limitado en otros, irregular, a la tercera parte le sucede algo similar.

Estamos ante un juego entretenido, donde lo pasaremos bien de principio a fin, y en este sentido si esta premisa funciona lo demás es accesorio, pero siempre habrá que destacar sus puntos fuertes y los flojos. Pocos personajes a elegir, pero bien diferenciados entre sí, aunque el sistema de combate utilizado es efectivo, pero supone un engorro el hecho de implementar las mismas teclas para ciertas acciones. Es estándar en cuanto a este tipo de juegos, no destaca en este sentido.

Los parajes por los que se desarrolla la historia son bellos, escenarios repletos de detalles que no necesitan de un ordenador potente para moverlos bien; recordará bastante al Dragon Age, notándose la mano de Obsidian de por medio, que si algo bueno tienen es la belleza que implemetan a sus ambientaciones, muy oscuras en algunas ocasiones. Escenarios muy lineales que empeoran la experiencia del juego, y una duración muy corta para un juego de estas características. Las hojas de personaje también resultan confusas por algunos detalles.

El multijugador si gana enteros pues es más divertido jugar con uno o hasta tres compañeros humanos más que hacerlo en solitario, más recomendable.

En definitiva, un juego machaca-ratones que como el resto de la saga no destacará entre la mayoría, se limita a cumplir su papel sin grandes alardes y ofrecer unas horas de sano entretenimiento. Recomendable durante ofertas.

Nota: 6,5/10
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A 2 de 2 personas (100%) les ha sido útil este análisis
22.4 h registradas
Publicado: 6 de octubre de 2014
I played a lot of hours and I must to say that it makes very fun to play it Coop
I dont understand why so many negative reviews about this AMAZING game :(
I'm thinking to buy Dungeon Siege 1 and 2. They are not coop, but after see this one, I think it deserve to be in my Steam games libray :D

I give 7 / 10

I dont give more as 7 becouse it have some bugs, but the story and the gameplays are good.
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A 3 de 4 personas (75%) les ha sido útil este análisis
2.8 h registradas
Publicado: 22 de agosto de 2014
Entretenido y con una historia muy interesante, lo tenia abandonado por ahi y ahora que e empezado no puedo parar, tambien hay que decir que soy fan de la saga
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A 1 de 2 personas (50%) les ha sido útil este análisis
0.4 h registradas
Publicado: 1 de enero de 2014
Caca
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A 1 de 3 personas (33%) les ha sido útil este análisis
143.8 h registradas
Publicado: 14 de diciembre de 2014
Este juego tienes unos gráficos muy buenos, y un desarrollo artístico muy bien elaborado. La mecánica de juego es interesante, y me he encantado especialmente el diseño de la magia de Reinhart. La historia no está mal, y encuentro muy positivo el hecho que tus acciones influyan en la historia. En general es un juego correcto, pero tenía el potencial de ser un juegazo. La historia es algo floja, porque no tiene nada que ver con las entregas anteriores de la saga, y los atributos de los personajes no están bien explicados. El desarrollo de los personajes está bien, pero sólo puedes llevar a uno como principal, y no hay bastante juego como para que tengan un gran potencial de desarrollo. Además, como no los puedes llevar, los atributos y habilidades de los secundarios los repartes un poco al tuntún.

En general, lo recomendaría a alguien que no hubiera jugado a los juegos anteriores y si estuviera muy rebajado, sin esperar demasiado.
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A 2 de 10 personas (20%) les ha sido útil este análisis
30.5 h registradas
Publicado: 27 de julio de 2014
està mal optimitzat, necesites mínim un i5 per jugar en condicions, i al principi és caòtic, tot i que els textos estan en castellà, vas perdut. Però si tens una bona maquina, quan et donen un company el joc enganxa molt, i té moments èpics
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