Combattez les hordes dans un monde mystique et fantastique.
Évaluations des utilisateurs : Variable (670 évaluation(s))
Date de parution: 20 juin 2011
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter ce jeu à votre liste de souhaits ou indiquer que vous n'êtes pas intéressé

Acheter Dungeon Siege III

Packages qui comprennent ce jeu

Acheter Dungeon Siege Complete

Inclut les 4 articles suivants : Dungeon Siege, Dungeon Siege II, Dungeon Siege III, Dungeon Siege III: Treasures of the Sun

 

À propos de ce jeu

Pendant des siècles, les légionnaires ont protégé la nation d'Ehb jusqu'au jour de la trahison et de la décimation. Le Mal est de retour et les habitants restant d'Ehb vont une nouvelle fois demander protection aux légionnaires. Accepterez-vous la tâche qui vous est confiée ?
Dungeon Siege III est un jeu de rôle et d'action qui avec une jouabilité nerveuse, une vaste collection d'aptitudes, des tonnes de trésors et un scénario construit par Square-Enix et Obsidian Entertainment. Les joueurs vont pouvoir jouer seuls, sur le canapé avec des amis ou en mode multijoueur.

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP SP3, Vista SP1, Windows 7
    • Processeur : Core 2 Duo 2.5 GHz ou équivalent
    • Mémoire vive : 1,5 Go de RAM
    • Carte graphique : ATI Radeon HD 3870 ou NVIDIA 9800 GT
    • DirectX® : DirectX® 9.0c
    • Son : Accélération son non requise
    • Disque dur : 4 Go pour une installation complète
    Recommandé
    • Système d'exploitation : Windows 7
    • Processeur : Intel Core i5 750 2.67 GHz ou équivalent
    • Mémoire vive : 2 Go de RAM
    • Affichage : ATI Radeon HD 4870 ou NVIDIA GTX 260
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 20 novembre
Un bon gros jeu de casu.
Si vous avez aimé Kingdom of Amalur et son pauvre gameplay consistant à spammer atk/roulade/atk etc sans aucune finesse, vous ne serez pas déçu. On est ici très très loin des standards des rpg/h'n's.

Le jeu tient plus d'un beat 'em all qu'autre chose. Si vous avez aimé DS 1, sachez que cet opus n'a rien à voir avec les 2 précédents.
Le scénar est des plus indigeste, avec toujours les mêmes éléments crypto kabbalistes qu'on nous ressert tout le temps. Du Square Enix pur jus mais un jeu des plus ennuyeux qui ravira (peut être) les moins exigeants (après tout, même les films de Shyamalan trouvent leur public...), mais qui risque fort de très vite lasser les gros gamers tant la réalisation plutôt soignée ne parviendra pas à faire oublier la vacuité du gameplay.

En bref : un jeu pour console : A éviter.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
5.5 heures en tout
Posté le : 5 novembre
ce jeu et sympas ;)
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 23 novembre
If you have previously played a Dungeon Siege game, do not pick up DSIII, it is not Dungeon Siege, and out of respect for the original developers of the game, i regret buying this product.
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 8 (50%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 28 octobre
Bland, boring, uninspired. Not to mention, not much in common with it's predecessors.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
14.3 heures en tout
Posté le : 14 novembre
Definitely like the play style: similar to Diablo, but I find the difficulty setting is much higher (easy on here is somewhere just above Normal on Diablo), without being a copy + paste game.
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
19.5 heures en tout
Posté le : 15 novembre
This game has been definitely underrated. It's party based RPG is one of the best I've played. PC version is a pain on laptop because of directional attacks based on your cursor. There are a few glitchy spots, but nothing you can't play though. Decent story, decent gameplay. Rating: 4/5
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
5.8 heures en tout
Posté le : 13 novembre
I just can't play this...after the fantasitc memories from the first two...this dog$hit just ruined the franchise.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
12.9 heures en tout
Posté le : 17 novembre
Pass on this one unless the pack is on sale and you can score the first two games.
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
78.0 heures en tout
Posté le : 18 novembre
SUCKS. boring. want my money and time back. nice graphics it just isnt entertaining.
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 13 (38%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 31 octobre
Ugh, just playing this game for the quarter made me feel sad. Atleast dont call it dungeon siege if you cant have "real" backpacks and a 4+ party of followers.
you disappoint me microsoft, this was the series you actually did good, why did you sell?
This does indeed not give a "dungeon siege" feel.
Terrible gameplay, average story.
The gameplay is just terrible yet its meant for controller.
WASD to move? dafuq? if you first make a "dungeon siege" it should atleast be point&click, right?
I hope there arent coming any sequels to this bulls.h.i.t game.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 5 (20%) ont trouvé cette évaluation utile
11.3 heures en tout
Posté le : 10 novembre
i recommend this games its pretty fun
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 4 (0%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 9 novembre
Poor controls and camera
Cette évaluation vous a-t-elle été utile ? Oui Non
31.4 heures en tout
Posté le : 23 novembre
tres bon jeu !! mais vraimentrapide a terminé et sans grande difficulté, heureusement les quetes annexes ajoutent un peu en durée de vie
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
19.3 heures en tout
Posté le : 7 août
A mi-chemin entre l'Action-RPG et le Hack'n'slash, Dungeon Siege III propose un mélange qui marche plutôt bien. Le scénario, bien qu'assez banal par moment, est bien raconté (merci Obsidian) et il faut compter minimum 15-16 hr pour en venir à bout. Ce qui est agréable comparé à un Diablo III ou autre, c'est qu'on retrouve les combats nombreux et nerveux mais qu'en plus ils sont couplés à une histoire à choix multiples. Des choix qui ne changent pas énormément la face du jeu mais qui ont le mérite d'être là, on se sent ainsi bien plus impliqué. Les quêtes annexes sont bien foutues et donne en général toujours un loot de qualité pour récompenser le joueur. La DA, réussie, donne une identité au jeu et l'empêche de passé pour un clone d'autres licences.
Il y a 4 personnages différents à jouer avec chacun son propre gameplay et ses compétences, plusieures possibilités d'évolutions et du loot d'équipement varié. Il y a vraiment moyen de bien optimiser son perso et de le spécialiser pour en faire un DPS ou un tank ou encore un adepte des coups critiques, que ce soit à distance ou au corps-à-corps.
Ajoutons à tout cela de la coop et on obtient un bon petit jeu bien sympa.

Des défauts sont tout de même présents. Le monde est assez petit, il y a peu de maps et peu de villes. N'espérez aucune exploration fouillée, le jeu se concentre avant tout sur les combats. La caméra peu réglable connait quelques ratés pendant certains combats et elle ne permet pas d'avoir une bonne vue de prés (dommage pour les screenshots). Certains passages moins inspirés rendent parfois le jeu répétitif.

En promo, pendant une période creuse, il comblera sans mal quelques soirées.
Cette évaluation vous a-t-elle été utile ? Oui Non
40 personne(s) sur 46 (87%) ont trouvé cette évaluation utile
4.3 heures en tout
Posté le : 8 juillet
Meh...it's average/slightly below for a generic hack and slash, which is part of the problem. DS 1&2 were damn good, and then you get this ____________. You could build your character how you wanted based on spells found and weapons used, now you are stuck in predefined roles as named characters. You used to have a fairly open world to explore, now it's pretty much a guided tour...seems like things keep getting "simplified" for "our benefit" in many modern games.

If you can get it cheap, go ahead...It's decent, but I wouldn't suggest paying full or even half price.
Cette évaluation vous a-t-elle été utile ? Oui Non
15 personne(s) sur 18 (83%) ont trouvé cette évaluation utile
32.8 heures en tout
Posté le : 20 octobre
Summary (TL;DR)
Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.
I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something. 7/10

Detailed review
RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: a knight for meele/tank, a rifle and pistol/shotgun wielding ranged character, an agile fire magic female warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 stances that can be switched on the fly, each stance has one attack and 3 active abilities. There are also 3 defensive abilities per character. Active abilities include heavier or AOE attacks, buffs/debuffs, or even summoned creatures. Defensive abilities include healing, pushing back of enemies or buffing yourself. As you use attacks and abilities you fill their mastery bar and once you’ve mastered it, you can perform an empowered version of it. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor slots, a ring and a pendant slot), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying, particularly, I suspect, in local coop.
However, with this 2-stance system sometimes it’s a bit difficult perform actions from different stances in the heat of battle with a lot going on. Of course, it would be easier with pausable combat and 1-9 keyboard hotkeys, but this is a 3rd person action game. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Again, local coop should be fun.

I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, and the characters from the first game are now close to legends, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to reestablish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.

The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.

The graphics are quite good, showing some age by now, but at least in runs well, high FPS. However, the camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn’t provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.

The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.
Cette évaluation vous a-t-elle été utile ? Oui Non
12 personne(s) sur 16 (75%) ont trouvé cette évaluation utile
24.2 heures en tout
Posté le : 24 octobre
Probably the most important info about this game is: This is not hack&slash. This is pure action game
This is not continuation of old Dungeon Siege games by any standard.
When I first play this i thought what the heck is wrong with this game?!
I played with keybord and mouse and I was completely confused by the camera and controls.
There are only three or four classes with pretty much no room for customization.
I stopped after half and hour and felt cheated but...
After few moths I gave this another try. Now I was prepared.
I grabbed proper gamepad, took the class with the lady that hold rifles, pistols and shotguns and...I was blown away.
This is extremely fun action game. It's very challenging. Boss fights are probably the best part.
Graphic are beatiful and get better the longer You play.
I understand that this might be not game for everyone especially for those rooted in H&S reality but If You like pure action and Your gamepad literally burning under your fingers give it a try.
Cette évaluation vous a-t-elle été utile ? Oui Non
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 7 septembre
Not sure why they even bothered to call this game Dungeon Siege III. Nothing like the first 2, not even published by Microsoft. I guess Microsoft just sold the name to Square Enix to publish it. Truly second rate game, wouldn't even buy it on sale.
Cette évaluation vous a-t-elle été utile ? Oui Non
13 personne(s) sur 20 (65%) ont trouvé cette évaluation utile
4.5 heures en tout
Posté le : 17 octobre
hmmmm... I love the first dungeon siege and my playtime was about 30 -35 hours.
this one? well I love the graphics though.. but the story and the gameplay just extremely horrible.
nope.. not gonna play anymore, thanks
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
15.9 heures en tout
Posté le : 20 août
Rating 7.5/10

What is it?

Action RPG

The Good:

+Graphically the game is beautiful, but what really stands out is the use of color especially in regards to the characters skills. Every skill used is colorful and bright and makes the combat really stand out. Making a critical ht is satisfying because it really stands out. It makes you wonder why other developers are so afraid of having color in their games.

+4 unique characters each with their own unique play style. Every character has 2 offensive stances used to either deal with single or groups of enemies and one defense stance. Each stance has 3 skills associated with it. Each skill has 2 way you can upgrade it, allowing you to customize how you want to develop your character. In addition each character has a passive skill tree further adding to your build. All of this leads to interesting builds.

+The game play mechanics are a bit more unique to this type of game. In order to use your abilities you need force and the only way to gain force is to attack your enemies. Defensive skills use power spheres which fill up as you take damage. All of this creates some unique game play elements and changes the way you play and develop your character. Dodging and blocking also play an important role in game play,

+You can always rely on Obsidian to craft a well thought out story. The games side quests in some regards are even more interesting and creative than the main quest. Books and lore are scattered around the world to further flesh out details if your into that sort of thing.

+Music/sound and voice acting are all top notch.

The Bad:

-If there is one aspect of an action rpg that you need to get right it's the loot. The loot has to be exciting, it has to make you want to kill enemies to discover new items, it should feel rewarding. This game has non of that. The loot in this game is boring. For the most part, loot just changes stats and more likely than not you will equip the loot that gives you the highest stats. A good loot system means the player has to make tough choices, this game doesn't do that.

-Multiplayer is all but dead meaning you are not going to get any achievements related to multiplayer. Even if you do play a multiplayer game you character progress is not saved if you join someone else's game when you go back to single player. How this even passed in today's time is mind boggling.

Conclusion

I really loved this game, I played it many times on 360 and will continue to play it here. This game gets a lot of things right in regards to the genre sadly it also gets things horribly wrong as well. I love that each character is really unique and no two characters play the same. Hopefully we see Obsidian get to make another with more improvements.
Cette évaluation vous a-t-elle été utile ? Oui Non