The Void is a beautifully assembled game and experience. Looking back on it, The Void is not a very plot heavy game but it succeeds in immersing you in its world better than most anything I've played, and it does this with the strength of its many seamlessly blended gameplay elements, its wonderful art direction, and its audacity to challenge the player with loss and regret.
The Void consists of two main gameplay components. One is a 1st person survival-horror esque land where you traverse dark-yet-whimsical chambers in search of the resources (this resource being Color) to keep yourself alive. Some of these chambers are peaceful, while others contain unfriendly abominations. The second is a 2d map of the entire Void, where you'll take all the color you've collected in your pockets and gobble them all up as your character moves from chamber to chamber. If you have no color left in your pockets to "eat", you die. The metabolized color can then be expended when you enter the next chamber. There isn't enough Color lying around to keep you alive though, so you'll need to use your metabolized color to plant gardens, gardens that you'll come back to and reap an even greater return.
These are the BASICS, and it gets very, very tricky from here. Plant too much color and it will go to waste, as you'll never be able to use it all. Plant to little and you'll starve yourself. Some chambers house "Sisters", beautiful and oft lightly-clad women that demand a bounty of 2 specific colors before they allow you to pass, so amassing enough of a specific color whilst remaining conservative can become a tenuous balancing act. Other characters called "Brothers" are huge, hideous, twisted abominations that protect The Void and will denounce you for your spending of their precious Color. The conflict between the brothers and sisters will be the first thing to open your eyes to the most important theme of The Void: You Will Never Be Perfect. You will never please all of the Sisters, you will never please all of the Brothers, you will always waste color, you will make mistakes, there will be consequences, but you can still survive.
It was a very profound moment when I realized this about The Void. I have a compulsion in games to 100% everything; find all the upgrades, conserve my valuable ammo, 5-star every puzzle... but The Void will never let you do that, because in The Void there is always balance, for every victory a failure, to give you must first take. To achieve 100% efficiency you would need to be a god, and you are but a mere man. Living with and dealing with regret is a powerful motif in The Void, and something that very few developers are willing to challenge their players with.
To sum it up, The Void uses perfectly blended gameplay elements to create a vast, living, breathing world for the player, for you. The Void never tells you for certain how you are supposed to act, who you are supposed to be, and you'll never know for sure if you're doing the right thing. In this way, your character in The Void becomes the perfect empty vessel for you to experience this fantastic and surreal world through your own eyes, and it is quite the experience.
Posté le : 2 janvier 2014