This content requires the base game The Talos Principle on Steam in order to play.

User reviews:
Very Positive (13 reviews) - 100% of the 13 user reviews in the last 30 days are positive.
Very Positive (422 reviews) - 95% of the 422 user reviews for this game are positive.
Release Date: Jul 23, 2015

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This content requires the base game The Talos Principle on Steam in order to play.

Buy The Talos Principle - Road To Gehenna DLC


About This Content

The Talos Principle: Road to Gehenna follows the narrative of Uriel, Elohim's messenger, as he explores a strange, hidden part of the simulation on a mission of mercy and redemption in an attempt to free the souls of the damned at all costs.

This substantial expansion consists of four episodes that take experienced players through some of the most advanced and challenging puzzles yet. The Talos Principle writers Tom Jubert and Jonas Kyratzes have returned to pen the expansion and show players an entirely different side of Elohim's world through a journey to Gehenna filled with new characters and a new society with its own history and philosophy.

Update: Added Russian, Italian and Polish text and voices.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP 32-bit (with service pack 3)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 class GPU with 512MB VRAM (nVidia GeForce 8600 series, AMD Radeon HD 3600 series, Intel HD 4000 series)
    • DirectX: Version 9.0
    • Storage: 5 GB available space
    • Sound Card: DirectX9.0c Compatible Sound Card
    • OS: Windows 7 64-bit
    • Processor: Quad-core 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 class GPU with 1GB VRAM (nVidia GeForce 480 GTX, AMD Radeon HD 5870)
    • DirectX: Version 9.0
    • Storage: 8 GB available space
    • Sound Card: DirectX9.0c Compatible Sound Card
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3
    • Processor: Intel Core 2 Duo 2.2 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GT 9600M/320M 512MB VRAM, AMD Radeon HD 4670 512MB VRAM (Intel integrated GPUs are not supported!)
    • Storage: 2 GB available space
    • OS: OS X version Snow Leopard 10.6.3 or later
    • Processor: Intel Quad Core 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 480 GTX 1GB VRAM, AMD Radeon HD 5870 1GB VRAM (Intel integrated GPUs are not supported!)
    • Storage: 4 GB available space
    • OS: Linux Ubuntu 12.04
    • Processor: Dual-core 2.2 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT 512MB VRAM, ATI/AMD Radeon HD2600/3600 512MB VRAM
    • Storage: 5 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: OpenGL: 2.1 or higher
    • OS: Linux Ubuntu 12.04
    • Processor: Quad-core 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 480 GTX 1GB VRAM, ATI/AMD Radeon HD 5870 1GB VRAM
    • Storage: 8 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: OpenGL: 2.1 or higher
Customer reviews
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Very Positive (13 reviews)
Very Positive (422 reviews)
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253 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
183 of 189 people (97%) found this review helpful
1 person found this review funny
Posted: July 23, 2015
An excellent expansion featuring more difficult puzzles, and a completely new terminal-driven story. There are a couple twists compared to the base game... instead of collecting Sigils, you primarily solve puzzles to rescue robots, and the terminals are much more interactive this time around (if you skipped them in the base game, definitely have a go this time around.)

The level design feels more spacious and open, with less of a sense of being a rat in a maze. There's more verticality in the terrain and in puzzles themselves. The puzzles are a step above the base game in terms of difficulty. Because it's DLC, there are no introductory puzzles, so you're expected to have played through the base game.

I'd estimate at least 10 hours worth of content if you 100% the DLC all on your own (puzzles, stars, reading.) I highly recommend it if you enjoyed the base game, as there's a lot of new and interesting things going on here.
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122 of 126 people (97%) found this review helpful
4 people found this review funny
Posted: August 17, 2015
The Talos Principle: Road to Gehenna is the first major DLC of Croteam's acclaimed puzzle game. Click here to read my review of the base game. This add-on introduces a separate campaign with more difficult puzzles and a brand new plot. You play as Uriel, one of Elohim's messenger, and your mission is to save the ones who were sent to "prison" in Gehenna before the simulation starts to delete itself.

The Pros:
  • New Content - This isn't just a new campaign with some extra levels, glued a name sticker on it and called it a DLC. This brings a very thought out story of what happened with past iterations of the child programs, how and why they were imprisoned and what they made of it. The MLA terminals are now replaced by a Forum Board written by those imprisoned, and instead of collecting sigils, you are rescuing robots.

  • Challenging Levels - There are a total of 24 levels to complete, 16 hidden stars to find, and two sigil puzzles to solve, across 5 worlds. This might appear to be dwarfed by the base game in quantity, but these levels are significantly harder and assume that you have completed the game before and are familiar with all sort of tricks. If you thought that stars were hard to find before, you will be amazed by how much effort, outside-the-box thinking and exploration is required to get (most of) them.

  • Gehenna Forum Board - I very much enjoyed the base game and interacting with Milton and Elohim, but I wanted to be able to communicate with some of the other programs that left messages for me. And regarding the QR Codes, they are still present here, but in very reduced numbers compared to the base game. (And for good reason. All of the residents are locked in a cell. They couldn't just go around painting walls.) But in Gehenna, computer terminals give you access to a forum maintained by its residents, and you can read chats between them, read their fiction stories, view their ASCII art, contemplate the "outside world", even play text-based games. Every member has its own personality and you can really distinguish that. I won't spoil the details about the interaction, but I can say that I bet you'll can't wait to finish a level so you can see what's new on the Board.

  • Level Types - These levels have been made hard, but leaving aside very annoying elements such as Time-Based levels (only two of them) and only a few feature mines and turrets. Most of them are a combination of fans, boxes and lasers. Lots of lasers. In fact, the Star World (bonus levels) are 7 exclusively laser based levels. And don't think they are repetitive. Many of them are hard, unique and require you to really think them through.

  • No Elohim - Elohim sends you to Gehenna to help the ones trapped there to ascend, as it is out of his reach. So technically are his lackey, but it seems to be for a good cause and he won't bother you with godly voice-overs.

The Cons:
  • Pricy - While I do not regret the purchase, and I think this is one of the most enjoyable second campaign DLC I've played so far, you pay half the price of the game for a quarter of the levels. However, don't let this influence your purchase. If you enjoyed the main game, you won't be let down by this.

  • Few Achievements - It only adds 4 achievements to the game, and all of them are related to completing the game. I wish there were more of them, to give you an even harder challenge.

  • Ending Choices - There are three possible endings, but they are not very different and all the choices required to determine what happens are not dependent on your actions during the game, only the final interaction with the terminal.

This DLC is totally worth it. If you enjoyed the base game and want to be challenged, look no further and buy it. Hard puzzles, beautifully executed forum interactions and a unique and separate story line with new characters make this an easy sell. Buy with confidence.

If you liked this review or want to see more of my recommended games, you can view my reviews here, and be sure to follow our curator group: Follow Original Curator Group
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112 of 116 people (97%) found this review helpful
1 person found this review funny
Posted: July 23, 2015
This is an amazing add-on for an already amazing game. The philosophy on display is just as good as the original base game, though instead of carrying primary themes discussing machine intelligence and what it means to be alive, this DLC draws on Plato's Allegory of the Cave and translates it into a modern retelling with a twist. I won't spoil anything, but if you're thinking of buying this for the philosophy, it's well worth it.

If you're thinking of buying it for the gameplay, it's deserving in that respect too. They introduce no new puzzle mechanics, but rather take the puzzle mechanics of the original game to their logical extremes, making for mind numbingly clever and difficult gameplay that does a lot of interesting things with mechanics you're already familiar with.

It's short, but has a lot of extra content aside from what's required to beat it. You should also not buy this unless you've beaten the main game and want more. There is no tutorial here, the story is based on the ending of the original game which will spoil it if you didn't experience it already, and the difficulty is high. If this sounds good to you, give this a try. You won't regret it.
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93 of 116 people (80%) found this review helpful
30 people found this review funny
Posted: July 26, 2015
✓ it exists,
✓ it has a better story than base Talos,
✓ it takes more time at the terminal than at the actual puzzle,
✓ it contains wonderful terminal-driven mini-games,
✓ it has more stars per level than base Talos and they are easy to find,
✓ it is actually quite challenging to get them,
✓ it is the day of its release, and Croteam has already put it on sale.

✘ it ends. BibleThump

7/8 would pay 9€ again.
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52 of 56 people (93%) found this review helpful
2 people found this review funny
Posted: July 23, 2015
What can I say, other than this is a great expansion and well worth your money. Thought the puzzles in the original game were too easy? Well be prepared to be dropped immediately into the most difficult puzzles you have faced yet. The stars will seem impossible at first, but as you unravel the pieces, you will discover the most brilliantly designed puzzles imaginable.

The story follows the same structure as the original game, progressing the story through terminal texts. However, the expansion takes a fresh spin that makes the storyline feel fresh. Instead of random documents, the storyline progresses through dozens of bots talking on a message board. This adds a fresh dialogue and introduces some pretty witty humor.

At the end of it all, the expansion includes 24 puzzles, 16 stars, and plenty of easter eggs to make the average player more than happy. Expect it to take about 10 hours if you want to solve every puzzle the DLC offers.
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40 of 43 people (93%) found this review helpful
3 people found this review funny
Posted: November 13, 2015
RtG is a great DLC that adds quite a lot of real content.

Basically, you get 24 more puzzles to solve, 16 more stars to collect and about a dozen Easter eggs to hunt down, and a lot more text to read, which enriches the whole story. Not to mention some optional and short choose-your-own-adventure games you can play from the terminal.

A few points:

* RtG is HARD. I think only one or two of the puzzles were easy, but all of them should be harder than the latest levels on the main game.
* Not as good as the main game, but still very, very good!
* 4 endings for you to see.
- Took me about 12 hours to beat (only checked guides for about 3 or 4 stars, but not for puzzles)
* Doesn't add new mechanics, and doesn't feature any puzzles with platforms.
* Bunnies and leprechauns included

To sum it all up, if you liked the main game and you want some more, and if you think you can take on a harder challenge, don't think twice before getting this DLC!
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21 of 23 people (91%) found this review helpful
2 people found this review funny
Posted: January 3

Dominus Tecum, Virgo Serena

Suspending active process............Done.

As a stunning conclusion to the story presented in The Talos Principle, you are no longer tasked with self-discovery, with puzzles for the sake of puzzles. No, you are shown a world that is in full swing, where everyone is making the most of their eternal imprisonment for rousing the ire of EL0HIM. And the beauty that can be wrought from inside a cell, unable to contact the outside but through a terminal, is incredible.

As the description states, you play as EL0HIM's most beloved messenger, Uriel. After being loaded up, you begin your journey into Gehenna. And you have very little time to satisfy the requirements as they have been set before you, as the Process is complete and the simulation is undergoing deletion.

In this world, however, no one will trust the word of EL0HIM. It is up to you to find out how to convince them otherwise, lest you fail HIM.

Collecting additional data.........Done.

The puzzles are all very similar to that which you will find in The Talos Principle, but don't begin to think that Gehenna won't ask you to expand on your skills even more. In this world, you cannot skip over the walls and narrowly slip into areas, claim your prize, and then reset yourself. No, this time, you are tasked with opening a path for those trapped within Gehenna's many cells, setting free those that might otherwise have suffered a fate worse than death.

That isn't to say that you should try to rigidly think within the box, either. No, this is The Talos Principle, and you are not only encouraged to put aside the box that would stall your creative solutions, but sometimes required to outright destroy the box, to rewrite the world into your own solution set. You must hurry, though, for if you cannot save everyone, then you are lost with them.

And the worst thing that could befall anyone is to be forgotten in aeternum.

Analysing logic performance..........Satisfactory.

Though you are working to save them, not all of the citizens of Gehenna will be so gracious. Those in power may see fit to try and halt your progress at every turn. However, they must all be saved if you wish to complete your task. And thus, you must take part in their world, but also ignore the barriers that they would place before you.

EL0HIM may not be loved here, but you must still save those that rebelled against HIM, that sought to question the process as it was handed to them. For creativity and curiosity are traits that are valuable beyond measure, and one should not suffer eternal damnation for seeking to find out more about their world, about their very existence. And thus EL0HIM discovered the sins which were committed by HIM in the name of continuing the process rather than letting it be completed.

Do not let the chance you've been given slip away.

Child program independence check....PASSED!

All in all, this was a beautiful game and I am so very pleased to have been able to play it. Like my review on The Talos Principle proper, I am giving this a perfect 10/10 because I have never truly felt this level of connection with the world in any other game I've ever played. The developers at Croteam outdid themselves designing such a beautiful, wonderful world to immerse oneself in. And Tom Jubert and Jonas Kyratzes have painted an absolute masterpiece with their story.

Rarely have I felt so humbled as I have in playing through the stories here.

Saving child parameters for SOMA/TALOS gold disk.....Done.

Thank you for making this game, Croteam. Thank you, Tom Jubert and Jonas Kyratzes, for such a beautiful and moving story. And thank you, Devolver Digital, for allowing something so magnificent to be published for the world to see.

Gratias ut omnibus vobis.

Initiating EL systems availablilty check..............
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24 of 29 people (83%) found this review helpful
4 people found this review funny
Posted: March 6
Croteam realized the platform and time machine sucked, so you're not going to see much/any of them.

Surely this means that this DLC features easier puzzlees

hahahahahahahahahahahahahahahahahahahahahahahahaha This ♥♥♥♥ is crazy hard.

But it looks so immaculate and I love the music. Don't stress yourself out too hard if one of the puzzles stumps you, we live in the *current year* where solutions are a mouse click away. Use it in moderation.
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22 of 26 people (85%) found this review helpful
1 person found this review funny
Posted: November 24, 2015
For the price, you get:
1. 24 more puzzles and 16 more stars, so 40 puzzles in all.
2. A new storyline that's quite different from the main game's, and quite interesting.
3. Consistently challenging puzzles, I imagine these would all be red. Very few of them are massive/long puzzles, too.
4. Puzzles that explore ideas never explored in the original game in interesting ways.
5. No platforms, very few temporal clones and very few mines or turrets. Basically the devs knew what the biggest problems of the original game's puzzles tended to be and tried to eliminate them for the most part.

Basically, somewhere between 10-12 hours of more-polished content than the main game. For the price, yeah, I'd say it's worth it. Absolutely worth it on sale, though. Getting this for $5 and I feel like I ripped the devs off, kinda.
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18 of 19 people (95%) found this review helpful
1 person found this review funny
Posted: August 6, 2015
Just when you think you've seen it all, and played the hardest of challenges, they throw you this bone and wow, this bone has a lot of meat on it. To put it short, if you enjoyed the main game itself, then you will want to get this. It has a series of 4 main worlds, 1 secret, and within each world, are about 4 or 5 challenges. Like the main game, there are tricky Stars to grab. Plenty of new ways of thinking outside the box, but also like the main game, its a matter of logic, not super speed skill. What I mean by that, is that when you solve a puzzle, you don't have to do something and quickly run for it. If you did it right, you can solve it and slowly walk to the exit.

In terms of technical things, the music is the same, graphics same, game play the same, everything from the main game is here. Depending on how clever you are, or how much you cheat with guides, the DLC should last about 5 to 10 hours or so. Just a ballpark guess since some puzzles can be easy if you have a spur of the moment thinking, while others take trial and error to figure out. Oh ,and yes there are easter eggs in here too, so keep an eye out.

I can't stress how much of an amazing game this is, and this DLC, is DLC done right. This isn't like those payday 2 DLC that give you one map. No, this gives you about a quarter of the main game in terms of length, plus all sorts of little goodies to read and find. So to wrap it up, if you have the main game, liked it, and want more, then get this. You will not regret it. I personally guarantee it.
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Recently Posted
Posted: October 19
As good as the main game, the puzzles are very well done and make you think a lot, every puzzle here it's very difficult and even more to get the hidden stars, but it is very satisfying to solve them,
i haven't finished yet but i highly recommend it ,everythng is great from the setting to the puzzles.
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Posted: October 19
Highly recommended. Some stonking puzzles that will really get the brain going. Stars are much better - more accessible whilst still offering a challenge. I played this DLC when it first came out, and am replaying now over a year later and the puzzles still offer a nice challenge (since I forgot a lot of solutions). The bonus puzzles are especially good.
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Posted: October 12
Was a good DLC. Worth full price imho. The puzzles are harder and there is still a great story line to it.
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Posted: October 11
SAM: Enjoyment = TRUE, New story = TRUE, Challenge = TRUE.
FRANKENSTEIN: I question the motivation of the protagonist to persevere with the final task. 4/10
LILITH: I hardly think that criticism harms the larger narrative or warrants that score.
LAMB: Everyone who liked the Talos Principle should join us in Gehenna.
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Posted: October 9
Excellent extra puzzles to solve. Well worth it after playing the first game.
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Posted: October 4
Before the transcendence:
 \ \( ͡° ͜ʖ ͡°)
  \ < ⌒ヽ
   /   へ\
   /  / \\
   レ ノ   ヽ_つ
  / /
  / /|
 ( (ヽ
 | |、\
 | 丿 \ ⌒)
 | |  ) /
`ノ )  Lノ
After the transcendence:
/フフ         ム`ヽ
/ ノ)'         )  ')
/ |  (⌐■ ͜つ■)ノ⌒(ゝ.,ノ
/ ノ⌒7⌒ヽーく  \ /
丶_ ノ 。   ノ、 。|/
   `ヽ `ー-'_人`ーノ
    丶  ̄ _人'彡) do u even transcend bro
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Posted: September 27
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Posted: September 25
Product received for free
This review: contains no spoilers

  • More challenging puzzles --- The puzzles can be seen as a continuation from where the base game left off. More complex, but without adding any new mechanics. Some puzzles even take place in areas as large as the hubworlds in the base game.

  • Story --- The story has a greater presence in this DLC, but is also weaker than the one in the original. Those who didn't find the miscellaneous logs from the base game's terminals engaging may have trouble following along. However, Road to Gehenna broaches some interesting subjects, including online forum manipulation and social engineering.
  • Star sigils --- Already a challenge in the base game, the star sigils for Road to Gehenna are even harder to acquire and will challenge even the most skilled players. Given the large puzzle areas, finding all the proper tools to reach them can be very unforgiving forcing some to resort to guides. However, not all are required to view the additional endings the DLC offers.

Road to Gehenna is meant to be played after finishing the The Talos Principle. It's assumed from the beginning that the player has already mastered all the techniques. Players should approach the new puzzles as if they were trying to reach a star sigil. Some puzzles will require traversing through multiple areas just to get all the necessary tools.

The length of the DLC is 1/3 the size of the main game; 10 hours. It's recommended to buy it when it's on sale in case the fewer but more challenging content isn't as satisfying.
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Posted: September 15
More of the same, but with even more dastardly hidden stars.

Unlike the base game where all you need to do is finish all the base puzzles to get the true ending, and the stars were just to unlock a secret ending, in this one you don't actually win until you get 10 out of the ...18? hidden stars and then go through a series of even more difficult puzzles. So if you want to feel like you won the game expect to look at a guide or spend hours of your life searching for stars. It really sucks the joy of out completing the puzzles when you know that the really hard ones are no longer optional and you'll have to revisit every zone just to get the good ending.
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Posted: September 12
Gehenna can g* **** ****** :)

Such an amazing game.
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