Una antigua conspiración. Un Código descifrado. Un asesinato sin resolver. Bienvenido a Broken Sword – The Sleeping Dragon, la aventura multinominada a los BAFTA. De nuevo George y Nico deben viajar por el mundo, enfrentándose al peligro y relacionando las pistas que desvelarán los secretos del Dragón Durmiente.
Análisis de usuarios: Variados (144 análisis)
Fecha de lanzamiento: 2 dic. 2009

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Comprar Broken Sword 3 - the Sleeping Dragon

Packs que incluyen este juego

Comprar Broken Sword Trilogy

Incluye 3 artículos: Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon

 

Críticas

"El guión prácticamente perfecto es ejecutado con humor y sutileza por un reparto brillante. El magnífico sistema de animación facial dice tanto como el propio diálogo, añadiendo matices a las frases más simples. Si hablamos de videojuegos guiados por la narrativa, se encuentra a años luz de cualquier otro título reciente" - Edge, 9/10 (número 131)

Acerca de este juego

Una antigua conspiración. Un Código descifrado. Un asesinato sin resolver. Bienvenido a Broken Sword – The Sleeping Dragon, la aventura multinominada a los BAFTA. De nuevo George y Nico deben viajar por el mundo, enfrentándose al peligro y relacionando las pistas que desvelarán los secretos del Dragón Durmiente.

Unos potentes eventos sísmicos están sacudiendo el mundo. Algo siniestro emerge. Una Antigua Conspiración, el Secreto de los Templarios, y una diabólica fuente de pura Maldad es la responsable. La muerte de un hacker informático en París es tan sólo el comienzo de una nueva y extraordinaria aventura para George Stobbart y Nico Collard. Bienvenido al mundo de Broken Sword.

  • Gráficos impresionantes gracias a una tecnología de última generación.

  • Convincente jugabilidad contemporánea no lineal gracias a una interfaz potente y única.

  • Tecnología propietaria de Ray Tracing en tiempo real para crear un estilo visual único con libertad total de movimientos para la cámara.

  • Guión y voces de calidad cinematográfica, coreografiados por el Virtual Actor Engine propietario de Revolution.

Requisitos del sistema

    • OS: Windows XP/Vista

    • Processor: Pentium3 750MHz or equivalent

    • Memory: 128 MB

    • Graphics: 64 MB

    • DirectX®: 8.1

    • Hard Drive: 1 GB

    • Controller Support: Yes

Análisis útiles de usuarios
A 19 de 22 personas (86%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
11.5 h registradas
Publicado el 8 de febrero
NOT recommended, unless you're a completionist ...and want to torture yourself.

This is a non-point & click Broken Sword game. The controls are really wonky, even after adjusting them to the typical WASD setup.

You waste a lot of time on box puzzles, as others have mentioned. The "stealth" sections are extremely tedious, frustrating, and don't add to the story.

There were two points in the game that really drove me crazy. At one point, while dungeon-crawling, I missed an item at the very beginning. Yep, you guessed it, no way to backtrack! I had to grab a save file to continue. Secondly, there was a puzzle that required you to check your notes. That was the ONLY time I found myself having to look at the notebook, so it was the furthest thing from my mind!

The dialogue and videos are NOT skippable, so have fun if you have to repeat sections because you missed your window of opportunity to not be killed. Those windows of opportunity involve paying attention to the action buttons and pressing it when required. Most of the time, I was too involved watching what was happening in the video only to realize I had died, because I didn't see the action pop up. Sigh.

And the ending... boss fight, really? Another pointless section!

Not sure what they were thinking with this game compared to 1 & 2 (which I enjoyed), but I was quite pleased when it ended... That says something.
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A 9 de 11 personas (82%) les ha sido útil este análisis
9.3 h registradas
Publicado el 15 de abril
Having finished Broken Sword 1 and 2 I decided to immediatly play Broken Sword 3 expecting the same quality as before....sadly this was not the case. This game takes everything great from the past 2 games and completely ignores it.


The Bad:

- This game came out roughly 10 years after the first game and has aged worse than the previous games. This is what happens when you focus on technical graphics over art style. Gone is the cartoonish look and animations replaced with a more realistic look that doesn't even come close to holding up in modern times. Obviously a decade old game isn't going to look good compared to modern times but when the game is harder to look at than the previous games, you know you have a problem.

-The areas in this game feel so lifeless and soulless. All the charm has been lost. Every area is devoid of anything and now that you have to manually control your character it feels even emptier than before. I remember areas from the first two games that felt vibrant filled with people and unique locations. This game, every area feels the same. The feeling of being on an exotic adventure is gone.

- The game suffers with poor controls and camera angles.

- Designed with controller in mind

- The dialogue is atrociously bad and painful to listen to with some of the worst sounding accents I've heard in a game. To make matters worse you can't skip any dialogue. It's like getting punched in the face repeatedly and there is nothing you can do about it.


-The puzzles are not very good and most of them are 'crate puzzles'- moving crates around to access new areas. On some occasions you have to use 'stealth' or risk being killed. These stealth sections are also poorly done given the camera angles and controls.

The Good:

+ The only bright spot I can think of is if you enjoyed the characters from the first game than you will enjoy seeing the same characters and revisiting familiar locations.

Conclusion:

I don't blame the developers for this. Point and Click Adventure games were all but dead in the early 2000's so trying to make them relevant and porting them to consoles only seemed like the logical choice given that is where the money was at. This game sadly did not make the transition so smoothly. As a standalone game I could recommend it, problem is 2 other games came out before it and did a much better job in every area.
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A 5 de 7 personas (71%) les ha sido útil este análisis
13.5 h registradas
Publicado el 26 de febrero
@#&@?!!! [CENSORED]

It's not a point & click game... gosh, It's awfull to play with the keyboard. I stop playing when I tried to run away from the vilains more than 10 times! Damn... what can we use a controller or something else that this keyboard !!!! It drove me crazy !!!

I'm really disappointed as the two previous games are really good...

I will no play longer to this one until they change the control option !!!
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A 2 de 2 personas (100%) les ha sido útil este análisis
15.7 h registradas
Publicado el 8 de marzo
The good:
1 - The graphics. Gorgeous landscapes. Really took advantage of the "new" 3D technology.
2 - The plot. Better than Broken Sword 2.
3 - The price. I paid less than 2,5 € for the whole trilogy. I feel like I robbed someone.

The bad:
1 - Controls - What were adventure game producers thinking, tranforming a point and click into a keyboard game. It was really a dumb move. This game have much more success if it wasn't for that lack of judgment. (as could Grim Fandango by the way)
2 - The "George moving a box" puzzles. Very time consuming. Extremely boring.
3 - Some parts of the game require keyboard dexterity. What is this, an action game?
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A 1 de 1 personas (100%) les ha sido útil este análisis
10.2 h registradas
Publicado el 31 de mayo
A bit of an odd duck, this one. It comes from that time when everyone wanted their games to be 3D even if 3rd person adventure games weren't exactly sure how to do it correctly and the result is a game with a decent, if not fantastic story, but clunky controls and quick-time events that are not always intuitive. Still worth it for fans of the series or adventure games in general.
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