Eine uralte Verschwörung. Ein geknackter Code. Ein ungelöster Mordfall. Willkommen bei Broken Sword – The Sleeping Dragon, dem mehrfach von der BAFTA-nominierten Adventure. Einmal mehr muss George und Nico die Welt bereisen, mit dem Schicksal ringen und Hinweise verknüpfen, um das alte Geheimnis des schlafenden Drachens zu lösen.
Nutzerreviews:
Insgesamt:
Ausgeglichen (194 Reviews) - 51 % der 194 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 2. Dez. 2009

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Enthält 3 Artikel: Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon

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Reviews

"Das nahezu perfekte Skript wird mit Humor und Raffinesse von einer brillanten Besetzung dargeboten. Das ausgezeichnete Gesichtsanimationssytem spiegelt die wunderbaren Dialoge wieder, und verleiht selbst der einfachsten Zeile eine gewisse Nuance. In Sachen erzählerischer Computerspiele ist dieser Titel Klassen besser als alles andere in letzter Zeit" - Edge, 9/10 (Ausgabe 131)

Über dieses Spiel

Eine uralte Verschwörung. Ein geknackter Code. Ein ungelöster Mordfall. Willkommen bei Broken Sword – The Sleeping Dragon, dem mehrfach von der BAFTA-nominierten Adventure. Einmal mehr muss George und Nico die Welt bereisen, mit dem Schicksal ringen und Hinweise verknüpfen, um das alte Geheimnis des schlafenden Drachens zu lösen.
Mächtige seismische Ereignisse lassen die Welt erbeben. Etwas dunkles zieht auf. Eine uralte Verschwörung, das Geheimnis der Templer und eine teuflische Quelle des wahren Bösen sind Teil der Geschichte. Der Tod eines Hinterzimmer-Hackers in Paris ist nur der Anfang einer verhängnisvollen Serie von Zeischenfällen und erneut ein unglaubliches Abenteuer für George Stobbart und Nico Collard. Willkommen in der Welt von Broken Sword.
  • Atemberaubende Grafik erzeugt mit Technologie der neuesten Generation.
  • Fesselndes, nicht vorhersehbares Spielgeschehen mit einem benutzerfreundlichen und intuitiven Interface.
  • Ray Tracing Technologie in Echtzeit erzeugt einen einzigartigen Grafikstil mit freier Kameraführung.
  • Filmreifes Skript und Sprachunterlegung choreographiert von Revolutions proprietärer Virtual Actor Engine.

Systemanforderungen

    • Betriebssystem: Windows XP/Vista
    • Prozessor: Pentium 3 750 MHz oder vergleichbar
    • Speicher: 128 MB
    • Grafik: 64 MB
    • DirectX®: 8.1
    • Festplatte: 1 GB
    • Controller Unterstützung: Ja
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Insgesamt:
Ausgeglichen (194 Reviews)
Kürzlich verfasst
lukasz
( 10.2 Std. insgesamt )
Verfasst: 11. Juni
This game is pretty good. Maybe not as good as the first or the second one. I really enjoyed it even with the worst controls ever possible. If you like broken sword series you should try this one. No matter what people say about graphics controls or stupid camera. You won't regret it.
Hilfreich? Ja Nein Lustig
M5rl
( 0.1 Std. insgesamt )
Verfasst: 2. Juni
After so much love for BS 1 and 2 came this 3D version... Hated it so much. :(
Hilfreich? Ja Nein Lustig
marciliocb
( 13.6 Std. insgesamt )
Verfasst: 30. Mai
Great game! This one was a bit of a shock because was the first 3D version. BS1 and 2 was 2D traditional point and click and BS3 was more like a 3D Third person controller.

The controllers didn't feel very good but still couldn't make enjoy less. Loved the game and the story.
Hilfreich? Ja Nein Lustig
as ☂
( 0.5 Std. insgesamt )
Verfasst: 5. April
We have been looking forward to playing this game since the first two in the series were great. Unfortunately the controls for part 3 have been changed, making it very uncomfortable to play. Controls with keyboard and/or mouse are clumsy and I have not managed to apply the 360 controller pad, no idea if it's even supported.

Do not buy this if you are looking for a traditional point & click adventure.
Hilfreich? Ja Nein Lustig
Awesomo 2000
( 9.0 Std. insgesamt )
Verfasst: 9. März
Revolution tried to make Broken Sword into modern 3D graphics, which resulted in the game losing its incredible animated graphics and point and click aspect. But the story and characters remain great as in previous games. Puzzles changed into box moving and stealth passages with some action sequences. If you really want to know how the story continues and more about George and Nico, I would say, definitely play it, but you might be disappointed with the gameplay changes.
Hilfreich? Ja Nein Lustig
System-X
( 16.5 Std. insgesamt )
Verfasst: 5. März
Insgesamt ein Super Spiel

...und jetzt kommt das ABER:

eine so mieserable, Grottenschlechte Steuerung habe ich bisher noch nicht gesehen (kenne ich aus Teil 1 und 2 auch so nicht).
Miese Kameraführung, Fürchterliche und unpräzise Steuerung per Pfeiltasten, die noch dazu ständig die Bewegungsrichtung (vor allem nach Zwischensequenzen) ändert.
Speziell in Zeitkritischen Situationen ist das die Hölle.

Nichtsdestotrotz mag ich Baphomets Fluch/Broken Sword und empfehle es daher vor allem denen, die diese Reihe oder allgemein Spiele dieses Genres ebenso mögen - allerdings wie gesagt mit der Einschränkung was die Steuerung angeht.

Noch eine kleine Ergänzung:
laut anderer Reviews sieht es wohl bei Steuerung per Gamepad sehr viel besser aus, was ich leider nicht beurteilen kann, da ich keines besitze.
Ich bin hier ausschliesslich auf die Steuerung per Tastatur eingegangen.
Hilfreich? Ja Nein Lustig
JD Herrera
( 10.3 Std. insgesamt )
Verfasst: 4. März
Broken Sword 3: The Sleeping Dragon * 7/10

Nico is being framed for Homicide of the Hacker she was about to interview, while George arrived too late in Congo where the scientist who called him is being killed by a mysterious man and his thugs in an archeological site. Once again this Broken Sword Chapter begins on a rush and with some news as well. This is Another Point & Click that decided the old 2d system was obsolete and had to be renovated and replaced with a new 3d interface. Good thing? Bad thing? Well it's true that the old 2d interface is a classic best suited for adventures, but this is not just a matter of following a trend. New mechanics have been introduced, so even if the third dimension wasn't necessary it suits fine this adventure as the items you can interact with are easily marked and reachable, the character can move fluently, and the camera system has been studied enough to prevent as much as possible those classic shot troubles. The inventory system is quite comfortable and well integrated in the game (unlike Grim Fandango's, just to make an example) and the actions pad seems like a good integration as well: there are 4 slots which hold 4 different kind of interactions. According to the item, the compatible actions will lit and will be usable with the corresponding key.
The most important news still is the action side of the game: while in previous chapter you never needed to run now you can. And there are also stealth sections where running is mostly inadvisable as you'll be heard if you do it too close, so you'll need to quietly sneak behind guards and other things like these. And last, we have the infamous boxes... XD
In this chapter we have many situations and riddles that will require you to pull or push many boxes (or rocks, or other things) in different positions at the purpose of granting you a passage or maybe blocking some mechanism, or maybe even solving more complicated puzzles.
So it is safe to say that this chapter sees more action along with classic riddles and box riddles. As a confirm there are (few) Quick time events, not to mention the very end of the game which is a little action based (no spoilers, beside the gameplay), but there's nothing to worry about if you're not used to action games and prefer a quiet adventure, as every situation of this kind starts from a checkpoint, hence if you fail you can quickly restart from that point until you're able to pass through.
I've had some minor issues with the game, as I run it on Windows 10: the game kept on playing windowed, and I had a hard time to save my video resolution and settings as well, but these are minor issues to me as anything worse ever happened to prevent me from enjoying the game.
After all I enjoyed this chapter, the story was intricate but I liked it, The 3d interface was a change but has been handled well as it was quite easy to use, and about puzzles, as usual, some of them you have to try out of schemes. Anyways this is a good chapter, to me.

+++PROs+++
  • GAMEPLAY. The 3d revolution was a news that brought some small action situations as well. Honestly I did enjoyed this because it gave a small excitment to the classic quiet atmosphere of the old adventures. Still I understand that purist might consider this blasphemy but I believe the developers thought about this too and that's why all of the most dangerous situations have an immediate loading checkpoint.
  • INTERFACE. Even though I still prefer the classic 2d interface of point & click adventures, I still enjoyed this game as the situations and ambience required an action interface together with an intuitive inventory system and item spotting method which worked quite well here.
  • DIALOGUES. An always important part of an adventure, in my opinion, and I appreciated the dialogues, the thoughts, the comments and the dynamics between characters.
---CONs---
  • COMPATIBILITY BUGS. I know they have to be expected because of the age of the game and the requirements but honestly I don't care. Fortunately they're very small issues that can be dealt with, but still the game would be obviously better without them.
  • WOLF, SHEEP AND CABBAGE. Yes, there's this riddle disguised with Egyptian mythology... I was speechless when I saw it and I silently solved it blindfolded... Now seriously, they could have thought something a little more creative considering the rest of the game. On top of that this riddle is in the final part of the game...
Hilfreich? Ja Nein Lustig
dalibor.fak
( 13.5 Std. insgesamt )
Verfasst: 25. Februar
Ok, as a fan of series I must say out loud that whoever came up with the idea "Hey, lets take something great and turn it into 3D just because its cool to do so now!" should be prosecuted in the court of law and sentenced to a couple of years of moving boxes around the cell. That said and forgiven, this is a great game with adequate high-quality story and constantly changing dynamics. Can be a bit annoying from time to time, but all in all positive things overthrow the negatives by a great margine.
Hilfreich? Ja Nein Lustig
Teram
( 10.2 Std. insgesamt )
Verfasst: 21. Februar
Meh-ish game.
George and Nico back in action.
With bad graphics and bad controls.
Nothing like the previous games and so much "point-and-click" action (mostly because it's keyboard only)
The story is fine, but the puzzles are nothing new. Also they tend to get annoying since you have to move with keyboards, risking to avoid something important because you are not facing it the right way.
Also there were so many boxes (god, how I hated them) and stealh riddles that it was the exact opposite of you would expect from Broken sword.
Still, I think it's an ok purchase but for fans only
Hilfreich? Ja Nein Lustig
cirroid
( 16.1 Std. insgesamt )
Verfasst: 20. Februar
Not enough crate puzzles.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
9.7 Std. insgesamt
Verfasst: 14. August 2015
Zu empfehlen. Ja. Aber nicht so gut wie die Vorgänger, da es kein klassisches Point & Klick ist und das neue System... gewöhnungsbedürftig ist. Ansonsten ist es sowohl von der Story, den Charakteren, dem Humor... eine feine Sache. Insgesamt gut, ob es ein Replay wird ist... das wrd die Zeit zeigen. Wenn es mal wieder bei einem Sale für 1 € zu haben ist, zuschlagen!

Wertung: 7/10
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
1.0 Std. insgesamt
Verfasst: 7. Januar 2014
Das mit dem Deutschen Sprachpatch ist etwas umständlich.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
14.9 Std. insgesamt
Verfasst: 29. November 2015
Best Broken Sword Game ever. Perfect Gameplay with a Gamepad. Stobbard at his best.
Best Adventure last Years..totally underrated

get it NOW !!
War dieses Review hilfreich? Ja Nein Lustig
0 von 1 Personen (0 %) fanden dieses Review hilfreich
Nicht empfohlen
15.8 Std. insgesamt
Verfasst: 21. Juni 2014
Als Fan der ersten beiden Teile bin ich recht enttäuscht. Es ist keine klassisches Point & Click mehr und auch die 3D Grafik sagt mir nicht so zu.
War dieses Review hilfreich? Ja Nein Lustig
0 von 1 Personen (0 %) fanden dieses Review hilfreich
Nicht empfohlen
1.7 Std. insgesamt
Verfasst: 19. April 2014
I'm pretty sceptical after some first hours. The controls are without mouse and thus extremly in-convenient if you are a pc player. movement depents a lot from the camera angle and it is not easy to go straight a line sometimes. The camera is jus a random view. And what I especially don't like in click&point adventures, there are situations depending on your quick action. So I was not quick enought out on the balcony and seemed to miss a red car, which might have kicked me out of the glues in the dialogs.
War dieses Review hilfreich? Ja Nein Lustig
0 von 2 Personen (0 %) fanden dieses Review hilfreich
Nicht empfohlen
0.1 Std. insgesamt
Verfasst: 4. Mai 2015
Das es für so ein "Altes" Spiel keine deutschsprachige ünterstützung gibt ist schon ein wenig traurig. Habe es sonst immer gerne gespielt.
War dieses Review hilfreich? Ja Nein Lustig
1 von 12 Personen (8 %) fanden dieses Review hilfreich
Nicht empfohlen
0.6 Std. insgesamt
Verfasst: 3. April 2014
dieses spiel ist von der grafik her nicht gut und ausserdem ist es am anfang sehr schwer zu begreifen da die steuerung ziemlich kompliziert ist die kamera ist ebenfalls nicht gut, da mann oft durch objekte eine so abgedrehte kamerasicht bekommt das man glatt die orientierung verliert.
man weis auch oft nicht was man machen soll oder wie man ein problem lösen soll.
ich würde dieses spiel auf keinen fall empfehlen und ich will auch meine 5 € zurrück die es mir absulut nicht wert waren nun habe ich bei steam ein Spiel, dass ich nicht installiert habe (hab es gelöscht) aber trotzdem in der bibliotek ich hoffe das ich einigen leuten bei dieser entscheidung helfen konnte, ob sie sich das spiel kaufen wollen.
War dieses Review hilfreich? Ja Nein Lustig
35 von 39 Personen (90 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
4.7 Std. insgesamt
Verfasst: 4. Dezember 2013
Even though Broken Sword 3 departed from the point-and-click 2D adventure, I am trying to be open-minded and not afraid of changes, when it comes to games that I literally grew up with.
But in general:

+ Good story, nice dialogues;
+ The characters remain faithful to the first two games;
+ More cut-scenes than the previous 2 games;
+ You get to play with George and Nico equal time;
+ The character animations feel quite much human.

- They could've made the ending a bit more satisfying;
- TOO MUCH ♥♥♥♥ING MILLION-KILOMETERS-OF-CRATE-PUSHING "PUZZLES"!
- No, seriously. DO NOT PUT CRATE PUSHING PUZZLES IN YOUR GAME! EVER! If I wanted to play a game that you push crates, that game should not be named "Broken Sword".

Anyway, this game is pretty much enjoyable and I recommend it. But only after you finished the first 2 Broken Sword games.
War dieses Review hilfreich? Ja Nein Lustig
23 von 26 Personen (88 %) fanden dieses Review hilfreich
Empfohlen
23.8 Std. insgesamt
Verfasst: 16. Januar
When I first played this game, I hated it. I loved the 2D animation and the point and click interface of the first two Broken Sword games. This was so different that the experience was almost ruined for me. I'm glad I saw it through, because this is a great game. We still have the George and Nico that we have loved from the previous games (same voice actors and a great script) and the story is great, stemming back to the first Broken Sword game. The 3D is decent, with some awesome set pieces, and the rest being average. The controls can take a bit to get used to, and may turn off a lot of people. A point and click adventure has turned into an only use your keyboard adventure. That was difficult for me to swallow at first. For the most part, the puzzles are pretty good.....except....for all...the BOXES!! There were way too many move-the-box puzzles. One here or there isn't a sin, but the amount in here makes them feel like filler, as if the game needed to be longer. I don't think the game would have suffered had they removed some of these tedious box puzzles. A minor complaint is that there are moments in the game in which you have just moments to react, and you have to press the right button to avoid death. It kind of kills when the button doesn't appear till after you die. Luckily, the game loads right back to the perilous situation and you now know what button to push. This doesn't happen often though, so it is a minor annoyance. This game will probably not be considered as good as the first two, but it is definitely still worth playing. There is enough Broken Sword goodness to soften the leap from 2D to 3D adventure.
War dieses Review hilfreich? Ja Nein Lustig
19 von 20 Personen (95 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
9.1 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 12. Juli 2012
Too many block pushing puzzles fail to provide any real challenge, off-putting controls make you wish you invested in a proper gamepad, but characters you know and love make you want to see it thorugh the end. Overall, very basic adventure game. 3-D wasn't a way to go.
War dieses Review hilfreich? Ja Nein Lustig