An ancient conspiracy. A broken Code. An unsolved murder. Welcome to Broken Sword – The Sleeping Dragon, the multi BAFTA-nominated adventure. Once more George and Nico must travel the world, wrestling danger, and piecing together the clues that will unravel the secrets of the Sleeping Dragon. Powerful seismic events are shaking the world.
Gebruikersrecensies: Verdeeld (137 recensies)
Releasedatum: 2 dec 2009
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Broken Sword 3 - the Sleeping Dragon kopen

Pakketten die deze game bevatten

Broken Sword Trilogy kopen

Bevat 3 items: Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon

 

Recensies

"The near perfect script is delivered with humour and subtlety by a brilliant cast. The magnificent facial animation system says as much as the dialogue, adding nuance to the simplest of lines. In terms of narrative-led video gaming it is leagues above anything else in recent times" - Edge, 9/10 (Issue 131)

"...an adventure game that does the genre proud." - Gamespot 8.1/10

Over dit spel

An ancient conspiracy. A broken Code. An unsolved murder. Welcome to Broken Sword – The Sleeping Dragon, the multi BAFTA-nominated adventure. Once more George and Nico must travel the world, wrestling danger, and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
Powerful seismic events are shaking the world. Something sinister is emerging. An Ancient Conspiracy, the Secret of the Templars, and a fiendish source of pure Evil are responsible. The death of a back bedroom computer hacker in Paris is just the beginning of another extraordinary adventure for George Stobbart and Nico Collard. Welcome to the world of Broken Sword.
  • Breathtaking graphics driven by cutting edge technology.
  • Compelling contemporary non-linear gameplay driven by a powerful and unique interface.
  • Proprietary real-time Ray Tracing technology creates a unique visual style with free-roaming camera.
  • Movie quality script and voice acting, choreographed by Revolution’s proprietary Virtual Actor Engine.

Systeemeisen

    • OS: Windows XP/Vista
    • Processor: Pentium3 750MHz or equivalent
    • Memory: 128 MB
    • Graphics: 64 MB
    • DirectX®: 8.1
    • Hard Drive: 1 GB
    • Controller Support: Yes
Nuttige klantrecensies
19 van de 22 mensen (86%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
11.5 uur in totaal
Geplaatst: 8 februari
NOT recommended, unless you're a completionist ...and want to torture yourself.

This is a non-point & click Broken Sword game. The controls are really wonky, even after adjusting them to the typical WASD setup.

You waste a lot of time on box puzzles, as others have mentioned. The "stealth" sections are extremely tedious, frustrating, and don't add to the story.

There were two points in the game that really drove me crazy. At one point, while dungeon-crawling, I missed an item at the very beginning. Yep, you guessed it, no way to backtrack! I had to grab a save file to continue. Secondly, there was a puzzle that required you to check your notes. That was the ONLY time I found myself having to look at the notebook, so it was the furthest thing from my mind!

The dialogue and videos are NOT skippable, so have fun if you have to repeat sections because you missed your window of opportunity to not be killed. Those windows of opportunity involve paying attention to the action buttons and pressing it when required. Most of the time, I was too involved watching what was happening in the video only to realize I had died, because I didn't see the action pop up. Sigh.

And the ending... boss fight, really? Another pointless section!

Not sure what they were thinking with this game compared to 1 & 2 (which I enjoyed), but I was quite pleased when it ended... That says something.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 11 mensen (82%) vonden deze recensie nuttig
9.3 uur in totaal
Geplaatst: 15 april
Having finished Broken Sword 1 and 2 I decided to immediatly play Broken Sword 3 expecting the same quality as before....sadly this was not the case. This game takes everything great from the past 2 games and completely ignores it.


The Bad:

- This game came out roughly 10 years after the first game and has aged worse than the previous games. This is what happens when you focus on technical graphics over art style. Gone is the cartoonish look and animations replaced with a more realistic look that doesn't even come close to holding up in modern times. Obviously a decade old game isn't going to look good compared to modern times but when the game is harder to look at than the previous games, you know you have a problem.

-The areas in this game feel so lifeless and soulless. All the charm has been lost. Every area is devoid of anything and now that you have to manually control your character it feels even emptier than before. I remember areas from the first two games that felt vibrant filled with people and unique locations. This game, every area feels the same. The feeling of being on an exotic adventure is gone.

- The game suffers with poor controls and camera angles.

- Designed with controller in mind

- The dialogue is atrociously bad and painful to listen to with some of the worst sounding accents I've heard in a game. To make matters worse you can't skip any dialogue. It's like getting punched in the face repeatedly and there is nothing you can do about it.


-The puzzles are not very good and most of them are 'crate puzzles'- moving crates around to access new areas. On some occasions you have to use 'stealth' or risk being killed. These stealth sections are also poorly done given the camera angles and controls.

The Good:

+ The only bright spot I can think of is if you enjoyed the characters from the first game than you will enjoy seeing the same characters and revisiting familiar locations.

Conclusion:

I don't blame the developers for this. Point and Click Adventure games were all but dead in the early 2000's so trying to make them relevant and porting them to consoles only seemed like the logical choice given that is where the money was at. This game sadly did not make the transition so smoothly. As a standalone game I could recommend it, problem is 2 other games came out before it and did a much better job in every area.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 6 mensen (67%) vonden deze recensie nuttig
13.5 uur in totaal
Geplaatst: 26 februari
@#&@?!!! [CENSORED]

It's not a point & click game... gosh, It's awfull to play with the keyboard. I stop playing when I tried to run away from the vilains more than 10 times! Damn... what can we use a controller or something else that this keyboard !!!! It drove me crazy !!!

I'm really disappointed as the two previous games are really good...

I will no play longer to this one until they change the control option !!!
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
10.2 uur in totaal
Geplaatst: 2 mei
+ Better characters, dialog and story compared to first 2 games.
+ Character animations aint too bad for the time.
- Bad controls and bad fixed camera angles
- Stupid action bits.
- Tedious box pushing puzzles that are more of a chore than anything else

Broken Sword 3 isn't too bad. It's quite tedious to play at times though. Fixed camera angles coupled with the way controls work will trip you up at times. Say you are moving up with the up arrow key and the camera angle switches 180 degrees. If you had never let go of the up button you will continue moving up but if you let go and press down you will move down instead. Thinking more on it this is actually good system to have in place since if it wasn't there your character would never be able to walk a straight line with all the camera angle changes but it's still not a good enough control system to make the fixed camera angles excusable. Fixed camera angles and 3D games don't go togather well.

And the tedious box pushing puzzles that aren't puzzles really they are just there to pad this game. Seriously, if there was no box pushing puzzles involved I would say it would take 2/3 less time to finish the game.

That said I find the characters and dialog for this game to be much better compared to the first 2. It's the little things that are good. Like the characters having facial mimics while talking, it makes them feel more alive. Makes the delivery of the dialog better.

It's up to you if you want to play it. If you cannot handle the oldschool awful controls, camera angles and tedious puzzle design I suggest you pass it. If you are slightly nostalgic about all this crap though, you'll sort of enjoy this for some reason.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
15.7 uur in totaal
Geplaatst: 8 maart
The good:
1 - The graphics. Gorgeous landscapes. Really took advantage of the "new" 3D technology.
2 - The plot. Better than Broken Sword 2.
3 - The price. I paid less than 2,5 € for the whole trilogy. I feel like I robbed someone.

The bad:
1 - Controls - What were adventure game producers thinking, tranforming a point and click into a keyboard game. It was really a dumb move. This game have much more success if it wasn't for that lack of judgment. (as could Grim Fandango by the way)
2 - The "George moving a box" puzzles. Very time consuming. Extremely boring.
3 - Some parts of the game require keyboard dexterity. What is this, an action game?
Was deze recensie nuttig? Ja Nee Grappig