Une ancienne conspiration. Un Code non respecté. Une affaire de meurtre non élucidée. Bienvenue dans Broken Sword – The Sleeping Dragon, une aventure plusieurs fois nominée au BAFTA. Une fois de plus, George et Nico doivent voyager à travers le monde, tout en luttant contre le danger et en essayant de déchiffrer les indices qui leur...
Évaluations des utilisateurs : Variable (97 évaluation(s))
Date de parution: 2 déc 2009
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter ce jeu à votre liste de souhaits ou indiquer que vous n'êtes pas intéressé

Acheter Broken Sword 3 - the Sleeping Dragon

Packages qui comprennent ce jeu

Acheter Broken Sword Trilogy

Inclut les 3 articles suivants : Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon

 

Articles

"Un script presque parfait présenté avec humour et subtilité par une brillante équipe d'acteurs. Le magnifique système d'animation faciale en dit autant sur les personnages que les dialogues, en ajoutant des nuances à la plus simple des répliques. En terme de jeu vidéo mû par un grand scénario, il se place au dessus de tout ce qui a été fait ces derniers temps" - Edge, 9/10 (Numéro 131)

À propos de ce jeu

Une ancienne conspiration. Un Code non respecté. Une affaire de meurtre non élucidée. Bienvenue dans Broken Sword – The Sleeping Dragon, une aventure plusieurs fois nominée au BAFTA. Une fois de plus, George et Nico doivent voyager à travers le monde, tout en luttant contre le danger et en essayant de déchiffrer les indices qui leur révéleront les secrets du Dragon Endormi.
Des évènements importants font trembler le monde. Quelque chose de sinistre se prépare. Une ancienne conspiration, le secret des Templiers, ainsi qu'une source diabolique du mal à l'état pur en sont responsable. La mort d'un pirate informatique de génie à Paris ne constitue que le commencement d'une nouvelle aventure extraordinaire pour George Stobbart et Nico Collard. Bienvenue dans le monde de Broken Sword.
  • Des graphismes à vous couper le souffle rendu possibles grâce à une technologie de pointe.
  • Une interface inédite et réussie qui permet un jeu fascinant et non linéaire.
  • La technologie propriétaire Ray Tracing fonctionnant en temps réel promet un style visuel unique et une gestion complète de la caméra.
  • Des scripts et un doublage comparables à ceux d'un film, organisé par le moteur propriétaire de Revolution, le Virtual Actor Engine.

Configuration requise

    • Système d'exploitation : Windows XP / Vista
    • Processeur : Pentium 3 750 MHz ou équivalent
    • Mémoire vive : 128 Mo de RAM
    • Carte graphique : Carte comportant 64 Mo de mémoire vidéo.
    • DirectX® : DirectX 8.1
    • Disque dur : 1 Go d'espace disque disponible
    • Compatibilité Manette : Oui
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 18 novembre 2014
pas en français
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 3 décembre 2014
Argh, la 3D dans les jeux d'aventure fut un passage douloureux. Dans les Manuscrits de Voynich, les graphismes ne sont pas totalement ratés, mais les contrôles et la caméra... sont désastreux.

Certes, ça fait plaisir de retrouver ce vieux Stobbart, mais même au niveau du scénario, j'ai été plutôt déçu. J'ai trouvé la fin grotesque. C'est un jeu que je ferai une fois en
intégralité, mais pas deux.

En plus, la version steam n'est qu'en anglais... Et la bonne voix FR de mon George alors ?? Scandale ! :) Et la voix anglaise de Nico est... eurk...

Cela dit, je l'ai quand même racheté sur Steam (en solde hein) alors que je l'avais déjà en boite, preuve en est qu'il dispose de quelques atouts tout de même. Mais il décevra probablement ceux qui ne jurent que par la 2D classique des point'n click.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
19.7 heures en tout
Posté le : 27 octobre 2014
autant j'ai aimé les 2 premiers opus, autant je ne suis pas fan de ce 3e tome. pas mal de points négatifs qui l'emportent sur l'histoire et le jeu.
Pour commencer des graphismes peu agréables, pourquoi avoir voulu passer à la 3D alors que les personnages 2D étaient graphiquement très bien?
Le jeu manque d'énigmes et de mini puzzles qui auraient été bienvenus, permettant de varier les actions, parce que les caisses à déplacer ça m'a vite ennuyée.
A plusieurs reprises, les angles de vue sont mal choisis et ne permettent pas de voir une sortie ou un ennemi, j'aurais préféré avoir une vue à la 3e peronne.
pas moyen de sauvegarder ses préférences de jeu: volume sonore, touches directionnelles, tout est à refaire à chaque ouverture de jeu.
Bref ça a été laborieux et peu agrébale au point que je n'ai pas vraiment suivi l'histoire, à éviter.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
13.0 heures en tout
Posté le : 29 octobre 2014
Not as good as 1 & 2 and the controls can be pretty awkward at times.

Quite a few box puzzles, which are more time consuming than difficult. The worst parts are the 'sneaking' sections which highlight poor controls and some odd camera angles which often lead to multiple attempts to get past them.

Also having moved away from the cartoon graphics of 1 & 2 this one hasn't aged quite as well.

I'd still recommend the game if you have played 1 & 2 and liked them. It's still good fun and humorous, enjoyed playing through.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
13.5 heures en tout
Posté le : 9 septembre 2014
If you like mystery games that involve a lot of puzzle work then you will love this one. I am a great fan of the whole Broken Sword sequel and I am looking forward to playing the next one shortly. Overall, the game has improved from the previous version by intergrating 3D animation. However, I thought the point and click concept that was present in the first two games was more user friendly. It's a good idea to buy it when it's on sale (also look for the collection package I recommend it).

Pros:
-Expect to put in a lot of hours because many puzzles are simple but long to solve (they are also fun though).
-Expect to see interesting character developments.
-I liked the references to the previous games.
-The story line is once again amazing.

Cons:
-Very hard to control the character movements in the game (only done by keyboard).
-Some puzzles are redundant and get annoying after a while.
-Too many sudden camera angle changes.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
10.2 heures en tout
Posté le : 21 septembre 2014
This is an OK point-and-click adventure game, which took me around 10 hours to beat. Parts of the story were good, and the addition of the crate puzzles and some QTEs did not bother me much, but the ending is so bad it makes you wonder what were they thinking - it almost feels like they rushed it and just went along with whatever they could come up with at the last minute. Nevertheless, it is still somewhat decent if you like this genre.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
25.0 heures en tout
Posté le : 7 octobre 2014
I am really enjoying this. It is much better than I remember.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 24 octobre 2014
Great adventure, marred by some rather confusing controls and camera angles.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
13.1 heures en tout
Posté le : 26 novembre 2014
A stunning achievement in interactive entertainment. With a solid story, engaging characters, stunning visuals, and delightful dialogue, this is one adventure you simply won’t be able to tear yourself away from.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
16 personne(s) sur 20 (80%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 22 février 2014
dommage qu'il ne soit pas en francais
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 10 mai 2014
ce jeux n ai pas en francais alors qu il existe en version dvd multilingue incomprehensible de la part de steam
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
27 personne(s) sur 28 (96%) ont trouvé cette évaluation utile
4.4 heures en tout
Posté le : 4 décembre 2013
Even though Broken Sword 3 departed from the point-and-click 2D adventure, I am trying to be open-minded and not afraid of changes, when it comes to games that I literally grew up with.
But in general:

+ Good story, nice dialogues;
+ The characters remain faithful to the first two games;
+ More cut-scenes than the previous 2 games;
+ You get to play with George and Nico equal time;
+ The character animations feel quite much human.

- They could've made the ending a bit more satisfying;
- TOO MUCH ♥♥♥♥ING MILLION-KILOMETERS-OF-CRATE-PUSHING "PUZZLES"!
- No, seriously. DO NOT PUT CRATE PUSHING PUZZLES IN YOUR GAME! EVER! If I wanted to play a game that you push crates, that game should not be named "Broken Sword".

Anyway, this game is pretty much enjoyable and I recommend it. But only after you finished the first 2 Broken Sword games.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
16 personne(s) sur 16 (100%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 12 juillet 2012
Too many block pushing puzzles fail to provide any real challenge, off-putting controls make you wish you invested in a proper gamepad, but characters you know and love make you want to see it thorugh the end. Overall, very basic adventure game. 3-D wasn't a way to go.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
25 personne(s) sur 34 (74%) ont trouvé cette évaluation utile
12.2 heures en tout
Posté le : 16 janvier 2014
Broken Sword 3 is host to some big problems that unfortunately overshadows a lot of the good aspects of the game.

Just like the previous Broken Sword games, the story is decent though not special. The dialogue and voice acting is definitely one of the strongest aspects of the series, and BS 3 has that too. Most of the puzzles range from okay to pretty interesting.

However, the controls are an unholy collection of awful and rubbish. They suck, they suck in every way possible. Combine the bad controls with the terrible camera and you got a special kind of awful. The camera uses weird angels and it switches them constantly. CONSTANTLY. It jumps back and forth, sometimes as much as five times in a few "meters" of road. It's enough to make you seasick... and it causes you to run the wrong way since what was one direction a second ago is suddenly the opposite direction or sideways. It also prevents you from seeing the things you wish to see.

Maybe it is easier to play on a controller, but as far as I can tell there is no way to do so.

The move to 3D really did not help this game in any way. The visuals look dated compared to the other two older games. The controls and camera are, as I said, horrific. To the puzzles it has apparently only added crate/block dragging and hidden climb points. The block puzzles are unfortunately uninspired and the hidden climb points are either obvious or frustrating. It has, however, added a bunch of empty space that you have to transverse, filled with an endless supply of locked doors that you can for some reason try to open, look at and listen to. It is a frustrating test of patience. It adds nothing to the puzzles when five endless corridors still only contain one object and one place to use it. It does not make the world feel larger and more alive, it just creates even more space you have to get through with your bad controls and camera.

Then we have the fact that you can't skip dialogue or cutscenes. Which is going to be a problem considering BS3, like all adventure games, encourage interacting with objects numerous times... which means that it sure would be nice to be able to skip past having to hear them say they can't open the door for the thousands time until you find the door you ARE supposed to open. Not being able to skip cutscenes is even worse since they had decided to match almost every cutscene with either quick time events or chases... and if you miss you die... and if you die... YOU HAVE TO WATCH THE WHOLE FREAKING CUTSCENE AGAIN... AND AGAIN... AND AGAIN.

It's a shame, because underneath it all is a pretty nice adventure game. The problem is that the amount of frustration you have to go through to get to the good parts is just not worth it. The only reason I played to the end is stubborness. There are good moments, but the only way I can recommend this game is if you have a high tolerance for bad controls, bad cameras, watching the same cutscenes over and over again, and just generally feel like the game is wasting your time for no good reason.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
12.4 heures en tout
Posté le : 19 janvier 2014
Just completed the game and actually wanted to vote a "Neutral" rating for the game, but unfortunately, there is no such choice. Went with "Recommended", but only if you are a fan of the series.

I previously played part 1 and 2 of the series, and this game was, IMHO, the poorest of the 3.

The game had lesser puzzles! I don't count box pushing as puzzles and there were really too many of them! They also added Quick Time Events (QTEs), some action sequences (usually running away or hiding) and sneaking around. Well, my preference would have that it been more puzzle-oriented.

The 3D perspective would have been fine, but the camera angles made it terrible. The camera kept switching and the controls are relative to the angle at that point, and so making it difficult to move the character. For example, I might end up running towards the enemy rather than away. And certain sequences had time constraints, which made it frustrating when I can't move the character to the correct position, and had to keep repeating till I get it right. It is also irritating that I couldn't skip cutscenes when repeating these sequences. For these reasons, I prefer the 2D view in the first 2 games. The shift to 3D was refreshing (reminded me of Uncharted a couple of times), but implementation was really poor.

Well, having said all these, I love George and Nico and won't hesistate to buy the next game (was also wondering why The Angel of Death is not on Steam?), though newcomers that start with this game first will probably think otherwise.

Will probably get The Serpent's Curse (glad that it went back to the series' 2D roots) on the Playstation Vita once, or if, it releases in the Asian PS Store (probably the region with the worst store updates).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
12.8 heures en tout
Posté le : 20 mai 2014
Regardless of the change to 3d, this installment still manages to maintain the charm we all came to know Broken Sword by. Defintely recommended for veterens of the series.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
15.8 heures en tout
Posté le : 3 mai 2014
Broken Sword 3 ♥♥♥♥♥es, this time in 3D

The graphics are ok i guess for the date this came out.
Voice acting is great.
Dialoge is pretty good though cheesy at times but aye I love it :P
Lot of people complaining about controls. I found them to be ok, at first its a bit tricky but after 5 mins it's not a problem (keyboard).
I think you can even adjust the controls to suit your needs, so i do not know why these people are ♥♥♥♥♥ing.
Some of the puzzles are hard XD but aye you can always use a walkthrough like the "Oh those puzzles were so easy" people.

Personally I feel the previous two games are better but this is still worthy of having the broken sword title.
6/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
13.8 heures en tout
Posté le : 19 mai 2014
Broken Sword: The Sleeping Dragon is a game that is so good, that knowing of its simple existence is enough to put a smile on your face. The Sleep Dragon is a shining example of how the genre has progressed and what it is capable of, it’s a stunning achievement adventure gaming. Inclusive of a solid story, likeable and engaging characters, stunning visuals, and delightful dialogue, this is one adventure you simply won’t be able to tear yourself away from.

Graphically, the game is well done, with bright, cartoonish visuals. Cut-scenes are well voiced and complement the story, animation quality is superb. Incredible voice acting dominates this game, often surpassing the graphics and story by far. From Nico’s French accent to George’s “yankee lawyer” daftness, it’s a pleasure to listen to this game.

Many of the puzzles are somewhat straightforward in design, and while ensuring player is less likely to hit those infuriating brick walls typically found in many of the genre's titles, your input into the events once again tends to feel slightly shallow and less rewarding than before as the majority of ‘box’ puzzles are repetitive, yet otherwise clever.

The games controls however, feel somewhat broken, as to can make it almost impossible to play expect for the most dedicated of fans. The Sleeping Dragon is the only instalment in the series that is not point-and-click, in fact, it’s impossible to use the mouse for anything; instead all major actions in the game are done by keyboard or even game-pad as I preferred. The games manual brags about its “hybrid” system, but it’s practically unusable. The UI on the other-hand does steer away from the familiarity of the previous titles in the series, but once you look past the crude user interface, you will find an otherwise excellent and compelling game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
11.2 heures en tout
Posté le : 25 juillet 2013
Six years after the second game we finally get another run in with good old' George and Nicole. This time in full 3D - a change from the classic 2D style we have all become so accustomed to. You may ask, does this change work for the series? Well... yes and no... I did feel a lot more connected with the characters than the previous games. For being made in 2003 they did a very fine job with the facial animations sparking new life to Georges witticism and Nicole's sarcasm. The jealous banter between the two of them continues just like the old games, but it feels more fleshed out this time. Nicole continues to improve with each game and is much funnier and involved now. You will constantly switch between them giving both equal screen time, and in some instances they will be working together to solve puzzles.

Where this game fails unfortunately is the gameplay. You will have tedious climbing sequences which will remind you of a bad version of Uncharted, weird sneaking like it's trying to imitate Splinter Cell and endless simple crate puzzles which adds nothing but frustrations. The game tries to be so many different things, but only works great when it's a point-and-click adventure. Still... despite the flaws, simple puzzles and ugly controls which will have you run into so many walls George will end up looking like the town drunkard - It's still a good game. The story is there, we have many interesting characters, the dialogue has its moments and the voice acting is above average.

A lot of classic point-and-click adventures failed the 3D-conversion in the early 20's, but this game has stood the test of time and is yet another fine entry in the Broken Sword franchise.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
10.9 heures en tout
Posté le : 4 juillet 2014
3rd installment from a classic point-and-click series. Top notch voice acting in this one and the usual witty script that makes you want to exhaust every option just to see what George/Nico would say. Graphic-wise it's so-so for me as I am always more partial to older styles.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante