Gloria Victis is a MMORPG with an emphasis on realism, set in a low-fantasy medieval open world. Enjoy skill-based non-target combat, open PVP with territory control, deep crafting system and player-driven economy – all that served with beautiful graphics and immersive atmosphere.
Recent Reviews:
Mostly Positive (89) - 71% of the 89 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,555) - 64% of the 1,555 user reviews for this game are positive.
Release Date:
Jun 9, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“2 years after getting Greenlit, thanks to the intensive full-time work of our team, Gloria Victis finally moved to Steam Early Access. We have waited with launch until now to make sure the game will be polished enough to meet your expectations. However, we know that we can achieve a lot more together, so we encourage the players to discuss the game and its core features, as well as the recent progress and future development plans.

Early Access gives us an invaluable chance to increase the development pace and make sure that the final game will be polished as much as possible. Thank you very much for your priceless support and giving us a chance to bring our dream to life!

DISCLAIMER

Please remember that the game is currently in alpha stage and you may experience some issues or some of the features may not be implemented yet. We recommend supporting us only if you want to help us develop the game!”

Approximately how long will this game be in Early Access?

“Thanks to the Steam release we will hopefully be able to expand the development team and release the complete game in 2018.”

How is the full version planned to differ from the Early Access version?

“While in Early Access you receive a solid foundation of what Gloria Victis is and will be, some of the awesome features (in big part designed in co-operation with our Community!) are still being under development and will be implemented in future updates. Our plans for future development include:

– Replacing the character’s model and hiring the motion capture studio to rework animations, particular for combat
– Implementation of the playable female characters
– Continuous increasing of the servers capability, until there is only a single server per supported region of the world (since then you can freely switch between current servers)
– Implementation of siege engines
– Implementations of sailing and naval combat
– Implementation of mounts and mounted combat
– Implementation of housing system
– Implementation of dynamic events dynamically changing the world according to the players’ actions
– Implementation of new playable factions
– Developing the available world
– Numerous minor features, including fishing, gambling and emotes”

What is the current state of the Early Access version?

“Early Access of Gloria Victis includes most of the core features planned for the final release. Some of them are still being discussed with our Community, improved or developed.

Non-Target Combat – Engage in action-based, non-target combat where your skills and tactics matter! Prove your skills and earn fame as an undefeatable duelist, eagle-eyed archer or respected commander inspiring your allies in battle! With the income from Early Access we are going to greatly improve the animations and overall combat experience, as well as to implement mounts and siege engines.
Open PVP – Fight to the death in tournaments, towns and castles sieges and epic wars where entire armies collide!
Territory Control – Conquer the lands, siege non-instantiated towns and castles and develop fortifications to earn an advantage in the everlasting conflict of the realms! In future the player guilds will be able to control and develop towns and castles with surrounding keeps, farms and mines, to forge alliances and declare wars to the other guilds.
Innovative Partial Loot System – Defeated your enemy? Take your reward, selecting which specific items you would like to loot – but hurry, the clock is ticking!
Fame and Disgrace – Be a part of a living feudal society, establish your reputation and move up the feudal hierarchy, leading your allies to victory under your guild’s banner – or run and hide as an outlaw! In the final version you will even get a chance to become the ruler of your nation or the public enemy.
Complex Crafting System – Look for the best resources and materials, use crafting workstations and co-operate with others to increase your efficiency and achieve mastery in one of 8 different realistic crafts. The economy is in your hands – swords don’t drop from wolves but are forged by the blacksmiths!
Class-less Progression – Become who you want to be, shaping your character without artificial classes and fully customizing your equipment using hundreds of available items! Thanks to income from Early Access we will be able to add playable female characters!
Open Living World – Seamless, breathtaking, unpleasant, dynamically reacting to your actions – the diversified and overwhelming world of Gloria Victis awaits you!
Low-fantasy Setting – Explore the lands based upon medieval Europe and Middle-East, discover ancient secrets, seek for forgotten treasures and face creatures designed after medieval tales!”

Will the game be priced differently during and after Early Access?

“No, since the price is calculated to cover the costs of the constant development of Gloria Victis, upkeep the servers and supporting the game after release. If a free-to-play option ever becomes viable and necessary for us -- which will be something that may only happen long after the official release -- we will make sure that the players who bought the game for the original price will receive much more than what they paid for.”

How are you planning on involving the Community in your development process?

“We are continuously looking for insightful feedback and brilliant ideas from our Community, often discussing them and applying the best ones to the game. We also invite the most active players to check the latest features and changes during internal tests before they are released in the official updates.”
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Recent updates View all (135)

January 18

Update no. 100 arrives! (Update v.0.7.8.0.2 – Steam Patch 100)



Hello!

The Steam update no. 100 just arrived! It took a lot of our hard work to keep such momentum but your awesome support gives us a lot of motivation so we keep working even harder!

Since the last update was applied on Monday, this time we focused on smaller improvements and fixes so we’ll be able to release even bigger and better update next week. We’re currently working on the server-side optimization, new shield blocking mechanics and adding even more life to the cities. All these changes and more will come next week so stay tuned!

Also, we would like to thank you for the positive reviews we have recently earned. Every single positive review helps a lot to keep our Community growing and we’ve seen constant income of new players over the last few months!

Enjoy the update and see you in battle!

Changelog v.0.7.8.0.2 Alpha

– Removed all Siderite and Magnetite nodes from safezones and non-loot zones so now you have to enter the PVP areas to obtain these top-tier resources; exceptions are unique chests which loot depends on the amount of collected chests, excavations which still have minimal chance to drop Siderite and location of the Spider Queen
– Increased the respawn time of Siderite nodes and NPC enemies which drop Siderite and Magnetite in order to make Siderite more elite resource
– Resources scattered around the world have been moved to the PVP areas
– Reduced the general gathering amount of such resources as wood and pyrite
– Changed location of the central flag in the “Valley of Death” tournament so it will no longer be possible to capture it while being inside a building
– Increased the NPC enemies’ health regeneration speed in order to make farming the top enemies and world bosses solo – from now on, they regenerate 1% of max HP per second
– Improved the spawning area in the Lordly Haven so a single player won’t be possible to block the exit anymore
– Added events for capturing and upgrading the Lordly Haven
– Reworked part of the Ismirean starting area – the mine and guards camp
– Added dedicated droptable to the Possessed Butcher
– Fixes to level design issues reported through the bugreports system
– Expanded the Russian translation
20 comments Read more

January 15

Guild up yourself, Sale incoming! (Update v.0.7.8.0.1 – Steam Patch 99)


There is the brand new update! This time it introduces many fixes and improvements to ensure maximum enjoyment of the gameplay. The Interface has become more player-friendly again and the information about the siege is shown only when the danger is real. We reduced bugs connected with gathering resources and even improved player’s movement. Make sure to check below what we have prepared for you!
Also weekly sale launches today so its a great moment to try our game or to bring your friends and kill your enemies together!

Changelog v.0.7.8.0.1 Alpha


– Added disassembling of the tools
– Increased respawn time of the old animals and other bosses at non-loot zones
– Improved the look of the Possessed Butcher
– Improved the synchronization of the player’s character during movement
– Increased the speed of the player’s character walk
– Improved time of the gathering resources - now progress bar shows right values
– Fixed Yngvir’s dialogue - sometimes players weren’t able to take the reward for objective ”Wolf brought to the furrier”
– Fixed interface of the tournament - now you don’t have to relog to join the tournament when you miss registration
– Fixed interface of taking rewards for objectives
– Dead enemies will no more trigger info that a location is under attack
– Fixed refreshing info about the state of the gates - sometimes players weren’t able to go through the open gate
– Fixed system of hiding the UI (default button F6)
– Improved interface of the quests and events (which is on the right side, under minimap) - now you can move that by holding the title and don’t block additional space thanks to it
9 comments Read more
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About This Game

Gloria Victis is a MMORPG with an emphasis on realism, set in a low-fantasy medieval open world. Enjoy skill-based non-target combat, open PVP with territory control, deep, expanded crafting system, player-driven economy and a mature, extensive storyline – all that served with beautiful, realistic graphics and immersive atmosphere.

Choose one of three nations: proud Midlanders inhabiting vast green lands, vengeful Ismirs from the frosty North or determined warriors of the Azebian Empire and join the conflict!

FEATURES:

Non-Target Combat – Engage in action-based, non-target combat where your skills and tactics matter! Prove your skills and earn fame as an undefeatable duelist, eagle-eyed archer or respected commander inspiring your allies in battle!
Open PVP – Fight to the death in tournaments, towns and castles sieges and epic wars where entire armies collide!
Territory Control – Conquer the lands, siege non-instantiated towns and castles and develop fortifications to earn an advantage in the everlasting conflict of the realms!
Innovative Partial Loot System – Defeated your enemy? Take your reward, selecting which specific items you would like to loot – but hurry, the clock is ticking!
Fame and Disgrace – Be a part of a living feudal society, establish your reputation and move up the feudal hierarchy, leading your allies to victory under your guild’s banner – or run and hide as an outlaw!
Complex Crafting System – Look for the best resources and materials, use crafting workstations and co-operate with others to increase your efficiency and achieve mastery in one of 8 different realistic crafts. The economy is in your hands – swords don’t drop from wolves but are forged by the blacksmiths!
Class-less Progression – Become who you want to be, shaping your character without artificial classes and fully customizing your equipment using hundreds of available items!
Open Living World – Seamless, breathtaking, challenging, dynamically reacting to your actions – the diversified and overwhelming world of Gloria Victis awaits you!
Low-fantasy Setting – Explore the lands based upon medieval Europe and Middle-East, discover ancient secrets, seek for forgotten treasures and face creatures designed after medieval tales!

DISCLAIMER

Please remember that the game is currently in alpha stage and you may experience some issues or some of the features may not be implemented yet. Read the "Early Access" section above for details!
We are continuously improving and expanding all the described features according to the Community voice, while the others are under development or on our to-do list.

Features which will come with the future updates:

Mounts – Tired of walking? Get on a horse, take your lance and charge the enemy – or prove your incomparable skills in mounted archery!
Full-scale Sieges – Rams, ballistae, trebuchets and catapults – medieval warfare in all its beauty and glory!
Sailing and Naval Combat – Build a cog to deliver goods to distant realms, lead your fleet in naval warfare or make your mark as a world-known corsair!
Housing – Build your own house, develop and decorate it – home sweet home!
Freedom and Immersion – Want to rest for a while? Enjoy numerous side-activities, such as fishing, gambling and the beer drinking contest!
Mature storyline – Choose one of three playable nations based upon the old powers from medieval Europe and the Middle-East – Midlanders, Ismirs and Azebs – and enjoy an epic adventure to discover their rich culture, history and an own beliefs system!

We are currently hosting servers for following regions:
- West Europe
- East Europe/Russia
- North America
- South America
- South East Asia

System Requirements

    Minimum:
    • OS: Windows 7 Sp. 64-bit
    • Processor: Intel Core i3 or AMD Athlon II X4 with at least 2,7 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 280, Radeon HD 5750 - at least 1GB GPU memory
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Game requirements may change in time (optimization).
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Intel Core i5 or AMD Phenom II X4 with at least 3.0 GHz
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 660 Ti, Radeon HD 7870 - at least 2GB GPU memory
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Game requirements may change in time (optimization).
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